슬립페 추가
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d1eede65db
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@ -121,88 +121,46 @@
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<!-- 슬립 페이스 -->
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<!-- 슬립 페이스 -->
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<!--<li>
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<li>
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<drawSize>1</drawSize>
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<drawSize>1</drawSize>
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<path>Paniel/Heads/Face/Face</path>
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<path>Paniel/Heads/PNSleep/PNSleep</path>
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<bodyPart>PNHead</bodyPart>
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<shaderType>CutoutComplex</shaderType>
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<shaderType>CutoutComplex</shaderType>
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<inFrontOfBody>false</inFrontOfBody>
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<inFrontOfBody>true</inFrontOfBody>
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<layerInvert>false</layerInvert>
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<layerInvert>false</layerInvert>
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<colorChannel>skin</colorChannel>
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<colorChannel>skin</colorChannel>
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<drawnInBed>false</drawnInBed>
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<drawnDesiccated>false</drawnDesiccated>
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<alignWithHead>true</alignWithHead>
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<alignWithHead>true</alignWithHead>
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<angle>0</angle>
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<conditions>
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<RotStage>Fresh,Rotting,Dessicated</RotStage>
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<BodyPart>
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<bodyPart>PNHead</bodyPart>
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</BodyPart>
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<Posture>
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<drawnStanding>false</drawnStanding>
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<drawnLaying>true</drawnLaying>
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<drawnInBed>true</drawnInBed>
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</Posture>
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</conditions>
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<offsets>
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<offsets>
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<north>
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<north>
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<layerOffset>-0.275</layerOffset>
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<layerOffset>-0.276</layerOffset>
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<bodyTypes>
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<bodyTypes>
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<Female>(0,0)</Female>
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<Female>(0,0)</Female>
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</bodyTypes>
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</bodyTypes>
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</north>
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</north>
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<south>
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<south>
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<layerOffset>-0.325</layerOffset>
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<layerOffset>-0.276</layerOffset>
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<bodyTypes>
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<bodyTypes>
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<Female>(0,0)</Female>
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<Female>(0,0)</Female>
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</bodyTypes>
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</bodyTypes>
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</south>
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</south>
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<east>
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<east>
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<layerOffset>-0.325</layerOffset>
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<layerOffset>-0.276</layerOffset>
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<bodyTypes>
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<bodyTypes>
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<Female>(0,0)</Female>
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<Female>(0,0)</Female>
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</bodyTypes>
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</bodyTypes>
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</east>
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</east>
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</offsets>
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</offsets>
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<jobs>
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<drawNoJob>false</drawNoJob>
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<jobs>
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<li>
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<job>LayDown</job>
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<drawPostures>
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<li>
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<key>LayingInBed</key>
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<value>false</value>
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</li>
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</li>
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<li>
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<key>LayingOnGroundFaceUp</key>
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<value>false</value>
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</li>
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<li>
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<key>LayingOnGroundNormal</key>
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<value>false</value>
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</li>
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</drawPostures>
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<drawMoving>true</drawMoving>
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<drawUnmoving>false</drawUnmoving>
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</li>
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<li>
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<job>Wait_Downed</job>
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<drawPostures>
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<li>
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<key>LayingInBed</key>
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<value>false</value>
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</li>
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<li>
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<key>LayingOnGroundFaceUp</key>
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<value>false</value>
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</li>
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<li>
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<key>LayingOnGroundNormal</key>
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<value>false</value>
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</li>
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</drawPostures>
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<drawMoving>true</drawMoving>
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<drawUnmoving>false</drawUnmoving>
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</li>
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</jobs>
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</jobs>
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<hiddenUnderApparelTag>
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<li MayRequire="Ludeon.RimWorld.Ideology">PN_Burka</li>
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</hiddenUnderApparelTag>
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<backstoryGraphics>
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<Paniel_Awful_Backstory>Paniel/Heads/Face/RareFace/AwflFace</Paniel_Awful_Backstory>
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</backstoryGraphics>
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</li>-->
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<li>
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<li>
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<drawSize>1</drawSize>
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<drawSize>1</drawSize>
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BIN
Content/Textures/Paniel/Heads/PNSleep/PNSleep_east.png
Normal file
BIN
Content/Textures/Paniel/Heads/PNSleep/PNSleep_east.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 8.2 KiB |
BIN
Content/Textures/Paniel/Heads/PNSleep/PNSleep_eastm.png
Normal file
BIN
Content/Textures/Paniel/Heads/PNSleep/PNSleep_eastm.png
Normal file
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After Width: | Height: | Size: 1.6 KiB |
BIN
Content/Textures/Paniel/Heads/PNSleep/PNSleep_north.png
Normal file
BIN
Content/Textures/Paniel/Heads/PNSleep/PNSleep_north.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.6 KiB |
BIN
Content/Textures/Paniel/Heads/PNSleep/PNSleep_northm.png
Normal file
BIN
Content/Textures/Paniel/Heads/PNSleep/PNSleep_northm.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.6 KiB |
BIN
Content/Textures/Paniel/Heads/PNSleep/PNSleep_south.png
Normal file
BIN
Content/Textures/Paniel/Heads/PNSleep/PNSleep_south.png
Normal file
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After Width: | Height: | Size: 9.3 KiB |
BIN
Content/Textures/Paniel/Heads/PNSleep/PNSleep_southm.png
Normal file
BIN
Content/Textures/Paniel/Heads/PNSleep/PNSleep_southm.png
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After Width: | Height: | Size: 1.6 KiB |
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