82 lines
2.0 KiB
XML
82 lines
2.0 KiB
XML
<?xml version="1.0" encoding="utf-8"?><Defs>
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<SoundDef>
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<defName>lootBoxOpenSound</defName>
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<maxVoices>1</maxVoices>
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<maxSimultaneous>1</maxSimultaneous>
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<subSounds>
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<li>
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<onCamera>True</onCamera>
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<grains>
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<li Class="AudioGrain_Clip">
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<clipPath>SimpleLootBox/lootBoxOpenSound</clipPath><!-- 音频路径-->
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</li>
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</grains>
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<volumeRange>50~50</volumeRange><!-- 音量-->
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</li>
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</subSounds>
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</SoundDef>
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<!-- Sustainer 如果该音频需要持续播放,需要设置为sustainer-->
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<SoundDef>
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<defName>lootBoxSpinningSound</defName>
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<maxVoices>1</maxVoices>
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<maxSimultaneous>1</maxSimultaneous>
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<sustain>True</sustain>
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<priorityMode>PrioritizeNearest</priorityMode>
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<subSounds>
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<li>
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<muteWhenPaused>False</muteWhenPaused>
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<sustainLoop>False</sustainLoop>
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<onCamera>True</onCamera>
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<grains>
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<li Class="AudioGrain_Clip">
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<clipPath>SimpleLootBox/lootBoxSpinningSound</clipPath>
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</li>
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</grains>
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<volumeRange>50~50</volumeRange>
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</li>
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</subSounds>
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</SoundDef>
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<!-- Sustainer-->
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<SoundDef>
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<defName>lootBoxBackgroundMusicSound</defName>
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<maxVoices>1</maxVoices>
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<maxSimultaneous>1</maxSimultaneous>
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<sustain>True</sustain>
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<priorityMode>PrioritizeNearest</priorityMode>
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<subSounds>
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<li>
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<muteWhenPaused>False</muteWhenPaused>
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<sustainLoop>False</sustainLoop>
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<onCamera>True</onCamera>
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<grains>
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<li Class="AudioGrain_Clip">
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<clipPath>SimpleLootBox/lootBoxBackgroundMusicSound</clipPath>
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</li>
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</grains>
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<volumeRange>35~35</volumeRange>
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</li>
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</subSounds>
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</SoundDef>
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<SoundDef>
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<defName>lootBoxFinalizingRewardSound</defName>
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<maxVoices>1</maxVoices>
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<maxSimultaneous>1</maxSimultaneous>
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<subSounds>
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<li>
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<onCamera>True</onCamera>
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<grains>
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<li Class="AudioGrain_Clip">
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<clipPath>SimpleLootBox/lootBoxFinalizingRewardSound</clipPath>
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</li>
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</grains>
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<volumeRange>70~70</volumeRange>
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</li>
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</subSounds>
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</SoundDef>
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</Defs>
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