This commit is contained in:
ProjectKoi-Kalo\Kalo 2025-05-10 15:01:32 +08:00
parent ef1c419197
commit b329271be6
12 changed files with 21 additions and 87 deletions

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@ -28,6 +28,7 @@
<Mass>1.0</Mass><!-- The mass of the loot box --> <Mass>1.0</Mass><!-- The mass of the loot box -->
<MarketValue>10</MarketValue><!-- The market value of the loot box itself --> <MarketValue>10</MarketValue><!-- The market value of the loot box itself -->
</statBases> </statBases>
<useHitPoints>false</useHitPoints>
<tradeability>Sellable</tradeability><!-- Whether the loot box can be traded. Some literal values are available for this setting None Sellable Buyable All --> <tradeability>Sellable</tradeability><!-- Whether the loot box can be traded. Some literal values are available for this setting None Sellable Buyable All -->
<comps> <comps>
<li Class="CompProperties_Usable"> <li Class="CompProperties_Usable">
@ -36,7 +37,7 @@
<showUseGizmo>true</showUseGizmo> <showUseGizmo>true</showUseGizmo>
<useDuration>150</useDuration> <useDuration>150</useDuration>
</li> </li>
<useHitPoints>false</useHitPoints>
<li Class="SimpleLootBox.CompProperties_SpawnLootBox"> <li Class="SimpleLootBox.CompProperties_SpawnLootBox">
<lootBoxList> <lootBoxList>
<li> <li>
@ -229,7 +230,8 @@
<Mass>1.0</Mass> <Mass>1.0</Mass>
<MarketValue>10</MarketValue> <MarketValue>10</MarketValue>
</statBases> </statBases>
<tradeability>Sellable</tradeability> <useHitPoints>false</useHitPoints><!-- 使用血量 -->
<tradeability>Sellable</tradeability><!-- -->
<comps> <comps>
<li Class="CompProperties_Usable"> <li Class="CompProperties_Usable">
<useJob>UseArtifact</useJob> <useJob>UseArtifact</useJob>
@ -237,7 +239,7 @@
<showUseGizmo>true</showUseGizmo> <showUseGizmo>true</showUseGizmo>
<useDuration>100</useDuration> <useDuration>100</useDuration>
</li> </li>
<useHitPoints>false</useHitPoints>
<li Class="SimpleLootBox.CompProperties_SpawnLootBox"> <li Class="SimpleLootBox.CompProperties_SpawnLootBox">
<lootBoxList> <lootBoxList>
<li> <li>

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@ -14,13 +14,13 @@
</categories> </categories>
</li> </li>
</backstoryFilters> </backstoryFilters>
<techHediffsTags Inherit="ture"><!-- 用来去除可能从parentName里继承的仿生体tag --> <techHediffsTags Inherit="false"><!-- 用来去除可能从parentName里继承的仿生体tag -->
</techHediffsTags> </techHediffsTags>
<weaponTags Inherit="ture"><!-- 用来去除可能从parentName里继承的武器tag --> <weaponTags Inherit="false"><!-- 用来去除可能从parentName里继承的武器tag -->
</weaponTags> </weaponTags>
<apparelTags Inherit="ture"><!-- 用来去除可能从parentName里继承的服装tag --> <apparelTags Inherit="false"><!-- 用来去除可能从parentName里继承的服装tag -->
</apparelTags> </apparelTags>
<inventoryOptions Inherit="ture"><!-- 用来去除可能从parentName里继承的随身携带物品 --> <inventoryOptions Inherit="false"><!-- 用来去除可能从parentName里继承的随身携带物品 -->
</inventoryOptions> </inventoryOptions>
<!--<apparelRequired> <!--<apparelRequired>
<li>HAR_CO_Apparel_Tops_a</li> <li>HAR_CO_Apparel_Tops_a</li>

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@ -17,13 +17,13 @@
<techHediffsMoney>0</techHediffsMoney><!-- Bionic value --> <techHediffsMoney>0</techHediffsMoney><!-- Bionic value -->
<apparelMoney>0</apparelMoney><!-- Apparel value --> <apparelMoney>0</apparelMoney><!-- Apparel value -->
<weaponMoney>0</weaponMoney><!-- Weapon value --> <weaponMoney>0</weaponMoney><!-- Weapon value -->
<techHediffsTags Inherit="ture"><!-- 用来去除可能从parentName里继承的仿生体tag --> <techHediffsTags Inherit="false"><!-- 用来去除可能从parentName里继承的仿生体tag -->
</techHediffsTags> </techHediffsTags>
<weaponTags Inherit="ture"><!-- 用来去除可能从parentName里继承的武器tag --> <weaponTags Inherit="false"><!-- 用来去除可能从parentName里继承的武器tag -->
</weaponTags> </weaponTags>
<apparelTags Inherit="ture"><!-- 用来去除可能从parentName里继承的服装tag --> <apparelTags Inherit="false"><!-- 用来去除可能从parentName里继承的服装tag -->
</apparelTags> </apparelTags>
<inventoryOptions Inherit="ture"><!-- 用来去除可能从parentName里继承的随身携带物品 --> <inventoryOptions Inherit="false"><!-- 用来去除可能从parentName里继承的随身携带物品 -->
</inventoryOptions> </inventoryOptions>
<!--<apparelRequired> <!--<apparelRequired>
<li>HAR_CO_Apparel_Tops_a</li> <li>HAR_CO_Apparel_Tops_a</li>

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@ -17,13 +17,13 @@
<techHediffsMoney>0</techHediffsMoney><!-- Bionic value --> <techHediffsMoney>0</techHediffsMoney><!-- Bionic value -->
<apparelMoney>0</apparelMoney><!-- Apparel value --> <apparelMoney>0</apparelMoney><!-- Apparel value -->
<weaponMoney>0</weaponMoney><!-- Weapon value --> <weaponMoney>0</weaponMoney><!-- Weapon value -->
<techHediffsTags Inherit="ture"><!-- 用来去除可能从parentName里继承的仿生体tag --> <techHediffsTags Inherit="false"><!-- 用来去除可能从parentName里继承的仿生体tag -->
</techHediffsTags> </techHediffsTags>
<weaponTags Inherit="ture"><!-- 用来去除可能从parentName里继承的武器tag --> <weaponTags Inherit="false"><!-- 用来去除可能从parentName里继承的武器tag -->
</weaponTags> </weaponTags>
<apparelTags Inherit="ture"><!-- 用来去除可能从parentName里继承的服装tag --> <apparelTags Inherit="false"><!-- 用来去除可能从parentName里继承的服装tag -->
</apparelTags> </apparelTags>
<inventoryOptions Inherit="ture"><!-- 用来去除可能从parentName里继承的随身携带物品 --> <inventoryOptions Inherit="false"><!-- 用来去除可能从parentName里继承的随身携带物品 -->
</inventoryOptions> </inventoryOptions>
<!--<apparelRequired> <!--<apparelRequired>
<li>HAR_CO_Apparel_Tops_a</li> <li>HAR_CO_Apparel_Tops_a</li>

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@ -17,13 +17,13 @@
<techHediffsMoney>0</techHediffsMoney><!-- Bionic value --> <techHediffsMoney>0</techHediffsMoney><!-- Bionic value -->
<apparelMoney>0</apparelMoney><!-- Apparel value --> <apparelMoney>0</apparelMoney><!-- Apparel value -->
<weaponMoney>0</weaponMoney><!-- Weapon value --> <weaponMoney>0</weaponMoney><!-- Weapon value -->
<techHediffsTags Inherit="ture"><!-- 用来去除可能从parentName里继承的仿生体tag --> <techHediffsTags Inherit="false"><!-- 用来去除可能从parentName里继承的仿生体tag -->
</techHediffsTags> </techHediffsTags>
<weaponTags Inherit="ture"><!-- 用来去除可能从parentName里继承的武器tag --> <weaponTags Inherit="false"><!-- 用来去除可能从parentName里继承的武器tag -->
</weaponTags> </weaponTags>
<apparelTags Inherit="ture"><!-- 用来去除可能从parentName里继承的服装tag --> <apparelTags Inherit="false"><!-- 用来去除可能从parentName里继承的服装tag -->
</apparelTags> </apparelTags>
<inventoryOptions Inherit="ture"><!-- 用来去除可能从parentName里继承的随身携带物品 --> <inventoryOptions Inherit="false"><!-- 用来去除可能从parentName里继承的随身携带物品 -->
</inventoryOptions> </inventoryOptions>
<!--<apparelRequired> <!--<apparelRequired>
<li>HAR_CO_Apparel_Tops_a</li> <li>HAR_CO_Apparel_Tops_a</li>

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@ -1,12 +0,0 @@
<?xml version="1.0" encoding="utf-8" ?>
<Patch>
<Operation Class="PatchOperationSequence">
<operations>
<li Class="PatchOperationRemove">
<xpath>Defs/IncidentDef[defName="HAR_ZC_Incident_a"]</xpath>
</li>
</operations>
</Operation>
</Patch>

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@ -1,15 +0,0 @@
<?xml version="1.0" encoding="utf-8" ?>
<Patch>
<Operation Class="PatchOperationSequence">
<operations>
<li Class="PatchOperationAdd">
<xpath>Defs/ResearchProjectDef[defName="HAR_ZC_Research_B"]</xpath>
<value>
<techprintCount>1</techprintCount>
<techprintCommonality>1</techprintCommonality>
<techprintMarketValue>9999999</techprintMarketValue>
</value>
</li>
</operations>
</Operation>
</Patch>

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@ -1,12 +0,0 @@
<?xml version="1.0" encoding="utf-8" ?>
<Patch>
<Operation Class="PatchOperationSequence">
<operations>
<li Class="PatchOperationRemove">
<xpath>Defs/IncidentDef[defName="NHUX_WandererJoin"]</xpath>
</li>
</operations>
</Operation>
</Patch>

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@ -1,12 +0,0 @@
<?xml version="1.0" encoding="utf-8" ?>
<Patch>
<Operation Class="PatchOperationSequence">
<operations>
<li Class="PatchOperationRemove">
<xpath>Defs/IncidentDef[defName="KyulenAppearwt"]</xpath>
</li>
</operations>
</Operation>
</Patch>

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@ -1,17 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<ModMetaData>
<name>NHUX's Balance Tweak</name>
<author>NHUX</author>
<supportedVersions>
<li>1.5</li>
</supportedVersions>
<packageId>NHUX.nhuxbalancetweak</packageId>
<description>
雪豹的平衡调整补丁
</description>
<modDependencies>
</modDependencies>
<loadAfter>
<li>Verniy709.SimpleLootBox</li>
</loadAfter>
</ModMetaData>

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