37 lines
787 B
C#
37 lines
787 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using RimWorld;
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using UnityEngine;
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using Verse;
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namespace SimpleLootBox
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{
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public class CompProperties_LootBox : CompProperties_UseEffect
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{
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public CompProperties_LootBox()
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{
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this.compClass = typeof(CompLootBox);
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}
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public List<LootBoxThingDef> lootBoxThingDef;
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public List<LootBoxPawnKindDef> lootBoxPawnKindDef;
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public ThingDef lootBoxOpenCost;
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public int lootBoxOpenCostCount = 0;
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public SoundDef lootBoxOpenSound;
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public SoundDef lootBoxSpinningSound;
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public SoundDef lootBoxBackgroundMusicSound;
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public string lootBoxBackgroundTexturePath;
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}
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}
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