<?xml version="1.0" encoding="utf-8"?>
<Defs>

	<!-- 레버액션 -->
	<SoundDef>
		<defName>PNRifleSound</defName>
		<eventNames />
		<context>MapOnly</context>
		<maxSimultaneous>1</maxSimultaneous>
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Clip">
						<clipPath>Things/PNRifleSound</clipPath>
					</li>
				</grains>
				<pitchRange>
					<min>0.9152174</min>
					<max>1.042391</max>
				</pitchRange>
			</li>
		</subSounds>
	</SoundDef>

	<!-- 기관총 -->
	<SoundDef>
		<defName>PNRoyalMachinegunSound</defName>
		<eventNames />
		<context>MapOnly</context>
		<maxSimultaneous>1</maxSimultaneous>
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Clip">
						<clipPath>Things/PNRoyalMachinegunSound</clipPath>
					</li>
				</grains>
				<pitchRange>
					<min>0.9152174</min>
					<max>1.042391</max>
				</pitchRange>
			</li>
		</subSounds>
	</SoundDef>

	<!-- 포터블 캐논 -->
	<SoundDef>
		<defName>PNCannonSound</defName>
		<eventNames />
		<context>MapOnly</context>
		<maxSimultaneous>1</maxSimultaneous>
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Clip">
						<clipPath>Things/PNCannonSound</clipPath>
					</li>
				</grains>
				<pitchRange>
					<min>0.9152174</min>
					<max>1.042391</max>
				</pitchRange>
			</li>
		</subSounds>
	</SoundDef>

	<!-- 로열라이플 -->
	<SoundDef>
		<defName>PNRoyalRifleSound</defName>
		<eventNames />
		<context>MapOnly</context>
		<maxSimultaneous>1</maxSimultaneous>
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Clip">
						<clipPath>Things/PNRoyalRifleSound</clipPath>
					</li>
				</grains>
				<pitchRange>
					<min>0.9152174</min>
					<max>1.042391</max>
				</pitchRange>
			</li>
		</subSounds>
	</SoundDef>

	<!-- 로열핸드캐논 -->
	<SoundDef>
		<defName>PNRoyalHCSound</defName>
		<eventNames />
		<context>MapOnly</context>
		<maxSimultaneous>1</maxSimultaneous>
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Clip">
						<clipPath>Things/PNRoyalHCSound</clipPath>
					</li>
				</grains>
				<pitchRange>
					<min>0.9152174</min>
					<max>1.042391</max>
				</pitchRange>
			</li>
		</subSounds>
	</SoundDef>

	<!-- 체인소드 -->
	<SoundDef>
		<defName>PNChainswordSound</defName>
		<eventNames />
		<context>MapOnly</context>
		<maxSimultaneous>1</maxSimultaneous>
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Clip">
						<clipPath>Things/PNChainsword</clipPath>
					</li>
				</grains>
				<pitchRange>
					<min>0.9152174</min>
					<max>1.042391</max>
				</pitchRange>
			</li>
		</subSounds>
	</SoundDef>

	<!--일회용 레일건-->
	<SoundDef>
		<defName>PN_PrototypeRailGun_Warmup_Sound</defName>
		<sustain>true</sustain>
    <context>MapOnly</context>
    <maxSimultaneous>2</maxSimultaneous>
    <priorityMode>PrioritizeNearest</priorityMode>  
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Clip">
						<clipPath>Things/PNPrototypeRailGun_warmup</clipPath>
					</li>
				</grains>
			</li>
		</subSounds>
	</SoundDef>

	<SoundDef>
		<defName>PN_PrototypeRailGun_Fire_Sound</defName>
		<eventNames />
		<context>MapOnly</context>
		<maxSimultaneous>1</maxSimultaneous>
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Clip">
						<clipPath>Things/PNPrototypeRailGun_fire</clipPath>
					</li>
				</grains>
			</li>
		</subSounds>
	</SoundDef>
</Defs>