Building_TurretGun
MapMeshAndRealTime
Things/Building/PN_Artillery_Base
Graphic_Single
CutoutComplex
(3,3)
MinifiedThing
Building
True
(0,0,-3)
false
(3,3)
PassThroughOnly
50
0.4
BuildingsSecurity
Metallic
Normal
Misc4
Heavy
Security
150
5
150
6
ITab_Shells
Violent
240
5.9
Bomb
0.5
Shots until core overload
Core overload
Cannot shoot: Needs new core
PN_BrainCasing
true
15
15
1
true
1
true
true
0
Things/Building/PN_cannoncore
520
0.7
15000
200
-20
1.00
PN_Artillery_Turret
3.0
(0, 0.35)
0.5
7.0
PlaceWorker_TurretTop
PlaceWorker_PreventInteractionSpotOverlap
PNRP_AutoArtillery
Things/Building/PN_Artillery_Ui
0.9
PN_Artillery_Turret
...
Things/Building/PN_Artillery_Turret
Graphic_Single
(6.0,6.0)
30
MoteOverhead
Verb_Shoot
false
2.0
0
0
false
29.9
500
1
PNCannonSound
16
1
true
PN_Shell
PN_Artillery_Base_Core
...
1