PNApparel Apparel PNHeadgear PNApparel
  • PN_Apparel
  • PNApparel
  • PNApparel
  • false
  • PNHeadgear
  • true
    PN_ApparelBasic ... Things/Apparel/PNBasic1 Graphic_Single CutoutComplex Industrial 80
  • Fabric
  • Leathery
  • 200 2800 0.75 0.2 0.42 0.18 2
  • Torso
  • Neck
  • Shoulders
  • Arms
  • Legs
  • Things/Apparel/PNBasic true
  • OnSkin
  • Middle
  • Paniel_Basic
  • 10 (255,255,255)
  • 15 (255,255,255)
  • 20 (255,255,255)
  • PN_ApparelBasicHat ... Things/Apparel/hats/PNbasichat1 Graphic_Single CutoutComplex Industrial 25
  • Fabric
  • Leathery
  • 80 1800 0.14 0.2 0.60 0.50 0.8
  • UpperHead
  • Things/Apparel/hats/PNbasichat true
  • Overhead
  • Paniel_Basic
  • 10 (255,255,255)
  • 15 (255,255,255)
  • 20 (255,255,255)
  • PN_ApparelCape ... ComplexClothing Things/Apparel/PNCape1 Graphic_Single CutoutComplex Industrial 80
  • Fabric
  • Leathery
  • PNApparel
  • 200 10000 2 0.3 2.00 0.85 3
  • Torso
  • Neck
  • Shoulders
  • Arms
  • Things/Apparel/PNCape true
  • Shell
  • Paniel_Basic
  • 10 (255,255,255)
  • 15 (255,255,255)
  • 20 (255,255,255)
  • PN_ApparelMilitia ... Things/Apparel/PNMilitia1 Graphic_Single CutoutComplex 1
  • Metallic
  • 60 2 30
  • PN_AutomatonBench
  • 5 PNRP_TierA_Apparel
    200 21000 3 0.4 0.61 5.2 2.4 3 -0.10 -0.10
  • Torso
  • Neck
  • Shoulders
  • Arms
  • Legs
  • Things/Apparel/PNMilitia true
  • OnSkin
  • Middle
  • Paniel_Militia
  • 10 (255,255,255)
  • 15 (255,255,255)
  • 20 (255,255,255)
  • PN_ApparelMilitiaHat ... Things/Apparel/hats/PNMilitiahat1 Graphic_Single CutoutComplex
  • Metallic
  • 40 2 10
  • PN_AutomatonBench
  • 5 PNRP_TierA_Apparel
    8000 120 1.2 0.61 0.15 0 1.5 -0.05
  • UpperHead
  • Eyes
  • Things/Apparel/hats/PNMilitiahat true
  • Overhead
  • Paniel_Militia
  • 10 (255,255,255)
  • 15 (255,255,255)
  • 20 (255,255,255)
  • PN_ApparelSoldier ... Things/Apparel/PNSoldier1 Graphic_Single CutoutComplex 1
  • Metallic
  • 100 4 50
  • PN_AutomatonBench
  • 7 PNRP_TierB_Apparel
    60000 340 12 0.6 0.83 32 9 10 -0.15 1 -0.20
  • Torso
  • Neck
  • Shoulders
  • Arms
  • Legs
  • Things/Apparel/PNSoldier true
  • OnSkin
  • Middle
  • Shell
  • Paniel_Basic
  • 10 (255,255,255)
  • 15 (255,255,255)
  • 20 (255,255,255)
  • PN_ApparelSoldierHat ... Things/Apparel/hats/PNSoldierhat1 Graphic_Single CutoutComplex
  • Metallic
  • 40 2 20
  • PN_AutomatonBench
  • 7 PNRP_TierB_Apparel
    150 21000 1.5 0.6 0.83 4 2 3 -0.10 -0.10 1 1
  • FullHead
  • Things/Apparel/hats/PNSoldierhat true
  • Overhead
  • Paniel_Basic
  • 10 (255,255,255)
  • 15 (255,255,255)
  • 20 (255,255,255)
  • PN_ApparelWorker ... Things/Apparel/PNWorker1 Graphic_Single CutoutComplex 1
  • Metallic
  • 80 3 40
  • PN_AutomatonBench
  • 6 PNRP_TierB_Apparel
    45000 280 9 0.6 0.72 32 9 7 0.15 0.10 0.10 0.10
  • Torso
  • Neck
  • Shoulders
  • Arms
  • Legs
  • Things/Apparel/PNWorker true
  • OnSkin
  • Middle
  • Paniel_Basic
  • 10 (255,255,255)
  • 15 (255,255,255)
  • 20 (255,255,255)
  • PN_ApparelWorkerHat ... Things/Apparel/hats/PNWorkerhat1 Graphic_Single CutoutComplex
  • Metallic
  • 30 1 15
  • PN_AutomatonBench
  • 6 PNRP_TierB_Apparel
    15750 120 1 0.6 0.72 4 2 1 0.10 0.05 0.05 0.05
  • FullHead
  • Things/Apparel/hats/PNWorkerhat true
  • Overhead
  • Paniel_Basic
  • 10 (255,255,255)
  • 15 (255,255,255)
  • 20 (255,255,255)
  • PN_ApparelMaid ... Things/Apparel/PNHousekeeper1 Graphic_Single CutoutComplex 1
  • Metallic
  • 80 3 40
  • PN_AutomatonBench
  • 6 PNRP_TierB_Apparel
    45000 280 9 0.6 0.72 32 9 7 0.10 0.10 0.15 0.10 0.10 0.10
  • Torso
  • Neck
  • Shoulders
  • Arms
  • Legs
  • Things/Apparel/PNHousekeeper true
  • OnSkin
  • Middle
  • Paniel_Basic
  • 10 (255,255,255)
  • 15 (255,255,255)
  • 20 (255,255,255)
  • PN_ApparelMaidHat ... Things/Apparel/hats/PNHousekeeperhat1 Graphic_Single CutoutComplex
  • Metallic
  • 30 1 15
  • PN_AutomatonBench
  • 6 PNRP_TierB_Apparel
    15750 120 1 0.6 0.72 4 2 1 0.05 0.05 0.10 0.05 0.05 0.05
  • FullHead
  • Things/Apparel/hats/PNHousekeeperhat true
  • Overhead
  • Paniel_Basic
  • 10 (255,255,255)
  • 15 (255,255,255)
  • 20 (255,255,255)
  • PNRoyalApparel PNApparel PNRoyalHeadgear PNHeadgear
  • PN_RoyalApparel
  • PNRoyalApparel
  • PNRoyalHeadgear
  • true
    PN_ApparelRoyalguard ... Things/Apparel/PNRoyalguard1 Graphic_Single CutoutComplex 1
  • Metallic
  • 150 6 2 45 30
  • PN_AutomatonBench
  • 8 PNRP_TierC_Apparel
    75000 400 15 0.4 0.98 36 12 13 -0.35 3 -0.35
  • Torso
  • Neck
  • Shoulders
  • Arms
  • Legs
  • Things/Apparel/PNRoyalguard true
  • OnSkin
  • Middle
  • Shell
  • Paniel_Basic
  • 10 (255,255,255)
  • 15 (255,255,255)
  • 20 (255,255,255)
  • PN_ApparelRoyalguardHat ... Things/Apparel/hats/PNRoyalguardhat1 Graphic_Single CutoutComplex
  • Metallic
  • 50 2 1 20 10
  • PN_AutomatonBench
  • 8 PNRP_TierC_Apparel
    26250 180 2 0.4 0.98 4 2 4 -0.15 -0.15 3
  • FullHead
  • Things/Apparel/hats/PNRoyalguardhat true
  • Overhead
  • Paniel_Basic
  • 10 (255,255,255)
  • 15 (255,255,255)
  • 20 (255,255,255)
  • PN_ApparelRoyalmaid ... Things/Apparel/PNRoyalmaid1 Graphic_Single CutoutComplex 1
  • Metallic
  • 100 4 2 30 20
  • PN_AutomatonBench
  • 8 PNRP_TierC_Apparel
    75000 400 15 0.4 0.89 36 12 10 0.30 0.20 0.20 0.20 0.20 0.20 0.30 0.20 0.20 0.20 -0.20
  • Torso
  • Neck
  • Shoulders
  • Arms
  • Legs
  • Things/Apparel/PNRoyalmaid true
  • OnSkin
  • Middle
  • Shell
  • Paniel_Basic
  • 10 (255,255,255)
  • 15 (255,255,255)
  • 20 (255,255,255)
  • PN_ApparelRoyalmaidHat ... Things/Apparel/hats/PNRoyalmaidhat1 Graphic_Single CutoutComplex
  • Metallic
  • 40 2 1 15 5
  • PN_AutomatonBench
  • 8 PNRP_TierC_Apparel
    26250 180 2 0.4 0.89 4 2 3 0.20 0.10 0.10 0.10 0.10 0.10 0.15 0.10 0.10 0.10
  • FullHead
  • Things/Apparel/hats/PNRoyalmaidhat true
  • Overhead
  • Paniel_Basic
  • 10 (255,255,255)
  • 15 (255,255,255)
  • 20 (255,255,255)