2025-8-20
@@ -5,19 +5,16 @@
|
|||||||
<!-- 它被设置为自动生产,且生产不消耗资源 -->
|
<!-- 它被设置为自动生产,且生产不消耗资源 -->
|
||||||
|
|
||||||
<ThingDef ParentName="SuperHeavyMechanoid">
|
<ThingDef ParentName="SuperHeavyMechanoid">
|
||||||
<defName>WULA_Mech_Warqueen</defName> <!-- 修改了defName以避免冲突 -->
|
<defName>WULA_Alpha_Wolf</defName> <!-- 修改了defName以避免冲突 -->
|
||||||
<label>war queen (WULA)</label>
|
<label>SNm-6"头狼"</label>
|
||||||
<description>An ultra-heavy mech with a built-in mech gestator. Fed with appropriate resources, the war queen can form small war urchin combat mechs within its massive carapace and deploy them into combat.\n\nEven more than other mechanoids, the war queen resembles a giant, living insect. All war mechs can be terrifying, but humans tend to find the war queen disturbing on a deeper level.</description>
|
<description>乌拉帝国中型机械体</description>
|
||||||
<statBases>
|
<statBases>
|
||||||
<MoveSpeed>1.6</MoveSpeed>
|
<MoveSpeed>4.6</MoveSpeed>
|
||||||
<EnergyShieldRechargeRate>0.5</EnergyShieldRechargeRate>
|
|
||||||
<EnergyShieldEnergyMax>3</EnergyShieldEnergyMax>
|
|
||||||
<MeleeDoorDamageFactor>1.5</MeleeDoorDamageFactor>
|
<MeleeDoorDamageFactor>1.5</MeleeDoorDamageFactor>
|
||||||
<EMPResistance>0.7</EMPResistance>
|
|
||||||
</statBases>
|
</statBases>
|
||||||
<race>
|
<race>
|
||||||
<body>Mech_Warqueen</body>
|
<body>Mech_Warqueen</body>
|
||||||
<baseBodySize>4</baseBodySize>
|
<baseBodySize>5</baseBodySize>
|
||||||
<lifeStageAges>
|
<lifeStageAges>
|
||||||
<li>
|
<li>
|
||||||
<def>MechanoidFullyFormed</def>
|
<def>MechanoidFullyFormed</def>
|
||||||
@@ -26,33 +23,8 @@
|
|||||||
<soundDeath>Pawn_Mech_Warqueen_Death</soundDeath>
|
<soundDeath>Pawn_Mech_Warqueen_Death</soundDeath>
|
||||||
<soundCall>Pawn_Mech_Warqueen_Call</soundCall>
|
<soundCall>Pawn_Mech_Warqueen_Call</soundCall>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
|
||||||
<def>MechanoidFullyFormed</def>
|
|
||||||
<minAge>100</minAge>
|
|
||||||
<soundWounded>Pawn_Mech_Warqueen_Wounded</soundWounded>
|
|
||||||
<soundDeath>Pawn_Mech_Warqueen_Death</soundDeath>
|
|
||||||
<soundCall>Pawn_Mech_Warqueen_Call</soundCall>
|
|
||||||
</li>
|
|
||||||
</lifeStageAges>
|
</lifeStageAges>
|
||||||
<baseHealthScale>5.2</baseHealthScale>
|
<baseHealthScale>5.2</baseHealthScale>
|
||||||
<dutyBoss>Warqueen</dutyBoss>
|
|
||||||
<detritusLeavings>
|
|
||||||
<li>
|
|
||||||
<def>ChunkMechanoidSlag</def>
|
|
||||||
<texOverrideIndex>13</texOverrideIndex>
|
|
||||||
<spawnChance>0.75</spawnChance>
|
|
||||||
</li>
|
|
||||||
<li>
|
|
||||||
<def>ChunkMechanoidSlag</def>
|
|
||||||
<texOverrideIndex>3</texOverrideIndex>
|
|
||||||
<spawnChance>0.75</spawnChance>
|
|
||||||
</li>
|
|
||||||
<li>
|
|
||||||
<def>ChunkMechanoidSlag</def>
|
|
||||||
<texOverrideIndex>0</texOverrideIndex>
|
|
||||||
<spawnChance>0.75</spawnChance>
|
|
||||||
</li>
|
|
||||||
</detritusLeavings>
|
|
||||||
</race>
|
</race>
|
||||||
<tools>
|
<tools>
|
||||||
<li>
|
<li>
|
||||||
@@ -94,26 +66,6 @@
|
|||||||
<spawnEffecter>WarqueenWarUrchinsSpawned</spawnEffecter>
|
<spawnEffecter>WarqueenWarUrchinsSpawned</spawnEffecter>
|
||||||
<spawnedMechEffecter>WarUrchinSpawned</spawnedMechEffecter>
|
<spawnedMechEffecter>WarUrchinSpawned</spawnedMechEffecter>
|
||||||
</li>
|
</li>
|
||||||
<li Class="CompProperties_TurretGun">
|
|
||||||
<turretDef>Gun_ChargeBlasterTurret</turretDef>
|
|
||||||
<angleOffset>-90</angleOffset>
|
|
||||||
<autoAttack>false</autoAttack>
|
|
||||||
<renderNodeProperties>
|
|
||||||
<li>
|
|
||||||
<nodeClass>PawnRenderNode_TurretGun</nodeClass>
|
|
||||||
<workerClass>PawnRenderNodeWorker_TurretGun</workerClass>
|
|
||||||
<overrideMeshSize>(1, 1)</overrideMeshSize>
|
|
||||||
<parentTagDef>Body</parentTagDef>
|
|
||||||
<baseLayer>20</baseLayer>
|
|
||||||
<pawnType>Any</pawnType>
|
|
||||||
<drawData>
|
|
||||||
<dataWest>
|
|
||||||
<rotationOffset>180</rotationOffset>
|
|
||||||
</dataWest>
|
|
||||||
</drawData>
|
|
||||||
</li>
|
|
||||||
</renderNodeProperties>
|
|
||||||
</li>
|
|
||||||
</comps>
|
</comps>
|
||||||
<killedLeavingsPlayerHostile>
|
<killedLeavingsPlayerHostile>
|
||||||
<PowerfocusChip>1</PowerfocusChip>
|
<PowerfocusChip>1</PowerfocusChip>
|
||||||
@@ -121,14 +73,12 @@
|
|||||||
</ThingDef>
|
</ThingDef>
|
||||||
|
|
||||||
<PawnKindDef ParentName="HeavyMechanoidKind">
|
<PawnKindDef ParentName="HeavyMechanoidKind">
|
||||||
<defName>WULA_Mech_Warqueen</defName> <!-- 修改了defName以避免冲突 -->
|
<defName>WULA_Alpha_Wolf</defName> <!-- 修改了defName以避免冲突 -->
|
||||||
<label>war queen (WULA)</label>
|
<label>SNm-6"头狼"</label>
|
||||||
<labelPlural>war queens (WULA)</labelPlural>
|
<race>WULA_Alpha_Wolf</race>
|
||||||
<race>WULA_Mech_Warqueen</race>
|
|
||||||
<combatPower>600</combatPower>
|
<combatPower>600</combatPower>
|
||||||
<maxPerGroup>3</maxPerGroup>
|
|
||||||
<isBoss>true</isBoss>
|
|
||||||
<allowInMechClusters>false</allowInMechClusters>
|
<allowInMechClusters>false</allowInMechClusters>
|
||||||
|
<defaultFactionType>PlayerColony</defaultFactionType>
|
||||||
<abilities>
|
<abilities>
|
||||||
<li>WULA_GiveSwitchHediff</li> <!-- 添加“停止生产”技能 -->
|
<li>WULA_GiveSwitchHediff</li> <!-- 添加“停止生产”技能 -->
|
||||||
<li>WULA_RemoveSwitchHediff</li> <!-- 保留“恢复生产”技能 -->
|
<li>WULA_RemoveSwitchHediff</li> <!-- 保留“恢复生产”技能 -->
|
||||||
@@ -136,29 +86,14 @@
|
|||||||
<lifeStages>
|
<lifeStages>
|
||||||
<li>
|
<li>
|
||||||
<bodyGraphicData>
|
<bodyGraphicData>
|
||||||
<texPath>Things/Pawn/Mechanoid/Warqueen</texPath>
|
<texPath>Wula/Things/Wula_Alpha_Wolf/Bodies/Naked_Thin</texPath>
|
||||||
<maskPath>Things/Pawn/Mechanoid/AllegianceOverlays/MechWarqueen</maskPath>
|
<maskPath>Wula/Things/WULA_Cat/AllegianceOverlays/None</maskPath>
|
||||||
<shaderType>CutoutWithOverlay</shaderType>
|
<shaderType>CutoutWithOverlay</shaderType>
|
||||||
<graphicClass>Graphic_Multi</graphicClass>
|
<graphicClass>Graphic_Multi</graphicClass>
|
||||||
<drawSize>3</drawSize>
|
<drawSize>2.5</drawSize>
|
||||||
<shadowData>
|
|
||||||
<volume>(0.7, 0.8, 0.7)</volume>
|
|
||||||
</shadowData>
|
|
||||||
</bodyGraphicData>
|
</bodyGraphicData>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
</lifeStages>
|
||||||
<bodyGraphicData>
|
|
||||||
<texPath>Things/Pawn/Mechanoid/WarqueenAncient</texPath>
|
|
||||||
<maskPath>Things/Pawn/Mechanoid/AllegianceOverlays/MechWarqueen</maskPath>
|
|
||||||
<shaderType>CutoutWithOverlay</shaderType>
|
|
||||||
<graphicClass>Graphic_Multi</graphicClass>
|
|
||||||
<drawSize>3</drawSize>
|
|
||||||
<shadowData>
|
|
||||||
<volume>(0.7, 0.8, 0.7)</volume>
|
|
||||||
</shadowData>
|
|
||||||
</bodyGraphicData>
|
|
||||||
</li>
|
|
||||||
</lifeStages>
|
|
||||||
<controlGroupPortraitZoom>0.7</controlGroupPortraitZoom>
|
<controlGroupPortraitZoom>0.7</controlGroupPortraitZoom>
|
||||||
</PawnKindDef>
|
</PawnKindDef>
|
||||||
|
|
||||||
|
|||||||
|
After Width: | Height: | Size: 41 KiB |
|
After Width: | Height: | Size: 44 KiB |
|
After Width: | Height: | Size: 43 KiB |
|
After Width: | Height: | Size: 355 B |
|
After Width: | Height: | Size: 355 B |
|
After Width: | Height: | Size: 355 B |
|
Before Width: | Height: | Size: 31 KiB After Width: | Height: | Size: 31 KiB |
|
Before Width: | Height: | Size: 40 KiB After Width: | Height: | Size: 41 KiB |
|
After Width: | Height: | Size: 31 KiB |