<?xml version="1.0" encoding="utf-8" ?>
<Defs>

  <!--PnL shuttle-->
  <!--<ThingDef ParentName="ShuttleBase">
    <defName>PN_Shuttle</defName>
    <label>PnL shuttle</label>
    <description>A spacer-tech shuttle designed for transit between surface and orbit, or between moons of a planetary system.</description>
    <graphicData>
      <texPath>Things/Building/Misc/Shuttle</texPath>
      <color>(162,164,149)</color>
    </graphicData>
  </ThingDef>-->

  <!--==================================== 상납용 은 ====================================-->
  <ThingDef ParentName="ResourceBase">
    <defName>PN_SilverCase</defName>
    <label>PnL silver case</label>
    <description>the case of 800 silvers. can get a result point by submitting it to PnL result appraiser.\n\nIt is locked with a special security device that even the maker cannot open. It takes a lot of effort to unlock, so the merchant will try to cut the price of it.</description>
    <graphicData Inherit="false">
      <texPath>Things/Item/PNSilverCase</texPath>
      <graphicClass>Graphic_StackCount</graphicClass>
      <drawSize>1.0</drawSize>
    </graphicData>
    <soundInteract>Silver_Drop</soundInteract>
    <soundDrop>Silver_Drop</soundDrop>
    <stackLimit>10</stackLimit>
    <uiIconForStackCount>1</uiIconForStackCount>
    <healthAffectsPrice>false</healthAffectsPrice>
    <statBases>
      <MarketValue>800</MarketValue>
      <Mass>6.4</Mass>
      <RoyalFavorValue>1</RoyalFavorValue>
      <WorkToMake>700</WorkToMake>
    </statBases>
    <thingCategories>
      <li>PN_AutomatonCatagory</li>
    </thingCategories>
    <tradeTags Inherit="false">
      <li>PN_SilverChest</li>
    </tradeTags>
    <thingSetMakerTags Inherit="false">

    </thingSetMakerTags>
    <costList>
      <Silver>80</Silver>
      <Steel>15</Steel>
      <ComponentIndustrial>1</ComponentIndustrial>
    </costList>
    <recipeMaker>
      <workSpeedStat>GeneralLaborSpeed</workSpeedStat>
      <workSkill>Crafting</workSkill>
      <effectWorking>Smith</effectWorking>
      <soundWorking>Recipe_Smith</soundWorking>
      <unfinishedThingDef>UnfinishedComponent</unfinishedThingDef>
      <skillRequirements>
        <Crafting>4</Crafting>
      </skillRequirements>
      <recipeUsers>
        <li>PN_AutomatonBench</li>
      </recipeUsers>
      <researchPrerequisite>PNRP_Production</researchPrerequisite>
    </recipeMaker>
  </ThingDef>

  <RecipeDef>
    <defName>PN_UnlockSilverCase</defName>
    <label>Unlock PnL silver case</label>
    <description>unlock PnL silver case. can't get the perfect result by forcibly breaking the security device.</description>
    <jobString>unlocking PnL silver case.</jobString>
    <workSpeedStat>GeneralLaborSpeed</workSpeedStat>
    <effectWorking>Smith</effectWorking>
    <soundWorking>Recipe_Smith</soundWorking>
    <workAmount>1600</workAmount>
    <allowMixingIngredients>true</allowMixingIngredients>
    <recipeUsers>
      <li>PN_AutomatonBench</li>
    </recipeUsers>
    <ingredients>
      <li>
        <filter>
          <thingDefs>
            <li>PN_SilverCase</li>
          </thingDefs>
        </filter>
        <count>1</count>
      </li>
    </ingredients>
    <products>
      <Silver>480</Silver>
      <Steel>5</Steel>
    </products>
    <skillRequirements>
    </skillRequirements>
    <workSkill>Crafting</workSkill>
    <researchPrerequisite></researchPrerequisite>
  </RecipeDef>

</Defs>