<?xml version="1.0" encoding="utf-8" ?> <Defs> <ThingDef ParentName="BodyPartBase"> <defName>PN_BrainEmpty</defName> <label>Empty case</label> <description>...</description> <graphicData Inherit="false"> <texPath>Things/Item/PNCentralnervous_empty</texPath> <graphicClass>Graphic_Single</graphicClass> <drawSize>1</drawSize> </graphicData> <isTechHediff>false</isTechHediff> <thingCategories Inherit="false"> <li>PN_AutomatonCatagory</li> </thingCategories> <statBases> <Mass>1</Mass> <WorkToMake>700</WorkToMake> <Flammability>0.7</Flammability> </statBases> <stackLimit>10</stackLimit> <uiIconForStackCount>1</uiIconForStackCount> <drawGUIOverlay>true</drawGUIOverlay> <costList> <ComponentIndustrial>1</ComponentIndustrial> <Steel>5</Steel> <PN_AutomatonFuel>1</PN_AutomatonFuel> </costList> <recipeMaker> <workSpeedStat>GeneralLaborSpeed</workSpeedStat> <workSkill>Crafting</workSkill> <effectWorking>Smith</effectWorking> <soundWorking>Recipe_Smith</soundWorking> <unfinishedThingDef>UnfinishedComponent</unfinishedThingDef> <skillRequirements> <Crafting>6</Crafting> </skillRequirements> <researchPrerequisite>PNRP_Brain</researchPrerequisite> <recipeUsers> <li>PN_AutomatonBench</li> </recipeUsers> </recipeMaker> <tradeTags Inherit="false"> </tradeTags> <comps> </comps> </ThingDef> </Defs>