<?xml version="1.0" encoding="utf-8" ?>
<Defs>
  <ThingDef ParentName="BodyPartBase">
    <defName>PN_BrainEmpty</defName>
    <label>Empty case</label>
    <description>...</description>
    <graphicData Inherit="false">
      <texPath>Things/Item/PNCentralnervous_empty</texPath>
      <graphicClass>Graphic_Single</graphicClass>
      <drawSize>1</drawSize>
    </graphicData>
    <isTechHediff>false</isTechHediff>
    <thingCategories Inherit="false">
      <li>PN_AutomatonCatagory</li>
    </thingCategories>
    <statBases>
      <Mass>1</Mass>
      <WorkToMake>700</WorkToMake>
      <Flammability>0.7</Flammability>
    </statBases>
    <stackLimit>10</stackLimit>
    <uiIconForStackCount>1</uiIconForStackCount>
    <drawGUIOverlay>true</drawGUIOverlay>
    <costList>
      <ComponentIndustrial>1</ComponentIndustrial>
      <Steel>5</Steel>
      <PN_AutomatonFuel>1</PN_AutomatonFuel>
    </costList>
    <recipeMaker>
      <workSpeedStat>GeneralLaborSpeed</workSpeedStat>
      <workSkill>Crafting</workSkill>
      <effectWorking>Smith</effectWorking>
      <soundWorking>Recipe_Smith</soundWorking>
      <unfinishedThingDef>UnfinishedComponent</unfinishedThingDef>
      <skillRequirements>
        <Crafting>6</Crafting>
      </skillRequirements>
      <researchPrerequisite>PNRP_Brain</researchPrerequisite>
      <recipeUsers>
        <li>PN_AutomatonBench</li>
      </recipeUsers>
    </recipeMaker>
    <tradeTags Inherit="false">

    </tradeTags>
    <comps>

    </comps>
  </ThingDef>
</Defs>