<?xml version="1.0" encoding="utf-8" ?> <Defs> <PawnKindDef Name="HAR_Nearmaere_Player_kami" ParentName="HAR_Nearmaere_KindBase"> <defName>HAR_Nearmaere_Player_kami</defName><!--■プレイヤー--> <label>盒装魅魔</label> <combatPower>100</combatPower><!-- 袭击占用分数 --> <defaultFactionType>Nearmaere_P_Faction</defaultFactionType> <isFighter>true</isFighter> <backstoryFilters><!--↓1.4以降 ■生い立ち--> <li> <categories> <li>HAR_Nearmaere_Player</li> </categories> </li> </backstoryFilters> <techHediffsTags Inherit="False"><!-- 用来去除可能从parentName里继承的仿生体tag --> </techHediffsTags> <weaponTags Inherit="False"><!-- 用来去除可能从parentName里继承的武器tag --> </weaponTags> <apparelTags Inherit="False"><!-- 用来去除可能从parentName里继承的服装tag --> </apparelTags> <inventoryOptions Inherit="False"><!-- 用来去除可能从parentName里继承的随身携带物品 --> </inventoryOptions> <!--<apparelRequired> <li>HAR_CO_Apparel_Tops_a</li> </apparelRequired>--> <skills> <li> <skill>Melee</skill> <range>6~15</range> </li> <li> <skill>Construction</skill> <range>6~15</range> </li> <li> <skill>Mining</skill> <range>6~15</range> </li> <li> <skill>Cooking</skill> <range>6~15</range> </li> <li> <skill>Plants</skill> <range>6~15</range> </li> <li> <skill>Plants</skill> <range>6~15</range> </li> <li> <skill>Animals</skill> <range>6~15</range> </li> <li> <skill>Crafting</skill> <range>6~15</range> </li> <li> <skill>Artistic</skill> <range>6~15</range> </li> <li> <skill>Social</skill> <range>6~15</range> </li> <li> <skill>Medicine</skill> <range>6~15</range> </li> <li> <skill>Intellectual</skill> <range>6~15</range> </li> </skills> </PawnKindDef> </Defs>