<?xml version="1.0" encoding="utf-8" ?> <Patch> <Operation Class="PatchOperationFindMod"> <mods> <li>Royalty</li> </mods> <match Class="PatchOperationSequence"> <success>Always</success> <operations> <!-- 오토마톤 면역 --> <li Class="PatchOperationAdd"> <xpath>/Defs/HediffDef[defName = "PanielBaseHediff"]/comps/li[@Class = "MoharHediffs.HediffCompProperties_HediffNullifier"]/hediffToNullify</xpath> <value> <!--<li>BloodRot</li> <li>Abasia</li>--> <li>PsychicLove</li> <li>Joyfuzz</li> </value> </li> <!-- 제국 우호도 --> <li Class="PatchOperationAdd"> <xpath>/Defs/FactionDef[defName = "Empire"]/permanentEnemyToEveryoneExcept</xpath> <value> <li>Paniel_PlayerFaction</li> <li>PN_indistryFaction</li> <li>PN_SubsidiaryFaction</li> </value> </li> <!-- 연구 --> <li Class="PatchOperationReplace"> <xpath>/Defs/ResearchProjectDef[defName = "PNRP_TierC_Apparel"]/baseCost</xpath> <value> <baseCost>500</baseCost> </value> </li> <li Class="PatchOperationReplace"> <xpath>/Defs/ResearchProjectDef[defName = "PNRP_TierC_Apparel"]/prerequisites</xpath> <value> <prerequisites> <li>PNRP_TierB_Apparel</li> <li>CataphractArmor</li> </prerequisites> </value> </li> <!--상선청사진--> <li Class="PatchOperationAdd"> <xpath>/Defs/TraderKindDef[defName = "PN_Orbital_PnLindustry"]/stockGenerators</xpath> <value> <li Class="StockGenerator_SingleDef"> <thingDef>Techprint_CataphractArmor</thingDef> <countRange>-2~1</countRange> </li> <li Class="StockGenerator_SingleDef"> <thingDef>Techprint_BrainWiring</thingDef> <countRange>-2~1</countRange> </li> </value> </li> <li Class="PatchOperationAdd"> <xpath>/Defs/TraderKindDef[defName = "PN_Base_PnLindustry"]/stockGenerators</xpath> <value> <li Class="StockGenerator_SingleDef"> <thingDef>Techprint_CataphractArmor</thingDef> <countRange>-1~1</countRange> </li> <li Class="StockGenerator_SingleDef"> <thingDef>Techprint_BrainWiring</thingDef> <countRange>-1~1</countRange> </li> </value> </li> <!--작위관련--> <li Class="PatchOperationAdd"> <xpath>/Defs/FactionDef[defName = "PN_SubsidiaryFaction"]</xpath> <value> <royalTitleTags> <li>PN_PnLCareerTitleTag</li> </royalTitleTags> <royalTitleInheritanceWorkerClass>RoyalTitleInheritanceWorker</royalTitleInheritanceWorkerClass> <royalTitleInheritanceRelations> </royalTitleInheritanceRelations> <royalFavorLabel>PnL result point</royalFavorLabel> <royalFavorIconPath>Icon/Paniel_PlayerIcon</royalFavorIconPath> </value> </li> <li Class="PatchOperationAdd"> <xpath>/Defs/FactionDef[defName = "PN_SubsidiaryFaction"]/caravanTraderKinds</xpath> <value> <li>PN_Caravan_TributeCollector</li> </value> </li> <!--퀘스트 관련--> <!-- Guests --> <li Class="PatchOperationAdd"> <xpath>/Defs/QuestScriptDef[defName="Util_ChooseRandomQuestLodgerKind"]/root[@Class="QuestNode_Sequence"]/nodes/li[@Class="QuestNode_IsSet"]/node[@Class="QuestNode_GetRandomPawnKindForFaction"]/choices</xpath> <value> <li> <factionDef>PN_SubsidiaryFaction</factionDef> <pawnKinds> <li>PN_AssociateH</li> <li>PN_AssociateP_EngineerA</li> <li>PN_AssociateP_EngineerB</li> <li>PN_AssociateP_DomesticA</li> <li>PN_AssociateP_DomesticB</li> </pawnKinds> </li> </value> </li> <!-- Mercenaries --> <li Class="PatchOperationAdd"> <xpath>/Defs/QuestScriptDef[defName="Util_ChooseRandomQuestHelperKind"]/root[@Class="QuestNode_Sequence"]/nodes/li[@Class="QuestNode_GetRandomPawnKindForFaction"]/choices</xpath> <value> <li> <factionDef>PN_SubsidiaryFaction</factionDef> <pawnKinds> <li>PN_Mid_CloseUnit</li> <li>PN_Mid_RangeUnit</li> <li>PN_EliteCloseUnit</li> <li>PN_EliteRangeUnit</li> </pawnKinds> </li> </value> </li> <!--폰카인드 직위--> <li Class="PatchOperationAdd"> <xpath>/Defs/PawnKindDef[defName = "PN_AssociateH"]</xpath> <value> <royalTitleChance>1</royalTitleChance> <titleSelectOne> <li>PN_Title_Associate</li> <li>PN_Title_Senior</li> </titleSelectOne> </value> </li> <li Class="PatchOperationAdd"> <xpath>/Defs/PawnKindDef[defName = "PN_ManagerH"]</xpath> <value> <royalTitleChance>1</royalTitleChance> <titleSelectOne> <li>PN_Title_Manager</li> <li>PN_Title_SeniorManager</li> </titleSelectOne> </value> </li> <li Class="PatchOperationAdd"> <xpath>/Defs/PawnKindDef[defName = "PN_Director"]</xpath> <value> <royalTitleChance>1</royalTitleChance> <titleSelectOne> <li>PN_Title_Director</li> </titleSelectOne> </value> </li> <li Class="PatchOperationAdd"> <xpath>/Defs/PawnKindDef[defName = "PN_SeniorDirector"]</xpath> <value> <royalTitleChance>1</royalTitleChance> <titleSelectOne> <li>PN_Title_SeniorDirector</li> </titleSelectOne> </value> </li> <li Class="PatchOperationAdd"> <xpath>/Defs/PawnKindDef[defName = "PN_VP"]</xpath> <value> <royalTitleChance>1</royalTitleChance> <titleSelectOne> <li>PN_TitleVP</li> </titleSelectOne> </value> </li> <li Class="PatchOperationAdd"> <xpath>/Defs/PawnKindDef[defName = "PN_SVP"]</xpath> <value> <royalTitleChance>1</royalTitleChance> <titleSelectOne> <li>PN_TitleSVP</li> </titleSelectOne> </value> </li> <li Class="PatchOperationAdd"> <xpath>/Defs/PawnKindDef[defName = "PN_CEO"]</xpath> <value> <royalTitleChance>1</royalTitleChance> <titleSelectOne> <li>PN_TitleCEO</li> </titleSelectOne> </value> </li> </operations> </match> </Operation> </Patch>