全局指挥组件
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@@ -968,6 +968,10 @@
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<!-- <baseHealthScale>4</baseHealthScale> -->
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<canFlyInVacuum>true</canFlyInVacuum>
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</race>
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<comps>
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<!--加上这个组件的机械体会直接跳过原版指挥范围判定-->
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<li Class="WulaFallenEmpire.CompProperties_GlobalMechCommand" />
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</comps>
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<!-- <comps Inherit="False">
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<li Class="CompProperties_CanBeDormant" />
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<li Class="CompProperties_WakeUpDormant">
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@@ -1016,6 +1020,15 @@
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<!-- <baseHealthScale>4</baseHealthScale> -->
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<canFlyInVacuum>true</canFlyInVacuum>
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</race>
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<comps>
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<!--
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全局指挥组件 (Global Mech Command Component)
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此组件通过Harmony补丁 MechanitorUtility_InMechanitorCommandRange_Patch.cs 来实现功能。
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当一个Pawn的ThingDef拥有此组件时,补丁会拦截原版的指挥范围检查,并始终返回“在范围内”。
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这使得拥有此组件的机械体可以被机械师在地图的任何位置进行指挥,无视距离限制。
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-->
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<li Class="WulaFallenEmpire.CompProperties_GlobalMechCommand" />
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</comps>
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<!-- <comps Inherit="False">
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<li Class="CompProperties_CanBeDormant" />
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<li Class="CompProperties_WakeUpDormant">
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