암튼 많은 수정
@ -1006,11 +1006,16 @@
|
||||
<workDisables>
|
||||
|
||||
</workDisables>
|
||||
<spawnCategories>
|
||||
<spawnCategories Inherit="false">
|
||||
<li>Paniel_Story_Testsubject</li>
|
||||
</spawnCategories>
|
||||
<!--<forcedHediffs>
|
||||
<li></li>
|
||||
</forcedHediffs>-->
|
||||
<forcedHediffs>
|
||||
<!--<li></li>-->
|
||||
</forcedHediffs>
|
||||
<forcedTraits>
|
||||
<!--<li>
|
||||
<defName></defName>
|
||||
</li>-->
|
||||
</forcedTraits>
|
||||
</AlienRace.BackstoryDef>
|
||||
</Defs>
|
||||
|
@ -5,14 +5,12 @@
|
||||
<label>Automaton Fuel</label>
|
||||
<parent>Drugs</parent>
|
||||
</ThingCategoryDef>
|
||||
|
||||
<!--==================================== 오토마톤 연료 ====================================-->
|
||||
<ThingDef ParentName="DrugPillBase">
|
||||
<defName>PN_AutomatonFuel</defName>
|
||||
<label>PnL fuel</label>
|
||||
<description>...</description>
|
||||
<descriptionHyperlinks>
|
||||
<ThingDef>PN_Fuelantidote</ThingDef>
|
||||
</descriptionHyperlinks>
|
||||
<tickerType>Normal</tickerType>
|
||||
<tradeability>None</tradeability>
|
||||
<graphicData>
|
||||
@ -51,7 +49,7 @@
|
||||
<comps>
|
||||
<li Class="CompProperties_Drug">
|
||||
<chemical>PN_Chemical_Fuel</chemical>
|
||||
<addictiveness>1</addictiveness>
|
||||
<addictiveness>0.000000001</addictiveness>
|
||||
<needLevelOffset>0.25</needLevelOffset>
|
||||
<listOrder>1028</listOrder>
|
||||
</li>
|
||||
@ -125,6 +123,7 @@
|
||||
<label>Automaton Fuel</label>
|
||||
<addictionHediff>PN_AutomatonFuel_Addiction</addictionHediff>
|
||||
<canBinge>false</canBinge>
|
||||
<onGeneratedAddictedToleranceChance>0</onGeneratedAddictedToleranceChance>
|
||||
</ChemicalDef>
|
||||
|
||||
<HediffDef ParentName="AddictionBase">
|
||||
@ -169,8 +168,192 @@
|
||||
</modExtensions>
|
||||
</HediffDef>
|
||||
|
||||
<!--==================================== 연료 해독제 ====================================-->
|
||||
<!--==================================== 플러스 연료 ====================================-->
|
||||
<ThingDef ParentName="DrugPillBase">
|
||||
<defName>PN_AutomatonFuel_Plus</defName>
|
||||
<label>PnL plus fuel</label>
|
||||
<description>...</description>
|
||||
<tickerType>Normal</tickerType>
|
||||
<tradeability>None</tradeability>
|
||||
<graphicData>
|
||||
<texPath>Things/Drugs/Paniel_Fuel</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
</graphicData>
|
||||
<stackLimit>100</stackLimit>
|
||||
<rotatable>false</rotatable>
|
||||
<statBases>
|
||||
<MarketValue>60</MarketValue>
|
||||
<Mass>0.01</Mass>
|
||||
</statBases>
|
||||
<techLevel>Neolithic</techLevel>
|
||||
<ingestible>
|
||||
<foodType>Processed</foodType>
|
||||
<baseIngestTicks>210</baseIngestTicks>
|
||||
<ingestSound>Ingest_Drink</ingestSound>
|
||||
<ingestHoldOffsetStanding>
|
||||
<northDefault>
|
||||
<offset>(0.18,0,0)</offset>
|
||||
</northDefault>
|
||||
</ingestHoldOffsetStanding>
|
||||
<ingestCommandString>Drink {0}</ingestCommandString>
|
||||
<ingestReportString>Drinking {0}.</ingestReportString>
|
||||
<useEatingSpeedStat>false</useEatingSpeedStat>
|
||||
<chairSearchRadius>25</chairSearchRadius>
|
||||
<drugCategory>Medical</drugCategory>
|
||||
<tasteThought>PN_Ateplusfuel_nopn</tasteThought>
|
||||
<outcomeDoers>
|
||||
<li Class="IngestionOutcomeDoer_GiveHediff">
|
||||
<hediffDef>PN_ateFuel</hediffDef>
|
||||
<severity>1</severity>
|
||||
</li>
|
||||
</outcomeDoers>
|
||||
</ingestible>
|
||||
<comps>
|
||||
<li Class="CompProperties_Drug">
|
||||
<chemical>PN_Chemical_Fuel</chemical>
|
||||
<addictiveness>0.000000001</addictiveness>
|
||||
<needLevelOffset>0.25</needLevelOffset>
|
||||
<listOrder>1029</listOrder>
|
||||
</li>
|
||||
<li Class="CompProperties_Explosive">
|
||||
<explosiveRadius>1.1</explosiveRadius>
|
||||
<explosiveDamageType>Flame</explosiveDamageType>
|
||||
<explosiveExpandPerStackcount>0.037</explosiveExpandPerStackcount>
|
||||
<startWickOnDamageTaken>
|
||||
<li>Flame</li>
|
||||
</startWickOnDamageTaken>
|
||||
<startWickHitPointsPercent>0.333</startWickHitPointsPercent>
|
||||
<preExplosionSpawnThingDef>Filth_Fuel</preExplosionSpawnThingDef>
|
||||
<preExplosionSpawnChance>1</preExplosionSpawnChance>
|
||||
<wickTicks>70~150</wickTicks>
|
||||
</li>
|
||||
</comps>
|
||||
<tradeTags Inherit="false">
|
||||
|
||||
</tradeTags>
|
||||
<thingCategories Inherit="false">
|
||||
<li>PN_Fuel</li>
|
||||
</thingCategories>
|
||||
</ThingDef>
|
||||
|
||||
<ThoughtDef>
|
||||
<defName>PN_Ateplusfuel_nopn</defName>
|
||||
<durationDays>1</durationDays>
|
||||
<stages>
|
||||
<li>
|
||||
<label>ate PnL fuel</label>
|
||||
<description>...</description>
|
||||
<baseMoodEffect>-4</baseMoodEffect>
|
||||
</li>
|
||||
</stages>
|
||||
</ThoughtDef>
|
||||
|
||||
<ThoughtDef>
|
||||
<defName>PN_Ateplusfuel_yespn</defName>
|
||||
<durationDays>1</durationDays>
|
||||
<stages>
|
||||
<li>
|
||||
<label>ate plus fuel</label>
|
||||
<description>I ate a really tasty fuel. Yum!</description>
|
||||
<baseMoodEffect>5</baseMoodEffect>
|
||||
</li>
|
||||
</stages>
|
||||
</ThoughtDef>
|
||||
|
||||
<!--==================================== 프리미엄 연료 ====================================-->
|
||||
<ThingDef ParentName="DrugPillBase">
|
||||
<defName>PN_AutomatonFuel_Premium</defName>
|
||||
<label>PnL premium fuel</label>
|
||||
<description>...</description>
|
||||
<tickerType>Normal</tickerType>
|
||||
<tradeability>None</tradeability>
|
||||
<graphicData>
|
||||
<texPath>Things/Drugs/Paniel_Fuel</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
</graphicData>
|
||||
<stackLimit>100</stackLimit>
|
||||
<rotatable>false</rotatable>
|
||||
<statBases>
|
||||
<MarketValue>60</MarketValue>
|
||||
<Mass>0.01</Mass>
|
||||
</statBases>
|
||||
<techLevel>Neolithic</techLevel>
|
||||
<ingestible>
|
||||
<foodType>Processed</foodType>
|
||||
<baseIngestTicks>210</baseIngestTicks>
|
||||
<ingestSound>Ingest_Drink</ingestSound>
|
||||
<ingestHoldOffsetStanding>
|
||||
<northDefault>
|
||||
<offset>(0.18,0,0)</offset>
|
||||
</northDefault>
|
||||
</ingestHoldOffsetStanding>
|
||||
<ingestCommandString>Drink {0}</ingestCommandString>
|
||||
<ingestReportString>Drinking {0}.</ingestReportString>
|
||||
<useEatingSpeedStat>false</useEatingSpeedStat>
|
||||
<chairSearchRadius>25</chairSearchRadius>
|
||||
<drugCategory>Medical</drugCategory>
|
||||
<tasteThought>PN_Atepremiumfuel_nopn</tasteThought>
|
||||
<outcomeDoers>
|
||||
<li Class="IngestionOutcomeDoer_GiveHediff">
|
||||
<hediffDef>PN_ateFuel</hediffDef>
|
||||
<severity>1</severity>
|
||||
</li>
|
||||
</outcomeDoers>
|
||||
</ingestible>
|
||||
<comps>
|
||||
<li Class="CompProperties_Drug">
|
||||
<chemical>PN_Chemical_Fuel</chemical>
|
||||
<addictiveness>0.000000001</addictiveness>
|
||||
<needLevelOffset>0.25</needLevelOffset>
|
||||
<listOrder>1030</listOrder>
|
||||
</li>
|
||||
<li Class="CompProperties_Explosive">
|
||||
<explosiveRadius>1.1</explosiveRadius>
|
||||
<explosiveDamageType>Flame</explosiveDamageType>
|
||||
<explosiveExpandPerStackcount>0.037</explosiveExpandPerStackcount>
|
||||
<startWickOnDamageTaken>
|
||||
<li>Flame</li>
|
||||
</startWickOnDamageTaken>
|
||||
<startWickHitPointsPercent>0.333</startWickHitPointsPercent>
|
||||
<preExplosionSpawnThingDef>Filth_Fuel</preExplosionSpawnThingDef>
|
||||
<preExplosionSpawnChance>1</preExplosionSpawnChance>
|
||||
<wickTicks>70~150</wickTicks>
|
||||
</li>
|
||||
</comps>
|
||||
<tradeTags Inherit="false">
|
||||
|
||||
</tradeTags>
|
||||
<thingCategories Inherit="false">
|
||||
<li>PN_Fuel</li>
|
||||
</thingCategories>
|
||||
</ThingDef>
|
||||
|
||||
<ThoughtDef>
|
||||
<defName>PN_Atepremiumfuel_nopn</defName>
|
||||
<durationDays>1</durationDays>
|
||||
<stages>
|
||||
<li>
|
||||
<label>ate PnL fuel</label>
|
||||
<description>...</description>
|
||||
<baseMoodEffect>-4</baseMoodEffect>
|
||||
</li>
|
||||
</stages>
|
||||
</ThoughtDef>
|
||||
|
||||
<ThoughtDef>
|
||||
<defName>PN_Atepremiumfuel_yespn</defName>
|
||||
<durationDays>1</durationDays>
|
||||
<stages>
|
||||
<li>
|
||||
<label>ate premium fuel</label>
|
||||
<description>That fuel was amazing. It provided energy to my body and my soul.</description>
|
||||
<baseMoodEffect>12</baseMoodEffect>
|
||||
</li>
|
||||
</stages>
|
||||
</ThoughtDef>
|
||||
|
||||
<!--==================================== 연료 해독제 ====================================-->
|
||||
<!--<ThingDef ParentName="DrugPillBase">
|
||||
<defName>PN_Fuelantidote</defName>
|
||||
<label>PnL fuel Antidote</label>
|
||||
<description>...</description>
|
||||
@ -229,10 +412,10 @@
|
||||
<tradeTags Inherit="false">
|
||||
|
||||
</tradeTags>
|
||||
</ThingDef>
|
||||
</ThingDef>-->
|
||||
|
||||
<!--==================================== 연료 해독제 효과 ====================================-->
|
||||
<HediffDef>
|
||||
<!--<HediffDef>
|
||||
<defName>PN_FuelAntidoteEffect</defName>
|
||||
<hediffClass>HediffWithComps</hediffClass>
|
||||
<label>Antidote Effect</label>
|
||||
@ -253,195 +436,5 @@
|
||||
<debug>false</debug>
|
||||
</li>
|
||||
</comps>
|
||||
</HediffDef>
|
||||
|
||||
<!--==================================== 플러스 연료 ====================================-->
|
||||
<ThingDef ParentName="DrugPillBase">
|
||||
<defName>PN_AutomatonFuel_Plus</defName>
|
||||
<label>PnL plus fuel</label>
|
||||
<description>...</description>
|
||||
<descriptionHyperlinks>
|
||||
<ThingDef>PN_Fuelantidote</ThingDef>
|
||||
</descriptionHyperlinks>
|
||||
<tickerType>Normal</tickerType>
|
||||
<tradeability>None</tradeability>
|
||||
<graphicData>
|
||||
<texPath>Things/Drugs/Paniel_Fuel</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
</graphicData>
|
||||
<stackLimit>100</stackLimit>
|
||||
<rotatable>false</rotatable>
|
||||
<statBases>
|
||||
<MarketValue>60</MarketValue>
|
||||
<Mass>0.01</Mass>
|
||||
</statBases>
|
||||
<techLevel>Neolithic</techLevel>
|
||||
<ingestible>
|
||||
<foodType>Processed</foodType>
|
||||
<baseIngestTicks>210</baseIngestTicks>
|
||||
<ingestSound>Ingest_Drink</ingestSound>
|
||||
<ingestHoldOffsetStanding>
|
||||
<northDefault>
|
||||
<offset>(0.18,0,0)</offset>
|
||||
</northDefault>
|
||||
</ingestHoldOffsetStanding>
|
||||
<ingestCommandString>Drink {0}</ingestCommandString>
|
||||
<ingestReportString>Drinking {0}.</ingestReportString>
|
||||
<useEatingSpeedStat>false</useEatingSpeedStat>
|
||||
<chairSearchRadius>25</chairSearchRadius>
|
||||
<drugCategory>Medical</drugCategory>
|
||||
<tasteThought>PN_Ateplusfuel_nopn</tasteThought>
|
||||
<outcomeDoers>
|
||||
<li Class="IngestionOutcomeDoer_GiveHediff">
|
||||
<hediffDef>PN_ateFuel</hediffDef>
|
||||
<severity>1</severity>
|
||||
</li>
|
||||
</outcomeDoers>
|
||||
</ingestible>
|
||||
<comps>
|
||||
<li Class="CompProperties_Drug">
|
||||
<chemical>PN_Chemical_Fuel</chemical>
|
||||
<addictiveness>1</addictiveness>
|
||||
<needLevelOffset>0.25</needLevelOffset>
|
||||
<listOrder>1029</listOrder>
|
||||
</li>
|
||||
<li Class="CompProperties_Explosive">
|
||||
<explosiveRadius>1.1</explosiveRadius>
|
||||
<explosiveDamageType>Flame</explosiveDamageType>
|
||||
<explosiveExpandPerStackcount>0.037</explosiveExpandPerStackcount>
|
||||
<startWickOnDamageTaken>
|
||||
<li>Flame</li>
|
||||
</startWickOnDamageTaken>
|
||||
<startWickHitPointsPercent>0.333</startWickHitPointsPercent>
|
||||
<preExplosionSpawnThingDef>Filth_Fuel</preExplosionSpawnThingDef>
|
||||
<preExplosionSpawnChance>1</preExplosionSpawnChance>
|
||||
<wickTicks>70~150</wickTicks>
|
||||
</li>
|
||||
</comps>
|
||||
<tradeTags Inherit="false">
|
||||
|
||||
</tradeTags>
|
||||
<thingCategories Inherit="false">
|
||||
<li>PN_Fuel</li>
|
||||
</thingCategories>
|
||||
</ThingDef>
|
||||
|
||||
<ThoughtDef>
|
||||
<defName>PN_Ateplusfuel_nopn</defName>
|
||||
<durationDays>1</durationDays>
|
||||
<stages>
|
||||
<li>
|
||||
<label>ate PnL fuel</label>
|
||||
<description>...</description>
|
||||
<baseMoodEffect>-4</baseMoodEffect>
|
||||
</li>
|
||||
</stages>
|
||||
</ThoughtDef>
|
||||
|
||||
<ThoughtDef>
|
||||
<defName>PN_Ateplusfuel_yespn</defName>
|
||||
<durationDays>1</durationDays>
|
||||
<stages>
|
||||
<li>
|
||||
<label>ate plus fuel</label>
|
||||
<description>I ate a really tasty fuel. Yum!</description>
|
||||
<baseMoodEffect>5</baseMoodEffect>
|
||||
</li>
|
||||
</stages>
|
||||
</ThoughtDef>
|
||||
|
||||
<!--==================================== 프리미엄 연료 ====================================-->
|
||||
<ThingDef ParentName="DrugPillBase">
|
||||
<defName>PN_AutomatonFuel_Premium</defName>
|
||||
<label>PnL premium fuel</label>
|
||||
<description>...</description>
|
||||
<descriptionHyperlinks>
|
||||
<ThingDef>PN_Fuelantidote</ThingDef>
|
||||
</descriptionHyperlinks>
|
||||
<tickerType>Normal</tickerType>
|
||||
<tradeability>None</tradeability>
|
||||
<graphicData>
|
||||
<texPath>Things/Drugs/Paniel_Fuel</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
</graphicData>
|
||||
<stackLimit>100</stackLimit>
|
||||
<rotatable>false</rotatable>
|
||||
<statBases>
|
||||
<MarketValue>60</MarketValue>
|
||||
<Mass>0.01</Mass>
|
||||
</statBases>
|
||||
<techLevel>Neolithic</techLevel>
|
||||
<ingestible>
|
||||
<foodType>Processed</foodType>
|
||||
<baseIngestTicks>210</baseIngestTicks>
|
||||
<ingestSound>Ingest_Drink</ingestSound>
|
||||
<ingestHoldOffsetStanding>
|
||||
<northDefault>
|
||||
<offset>(0.18,0,0)</offset>
|
||||
</northDefault>
|
||||
</ingestHoldOffsetStanding>
|
||||
<ingestCommandString>Drink {0}</ingestCommandString>
|
||||
<ingestReportString>Drinking {0}.</ingestReportString>
|
||||
<useEatingSpeedStat>false</useEatingSpeedStat>
|
||||
<chairSearchRadius>25</chairSearchRadius>
|
||||
<drugCategory>Medical</drugCategory>
|
||||
<tasteThought>PN_Atepremiumfuel_nopn</tasteThought>
|
||||
<outcomeDoers>
|
||||
<li Class="IngestionOutcomeDoer_GiveHediff">
|
||||
<hediffDef>PN_ateFuel</hediffDef>
|
||||
<severity>1</severity>
|
||||
</li>
|
||||
</outcomeDoers>
|
||||
</ingestible>
|
||||
<comps>
|
||||
<li Class="CompProperties_Drug">
|
||||
<chemical>PN_Chemical_Fuel</chemical>
|
||||
<addictiveness>1</addictiveness>
|
||||
<needLevelOffset>0.25</needLevelOffset>
|
||||
<listOrder>1030</listOrder>
|
||||
</li>
|
||||
<li Class="CompProperties_Explosive">
|
||||
<explosiveRadius>1.1</explosiveRadius>
|
||||
<explosiveDamageType>Flame</explosiveDamageType>
|
||||
<explosiveExpandPerStackcount>0.037</explosiveExpandPerStackcount>
|
||||
<startWickOnDamageTaken>
|
||||
<li>Flame</li>
|
||||
</startWickOnDamageTaken>
|
||||
<startWickHitPointsPercent>0.333</startWickHitPointsPercent>
|
||||
<preExplosionSpawnThingDef>Filth_Fuel</preExplosionSpawnThingDef>
|
||||
<preExplosionSpawnChance>1</preExplosionSpawnChance>
|
||||
<wickTicks>70~150</wickTicks>
|
||||
</li>
|
||||
</comps>
|
||||
<tradeTags Inherit="false">
|
||||
|
||||
</tradeTags>
|
||||
<thingCategories Inherit="false">
|
||||
<li>PN_Fuel</li>
|
||||
</thingCategories>
|
||||
</ThingDef>
|
||||
|
||||
<ThoughtDef>
|
||||
<defName>PN_Atepremiumfuel_nopn</defName>
|
||||
<durationDays>1</durationDays>
|
||||
<stages>
|
||||
<li>
|
||||
<label>ate PnL fuel</label>
|
||||
<description>...</description>
|
||||
<baseMoodEffect>-4</baseMoodEffect>
|
||||
</li>
|
||||
</stages>
|
||||
</ThoughtDef>
|
||||
|
||||
<ThoughtDef>
|
||||
<defName>PN_Atepremiumfuel_yespn</defName>
|
||||
<durationDays>1</durationDays>
|
||||
<stages>
|
||||
<li>
|
||||
<label>ate premium fuel</label>
|
||||
<description>That fuel was amazing. It provided energy to my body and my soul.</description>
|
||||
<baseMoodEffect>12</baseMoodEffect>
|
||||
</li>
|
||||
</stages>
|
||||
</ThoughtDef>
|
||||
</HediffDef>-->
|
||||
</Defs>
|
@ -3,7 +3,7 @@
|
||||
<FactionDef Abstract="True" Name="Paniel_PlayerBase">
|
||||
<settlementTexturePath>Icon/Paniel_PlayerIcon</settlementTexturePath>
|
||||
<colorSpectrum>
|
||||
<li>(247, 180, 130)</li>
|
||||
<li>(255, 255, 255)</li>
|
||||
</colorSpectrum>
|
||||
</FactionDef> <!--스타트 팩션-->
|
||||
<FactionDef ParentName="Paniel_PlayerBase">
|
||||
@ -38,7 +38,7 @@
|
||||
|
||||
<FactionDef ParentName="Paniel_PlayerBase">
|
||||
<defName>Paniel_PlayerFaction</defName>
|
||||
<label>Left Automata</label>
|
||||
<label>Test Subject</label>
|
||||
<description>...</description>
|
||||
<isPlayer>true</isPlayer>
|
||||
<basicMemberKind>Paniel_ColonistPawn</basicMemberKind>
|
||||
|
@ -58,7 +58,7 @@
|
||||
<hideBodyPartNames>true</hideBodyPartNames>
|
||||
<isViolation>true</isViolation>
|
||||
<targetsBodyPart>false</targetsBodyPart>
|
||||
<surgerySuccessChanceFactor>5</surgerySuccessChanceFactor>
|
||||
<surgerySuccessChanceFactor>1.0</surgerySuccessChanceFactor>
|
||||
</RecipeDef>
|
||||
|
||||
<RecipeDef ParentName="PN_Surgery">
|
||||
@ -73,7 +73,7 @@
|
||||
<hideBodyPartNames>true</hideBodyPartNames>
|
||||
<isViolation>true</isViolation>
|
||||
<targetsBodyPart>false</targetsBodyPart>
|
||||
<surgerySuccessChanceFactor>5</surgerySuccessChanceFactor>
|
||||
<surgerySuccessChanceFactor>1.0</surgerySuccessChanceFactor>
|
||||
</RecipeDef>
|
||||
|
||||
<RecipeDef ParentName="SurgeryFlesh">
|
||||
@ -95,26 +95,10 @@
|
||||
</filter>
|
||||
<count>1</count>
|
||||
</li>
|
||||
<li>
|
||||
<filter>
|
||||
<categories>
|
||||
<li>PN_Fuel</li>
|
||||
</categories>
|
||||
</filter>
|
||||
<count>1</count>
|
||||
</li>
|
||||
<li>
|
||||
<filter>
|
||||
<thingDefs>
|
||||
<li>Steel</li>
|
||||
</thingDefs>
|
||||
</filter>
|
||||
<count>5</count>
|
||||
</li>
|
||||
<li>
|
||||
<filter>
|
||||
<thingDefs>
|
||||
<li>ComponentIndustrial</li>
|
||||
<li>PN_BrainEmpty</li>
|
||||
</thingDefs>
|
||||
</filter>
|
||||
<count>1</count>
|
||||
@ -123,7 +107,6 @@
|
||||
<fixedIngredientFilter>
|
||||
<categories>
|
||||
<li>Medicine</li>
|
||||
<li>PN_Fuel</li>
|
||||
</categories>
|
||||
</fixedIngredientFilter>
|
||||
</RecipeDef>
|
||||
|
@ -2,10 +2,10 @@
|
||||
<Defs>
|
||||
<ScenarioDef>
|
||||
<defName>Paniel_Scenarios</defName>
|
||||
<label>Automaton test subject</label>
|
||||
<description>test</description>
|
||||
<label>Initial Testing Program: Automaton</label>
|
||||
<description>PnL Industry has launched their newest product with superior intelligence capability. They scheduled initial testing program to measure its survivability under extreme(or harsh) conditions such as Rim World.\n\nParticipating test subject can perform researches and acquire skills identical to typical human beings. However, under harsh circumstances, these test subjects seem to be "mentally unstable."\n\nTip : Boomabear produces chemfuel.</description>
|
||||
<scenario>
|
||||
<summary>이 시나리오는 아직 완성되지 않았습니다.</summary>
|
||||
<summary>PnL Industry wants to test a new type of automaton.</summary>
|
||||
<playerFaction>
|
||||
<def>PlayerFaction</def>
|
||||
<factionDef>Paniel_PlayerFaction</factionDef>
|
||||
@ -25,6 +25,18 @@
|
||||
<context>PlayerStarter</context>
|
||||
</li>
|
||||
|
||||
<li Class="ScenPart_PlayerPawnsArriveMethod">
|
||||
<def>PlayerPawnsArriveMethod</def>
|
||||
<visible>false</visible>
|
||||
<method>DropPods</method>
|
||||
</li>
|
||||
|
||||
<!-- Starting research -->
|
||||
<li Class="ScenPart_StartingResearch">
|
||||
<def>StartingResearch</def>
|
||||
<project>PNRP_Production</project>
|
||||
</li>
|
||||
|
||||
<!-- Game start dialog -->
|
||||
<li Class="ScenPart_GameStartDialog">
|
||||
<def>GameStartDialog</def>
|
||||
@ -32,65 +44,17 @@
|
||||
<closeSound>GameStartSting</closeSound>
|
||||
</li>
|
||||
|
||||
<!-- test item -->
|
||||
<!-- Player starting things -->
|
||||
<li Class="ScenPart_StartingThing_Defined">
|
||||
<def>StartingThing_Defined</def>
|
||||
<thingDef>PN_Brain</thingDef>
|
||||
<count>10</count>
|
||||
</li>
|
||||
|
||||
<li Class="ScenPart_StartingThing_Defined">
|
||||
<def>StartingThing_Defined</def>
|
||||
<thingDef>AIPersonaCore</thingDef>
|
||||
<count>10</count>
|
||||
</li>
|
||||
|
||||
<li Class="ScenPart_StartingThing_Defined">
|
||||
<def>StartingThing_Defined</def>
|
||||
<thingDef>Plasteel</thingDef>
|
||||
<count>750</count>
|
||||
</li>
|
||||
|
||||
<li Class="ScenPart_StartingThing_Defined">
|
||||
<def>StartingThing_Defined</def>
|
||||
<thingDef>Steel</thingDef>
|
||||
<count>750</count>
|
||||
</li>
|
||||
|
||||
<li Class="ScenPart_StartingThing_Defined">
|
||||
<def>StartingThing_Defined</def>
|
||||
<thingDef>Leather_Automaton</thingDef>
|
||||
<count>200</count>
|
||||
</li>
|
||||
|
||||
<li Class="ScenPart_StartingThing_Defined">
|
||||
<def>StartingThing_Defined</def>
|
||||
<thingDef>Chemfuel</thingDef>
|
||||
<count>200</count>
|
||||
</li>
|
||||
|
||||
<li Class="ScenPart_StartingThing_Defined">
|
||||
<def>StartingThing_Defined</def>
|
||||
<thingDef>ComponentIndustrial</thingDef>
|
||||
<count>200</count>
|
||||
</li>
|
||||
|
||||
<li Class="ScenPart_StartingThing_Defined">
|
||||
<def>StartingThing_Defined</def>
|
||||
<thingDef>ComponentSpacer</thingDef>
|
||||
<count>200</count>
|
||||
</li>
|
||||
|
||||
<li Class="ScenPart_StartingThing_Defined">
|
||||
<def>StartingThing_Defined</def>
|
||||
<thingDef>MealSurvivalPack</thingDef>
|
||||
<count>30</count>
|
||||
<thingDef>PN_BrainCasing</thingDef>
|
||||
<count>3</count>
|
||||
</li>
|
||||
|
||||
<li Class="ScenPart_StartingThing_Defined">
|
||||
<def>StartingThing_Defined</def>
|
||||
<thingDef>PN_AutomatonFuel</thingDef>
|
||||
<count>30</count>
|
||||
<count>60</count>
|
||||
</li>
|
||||
</parts>
|
||||
</scenario>
|
||||
|
@ -2,7 +2,7 @@
|
||||
<Defs>
|
||||
<ThingCategoryDef>
|
||||
<defName>PN_AutomatonCatagory</defName>
|
||||
<label>Automaton</label>
|
||||
<label>PnL Industry</label>
|
||||
<parent>Manufactured</parent>
|
||||
<resourceReadoutRoot>true</resourceReadoutRoot>
|
||||
<iconPath>UI/Icons/ThingCategories/Manufactured</iconPath>
|
||||
@ -52,13 +52,61 @@
|
||||
<!--==================================== 브레인 코어 ====================================-->
|
||||
<ThingCategoryDef>
|
||||
<defName>PN_BrainCoreCatagory</defName>
|
||||
<label>Automaton core</label>
|
||||
<label>automaton core</label>
|
||||
<parent>PN_AutomatonCatagory</parent>
|
||||
<resourceReadoutRoot>true</resourceReadoutRoot>
|
||||
<iconPath>UI/Icons/ThingCategories/Medicine</iconPath>
|
||||
</ThingCategoryDef>
|
||||
|
||||
<ThingDef ParentName="BodyPartNaturalBase">
|
||||
<ThingDef ParentName="BodyPartBase">
|
||||
<defName>PN_BrainEmpty</defName>
|
||||
<label>Empty case</label>
|
||||
<description>...</description>
|
||||
<graphicData Inherit="false">
|
||||
<texPath>Things/Item/PNCentralnervous_empty</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
<drawSize>1</drawSize>
|
||||
</graphicData>
|
||||
<isTechHediff>false</isTechHediff>
|
||||
<thingCategories Inherit="false">
|
||||
<li>PN_AutomatonCatagory</li>
|
||||
</thingCategories>
|
||||
<statBases>
|
||||
<Mass>1</Mass>
|
||||
<WorkToMake>700</WorkToMake>
|
||||
<Flammability>0.7</Flammability>
|
||||
</statBases>
|
||||
<stackLimit>10</stackLimit>
|
||||
<uiIconForStackCount>1</uiIconForStackCount>
|
||||
<drawGUIOverlay>true</drawGUIOverlay>
|
||||
<costList>
|
||||
<ComponentIndustrial>1</ComponentIndustrial>
|
||||
<Steel>5</Steel>
|
||||
<PN_AutomatonFuel>1</PN_AutomatonFuel>
|
||||
</costList>
|
||||
<tradeTags Inherit="false">
|
||||
|
||||
</tradeTags>
|
||||
<recipeMaker>
|
||||
<workSpeedStat>GeneralLaborSpeed</workSpeedStat>
|
||||
<workSkill>Crafting</workSkill>
|
||||
<effectWorking>Smith</effectWorking>
|
||||
<soundWorking>Recipe_Smith</soundWorking>
|
||||
<unfinishedThingDef>UnfinishedComponent</unfinishedThingDef>
|
||||
<skillRequirements>
|
||||
<Crafting>6</Crafting>
|
||||
</skillRequirements>
|
||||
<researchPrerequisite>PNRP_Brain</researchPrerequisite>
|
||||
<recipeUsers>
|
||||
<li>PN_AutomatonBench</li>
|
||||
</recipeUsers>
|
||||
</recipeMaker>
|
||||
<comps>
|
||||
|
||||
</comps>
|
||||
</ThingDef>
|
||||
|
||||
<ThingDef ParentName="BodyPartBase">
|
||||
<defName>PN_Brain</defName>
|
||||
<label>central nervous</label>
|
||||
<description>A biological human central nervous.</description>
|
||||
@ -74,6 +122,7 @@
|
||||
<MarketValue>500</MarketValue>
|
||||
<Mass>1</Mass>
|
||||
</statBases>
|
||||
<isTechHediff>false</isTechHediff>
|
||||
<tradeTags Inherit="false">
|
||||
|
||||
</tradeTags>
|
||||
@ -95,6 +144,7 @@
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
<drawSize>1</drawSize>
|
||||
</graphicData>
|
||||
<isTechHediff>false</isTechHediff>
|
||||
<thingCategories Inherit="false">
|
||||
<li>PN_BrainCoreCatagory</li>
|
||||
</thingCategories>
|
||||
|
@ -144,6 +144,9 @@
|
||||
<li>
|
||||
<defName>Immunity</defName>
|
||||
</li>
|
||||
<li>
|
||||
<defName>TooSmart</defName>
|
||||
</li>
|
||||
</disallowedTraits>
|
||||
<additionalTraits>0</additionalTraits>
|
||||
<immuneToXenophobia>true</immuneToXenophobia>
|
||||
|
BIN
Textures/Icon/Paniel_Icon.png
Normal file
After Width: | Height: | Size: 4.2 KiB |
Before Width: | Height: | Size: 4.2 KiB After Width: | Height: | Size: 13 KiB |
Before Width: | Height: | Size: 14 KiB After Width: | Height: | Size: 22 KiB |
Before Width: | Height: | Size: 17 KiB After Width: | Height: | Size: 29 KiB |
BIN
Textures/Things/Item/PNAntibiotics/t-.png
Normal file
After Width: | Height: | Size: 17 KiB |
BIN
Textures/Things/Item/PNCentralnervous_empty.png
Normal file
After Width: | Height: | Size: 29 KiB |