This commit is contained in:
Cocopomel 2021-07-27 01:42:40 +09:00
parent 79f473f3bd
commit fe9448f9cb
7 changed files with 34 additions and 18 deletions

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@ -4,11 +4,11 @@
<AlienRace.BackstoryDef Abstract="True" Name="BasePanielBackStory">
<bodyTypeMale>Female</bodyTypeMale>
<bodyTypeFemale>Female</bodyTypeFemale>
<!--<forcedHediffs>
<forcedHediffs>
<li>PanielBaseHediff</li>
<li>PN_AutomatonFuel_Addiction</li>
<li>PN_Maintenance</li>
</forcedHediffs>-->
</forcedHediffs>
<spawnCategories>
<li>PN_storys</li>
</spawnCategories>

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@ -71,7 +71,7 @@
</li>
<li>
<def>PNCore</def>
<customLabel>automaton core</customLabel>
<customLabel>engine core</customLabel>
<coverage>0.020</coverage>
<depth>Inside</depth>
<groups>
@ -134,7 +134,7 @@
</groups>
<parts>
<li>
<def>Head</def>
<def>PNHead</def>
<customLabel>head case</customLabel>
<coverage>0.80</coverage>
<groups>
@ -155,7 +155,7 @@
<parts>
<li>
<def>PNBrain</def>
<customLabel>automaton brain</customLabel>
<customLabel>brain core</customLabel>
<coverage>0.8</coverage>
<groups>
<li>UpperHead</li>

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@ -90,7 +90,7 @@
<BodyPartDef>
<defName>PNCore</defName>
<label>automaton core</label>
<label>engine core</label>
<hitPoints>15</hitPoints>
<bleedRate>5</bleedRate>
<skinCovered>false</skinCovered>
@ -152,14 +152,14 @@
<canSuggestAmputation>false</canSuggestAmputation>
</BodyPartDef>
<!--<BodyPartDef>
<BodyPartDef>
<defName>PNHead</defName>
<label>head case</label>
<hitPoints>25</hitPoints>
<skinCovered>true</skinCovered>
<canSuggestAmputation>false</canSuggestAmputation>
<bleedRate>2</bleedRate>
</BodyPartDef>-->
</BodyPartDef>
<BodyPartDef>
<defName>PNSkull</defName>
@ -175,7 +175,7 @@
<BodyPartDef>
<defName>PNBrain</defName>
<label>automaton brain</label>
<label>brain core</label>
<hitPoints>10</hitPoints>
<permanentInjuryChanceFactor>9999999</permanentInjuryChanceFactor>
<delicate>true</delicate>

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@ -183,6 +183,7 @@
<li>Scaria</li>
<li>FoodPoisoning</li>
<li>ResurrectionSickness</li>
<li>PsychiteAddiction</li>
</hediffToNullify>
<showMessage>true</showMessage>
<nullifyKey>PN_HediffNullifier</nullifyKey>

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@ -34,14 +34,14 @@
<li Class="CompProperties_Explosive">
<compClass>AutomataRace.CompExplosiveInstant</compClass>
<explosiveRadius>1.5</explosiveRadius>
<explosiveDamageType>PN_CorpseBomb</explosiveDamageType>
<requiredDamageTypeToExplode>PN_CorpseBomb</requiredDamageTypeToExplode>
<explosiveDamageType>Bomb</explosiveDamageType>
<requiredDamageTypeToExplode>Bomb</requiredDamageTypeToExplode>
<wickTicks>200~750</wickTicks>
</li>
</comps>
</AutomataRace.ThingDefInjectDef>
<DamageDef>
<!--<DamageDef>
<defName>PN_CorpseBomb</defName>
<label>bomb</label>
<workerClass>DamageWorker_AddInjury</workerClass>
@ -66,7 +66,7 @@
<explosionColorEdge>(0.6, 0.5, 0.4)</explosionColorEdge>
<soundExplosion>Explosion_Bomb</soundExplosion>
<combatLogRules>Damage_Bomb</combatLogRules>
</DamageDef>
</DamageDef>-->
<!--==================================== 고어 설정 ====================================-->
<ThingDef ParentName="BaseFilth">

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@ -161,6 +161,7 @@
<useGenderedHeads>false</useGenderedHeads>
<customDrawSize>(1, 1)</customDrawSize>
<customPortraitDrawSize>(1, 1)</customPortraitDrawSize>
<headBodyPartDef>PNHead</headBodyPartDef>
<!--색상관련-->
<colorChannels>
<li>
@ -335,7 +336,7 @@
<li Class="MoharCustomHAR.MoharBodyAddon">
<drawSize>1</drawSize>
<path>Paniel/Face/Face</path>
<bodyPart>Head</bodyPart>
<bodyPart>head case</bodyPart>
<shaderType>CutoutComplex</shaderType>
<inFrontOfBody>false</inFrontOfBody>
<layerInvert>false</layerInvert>
@ -476,7 +477,6 @@
<li>ReleasedHealthyPrisoner</li>
<li>KnowGuestOrganHarvested</li>
<li>MyOrganHarvested</li>
<li>Nuzzled</li>
<li>SoakingWet</li>
<li>ButcheredHumanlikeCorpse</li>
<li>KnowButcheredHumanlikeCorpse</li>
@ -792,7 +792,12 @@
</li>
</startingColonists>
<alienslavekinds>
<li>
<kindDefs>
<li>Paniel_ColonistPawn</li>
</kindDefs>
<chance>100.0</chance>
</li>
</alienslavekinds>
<alienrefugeekinds>

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@ -7,9 +7,19 @@
</value>
</Operation>
<!--<Operation Class="PatchOperationAdd">
<xpath>*[defName = "Corpse_Paniel_Race"]</xpath>
<xpath>*/WorkGiverDef[defName="ChatWithPrisoner"]</xpath>
<value>
<alwaysHaulable>false</alwaysHaulable>
<workTags>
<li>PN_noPrisoner</li>
</workTags>
</value>
</Operation>
<Operation Class="PatchOperationAdd">
<xpath>*/WorkGiverDef[defName="Research"]</xpath>
<value>
<workTags>
<li>PN_noResearch</li>
</workTags>
</value>
</Operation>-->
</Patch>