<?xml version="1.0" encoding="utf-8" ?> <Defs> <TraderKindDef> <defName>PN_Orbital_PnLindustry</defName> <label>PnL trader ship</label> <orbital>true</orbital> <faction>PN_SubsidiaryFaction</faction> <stockGenerators> <!-- Resources --> <li Class="StockGenerator_SingleDef"> <thingDef>Silver</thingDef> <countRange>2000~4000</countRange> </li> <li Class="StockGenerator_SingleDef"> <thingDef>ComponentIndustrial</thingDef> <countRange>15~30</countRange> </li> <li Class="StockGenerator_SingleDef"> <thingDef>ComponentSpacer</thingDef> <countRange>1~2</countRange> </li> <li Class="StockGenerator_SingleDef"> <thingDef>Steel</thingDef> <countRange>500~800</countRange> </li> <li Class="StockGenerator_SingleDef"> <thingDef>Plasteel</thingDef> <countRange>100~400</countRange> </li> <li Class="StockGenerator_SingleDef"> <thingDef>Uranium</thingDef> <countRange>40~200</countRange> </li> <li Class="StockGenerator_SingleDef"> <thingDef>Chemfuel</thingDef> <countRange>200~600</countRange> </li> <li Class="StockGenerator_SingleDef"> <thingDef>Neutroamine</thingDef> <countRange>50~100</countRange> </li> <li Class="StockGenerator_SingleDef"> <thingDef>MedicineIndustrial</thingDef> <countRange>10~15</countRange> </li> <li Class="StockGenerator_SingleDef"> <thingDef>Hyperweave</thingDef> <countRange>10~25</countRange> </li> <li Class="StockGenerator_SingleDef"> <thingDef>DevilstrandCloth</thingDef> <countRange>10~25</countRange> </li> <!-- Drugs --> <li Class="StockGenerator_SingleDef"> <thingDef>PN_AutomatonFuel</thingDef> <countRange>200~600</countRange> </li> <li Class="StockGenerator_SingleDef"> <thingDef>PN_antibiotics</thingDef> <countRange>2~6</countRange> </li> <!-- Automaton --> <li Class="StockGenerator_SingleDef"> <thingDef>PN_RepairKit</thingDef> <countRange>10~20</countRange> </li> <li Class="StockGenerator_SingleDef"> <thingDef>PN_BrainCasing</thingDef> <countRange>3~6</countRange> </li> <li Class="StockGenerator_SingleDef"> <thingDef>Leather_Automaton</thingDef> <countRange>50~200</countRange> </li> <li Class="StockGenerator_SingleDef"> <thingDef>PN_Component</thingDef> <countRange>4~8</countRange> </li> <li Class="StockGenerator_SingleDef"> <thingDef>Packaged_NormalAutomatonSoldier</thingDef> <countRange>0~1</countRange> </li> <li Class="StockGenerator_SingleDef"> <thingDef>Packaged_NormalAutomatonWorker</thingDef> <countRange>0~1</countRange> </li> <li Class="StockGenerator_SingleDef"> <thingDef>Packaged_NormalAutomatonMaid</thingDef> <countRange>0~1</countRange> </li> <li Class="StockGenerator_SingleDef"> <thingDef>PN_PrototypeRailGun</thingDef> <countRange>-3~1</countRange> </li> <li MayRequire="Ludeon.RimWorld.Royalty" Class="StockGenerator_Category"> <categoryDef>PN_WeaponsMeleeBladelink</categoryDef> <thingDefCountRange>1</thingDefCountRange> <countRange>-4~1</countRange> </li> <!-- Apparel --> <!-- Implants --> <li Class="StockGenerator_SingleDef"> <thingDef>PN_ResurrectModule</thingDef> <countRange>-1~1</countRange> </li> <!-- Techprints (Royalty) --> <li MayRequire="Ludeon.RimWorld.Royalty" Class="StockGenerator_SingleDef"> <thingDef>Techprint_CataphractArmor</thingDef> <countRange>-4~1</countRange> </li> <li MayRequire="Ludeon.RimWorld.Royalty" Class="StockGenerator_SingleDef"> <thingDef>Techprint_BrainWiring</thingDef> <countRange>-4~1</countRange> </li> <!-- Buildings --> <!-- Animals --> <!-- Buying --> <li Class="StockGenerator_BuyExpensiveSimple" /> </stockGenerators> </TraderKindDef> </Defs>