밸런스 수정
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@ -118,7 +118,11 @@
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</capMods>
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<statOffsets>
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<MentalBreakThreshold>-0.04</MentalBreakThreshold>
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<IncomingDamageFactor>-0.10</IncomingDamageFactor>
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</statOffsets>
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<!--<statFactors>
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<IncomingDamageFactor>0.10</IncomingDamageFactor>
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</statFactors>-->
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</li>
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</stages>
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</HediffDef>
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@ -137,7 +141,11 @@
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</capMods>
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<statOffsets>
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<MentalBreakThreshold>-0.08</MentalBreakThreshold>
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<IncomingDamageFactor>-0.20</IncomingDamageFactor>
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</statOffsets>
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<!--<statFactors>
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<IncomingDamageFactor>0.75</IncomingDamageFactor>
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</statFactors>-->
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</li>
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</stages>
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</HediffDef>
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@ -15,20 +15,20 @@
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</filter>
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<count>1</count>
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</li>
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<li>
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<!--<li>
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<filter>
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<categories>
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<li>Medicine</li>
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</categories>
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</filter>
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<count>1</count>
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</li>
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</li>-->
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</ingredients>
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<fixedIngredientFilter>
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<!--<fixedIngredientFilter>
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<categories>
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<li>Medicine</li>
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</categories>
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</fixedIngredientFilter>
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</fixedIngredientFilter>-->
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</RecipeDef>
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<RecipeDef ParentName="PN_Surgery">
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@ -215,7 +215,7 @@
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</thingCategories>
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<tradeability>Sellable</tradeability>
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<costList>
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<ComponentIndustrial>1</ComponentIndustrial>
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<ComponentIndustrial>2</ComponentIndustrial>
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<Steel>15</Steel>
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<Chemfuel>2</Chemfuel>
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<Leather_Automaton>5</Leather_Automaton>
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@ -265,7 +265,7 @@
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<tradeability>Sellable</tradeability>
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<costList>
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<MechSerumHealer>1</MechSerumHealer>
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<ComponentIndustrial>1</ComponentIndustrial>
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<ComponentIndustrial>2</ComponentIndustrial>
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<Steel>15</Steel>
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<Chemfuel>2</Chemfuel>
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<Leather_Automaton>5</Leather_Automaton>
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