```
更新宝箱定义与音效配置,优化掉落机制并扩展角色奖励池 ```
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Content/Languages/ChineseSimplified/Keyed/SimpleLootBox.xml
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Content/Languages/ChineseSimplified/Keyed/SimpleLootBox.xml
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<?xml version="1.0" encoding="utf-8" ?>
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<LanguageData>
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<SimpleLootBox_OpenBox>开箱!</SimpleLootBox_OpenBox>
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<SimpleLootBox_NotEnoughCurrency>储存区里没有足够的 {0} (需要 {1}) 来打开箱子。</SimpleLootBox_NotEnoughCurrency>
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<SimpleLootBox_CostLabel>消耗:{0} X {1}</SimpleLootBox_CostLabel>
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<SimpleLootBox_ThingArrived>一个 {0} 已经抵达。</SimpleLootBox_ThingArrived>
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<SimpleLootBox_Rarity_None>无品质</SimpleLootBox_Rarity_None>
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<SimpleLootBox_Rarity_Common>普通</SimpleLootBox_Rarity_Common>
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<SimpleLootBox_Rarity_Uncommon>非凡</SimpleLootBox_Rarity_Uncommon>
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<SimpleLootBox_Rarity_Rare>稀有</SimpleLootBox_Rarity_Rare>
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<SimpleLootBox_Rarity_Epic>史诗</SimpleLootBox_Rarity_Epic>
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<SimpleLootBox_Rarity_Legendary>传奇</SimpleLootBox_Rarity_Legendary>
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</LanguageData>
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Content/Languages/English/Keyed/SimpleLootBox.xml
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Content/Languages/English/Keyed/SimpleLootBox.xml
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<?xml version="1.0" encoding="utf-8" ?>
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<LanguageData>
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<SimpleLootBox_OpenBox>Open Box!</SimpleLootBox_OpenBox>
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<SimpleLootBox_NotEnoughCurrency>Do not have enough {0} (need {1}) in storage to open this box.</SimpleLootBox_NotEnoughCurrency>
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<SimpleLootBox_CostLabel>Cost: {0} X {1}</SimpleLootBox_CostLabel>
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<SimpleLootBox_ThingArrived>A {0} has arrived.</SimpleLootBox_ThingArrived>
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<SimpleLootBox_Rarity_None>None</SimpleLootBox_Rarity_None>
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<SimpleLootBox_Rarity_Common>Common</SimpleLootBox_Rarity_Common>
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<SimpleLootBox_Rarity_Uncommon>Uncommon</SimpleLootBox_Rarity_Uncommon>
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<SimpleLootBox_Rarity_Rare>Rare</SimpleLootBox_Rarity_Rare>
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<SimpleLootBox_Rarity_Epic>Epic</SimpleLootBox_Rarity_Epic>
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<SimpleLootBox_Rarity_Legendary>Legendary</SimpleLootBox_Rarity_Legendary>
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</LanguageData>
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