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This commit is contained in:
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ef1c419197
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@ -28,6 +28,7 @@
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<Mass>1.0</Mass><!-- The mass of the loot box -->
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<Mass>1.0</Mass><!-- The mass of the loot box -->
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<MarketValue>10</MarketValue><!-- The market value of the loot box itself -->
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<MarketValue>10</MarketValue><!-- The market value of the loot box itself -->
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</statBases>
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</statBases>
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<useHitPoints>false</useHitPoints>
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<tradeability>Sellable</tradeability><!-- Whether the loot box can be traded. Some literal values are available for this setting: None Sellable Buyable All -->
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<tradeability>Sellable</tradeability><!-- Whether the loot box can be traded. Some literal values are available for this setting: None Sellable Buyable All -->
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<comps>
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<comps>
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<li Class="CompProperties_Usable">
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<li Class="CompProperties_Usable">
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@ -36,7 +37,7 @@
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<showUseGizmo>true</showUseGizmo>
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<showUseGizmo>true</showUseGizmo>
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<useDuration>150</useDuration>
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<useDuration>150</useDuration>
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</li>
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</li>
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<useHitPoints>false</useHitPoints>
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<li Class="SimpleLootBox.CompProperties_SpawnLootBox">
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<li Class="SimpleLootBox.CompProperties_SpawnLootBox">
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<lootBoxList>
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<lootBoxList>
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<li>
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<li>
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@ -229,7 +230,8 @@
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<Mass>1.0</Mass>
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<Mass>1.0</Mass>
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<MarketValue>10</MarketValue>
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<MarketValue>10</MarketValue>
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</statBases>
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</statBases>
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<tradeability>Sellable</tradeability>
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<useHitPoints>false</useHitPoints><!-- 使用血量 -->
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<tradeability>Sellable</tradeability><!-- -->
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<comps>
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<comps>
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<li Class="CompProperties_Usable">
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<li Class="CompProperties_Usable">
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<useJob>UseArtifact</useJob>
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<useJob>UseArtifact</useJob>
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@ -237,7 +239,7 @@
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<showUseGizmo>true</showUseGizmo>
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<showUseGizmo>true</showUseGizmo>
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<useDuration>100</useDuration>
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<useDuration>100</useDuration>
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</li>
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</li>
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<useHitPoints>false</useHitPoints>
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<li Class="SimpleLootBox.CompProperties_SpawnLootBox">
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<li Class="SimpleLootBox.CompProperties_SpawnLootBox">
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<lootBoxList>
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<lootBoxList>
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<li>
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<li>
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@ -14,13 +14,13 @@
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</categories>
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</categories>
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</li>
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</li>
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</backstoryFilters>
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</backstoryFilters>
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<techHediffsTags Inherit="ture"><!-- 用来去除可能从parentName里继承的仿生体tag -->
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<techHediffsTags Inherit="false"><!-- 用来去除可能从parentName里继承的仿生体tag -->
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</techHediffsTags>
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</techHediffsTags>
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<weaponTags Inherit="ture"><!-- 用来去除可能从parentName里继承的武器tag -->
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<weaponTags Inherit="false"><!-- 用来去除可能从parentName里继承的武器tag -->
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</weaponTags>
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</weaponTags>
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<apparelTags Inherit="ture"><!-- 用来去除可能从parentName里继承的服装tag -->
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<apparelTags Inherit="false"><!-- 用来去除可能从parentName里继承的服装tag -->
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</apparelTags>
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</apparelTags>
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<inventoryOptions Inherit="ture"><!-- 用来去除可能从parentName里继承的随身携带物品 -->
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<inventoryOptions Inherit="false"><!-- 用来去除可能从parentName里继承的随身携带物品 -->
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</inventoryOptions>
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</inventoryOptions>
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<!--<apparelRequired>
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<!--<apparelRequired>
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<li>HAR_CO_Apparel_Tops_a</li>
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<li>HAR_CO_Apparel_Tops_a</li>
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@ -17,13 +17,13 @@
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<techHediffsMoney>0</techHediffsMoney><!-- Bionic value -->
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<techHediffsMoney>0</techHediffsMoney><!-- Bionic value -->
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<apparelMoney>0</apparelMoney><!-- Apparel value -->
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<apparelMoney>0</apparelMoney><!-- Apparel value -->
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<weaponMoney>0</weaponMoney><!-- Weapon value -->
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<weaponMoney>0</weaponMoney><!-- Weapon value -->
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<techHediffsTags Inherit="ture"><!-- 用来去除可能从parentName里继承的仿生体tag -->
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<techHediffsTags Inherit="false"><!-- 用来去除可能从parentName里继承的仿生体tag -->
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</techHediffsTags>
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</techHediffsTags>
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<weaponTags Inherit="ture"><!-- 用来去除可能从parentName里继承的武器tag -->
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<weaponTags Inherit="false"><!-- 用来去除可能从parentName里继承的武器tag -->
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</weaponTags>
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</weaponTags>
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<apparelTags Inherit="ture"><!-- 用来去除可能从parentName里继承的服装tag -->
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<apparelTags Inherit="false"><!-- 用来去除可能从parentName里继承的服装tag -->
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</apparelTags>
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</apparelTags>
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<inventoryOptions Inherit="ture"><!-- 用来去除可能从parentName里继承的随身携带物品 -->
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<inventoryOptions Inherit="false"><!-- 用来去除可能从parentName里继承的随身携带物品 -->
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</inventoryOptions>
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</inventoryOptions>
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<!--<apparelRequired>
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<!--<apparelRequired>
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<li>HAR_CO_Apparel_Tops_a</li>
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<li>HAR_CO_Apparel_Tops_a</li>
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<techHediffsMoney>0</techHediffsMoney><!-- Bionic value -->
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<techHediffsMoney>0</techHediffsMoney><!-- Bionic value -->
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<apparelMoney>0</apparelMoney><!-- Apparel value -->
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<apparelMoney>0</apparelMoney><!-- Apparel value -->
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<weaponMoney>0</weaponMoney><!-- Weapon value -->
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<weaponMoney>0</weaponMoney><!-- Weapon value -->
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<techHediffsTags Inherit="ture"><!-- 用来去除可能从parentName里继承的仿生体tag -->
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<techHediffsTags Inherit="false"><!-- 用来去除可能从parentName里继承的仿生体tag -->
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</techHediffsTags>
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</techHediffsTags>
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<weaponTags Inherit="ture"><!-- 用来去除可能从parentName里继承的武器tag -->
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<weaponTags Inherit="false"><!-- 用来去除可能从parentName里继承的武器tag -->
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</weaponTags>
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</weaponTags>
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<apparelTags Inherit="ture"><!-- 用来去除可能从parentName里继承的服装tag -->
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<apparelTags Inherit="false"><!-- 用来去除可能从parentName里继承的服装tag -->
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</apparelTags>
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</apparelTags>
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<inventoryOptions Inherit="ture"><!-- 用来去除可能从parentName里继承的随身携带物品 -->
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<inventoryOptions Inherit="false"><!-- 用来去除可能从parentName里继承的随身携带物品 -->
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</inventoryOptions>
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</inventoryOptions>
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<!--<apparelRequired>
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<!--<apparelRequired>
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<li>HAR_CO_Apparel_Tops_a</li>
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<li>HAR_CO_Apparel_Tops_a</li>
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<techHediffsMoney>0</techHediffsMoney><!-- Bionic value -->
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<techHediffsMoney>0</techHediffsMoney><!-- Bionic value -->
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<apparelMoney>0</apparelMoney><!-- Apparel value -->
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<apparelMoney>0</apparelMoney><!-- Apparel value -->
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<weaponMoney>0</weaponMoney><!-- Weapon value -->
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<weaponMoney>0</weaponMoney><!-- Weapon value -->
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<techHediffsTags Inherit="ture"><!-- 用来去除可能从parentName里继承的仿生体tag -->
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<techHediffsTags Inherit="false"><!-- 用来去除可能从parentName里继承的仿生体tag -->
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</techHediffsTags>
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</techHediffsTags>
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<weaponTags Inherit="ture"><!-- 用来去除可能从parentName里继承的武器tag -->
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<weaponTags Inherit="false"><!-- 用来去除可能从parentName里继承的武器tag -->
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</weaponTags>
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</weaponTags>
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<apparelTags Inherit="ture"><!-- 用来去除可能从parentName里继承的服装tag -->
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<apparelTags Inherit="false"><!-- 用来去除可能从parentName里继承的服装tag -->
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</apparelTags>
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</apparelTags>
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<inventoryOptions Inherit="ture"><!-- 用来去除可能从parentName里继承的随身携带物品 -->
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<inventoryOptions Inherit="false"><!-- 用来去除可能从parentName里继承的随身携带物品 -->
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</inventoryOptions>
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</inventoryOptions>
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<!--<apparelRequired>
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<!--<apparelRequired>
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<li>HAR_CO_Apparel_Tops_a</li>
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<li>HAR_CO_Apparel_Tops_a</li>
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@ -1,12 +0,0 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<Patch>
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<Operation Class="PatchOperationSequence">
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<operations>
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<li Class="PatchOperationRemove">
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<xpath>Defs/IncidentDef[defName="HAR_ZC_Incident_a"]</xpath>
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</li>
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</operations>
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</Operation>
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</Patch>
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@ -1,15 +0,0 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<Patch>
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<Operation Class="PatchOperationSequence">
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<operations>
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<li Class="PatchOperationAdd">
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<xpath>Defs/ResearchProjectDef[defName="HAR_ZC_Research_B"]</xpath>
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<value>
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<techprintCount>1</techprintCount>
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<techprintCommonality>1</techprintCommonality>
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<techprintMarketValue>9999999</techprintMarketValue>
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</value>
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</li>
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</operations>
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</Operation>
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</Patch>
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@ -1,12 +0,0 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<Patch>
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<Operation Class="PatchOperationSequence">
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<operations>
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<li Class="PatchOperationRemove">
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<xpath>Defs/IncidentDef[defName="NHUX_WandererJoin"]</xpath>
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</li>
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</operations>
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</Operation>
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</Patch>
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@ -1,12 +0,0 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<Patch>
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<Operation Class="PatchOperationSequence">
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<operations>
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<li Class="PatchOperationRemove">
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<xpath>Defs/IncidentDef[defName="KyulenAppearwt"]</xpath>
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</li>
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</operations>
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</Operation>
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</Patch>
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@ -1,17 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<ModMetaData>
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<name>NHUX's Balance Tweak</name>
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<author>NHUX</author>
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<supportedVersions>
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<li>1.5</li>
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</supportedVersions>
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<packageId>NHUX.nhuxbalancetweak</packageId>
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<description>
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雪豹的平衡调整补丁
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</description>
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<modDependencies>
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</modDependencies>
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<loadAfter>
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<li>Verniy709.SimpleLootBox</li>
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</loadAfter>
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</ModMetaData>
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