암튼 많은 수정

This commit is contained in:
Cocopomel
2021-06-29 22:54:36 +09:00
parent ce00167aee
commit fc60bf5fd5
13 changed files with 280 additions and 282 deletions

View File

@@ -5,14 +5,12 @@
<label>Automaton Fuel</label>
<parent>Drugs</parent>
</ThingCategoryDef>
<!--==================================== 오토마톤 연료 ====================================-->
<ThingDef ParentName="DrugPillBase">
<defName>PN_AutomatonFuel</defName>
<label>PnL fuel</label>
<description>...</description>
<descriptionHyperlinks>
<ThingDef>PN_Fuelantidote</ThingDef>
</descriptionHyperlinks>
<tickerType>Normal</tickerType>
<tradeability>None</tradeability>
<graphicData>
@@ -51,7 +49,7 @@
<comps>
<li Class="CompProperties_Drug">
<chemical>PN_Chemical_Fuel</chemical>
<addictiveness>1</addictiveness>
<addictiveness>0.000000001</addictiveness>
<needLevelOffset>0.25</needLevelOffset>
<listOrder>1028</listOrder>
</li>
@@ -125,6 +123,7 @@
<label>Automaton Fuel</label>
<addictionHediff>PN_AutomatonFuel_Addiction</addictionHediff>
<canBinge>false</canBinge>
<onGeneratedAddictedToleranceChance>0</onGeneratedAddictedToleranceChance>
</ChemicalDef>
<HediffDef ParentName="AddictionBase">
@@ -169,8 +168,192 @@
</modExtensions>
</HediffDef>
<!--==================================== 연료 해독제 ====================================-->
<!--==================================== 플러스 연료 ====================================-->
<ThingDef ParentName="DrugPillBase">
<defName>PN_AutomatonFuel_Plus</defName>
<label>PnL plus fuel</label>
<description>...</description>
<tickerType>Normal</tickerType>
<tradeability>None</tradeability>
<graphicData>
<texPath>Things/Drugs/Paniel_Fuel</texPath>
<graphicClass>Graphic_Single</graphicClass>
</graphicData>
<stackLimit>100</stackLimit>
<rotatable>false</rotatable>
<statBases>
<MarketValue>60</MarketValue>
<Mass>0.01</Mass>
</statBases>
<techLevel>Neolithic</techLevel>
<ingestible>
<foodType>Processed</foodType>
<baseIngestTicks>210</baseIngestTicks>
<ingestSound>Ingest_Drink</ingestSound>
<ingestHoldOffsetStanding>
<northDefault>
<offset>(0.18,0,0)</offset>
</northDefault>
</ingestHoldOffsetStanding>
<ingestCommandString>Drink {0}</ingestCommandString>
<ingestReportString>Drinking {0}.</ingestReportString>
<useEatingSpeedStat>false</useEatingSpeedStat>
<chairSearchRadius>25</chairSearchRadius>
<drugCategory>Medical</drugCategory>
<tasteThought>PN_Ateplusfuel_nopn</tasteThought>
<outcomeDoers>
<li Class="IngestionOutcomeDoer_GiveHediff">
<hediffDef>PN_ateFuel</hediffDef>
<severity>1</severity>
</li>
</outcomeDoers>
</ingestible>
<comps>
<li Class="CompProperties_Drug">
<chemical>PN_Chemical_Fuel</chemical>
<addictiveness>0.000000001</addictiveness>
<needLevelOffset>0.25</needLevelOffset>
<listOrder>1029</listOrder>
</li>
<li Class="CompProperties_Explosive">
<explosiveRadius>1.1</explosiveRadius>
<explosiveDamageType>Flame</explosiveDamageType>
<explosiveExpandPerStackcount>0.037</explosiveExpandPerStackcount>
<startWickOnDamageTaken>
<li>Flame</li>
</startWickOnDamageTaken>
<startWickHitPointsPercent>0.333</startWickHitPointsPercent>
<preExplosionSpawnThingDef>Filth_Fuel</preExplosionSpawnThingDef>
<preExplosionSpawnChance>1</preExplosionSpawnChance>
<wickTicks>70~150</wickTicks>
</li>
</comps>
<tradeTags Inherit="false">
</tradeTags>
<thingCategories Inherit="false">
<li>PN_Fuel</li>
</thingCategories>
</ThingDef>
<ThoughtDef>
<defName>PN_Ateplusfuel_nopn</defName>
<durationDays>1</durationDays>
<stages>
<li>
<label>ate PnL fuel</label>
<description>...</description>
<baseMoodEffect>-4</baseMoodEffect>
</li>
</stages>
</ThoughtDef>
<ThoughtDef>
<defName>PN_Ateplusfuel_yespn</defName>
<durationDays>1</durationDays>
<stages>
<li>
<label>ate plus fuel</label>
<description>I ate a really tasty fuel. Yum!</description>
<baseMoodEffect>5</baseMoodEffect>
</li>
</stages>
</ThoughtDef>
<!--==================================== 프리미엄 연료 ====================================-->
<ThingDef ParentName="DrugPillBase">
<defName>PN_AutomatonFuel_Premium</defName>
<label>PnL premium fuel</label>
<description>...</description>
<tickerType>Normal</tickerType>
<tradeability>None</tradeability>
<graphicData>
<texPath>Things/Drugs/Paniel_Fuel</texPath>
<graphicClass>Graphic_Single</graphicClass>
</graphicData>
<stackLimit>100</stackLimit>
<rotatable>false</rotatable>
<statBases>
<MarketValue>60</MarketValue>
<Mass>0.01</Mass>
</statBases>
<techLevel>Neolithic</techLevel>
<ingestible>
<foodType>Processed</foodType>
<baseIngestTicks>210</baseIngestTicks>
<ingestSound>Ingest_Drink</ingestSound>
<ingestHoldOffsetStanding>
<northDefault>
<offset>(0.18,0,0)</offset>
</northDefault>
</ingestHoldOffsetStanding>
<ingestCommandString>Drink {0}</ingestCommandString>
<ingestReportString>Drinking {0}.</ingestReportString>
<useEatingSpeedStat>false</useEatingSpeedStat>
<chairSearchRadius>25</chairSearchRadius>
<drugCategory>Medical</drugCategory>
<tasteThought>PN_Atepremiumfuel_nopn</tasteThought>
<outcomeDoers>
<li Class="IngestionOutcomeDoer_GiveHediff">
<hediffDef>PN_ateFuel</hediffDef>
<severity>1</severity>
</li>
</outcomeDoers>
</ingestible>
<comps>
<li Class="CompProperties_Drug">
<chemical>PN_Chemical_Fuel</chemical>
<addictiveness>0.000000001</addictiveness>
<needLevelOffset>0.25</needLevelOffset>
<listOrder>1030</listOrder>
</li>
<li Class="CompProperties_Explosive">
<explosiveRadius>1.1</explosiveRadius>
<explosiveDamageType>Flame</explosiveDamageType>
<explosiveExpandPerStackcount>0.037</explosiveExpandPerStackcount>
<startWickOnDamageTaken>
<li>Flame</li>
</startWickOnDamageTaken>
<startWickHitPointsPercent>0.333</startWickHitPointsPercent>
<preExplosionSpawnThingDef>Filth_Fuel</preExplosionSpawnThingDef>
<preExplosionSpawnChance>1</preExplosionSpawnChance>
<wickTicks>70~150</wickTicks>
</li>
</comps>
<tradeTags Inherit="false">
</tradeTags>
<thingCategories Inherit="false">
<li>PN_Fuel</li>
</thingCategories>
</ThingDef>
<ThoughtDef>
<defName>PN_Atepremiumfuel_nopn</defName>
<durationDays>1</durationDays>
<stages>
<li>
<label>ate PnL fuel</label>
<description>...</description>
<baseMoodEffect>-4</baseMoodEffect>
</li>
</stages>
</ThoughtDef>
<ThoughtDef>
<defName>PN_Atepremiumfuel_yespn</defName>
<durationDays>1</durationDays>
<stages>
<li>
<label>ate premium fuel</label>
<description>That fuel was amazing. It provided energy to my body and my soul.</description>
<baseMoodEffect>12</baseMoodEffect>
</li>
</stages>
</ThoughtDef>
<!--==================================== 연료 해독제 ====================================-->
<!--<ThingDef ParentName="DrugPillBase">
<defName>PN_Fuelantidote</defName>
<label>PnL fuel Antidote</label>
<description>...</description>
@@ -229,10 +412,10 @@
<tradeTags Inherit="false">
</tradeTags>
</ThingDef>
</ThingDef>-->
<!--==================================== 연료 해독제 효과 ====================================-->
<HediffDef>
<!--<HediffDef>
<defName>PN_FuelAntidoteEffect</defName>
<hediffClass>HediffWithComps</hediffClass>
<label>Antidote Effect</label>
@@ -253,195 +436,5 @@
<debug>false</debug>
</li>
</comps>
</HediffDef>
<!--==================================== 플러스 연료 ====================================-->
<ThingDef ParentName="DrugPillBase">
<defName>PN_AutomatonFuel_Plus</defName>
<label>PnL plus fuel</label>
<description>...</description>
<descriptionHyperlinks>
<ThingDef>PN_Fuelantidote</ThingDef>
</descriptionHyperlinks>
<tickerType>Normal</tickerType>
<tradeability>None</tradeability>
<graphicData>
<texPath>Things/Drugs/Paniel_Fuel</texPath>
<graphicClass>Graphic_Single</graphicClass>
</graphicData>
<stackLimit>100</stackLimit>
<rotatable>false</rotatable>
<statBases>
<MarketValue>60</MarketValue>
<Mass>0.01</Mass>
</statBases>
<techLevel>Neolithic</techLevel>
<ingestible>
<foodType>Processed</foodType>
<baseIngestTicks>210</baseIngestTicks>
<ingestSound>Ingest_Drink</ingestSound>
<ingestHoldOffsetStanding>
<northDefault>
<offset>(0.18,0,0)</offset>
</northDefault>
</ingestHoldOffsetStanding>
<ingestCommandString>Drink {0}</ingestCommandString>
<ingestReportString>Drinking {0}.</ingestReportString>
<useEatingSpeedStat>false</useEatingSpeedStat>
<chairSearchRadius>25</chairSearchRadius>
<drugCategory>Medical</drugCategory>
<tasteThought>PN_Ateplusfuel_nopn</tasteThought>
<outcomeDoers>
<li Class="IngestionOutcomeDoer_GiveHediff">
<hediffDef>PN_ateFuel</hediffDef>
<severity>1</severity>
</li>
</outcomeDoers>
</ingestible>
<comps>
<li Class="CompProperties_Drug">
<chemical>PN_Chemical_Fuel</chemical>
<addictiveness>1</addictiveness>
<needLevelOffset>0.25</needLevelOffset>
<listOrder>1029</listOrder>
</li>
<li Class="CompProperties_Explosive">
<explosiveRadius>1.1</explosiveRadius>
<explosiveDamageType>Flame</explosiveDamageType>
<explosiveExpandPerStackcount>0.037</explosiveExpandPerStackcount>
<startWickOnDamageTaken>
<li>Flame</li>
</startWickOnDamageTaken>
<startWickHitPointsPercent>0.333</startWickHitPointsPercent>
<preExplosionSpawnThingDef>Filth_Fuel</preExplosionSpawnThingDef>
<preExplosionSpawnChance>1</preExplosionSpawnChance>
<wickTicks>70~150</wickTicks>
</li>
</comps>
<tradeTags Inherit="false">
</tradeTags>
<thingCategories Inherit="false">
<li>PN_Fuel</li>
</thingCategories>
</ThingDef>
<ThoughtDef>
<defName>PN_Ateplusfuel_nopn</defName>
<durationDays>1</durationDays>
<stages>
<li>
<label>ate PnL fuel</label>
<description>...</description>
<baseMoodEffect>-4</baseMoodEffect>
</li>
</stages>
</ThoughtDef>
<ThoughtDef>
<defName>PN_Ateplusfuel_yespn</defName>
<durationDays>1</durationDays>
<stages>
<li>
<label>ate plus fuel</label>
<description>I ate a really tasty fuel. Yum!</description>
<baseMoodEffect>5</baseMoodEffect>
</li>
</stages>
</ThoughtDef>
<!--==================================== 프리미엄 연료 ====================================-->
<ThingDef ParentName="DrugPillBase">
<defName>PN_AutomatonFuel_Premium</defName>
<label>PnL premium fuel</label>
<description>...</description>
<descriptionHyperlinks>
<ThingDef>PN_Fuelantidote</ThingDef>
</descriptionHyperlinks>
<tickerType>Normal</tickerType>
<tradeability>None</tradeability>
<graphicData>
<texPath>Things/Drugs/Paniel_Fuel</texPath>
<graphicClass>Graphic_Single</graphicClass>
</graphicData>
<stackLimit>100</stackLimit>
<rotatable>false</rotatable>
<statBases>
<MarketValue>60</MarketValue>
<Mass>0.01</Mass>
</statBases>
<techLevel>Neolithic</techLevel>
<ingestible>
<foodType>Processed</foodType>
<baseIngestTicks>210</baseIngestTicks>
<ingestSound>Ingest_Drink</ingestSound>
<ingestHoldOffsetStanding>
<northDefault>
<offset>(0.18,0,0)</offset>
</northDefault>
</ingestHoldOffsetStanding>
<ingestCommandString>Drink {0}</ingestCommandString>
<ingestReportString>Drinking {0}.</ingestReportString>
<useEatingSpeedStat>false</useEatingSpeedStat>
<chairSearchRadius>25</chairSearchRadius>
<drugCategory>Medical</drugCategory>
<tasteThought>PN_Atepremiumfuel_nopn</tasteThought>
<outcomeDoers>
<li Class="IngestionOutcomeDoer_GiveHediff">
<hediffDef>PN_ateFuel</hediffDef>
<severity>1</severity>
</li>
</outcomeDoers>
</ingestible>
<comps>
<li Class="CompProperties_Drug">
<chemical>PN_Chemical_Fuel</chemical>
<addictiveness>1</addictiveness>
<needLevelOffset>0.25</needLevelOffset>
<listOrder>1030</listOrder>
</li>
<li Class="CompProperties_Explosive">
<explosiveRadius>1.1</explosiveRadius>
<explosiveDamageType>Flame</explosiveDamageType>
<explosiveExpandPerStackcount>0.037</explosiveExpandPerStackcount>
<startWickOnDamageTaken>
<li>Flame</li>
</startWickOnDamageTaken>
<startWickHitPointsPercent>0.333</startWickHitPointsPercent>
<preExplosionSpawnThingDef>Filth_Fuel</preExplosionSpawnThingDef>
<preExplosionSpawnChance>1</preExplosionSpawnChance>
<wickTicks>70~150</wickTicks>
</li>
</comps>
<tradeTags Inherit="false">
</tradeTags>
<thingCategories Inherit="false">
<li>PN_Fuel</li>
</thingCategories>
</ThingDef>
<ThoughtDef>
<defName>PN_Atepremiumfuel_nopn</defName>
<durationDays>1</durationDays>
<stages>
<li>
<label>ate PnL fuel</label>
<description>...</description>
<baseMoodEffect>-4</baseMoodEffect>
</li>
</stages>
</ThoughtDef>
<ThoughtDef>
<defName>PN_Atepremiumfuel_yespn</defName>
<durationDays>1</durationDays>
<stages>
<li>
<label>ate premium fuel</label>
<description>That fuel was amazing. It provided energy to my body and my soul.</description>
<baseMoodEffect>12</baseMoodEffect>
</li>
</stages>
</ThoughtDef>
</HediffDef>-->
</Defs>