ThingWithComps
Item
true
Item
true
Never
Primary
true
14
true
100
1.0
2
-3
0.20
CompEquippable
35
Industrial
true
true
WeaponsMelee
GeneralLaborSpeed
Crafting
Smith
Recipe_Smith
ElectricSmithy
FueledSmithy
UnfinishedWeapon
ITab_Art
PN_Melee
Root
Silver
Gold
WoodLog
CompQuality
NamerArtWeaponMelee
ArtDescription_WeaponMelee
Excellent
Root
Silver
Gold
CompQuality
NamerArtWeaponMelee
ArtDescription_WeaponMelee
Excellent
Industrial
true
WeaponsRanged
ITab_Art
0.5
PN_Gun
NamerArtWeaponGun
ArtDescription_WeaponGun
Excellent
CompQuality
GeneralLaborSpeed
Crafting
Smith
Recipe_Smith
TableMachining
UnfinishedGun
Gunsmithing
Projectile
Normal
Projectile
Bullet
bullet
False
True
Transparent
PN_Chainsword
automaton chainsword
...
Things/Weapons/PNSword
Graphic_Single
CutoutComplex
PN_Chainsword
100
RewardStandardQualitySuper
18000
2
-65
Metallic
handle
Blunt
9
2
point
Stab
23
2.6
edge
Cut
23
2.6
LongBlades
5
PN_Revolver
automaton revolver
...
Things/Weapons/PNRevolver
Graphic_Single
1
1
Interact_Revolver
RewardStandardQualitySuper
18000
1.4
0.50
0.35
0.15
0.05
1.7
PN_Revolver
50
4
3
AdditionalVerb.Comp_VerbSaveable
Verb_Shoot
true
PN_Bullet_Revolver_Volley
0.9
12.9
6
1
Shot_Revolver
GunTail_Light
9
...
volley shot
UI/Commands/Pew
0.0
0.0
0.0
0.0
Verb_Shoot
true
PN_Bullet_Revolver_Single
0.9
25.9
3
10
Shot_Revolver
GunTail_Light
9
...
triple shot
UI/Commands/Snipe
0.30
0.30
0.30
0.30
grip
Blunt
9
2
barrel
Blunt
Poke
9
2
PN_Bullet_Revolver_Single
automaton revolver bullet
Things/Projectile/Bullet_Small
Graphic_Single
Bullet
12
1
55
PN_Bullet_Revolver_Volley
automaton revolver bullet
Things/Projectile/Bullet_Small
Graphic_Single
Bullet
9
1
55
PN_Rifle
automaton rifle
...
Things/Weapons/PNRifle
Graphic_Single
Interact_Rifle
PrecisionRifling
6
RewardStandardQualitySuper
40000
3.5
0.65
0.70
0.65
0.55
0.7
60
5
AdditionalVerb.Comp_VerbSaveable
Verb_Shoot
true
PN_Bullet_Rifle
0.7
30.9
PNRifleSound
GunTail_Heavy
9
...
quick shot
UI/Commands/Pew
0.0
0.0
0.0
0.0
Verb_Shoot
true
PN_Bullet_Rifle
2.3
36.9
PNRifleSound
GunTail_Heavy
9
...
accurate shot
UI/Commands/Snipe
0.0
0.10
0.25
0.25
PN_Rifle
stock
Blunt
9
2
barrel
Blunt
Poke
9
2
45
PN_Bullet_Rifle
automaton rifle bullet
Bullet
18
1.5
70
Things/Projectile/Bullet_big
Graphic_Single
PN_Cannon
automaton Cannon
...
Things/Weapons/PNCannon
Graphic_Single
Interact_Rifle
Mortars
8
RewardStandardQualitySuper
68000
9.5
0.65
0.65
0.85
0.75
3.5
120
8
AdditionalVerb.Comp_VerbSaveable
Verb_Shoot
true
PN_Bullet_HE
0.01
4.5
11.9
49.9
PNCannonSound
GunTail_Heavy
true
14
...
HE
UI/Commands/Pew
0
0
0
0
Verb_Shoot
true
PN_Bullet_AP
4.5
11.9
49.9
PNCannonSound
GunTail_Heavy
14
...
AP
UI/Commands/Snipe
0
0
0
0
PN_Cannon
stock
Blunt
9
2
barrel
Blunt
Poke
9
2
45
-0.6
PN_Bullet_HE
automaton he bullet
Things/Projectile/ShellHighExplosive
Graphic_Single
TransparentPostLight
Projectile_Explosive
PN_Bomb_Cannon
100
2.5
PN_Bullet_AP
automaton ap bullet
Bullet
40
3
0.70
100
Things/Projectile/ShellHighExplosive
Graphic_Single
PN_Bomb_Cannon
bomb
DamageWorker_AddInjury
true
true
{0} has died in an explosion.
Shredded
Crack
true
Blunt
Sharp
15
32
0.5
0.10
3.125
3.125
false
5
Mote_BlastDry
(1, 0.5, 0.3)
(0.6, 0.5, 0.4)
Explosion_Bomb
Damage_Bomb