<?xml version="1.0" encoding="utf-8" ?> <Defs> <PawnKindDef Name="HAR_Zoichor_Player_kami" ParentName="HAR_Zoichor_KindBase"> <defName>HAR_Zoichor_Player_kami</defName><!--■プレイヤー--> <label>纠罪者</label> <combatPower>100</combatPower><!-- 袭击占用分数 --> <defaultFactionType>Zoichor_P_Faction</defaultFactionType> <isFighter>true</isFighter> <backstoryFiltersOverride><!--↓1.4以降 ■生い立ち--> <li> <categories> <li>HAR_Zoichor_Player</li> </categories> </li> </backstoryFiltersOverride> <Operation Class="PatchOperationSequence"> <operations> <li Class="PatchOperationReplace"> <xpath>Defs/AlienRace.AlienBackstoryDef[@Name="HAR_ZCBackstory_Base"]/forcedTraitsChance</xpath> <value> <forcedTraitsChance> <li> <defName>Kind</defName> <chance>20</chance> </li> <li> <defName Degree="1">Industriousness</defName> <chance>100</chance> </li> <li> <defName Degree="2">Industriousness</defName> <chance>100</chance> </li> <li> <defName Degree="2">Beauty</defName> <chance>50</chance> </li> <li> <defName>Ascetic</defName> <chance>50</chance> </li> <li> <defName Degree="2">Nerves</defName> <chance>50</chance> </li> </forcedTraitsChance> </value> </li> </operations> </Operation> <techHediffsMoney>0</techHediffsMoney><!-- Bionic value --> <apparelMoney>100~500</apparelMoney><!-- Apparel value --> <weaponMoney>0</weaponMoney><!-- Weapon value --> <techHediffsTags Inherit="true"><!-- 用来去除可能从parentName里继承的仿生体tag --> </techHediffsTags> <weaponTags Inherit="true"><!-- 用来去除可能从parentName里继承的武器tag --> </weaponTags> <apparelTags Inherit="true"><!-- 用来去除可能从parentName里继承的服装tag --> </apparelTags> <inventoryOptions Inherit="false"><!-- 用来去除可能从parentName里继承的随身携带物品 --> </inventoryOptions> <!--<apparelRequired> <li>HAR_CO_Apparel_Tops_a</li> </apparelRequired>--> <skills> <li> <skill>Shooting</skill> <range>0~11</range> </li> <li> <skill>Construction</skill> <range>0~11</range> </li> <li> <skill>Mining</skill> <range>0~11</range> </li> <li> <skill>Cooking</skill> <range>0~11</range> </li> <li> <skill>Plants</skill> <range>0~11</range> </li> <li> <skill>Plants</skill> <range>0~3</range> </li> <li> <skill>Animals</skill> <range>0~3</range> </li> <li> <skill>Crafting</skill> <range>0~3</range> </li> <li> <skill>Artistic</skill> <range>0~11</range> </li> <li> <skill>Social</skill> <range>0~11</range> </li> <li> <skill>Medicine</skill> <range>0~11</range> </li> <li> <skill>Intellectual</skill> <range>0~11</range> </li> </skills> </PawnKindDef> </Defs>