全局订单材质支持,全局订单小图标,部分属性的stat暴露
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234
Source/WulaFallenEmpire/Stat/StatWorker_Maintenance.cs
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234
Source/WulaFallenEmpire/Stat/StatWorker_Maintenance.cs
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// StatWorker_Maintenance.cs
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using RimWorld;
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using Verse;
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using System.Collections.Generic;
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namespace WulaFallenEmpire
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{
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public class StatWorker_Maintenance : StatWorker
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{
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public override bool ShouldShowFor(StatRequest req)
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{
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// 只在有维护需求的机械体上显示
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if (!base.ShouldShowFor(req))
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return false;
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if (req.Thing is Pawn pawn)
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{
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return HasMaintenanceNeed(pawn);
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}
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return false;
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}
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public override float GetValueUnfinalized(StatRequest req, bool applyPostProcess = true)
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{
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if (req.Thing is Pawn pawn)
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{
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var maintenanceNeed = GetMaintenanceNeed(pawn);
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var extension = GetMaintenanceExtension(pawn);
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if (maintenanceNeed != null && extension != null)
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{
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return GetStatValueForMaintenance(stat.defName, maintenanceNeed, extension);
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}
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}
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return stat.defaultBaseValue;
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}
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public override string GetExplanationUnfinalized(StatRequest req, ToStringNumberSense numberSense)
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{
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var explanation = base.GetExplanationUnfinalized(req, numberSense);
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if (req.Thing is Pawn pawn)
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{
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var maintenanceNeed = GetMaintenanceNeed(pawn);
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var extension = GetMaintenanceExtension(pawn);
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if (maintenanceNeed != null && extension != null)
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{
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explanation += "\n\n" + GetMaintenanceExplanation(stat.defName, maintenanceNeed, extension);
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}
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}
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return explanation;
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}
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private bool HasMaintenanceNeed(Pawn pawn)
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{
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return pawn?.needs?.TryGetNeed<Need_Maintenance>() != null;
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}
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private Need_Maintenance GetMaintenanceNeed(Pawn pawn)
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{
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return pawn?.needs?.TryGetNeed<Need_Maintenance>();
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}
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private MaintenanceNeedExtension GetMaintenanceExtension(Pawn pawn)
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{
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var maintenanceNeed = GetMaintenanceNeed(pawn);
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return maintenanceNeed?.Extension;
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}
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private float GetStatValueForMaintenance(string statDefName, Need_Maintenance need, MaintenanceNeedExtension extension)
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{
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switch (statDefName)
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{
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case "WULA_MaintenanceDegradationFactor":
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return CalculateDegradationFactor(need, extension);
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case "WULA_MaintenanceStatusThresholdFactor":
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return CalculateStatusThresholdFactor(need, extension);
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case "WULA_MaintenanceDamageToMaintenanceFactor":
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return CalculateDamageToMaintenanceFactor(need, extension);
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case "WULA_MaintenanceMinorBreakdownThresholdFactor":
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return CalculateMinorBreakdownThresholdFactor(need, extension);
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case "WULA_MaintenanceMajorBreakdownThresholdFactor":
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return CalculateMajorBreakdownThresholdFactor(need, extension);
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case "WULA_MaintenanceCriticalFailureThresholdFactor":
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return CalculateCriticalFailureThresholdFactor(need, extension);
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default:
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return stat.defaultBaseValue;
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}
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}
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private string GetMaintenanceExplanation(string statDefName, Need_Maintenance need, MaintenanceNeedExtension extension)
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{
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var explanation = "WULA_Maintenance_Properties".Translate();
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switch (statDefName)
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{
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case "WULA_MaintenanceDegradationFactor":
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explanation += GetDegradationFactorExplanation(need, extension);
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break;
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case "WULA_MaintenanceStatusThresholdFactor":
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explanation += GetStatusThresholdFactorExplanation(need, extension);
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break;
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case "WULA_MaintenanceDamageToMaintenanceFactor":
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explanation += GetDamageToMaintenanceFactorExplanation(need, extension);
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break;
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case "WULA_MaintenanceMinorBreakdownThresholdFactor":
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explanation += GetMinorBreakdownThresholdExplanation(need, extension);
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break;
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case "WULA_MaintenanceMajorBreakdownThresholdFactor":
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explanation += GetMajorBreakdownThresholdExplanation(need, extension);
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break;
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case "WULA_MaintenanceCriticalFailureThresholdFactor":
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explanation += GetCriticalFailureThresholdExplanation(need, extension);
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break;
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}
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return explanation;
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}
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// 计算各种统计值的方法
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private float CalculateDegradationFactor(Need_Maintenance need, MaintenanceNeedExtension extension)
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{
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// 基础退化速率乘数
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return 1.0f; // 默认值,可以根据需要调整
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}
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private float CalculateStatusThresholdFactor(Need_Maintenance need, MaintenanceNeedExtension extension)
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{
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// 状态阈值乘数
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return 1.0f; // 默认值,可以根据需要调整
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}
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private float CalculateDamageToMaintenanceFactor(Need_Maintenance need, MaintenanceNeedExtension extension)
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{
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// 伤害到维护度的转换因子
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return extension?.damageToMaintenanceFactor ?? 0.01f;
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}
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private float CalculateMinorBreakdownThresholdFactor(Need_Maintenance need, MaintenanceNeedExtension extension)
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{
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// 轻微故障阈值乘数
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return 1.0f; // 默认值
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}
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private float CalculateMajorBreakdownThresholdFactor(Need_Maintenance need, MaintenanceNeedExtension extension)
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{
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// 严重故障阈值乘数
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return 1.0f; // 默认值
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}
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private float CalculateCriticalFailureThresholdFactor(Need_Maintenance need, MaintenanceNeedExtension extension)
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{
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// 完全故障阈值乘数
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return 1.0f; // 默认值
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}
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// 解释文本生成方法
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private string GetDegradationFactorExplanation(Need_Maintenance need, MaintenanceNeedExtension extension)
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{
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return "WULA_Maintenance_DegradationFactor_Explanation".Translate(
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extension?.severityPerDayBeforeThreshold.ToString("F3"),
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extension?.severityPerDayAfterThreshold.ToString("F3"),
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extension?.thresholdDays.ToString("F1")
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);
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}
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private string GetStatusThresholdFactorExplanation(Need_Maintenance need, MaintenanceNeedExtension extension)
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{
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return "WULA_Maintenance_StatusThresholdFactor_Explanation".Translate(
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extension?.minorBreakdownThreshold.ToStringPercent(),
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extension?.majorBreakdownThreshold.ToStringPercent(),
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extension?.criticalFailureThreshold.ToStringPercent()
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);
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}
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private string GetDamageToMaintenanceFactorExplanation(Need_Maintenance need, MaintenanceNeedExtension extension)
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{
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return "WULA_Maintenance_DamageToMaintenanceFactor_Explanation".Translate(
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(extension?.damageToMaintenanceFactor ?? 0.01f).ToStringPercent()
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);
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}
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private string GetMinorBreakdownThresholdExplanation(Need_Maintenance need, MaintenanceNeedExtension extension)
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{
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return "WULA_Maintenance_MinorBreakdownThreshold_Explanation".Translate(
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extension?.minorBreakdownThreshold.ToStringPercent()
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);
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}
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private string GetMajorBreakdownThresholdExplanation(Need_Maintenance need, MaintenanceNeedExtension extension)
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{
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return "WULA_Maintenance_MajorBreakdownThreshold_Explanation".Translate(
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extension?.majorBreakdownThreshold.ToStringPercent()
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);
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}
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private string GetCriticalFailureThresholdExplanation(Need_Maintenance need, MaintenanceNeedExtension extension)
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{
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return "WULA_Maintenance_CriticalFailureThreshold_Explanation".Translate(
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extension?.criticalFailureThreshold.ToStringPercent()
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);
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}
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public override IEnumerable<Dialog_InfoCard.Hyperlink> GetInfoCardHyperlinks(StatRequest req)
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{
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foreach (var hyperlink in base.GetInfoCardHyperlinks(req))
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{
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yield return hyperlink;
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}
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// 添加维护系统的超链接
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var maintenanceNeedDef = DefDatabase<NeedDef>.GetNamedSilentFail("WULA_Maintenance");
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if (maintenanceNeedDef != null)
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{
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yield return new Dialog_InfoCard.Hyperlink(maintenanceNeedDef);
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}
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}
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}
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}
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