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				@ -28,6 +28,7 @@
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			<Mass>1.0</Mass><!-- The mass of the loot box -->
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			<MarketValue>10</MarketValue><!-- The market value of the loot box itself -->
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		</statBases>
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		<useHitPoints>false</useHitPoints>
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		<tradeability>Sellable</tradeability><!-- Whether the loot box can be traded. Some literal values are available for this setting: None Sellable Buyable All -->
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		<comps>
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			<li Class="CompProperties_Usable">
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@ -36,7 +37,7 @@
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				<showUseGizmo>true</showUseGizmo>
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				<useDuration>150</useDuration>
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			</li>
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			<useHitPoints>false</useHitPoints>
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			<li Class="SimpleLootBox.CompProperties_SpawnLootBox">
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				<lootBoxList>
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					<li>
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@ -229,7 +230,8 @@
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			<Mass>1.0</Mass>
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			<MarketValue>10</MarketValue>
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		</statBases>
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		<tradeability>Sellable</tradeability>
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		<useHitPoints>false</useHitPoints><!-- 使用血量 -->
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		<tradeability>Sellable</tradeability><!-- -->
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		<comps>
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			<li Class="CompProperties_Usable">
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				<useJob>UseArtifact</useJob>
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@ -237,7 +239,7 @@
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				<showUseGizmo>true</showUseGizmo>
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				<useDuration>100</useDuration>
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			</li>
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			<useHitPoints>false</useHitPoints>
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			<li Class="SimpleLootBox.CompProperties_SpawnLootBox">
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				<lootBoxList>
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					<li>
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@ -14,13 +14,13 @@
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				</categories>
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			</li>
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		</backstoryFilters>
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		<techHediffsTags Inherit="ture"><!-- 用来去除可能从parentName里继承的仿生体tag -->
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		<techHediffsTags Inherit="false"><!-- 用来去除可能从parentName里继承的仿生体tag -->
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		</techHediffsTags>
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		<weaponTags Inherit="ture"><!-- 用来去除可能从parentName里继承的武器tag -->
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		<weaponTags Inherit="false"><!-- 用来去除可能从parentName里继承的武器tag -->
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		</weaponTags>
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		<apparelTags Inherit="ture"><!-- 用来去除可能从parentName里继承的服装tag -->
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		<apparelTags Inherit="false"><!-- 用来去除可能从parentName里继承的服装tag -->
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		</apparelTags>
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		<inventoryOptions Inherit="ture"><!-- 用来去除可能从parentName里继承的随身携带物品 -->
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		<inventoryOptions Inherit="false"><!-- 用来去除可能从parentName里继承的随身携带物品 -->
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		</inventoryOptions>
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		<!--<apparelRequired>
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			<li>HAR_CO_Apparel_Tops_a</li>
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@ -17,13 +17,13 @@
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		<techHediffsMoney>0</techHediffsMoney><!-- Bionic value -->
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        <apparelMoney>0</apparelMoney><!-- Apparel value -->
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        <weaponMoney>0</weaponMoney><!-- Weapon value -->
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		<techHediffsTags Inherit="ture"><!-- 用来去除可能从parentName里继承的仿生体tag -->
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		<techHediffsTags Inherit="false"><!-- 用来去除可能从parentName里继承的仿生体tag -->
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		</techHediffsTags>
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		<weaponTags Inherit="ture"><!-- 用来去除可能从parentName里继承的武器tag -->
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		<weaponTags Inherit="false"><!-- 用来去除可能从parentName里继承的武器tag -->
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		</weaponTags>
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		<apparelTags Inherit="ture"><!-- 用来去除可能从parentName里继承的服装tag -->
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		<apparelTags Inherit="false"><!-- 用来去除可能从parentName里继承的服装tag -->
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		</apparelTags>
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		<inventoryOptions Inherit="ture"><!-- 用来去除可能从parentName里继承的随身携带物品 -->
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		<inventoryOptions Inherit="false"><!-- 用来去除可能从parentName里继承的随身携带物品 -->
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		</inventoryOptions>
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		<!--<apparelRequired>
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			<li>HAR_CO_Apparel_Tops_a</li>
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@ -17,13 +17,13 @@
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		<techHediffsMoney>0</techHediffsMoney><!-- Bionic value -->
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        <apparelMoney>0</apparelMoney><!-- Apparel value -->
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        <weaponMoney>0</weaponMoney><!-- Weapon value -->
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		<techHediffsTags Inherit="ture"><!-- 用来去除可能从parentName里继承的仿生体tag -->
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		<techHediffsTags Inherit="false"><!-- 用来去除可能从parentName里继承的仿生体tag -->
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		</techHediffsTags>
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		<weaponTags Inherit="ture"><!-- 用来去除可能从parentName里继承的武器tag -->
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		<weaponTags Inherit="false"><!-- 用来去除可能从parentName里继承的武器tag -->
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		</weaponTags>
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		<apparelTags Inherit="ture"><!-- 用来去除可能从parentName里继承的服装tag -->
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		<apparelTags Inherit="false"><!-- 用来去除可能从parentName里继承的服装tag -->
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		</apparelTags>
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		<inventoryOptions Inherit="ture"><!-- 用来去除可能从parentName里继承的随身携带物品 -->
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		<inventoryOptions Inherit="false"><!-- 用来去除可能从parentName里继承的随身携带物品 -->
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		</inventoryOptions>
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		<!--<apparelRequired>
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			<li>HAR_CO_Apparel_Tops_a</li>
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@ -17,13 +17,13 @@
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		<techHediffsMoney>0</techHediffsMoney><!-- Bionic value -->
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        <apparelMoney>0</apparelMoney><!-- Apparel value -->
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        <weaponMoney>0</weaponMoney><!-- Weapon value -->
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		<techHediffsTags Inherit="ture"><!-- 用来去除可能从parentName里继承的仿生体tag -->
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		<techHediffsTags Inherit="false"><!-- 用来去除可能从parentName里继承的仿生体tag -->
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		</techHediffsTags>
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		<weaponTags Inherit="ture"><!-- 用来去除可能从parentName里继承的武器tag -->
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		<weaponTags Inherit="false"><!-- 用来去除可能从parentName里继承的武器tag -->
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		</weaponTags>
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		<apparelTags Inherit="ture"><!-- 用来去除可能从parentName里继承的服装tag -->
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		<apparelTags Inherit="false"><!-- 用来去除可能从parentName里继承的服装tag -->
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		</apparelTags>
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		<inventoryOptions Inherit="ture"><!-- 用来去除可能从parentName里继承的随身携带物品 -->
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		<inventoryOptions Inherit="false"><!-- 用来去除可能从parentName里继承的随身携带物品 -->
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		</inventoryOptions>
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		<!--<apparelRequired>
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			<li>HAR_CO_Apparel_Tops_a</li>
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@ -1,12 +0,0 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<Patch>
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    <Operation Class="PatchOperationSequence">
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        <operations>
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            <li Class="PatchOperationRemove">
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                <xpath>Defs/IncidentDef[defName="HAR_ZC_Incident_a"]</xpath>
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            </li>
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        </operations>
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    </Operation>
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</Patch>
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@ -1,15 +0,0 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<Patch>
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<Operation Class="PatchOperationSequence">
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        <operations>
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            <li Class="PatchOperationAdd">
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                <xpath>Defs/ResearchProjectDef[defName="HAR_ZC_Research_B"]</xpath>
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                <value>
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                    <techprintCount>1</techprintCount>
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                    <techprintCommonality>1</techprintCommonality>
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                    <techprintMarketValue>9999999</techprintMarketValue>
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                </value>
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            </li>
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        </operations>
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    </Operation>
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    </Patch>
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@ -1,12 +0,0 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<Patch>
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    <Operation Class="PatchOperationSequence">
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        <operations>
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            <li Class="PatchOperationRemove">
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                <xpath>Defs/IncidentDef[defName="NHUX_WandererJoin"]</xpath>
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            </li>
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        </operations>
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    </Operation>
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</Patch>
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@ -1,12 +0,0 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<Patch>
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    <Operation Class="PatchOperationSequence">
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        <operations>
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            <li Class="PatchOperationRemove">
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                <xpath>Defs/IncidentDef[defName="KyulenAppearwt"]</xpath>
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            </li>
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        </operations>
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    </Operation>
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</Patch>
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@ -1,17 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<ModMetaData>
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  <name>NHUX's Balance Tweak</name>
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  <author>NHUX</author>
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  <supportedVersions>
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    <li>1.5</li>
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  </supportedVersions>
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  <packageId>NHUX.nhuxbalancetweak</packageId>
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  <description>
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    雪豹的平衡调整补丁
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  </description>
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  <modDependencies>
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  </modDependencies>
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  <loadAfter>
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    <li>Verniy709.SimpleLootBox</li>
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  </loadAfter>
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</ModMetaData>
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