PN_Artillery_Base_Core Howitzer designed by PnL Industry. Using an automaton brain core, it has very good accuracy. However, it is necessary to periodically change the brain core due to excessive load in calculations. Building_TurretGun MapMeshAndRealTime Things/Building/PN_Artillery_Base Graphic_Single CutoutComplex (3,3) Building True (0,0,-3) false (3,3) PassThroughOnly 50 0.4
  • Metallic
  • Normal Misc4 Heavy Security 150 5 150 6 2 1
  • ITab_Shells
  • Violent
  • 240 5.9 Bomb 0.5
  • Shots until core overload Core overload Cannot shoot: Needs new core
  • PN_BrainCasing
  • true 10 10 1 true 1 true true 0 Things/Building/PN_cannoncore
    520 0.7 15000 200 -20 1.00 PN_Artillery_Turret 3.0 (0, 0.35) 0.5 7.0
  • PlaceWorker_TurretTop
  • PlaceWorker_PreventInteractionSpotOverlap
  • PNRP_AutoArtillery
  • Things/Building/PN_Artillery_Ui 0.9
    PN_Artillery_Turret Howitzer designed by PnL Industries. Using an automaton brain core, it has very good accuracy. However, it is necessary to periodically change the brain core due to excessive load in calculations. Things/Building/PN_Artillery_Turret Graphic_Single (6.0,6.0) 30 MoteOverhead
  • Verb_Shoot false 2.0 0 0 false 29.9 500 1 PNCannonSound 16 1 true
  • PN_Shell_HE
  • PN_Shell_CI
  • PN_Shell_EMP
  • PN_Shell_FF
  • PN_Shell_Smoke
  • PN_Shell_AG
  • PN_Shell
  • PN_Shell_EMP
  • PN_Shell_FF
  • PN_Shell_Smoke
  • PN_Shell_AG
  • PN_Railgun_Base_Core Railgun designed by PnL Industry. It uses an automaton brain core to control antigrain to generate huge amounts of power to charge the railgun.\nHowever, it is necessary to periodically change the brain core due to excessive load in antigrain control.\n\nUnlike PnL Howitzer, there is no aiming correction function. The component built into the shell replace the aiming correction function, but not perfect. Building_TurretGun MapMeshAndRealTime Things/Building/PN_Artillery_Base Graphic_Single CutoutComplex (3,3) Building True (0,0,-3) false (3,3) PassThroughOnly 50 0.4
  • Metallic
  • Normal Misc4 Heavy Security 150 5 150 6 6 1
  • ITab_Shells
  • Violent
  • 14.9 BombSuper 0.4 0.7 0.22 true GiantExplosion Explosion_GiantBomb 60~120
  • Shots until core overload Core overload Cannot shoot: Needs new antigrain core
  • PN_BrainCasingAntigrain
  • true 10 10 1 true 1 true true 0 Things/Building/PN_cannonAGcore
    520 0.7 15000 200 -20 1.00 PN_Railgun_Turret 3.0 (0, 0.35) 4.5 14.0
  • PlaceWorker_TurretTop
  • PlaceWorker_PreventInteractionSpotOverlap
  • PNRP_Railgun
  • Things/Building/PN_Railgun_Ui 0.9
    PN_Railgun_Turret Railgun designed by PnL Industries. Things/Building/PN_Railgun_Turret Graphic_Single (6.0,6.0) 30 MoteOverhead
  • Verb_Shoot false 4.5 0 0 true 4.9 500 1 PN_PrototypeRailGun_Warmup_Sound PN_PrototypeRailGun_Fire_Sound GunTail_Heavy 16 1 true
  • PN_Shell_RG
  • PN_Shell_RG