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1.6/Defs/HediffDefs/Hediffs_WULA_Charging.xml
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1.6/Defs/HediffDefs/Hediffs_WULA_Charging.xml
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<?xml version="1.0" encoding="utf-8" ?>
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<Defs>
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<HediffDef>
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<defName>WULA_ChargingHediff</defName>
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<label>能量充盈</label>
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<description>乌拉正在从能量核心中持续吸收能量。</description>
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<hediffClass>HediffWithComps</hediffClass>
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<defaultLabelColor>(0.5, 0.5, 0.9)</defaultLabelColor>
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<isBad>false</isBad>
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<comps>
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<li Class="WulaFallenEmpire.HediffCompProperties_WulaCharging">
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<!-- 充能效果的总持续时间(以 tick 为单位,60 ticks = 1 秒) -->
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<durationTicks>600</durationTicks>
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<!-- 备用能量恢复值:如果能量核心没有定义具体的能量值,则每 tick 恢复这么多能量 -->
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<energyPerTick>0.02</energyPerTick>
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</li>
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</comps>
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<stages>
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<li>
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<label>充能中</label>
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<minSeverity>0</minSeverity>
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</li>
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</stages>
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</HediffDef>
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</Defs>
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