<?xml version="1.0" encoding="utf-8" ?> <Defs> <HediffDef ParentName="RoleStatBuff"> <defName>PN_CombatCommand</defName> <label>combat command module</label> <description>By encouraging and commanding nearby allies, this person can enhance their focus in combat and thus their battle performance.</description> <hediffClass>HediffWithComps</hediffClass> <comps> <li Class="HediffCompProperties_RemoveIfApparelDropped" /> <li Class="HediffCompProperties_DisappearsOnDeath"/> <li Class="HediffCompProperties_GiveHediffsInRange"> <range>9.9</range> <mote>Mote_CombatCommand</mote> <hideMoteWhenNotDrafted>true</hideMoteWhenNotDrafted> <targetingParameters> <canTargetBuildings>false</canTargetBuildings> <canTargetAnimals>false</canTargetAnimals> <canTargetMechs>false</canTargetMechs> <onlyTargetColonists>true</onlyTargetColonists> </targetingParameters> <hediff>PN_CombatCommandBuff</hediff> </li> </comps> <isBad>false</isBad> </HediffDef> <HediffDef ParentName="RoleStatBuff"> <defName>PN_CombatCommandBuff</defName> <label>combat command</label> <description>Combat abilities are boosted thanks to being near someone who is using the combat command ability.</description> <hediffClass>HediffWithComps</hediffClass> <comps> <li Class="HediffCompProperties_Disappears"> <showRemainingTime>false</showRemainingTime> </li> <li Class="HediffCompProperties_DisappearsOnDeath"/> <li Class="HediffCompProperties_Link"> <requireLinkOnOtherPawn>false</requireLinkOnOtherPawn> <maxDistance>10</maxDistance> <customMote>Mote_CombatCommandLinkLine</customMote> </li> </comps> <isBad>false</isBad> <stages> <li> <statOffsets> <ShootingAccuracyPawn>2</ShootingAccuracyPawn> <MeleeHitChance>2</MeleeHitChance> <AimingDelayFactor>-0.20</AimingDelayFactor> </statOffsets> </li> </stages> </HediffDef> </Defs>