Building_TurretGun MapMeshAndRealTime Things/Building/PN_Artillery_Base Graphic_Single CutoutComplex (3,3) MinifiedThing MoteOverhead True (0,0,-2) false (3,3) PassThroughOnly 50 0.4
  • BuildingsSecurity
  • Metallic
  • Normal Misc4 Heavy Security 150 5 150 6
  • ITab_Shells
  • Violent
  • 240 5.9 Bomb 0.5
  • PnL Fuel Fuel capacity Cannot shoot: Needs fuel drum can
  • PN_Fueldrumcan
  • true 20 10 0 true 1 true true 0.5 true Things/Building/PN_cannonfuel
    220 0.7 15000 200 -20 PN_Artillery_Turret 3.0 (0, 0.35) 0.5 3.0
  • PlaceWorker_TurretTop
  • PlaceWorker_PreventInteractionSpotOverlap
  • PNRP_AutoArtillery
  • Things/Building/PN_Artillery_Ui 0.6
    PN_Artillery_Turret ... Things/Building/PN_Artillery_Turret Graphic_Single (6.0,6.0) 30 MoteOverhead
  • Verb_Shoot false 5.5 1 1 true true 11.9 500 1 PNCannonSound 16 1 true
  • PN_Shell
  • PN_Shell
  • PN_Artillery_Base_Core ... 1 PN_Shell PN_AutomatonCatagory true UI/Icons/ThingCategories/Manufactured Graphic_StackCount 1.0 Industrial 25 1 false Metal_Drop Standard_Drop
  • PN_Shell
  • Sellable Normal GeneralLaborSpeed Cook Recipe_Machining 800 5 Crafting
  • PN_AutomatonBench
  • PNRP_AutoArtillery 4
    PN_Shell_HighExplosive ... Things/Item/PNShellHE PN_Bullet_Shell_HighExplosive 60 55 1.25 1.0 1.5
  • 3.9 Bomb 0.4 0.7 30~60
  • 25 15
    PN_Bullet_Shell_HighExplosive Things/Projectile/ShellHighExplosive Graphic_Single TransparentPostLight Projectile_Explosive Bomb 205 3.9 true Artillery_HitThickRoof MortarBomb_Explode MortarRound_PreImpact MortarRound_Ambient