<?xml version="1.0" encoding="utf-8"?><Defs> <SoundDef> <defName>lootBoxOpenSound</defName> <maxVoices>1</maxVoices> <maxSimultaneous>1</maxSimultaneous> <subSounds> <li> <onCamera>True</onCamera> <grains> <li Class="AudioGrain_Clip"> <clipPath>SimpleLootBox/lootBoxOpenSound</clipPath><!-- 音频路径--> </li> </grains> <volumeRange>50~50</volumeRange><!-- 音量--> </li> </subSounds> </SoundDef> <!-- Sustainer 如果该音频需要持续播放,需要设置为sustainer--> <SoundDef> <defName>lootBoxSpinningSound</defName> <maxVoices>1</maxVoices> <maxSimultaneous>1</maxSimultaneous> <sustain>True</sustain> <priorityMode>PrioritizeNearest</priorityMode> <subSounds> <li> <muteWhenPaused>False</muteWhenPaused> <sustainLoop>False</sustainLoop> <onCamera>True</onCamera> <grains> <li Class="AudioGrain_Clip"> <clipPath>SimpleLootBox/lootBoxSpinningSound</clipPath> </li> </grains> <volumeRange>50~50</volumeRange> </li> </subSounds> </SoundDef> <!-- Sustainer--> <SoundDef> <defName>lootBoxBackgroundMusicSound</defName> <maxVoices>1</maxVoices> <maxSimultaneous>1</maxSimultaneous> <sustain>True</sustain> <priorityMode>PrioritizeNearest</priorityMode> <subSounds> <li> <muteWhenPaused>False</muteWhenPaused> <sustainLoop>False</sustainLoop> <onCamera>True</onCamera> <grains> <li Class="AudioGrain_Clip"> <clipPath>SimpleLootBox/lootBoxBackgroundMusicSound</clipPath> </li> </grains> <volumeRange>35~35</volumeRange> </li> </subSounds> </SoundDef> <SoundDef> <defName>lootBoxFinalizingRewardSound</defName> <maxVoices>1</maxVoices> <maxSimultaneous>1</maxSimultaneous> <subSounds> <li> <onCamera>True</onCamera> <grains> <li Class="AudioGrain_Clip"> <clipPath>SimpleLootBox/lootBoxFinalizingRewardSound</clipPath> </li> </grains> <volumeRange>70~70</volumeRange> </li> </subSounds> </SoundDef> </Defs>