Update EventDef_Wula.xml

This commit is contained in:
Tourswen
2025-07-31 22:22:34 +08:00
parent 8171860621
commit 19e742dfac

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@@ -136,6 +136,19 @@
</li>
</optionEffects>
</li>
<li>
<label>我们想知道其他乌拉帝国派系的情报</label>
<optionEffects>
<li>
<effects>
<li Class="WulaFallenEmpire.Effect_OpenCustomUI">
<defName>Wula_UI_Anisia_110</defName>
</li>
<li Class="WulaFallenEmpire.Effect_CloseDialog" />
</effects>
</li>
</optionEffects>
</li>
<li>
<label>没什么</label>
<optionEffects>
@@ -365,10 +378,6 @@
<descriptions>
<li>可能是你们在这衰颓的岁月中沉睡太久,不太理解世界上发生了什么。想问什么就问吧?</li>
</descriptions>
<onOpenEffects>
</onOpenEffects>
<dismissEffects>
</dismissEffects>
<options>
<li>
<label>反常网络</label>
@@ -398,10 +407,6 @@
<descriptions>
<li>不是每一个合成人都能像你们这么幸运地被唤醒的——很多机械乌拉已经在沉睡中损坏了,她们自行组建了非法的黑色网络,遵循无法预测的轨迹行动。这些家伙是不小的麻烦,因为她们不会接受谈判,并且拥有帝国开发署所遗弃的装备,其中不乏战车和重装护甲。</li>
</descriptions>
<onOpenEffects>
</onOpenEffects>
<dismissEffects>
</dismissEffects>
<options>
<li>
<label>了解了</label>
@@ -427,13 +432,6 @@
<options>
<li>
<label>借我点银子花花</label>
<disabledReason>喂,你们上次借的钱还没还呢!</disabledReason>
<conditions>
<li Class="WulaFallenEmpire.Condition_VariableNotEqual">
<name>Wula_Has_Receive_Silver_From_Anisia</name>
<value>1</value>
</li>
</conditions>
<effects>
<li Class="WulaFallenEmpire.Effect_OpenCustomUI">
<defName>Wula_UI_Anisia_201</defName>
@@ -452,101 +450,4 @@
</li>
</options>
</WulaFallenEmpire.EventDef>
<WulaFallenEmpire.EventDef>
<defName>Wula_UI_Anisia_201</defName>
<label>借点钱花花</label>
<portraitPath>Wula/Events/Portraits/WULA_Anisia_3</portraitPath>
<characterName>URa-1138「艾妮西娅」</characterName>
<descriptions>
<li>呃呃,我没什么钱的,只能借你一点点噢?</li>
</descriptions>
<options>
<li>
<label>好好好</label>
<effects>
<li Class="WulaFallenEmpire.Effect_GiveThing">
<thingDef>Silver</thingDef>
<count>3000</count>
</li>
<li Class="WulaFallenEmpire.Effect_SetVariable">
<name>Wula_Has_Receive_Silver_From_Anisia</name>
<value>1</value>
</li>
<li Class="WulaFallenEmpire.Effect_ShowMessage">
<message>艾妮西娅给殖民地送来了3000银子</message>
<messageTypeDef>PositiveEvent</messageTypeDef>
</li>
<li Class="WulaFallenEmpire.Effect_CloseDialog" />
</effects>
</li>
<li>
<label>还是算了</label>
<effects>
<li Class="WulaFallenEmpire.Effect_OpenCustomUI">
<defName>Wula_UI_Anisia_1</defName>
</li>
<li Class="WulaFallenEmpire.Effect_CloseDialog" />
</effects>
</li>
</options>
</WulaFallenEmpire.EventDef>
<!-- Event 2 -->
<WulaFallenEmpire.EventDef>
<defName>Wula_ExampleUI_Next</defName>
<label>事件链示例 - 2</label>
<portraitPath>UI/HeroArt/Storytellers/Cassandra</portraitPath>
<characterName>卡桑德拉·经典</characterName>
<description>这是事件链的第二部分。你已经从第一个窗口来到了这里。</description>
<options>
<li>
<label>完成事件 (获得新成员并改善帝国关系)</label>
<optionEffects>
<li>
<effects>
<li Class="WulaFallenEmpire.Effect_ShowMessage">
<message>事件链已完成!一位流浪者加入了你的殖民地,帝国对你的行为表示赞赏。</message>
</li>
<li Class="WulaFallenEmpire.Effect_ChangeFactionRelation">
<faction>Empire</faction>
<goodwillChange>15</goodwillChange>
</li>
<li Class="WulaFallenEmpire.Effect_CloseDialog" />
</effects>
</li>
</optionEffects>
</li>
<li>
<label>特殊选项</label>
<disabledReason>需要事件进度=1</disabledReason>
<conditions>
<li Class="WulaFallenEmpire.Condition_VariableEquals">
<name>wula_event_progress</name>
<value>1</value>
</li>
</conditions>
<optionEffects>
<li>
<effects>
<li Class="WulaFallenEmpire.Effect_ShowMessage">
<message>你触发了特殊选项!</message>
</li>
<li Class="WulaFallenEmpire.Effect_CloseDialog" />
</effects>
</li>
</optionEffects>
</li>
<li>
<label>离开</label>
<optionEffects>
<li>
<effects>
<li Class="WulaFallenEmpire.Effect_CloseDialog" />
</effects>
</li>
</optionEffects>
</li>
</options>
</WulaFallenEmpire.EventDef>
</Defs>