Building_TurretGun
MapMeshAndRealTime
Things/Building/PN_Artillery_Base
Graphic_Single
CutoutComplex
(3,3)
MinifiedThing
MoteOverhead
True
(0,0,-2)
false
(3,3)
PassThroughOnly
50
0.4
BuildingsSecurity
Metallic
Normal
Misc4
Heavy
Security
150
5
150
6
ITab_Shells
Violent
240
5.9
Bomb
0.5
PnL Fuel
Fuel capacity
Cannot shoot: Needs fuel drum can
PN_Fueldrumcan
true
20
10
0
true
1
true
true
0.5
true
Things/Building/PN_cannonfuel
220
0.7
15000
200
-20
PN_Artillery_Turret
3.0
(0, 0.35)
0.5
3.0
PlaceWorker_TurretTop
PlaceWorker_PreventInteractionSpotOverlap
PNRP_AutoArtillery
Things/Building/PN_Artillery_Ui
0.6
PN_Artillery_Turret
...
Things/Building/PN_Artillery_Turret
Graphic_Single
(6.0,6.0)
30
MoteOverhead
Verb_Shoot
false
5.5
1
1
true
true
11.9
500
1
PNCannonSound
16
1
true
PN_Shell
PN_Shell
PN_Artillery_Base_Core
...
1
PN_Shell
PN_AutomatonCatagory
true
UI/Icons/ThingCategories/Manufactured
Graphic_StackCount
1.0
Industrial
25
1
false
Metal_Drop
Standard_Drop
PN_Shell
Sellable
Normal
GeneralLaborSpeed
Cook
Recipe_Machining
800
5
Crafting
PN_AutomatonBench
PNRP_AutoArtillery
4
PN_Shell_HighExplosive
...
Things/Item/PNShellHE
PN_Bullet_Shell_HighExplosive
60
55
1.25
1.0
1.5
3.9
Bomb
0.4
0.7
30~60
25
15
PN_Bullet_Shell_HighExplosive
Things/Projectile/ShellHighExplosive
Graphic_Single
TransparentPostLight
Projectile_Explosive
Bomb
205
3.9
true
Artillery_HitThickRoof
MortarBomb_Explode
MortarRound_PreImpact
MortarRound_Ambient