PN_AutomatonBench
...
Building_WorkTable
Building
PassThroughOnly
50
300
5000
1.0
(5,2)
200
12
2
ToolCabinet
CompPowerTrader
250
true
Make_ComponentIndustrial
Make_ComponentSpacer
Things/Building/Production/FabricationBench
Graphic_Multi
CutoutComplex
(7,4)
Damage/Corner
Damage/Corner
Damage/Corner
Damage/Corner
true
0.20
ITab_Bills
BillsTab
0.5
(0,0,-1)
true
Heavy
Production
Item
Misc12
6
PlaceWorker_ShowFacilitiesConnections
PlaceWorker_PreventInteractionSpotOverlap
Fabrication
PN_Artillery_Base
...
Building_TurretGun
Things/Building/PN_Artillery_Base
Graphic_Single
CutoutComplex
(3,3)
(0.2,0.2,0.6,0.6)
(1.5,0.35,1.4)
(0,0,-0.05)
Things/Building/PN_Artillery_Ui
Building
MinifiedThing
BuildingsSecurity
false
(3,3)
250
0.7
20000
100
-20
0.996
Normal
5.9
Bomb
0.5
Shells Remaining
Belt
Shell_HighExplosive
21
0
1
true
1
1
true
Cannot shoot: Needs shells
Things/Building/PN_shellfuel
PassThroughOnly
50
0.5
true
Metallic
50
250
15
Heavy
Security
29.9
6
true
PN_Artillery_Turret
45
3.0
(0, 0.35)
PlaceWorker_TurretTop
Mortars
0.6
Bullet_AutoMortarTurret
Projectile_Explosive
Things/Projectile/ShellHighExplosive
Graphic_Single
true
50
88
3.9
Bomb
PN_Artillery_Turret
...
Things/Building/PN_Artillery_Turret
Graphic_Single
(6.0,6.0)
Interact_Rifle
true
true
None
false
0.1
0.1
0.1
0.996
0
0
40
0
Artillery_BaseDestroyer
Verb_Shoot
false
true
Bullet_AutoMortarTurret
1.0
5
false
29.9
500
1
Mortar_LaunchA
16
true
1