"新增两种主题宝箱定义,扩展掉落物品列表并优化基础属性配置"
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83
LoadFolders/kuiy/Defs/PawnKinds/PawnKindsExamplekuiyin.xml
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83
LoadFolders/kuiy/Defs/PawnKinds/PawnKindsExamplekuiyin.xml
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<?xml version="1.0" encoding="utf-8" ?>
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<Defs>
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<PawnKindDef Name="Miho_PlayerColonist_kami" ParentName="BaseMihoPlayerPawnKind">
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<defName>Miho_PlayerColonist_kami</defName>
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<label>盒装美狐</label>
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<!--펙션def의 defname
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-->
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<combatPower>100</combatPower><!-- 袭击占用分数 -->
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<defaultFactionType>Miho_PlayerColony</defaultFactionType>
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<backstoryFiltersOverride>
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<li>
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<categories>
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<li>MihoPioneer</li>
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</categories>
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</li>
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</backstoryFiltersOverride>
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<techHediffsMoney>0</techHediffsMoney><!-- Bionic value -->
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<apparelMoney>0</apparelMoney><!-- Apparel value -->
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<weaponMoney>0</weaponMoney><!-- Weapon value -->
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<techHediffsTags Inherit="False"><!-- 用来去除可能从parentName里继承的仿生体tag -->
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</techHediffsTags>
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<weaponTags Inherit="False"><!-- 用来去除可能从parentName里继承的武器tag -->
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</weaponTags>
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<apparelTags Inherit="False"><!-- 用来去除可能从parentName里继承的服装tag -->
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</apparelTags>
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<inventoryOptions Inherit="False"><!-- 用来去除可能从parentName里继承的随身携带物品 -->
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</inventoryOptions>
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<!--<specificApparelRequirements>
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<li>
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<bodyPartGroup>Torso</bodyPartGroup>
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<apparelLayer>Miho_Under</apparelLayer>
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<requiredTag>MihoCommon</requiredTag>
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<stuff>Cloth</stuff>
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</li>
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<li>
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<bodyPartGroup>Torso</bodyPartGroup>
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<requiredTag>MihoCommon</requiredTag>
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<stuff>Cloth</stuff>
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<alternateTagChoices>
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<li>
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<tag>MihoCommon</tag>
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<chance>0.2</chance>
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</li>
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<li>
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<tag>MihoCommonNecessary</tag>
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<chance>0.8</chance>
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</li>
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</alternateTagChoices>
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</li>
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</specificApparelRequirements>-->
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<styleItemTags>
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<li>
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<tag>Urban</tag>
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<baseWeight>1</baseWeight>
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<weightFactor>1</weightFactor>
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</li>
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</styleItemTags>
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<apparelMoney>
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<min>0</min>
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<max>0</max>
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</apparelMoney>
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<apparelAllowHeadgearChance>0.2</apparelAllowHeadgearChance>
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<backstoryCryptosleepCommonality>0</backstoryCryptosleepCommonality>
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<initialWillRange>0~0</initialWillRange>
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<initialResistanceRange>13~21</initialResistanceRange>
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<maxGenerationAge>55</maxGenerationAge>
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<useFactionXenotypes>false</useFactionXenotypes> <!-- 去除派系设置的异种生成概率 -->
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<xenotypeSet Inherit="False">
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<xenotypeChances>
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<Xeno_CelestialMiho_Arctic MayRequire="Ludeon.RimWorld.Biotech">22</Xeno_CelestialMiho_Arctic> <!-- 雪凛种 -->
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<Xeno_CelestialMiho_Desert MayRequire="Ludeon.RimWorld.Biotech">22</Xeno_CelestialMiho_Desert> <!-- 沙伶种 -->
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<Xeno_CelestialMiho_Highland MayRequire="Ludeon.RimWorld.Biotech">12</Xeno_CelestialMiho_Highland> <!-- 战凌种 -->
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<Xeno_CelestialMiho_Highmate MayRequire="Ludeon.RimWorld.Biotech">22</Xeno_CelestialMiho_Highmate> <!-- 欲琳种 -->
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<Xeno_CelestialMiho MayRequire="Ludeon.RimWorld.Biotech">22</Xeno_CelestialMiho> <!-- 凡灵种 -->
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</xenotypeChances>
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</xenotypeSet>
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</PawnKindDef>
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</Defs>
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