암튼 많은 수정
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@@ -2,10 +2,10 @@
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<Defs>
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<ScenarioDef>
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<defName>Paniel_Scenarios</defName>
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<label>Automaton test subject</label>
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<description>test</description>
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<label>Initial Testing Program: Automaton</label>
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<description>PnL Industry has launched their newest product with superior intelligence capability. They scheduled initial testing program to measure its survivability under extreme(or harsh) conditions such as Rim World.\n\nParticipating test subject can perform researches and acquire skills identical to typical human beings. However, under harsh circumstances, these test subjects seem to be "mentally unstable."\n\nTip : Boomabear produces chemfuel.</description>
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<scenario>
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<summary>이 시나리오는 아직 완성되지 않았습니다.</summary>
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<summary>PnL Industry wants to test a new type of automaton.</summary>
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<playerFaction>
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<def>PlayerFaction</def>
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<factionDef>Paniel_PlayerFaction</factionDef>
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@@ -25,6 +25,18 @@
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<context>PlayerStarter</context>
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</li>
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<li Class="ScenPart_PlayerPawnsArriveMethod">
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<def>PlayerPawnsArriveMethod</def>
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<visible>false</visible>
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<method>DropPods</method>
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</li>
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<!-- Starting research -->
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<li Class="ScenPart_StartingResearch">
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<def>StartingResearch</def>
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<project>PNRP_Production</project>
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</li>
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<!-- Game start dialog -->
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<li Class="ScenPart_GameStartDialog">
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<def>GameStartDialog</def>
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@@ -32,65 +44,17 @@
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<closeSound>GameStartSting</closeSound>
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</li>
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<!-- test item -->
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<!-- Player starting things -->
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<li Class="ScenPart_StartingThing_Defined">
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<def>StartingThing_Defined</def>
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<thingDef>PN_Brain</thingDef>
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<count>10</count>
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</li>
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<li Class="ScenPart_StartingThing_Defined">
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<def>StartingThing_Defined</def>
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<thingDef>AIPersonaCore</thingDef>
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<count>10</count>
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</li>
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<li Class="ScenPart_StartingThing_Defined">
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<def>StartingThing_Defined</def>
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<thingDef>Plasteel</thingDef>
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<count>750</count>
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</li>
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<li Class="ScenPart_StartingThing_Defined">
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<def>StartingThing_Defined</def>
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<thingDef>Steel</thingDef>
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<count>750</count>
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</li>
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<li Class="ScenPart_StartingThing_Defined">
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<def>StartingThing_Defined</def>
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<thingDef>Leather_Automaton</thingDef>
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<count>200</count>
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</li>
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<li Class="ScenPart_StartingThing_Defined">
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<def>StartingThing_Defined</def>
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<thingDef>Chemfuel</thingDef>
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<count>200</count>
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</li>
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<li Class="ScenPart_StartingThing_Defined">
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<def>StartingThing_Defined</def>
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<thingDef>ComponentIndustrial</thingDef>
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<count>200</count>
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</li>
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<li Class="ScenPart_StartingThing_Defined">
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<def>StartingThing_Defined</def>
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<thingDef>ComponentSpacer</thingDef>
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<count>200</count>
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</li>
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<li Class="ScenPart_StartingThing_Defined">
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<def>StartingThing_Defined</def>
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<thingDef>MealSurvivalPack</thingDef>
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<count>30</count>
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<thingDef>PN_BrainCasing</thingDef>
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<count>3</count>
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</li>
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<li Class="ScenPart_StartingThing_Defined">
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<def>StartingThing_Defined</def>
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<thingDef>PN_AutomatonFuel</thingDef>
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<count>30</count>
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<count>60</count>
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</li>
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</parts>
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</scenario>
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