ProjectKoi-Kalo\Kalo 7ad6f7c8d7 ```
更新宝箱定义与音效配置,优化掉落机制并扩展角色奖励池
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2025-05-09 13:57:49 +08:00

28 lines
818 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
namespace SimpleLootBox
{
public static class RarityColors
{
public static Dictionary<Rarity, Color> rarityColorDict = new Dictionary<Rarity, Color>
{
{ Rarity.None, new Color(0.6f, 0.6f, 0.6f) },
{ Rarity.Common, new Color(0.3f, 0.3f, 1f) },
{ Rarity.Uncommon, new Color(0.8f, 0.3f, 1f) },
{ Rarity.Rare, new Color(1f, 0.3f, 0.8f) },
{ Rarity.Epic, new Color(1f, 0.3f, 0.3f) },
{ Rarity.Legendary, new Color(0.85f, 0.7f, 0.2f) }
};
public static Color GetColor(Rarity rarity)
{
return rarityColorDict.TryGetValue(rarity, out var color) ? color : Color.white;
}
}
}