Building_TurretGun MapMeshAndRealTime Things/Building/PN_Artillery_Base Graphic_Single CutoutComplex (3,3) MinifiedThing Building True (0,0,-3) false (3,3) PassThroughOnly 50 0.4
  • BuildingsSecurity
  • Metallic
  • Normal Misc4 Heavy Security 150 5 150 6
  • ITab_Shells
  • Violent
  • 240 5.9 Bomb 0.5
  • Shots until core overload Core overload Cannot shoot: Needs new core
  • PN_BrainCasing
  • true 15 15 1 true 1 true true 0 Things/Building/PN_cannoncore
    520 0.7 15000 200 -20 1.00 PN_Artillery_Turret 3.0 (0, 0.35) 0.5 7.0
  • PlaceWorker_TurretTop
  • PlaceWorker_PreventInteractionSpotOverlap
  • PNRP_AutoArtillery
  • Things/Building/PN_Artillery_Ui 0.9
    PN_Artillery_Turret ... Things/Building/PN_Artillery_Turret Graphic_Single (6.0,6.0) 30 MoteOverhead
  • Verb_Shoot false 2.0 0 0 false 29.9 500 1 PNCannonSound 16 1 true
  • PN_Shell
  • PN_Artillery_Base_Core ... 1