2025-8-28
This commit is contained in:
@@ -352,7 +352,7 @@
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<texPath>Wula/Projectile/WULA_Bullet_Plasma</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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<shaderType>MoteGlow</shaderType>
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<color>(61,199,157,202)</color>
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<!-- <color>(61,199,157,202)</color> -->
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<drawSize>(3,4)</drawSize>
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</graphicData>
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<thingClass>WulaFallenEmpire.Projectile_ExplosiveWithTrail</thingClass>
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@@ -118,14 +118,14 @@
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<defName>Bullet_WULA_RW_Plasma_AR</defName>
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<label>磷叶等离子体射弹</label>
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<graphicData>
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<texPath>Wula/Projectile/WULA_Bullet_Plasma</texPath>
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<texPath>Wula/Projectile/WULA_Bullet_Plasma_Yellow</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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<shaderType>MoteGlow</shaderType>
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<color>(61,199,157,202)</color>
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<!-- <color>(61,199,157,202)</color> -->
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<drawSize>(0.75,1)</drawSize>
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</graphicData>
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<projectile>
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<damageDef>Damage_WULA_Plasma_Explosive</damageDef>
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<damageDef>Damage_WULA_Plasma</damageDef>
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<damageAmountBase>6</damageAmountBase>
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<explosionRadius>0.9</explosionRadius>
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<soundExplode>Explosion_EMP</soundExplode>
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@@ -135,7 +135,7 @@
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<thingClass>WulaFallenEmpire.Projectile_ExplosiveWithTrail</thingClass>
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<modExtensions>
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<li Class="WulaFallenEmpire.TrackingBulletDef">
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<tailFleckDef>WULA_GunTail_Plasma</tailFleckDef>
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<tailFleckDef>WULA_GunTail_Plasma_Yellow</tailFleckDef>
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</li>
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</modExtensions>
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</ThingDef>
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@@ -180,7 +180,7 @@
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<ThingDef ParentName="BaseHumanMakeableGun">
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<defName>WULA_RW_Plasma_Homing_AR</defName>
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<label>PMr-88"三叶"</label>
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<description>乌拉帝国的旧式多用途突击步枪,搭载了一套用于发射等离子体的谐振器,可以射出高精度的等离子体,这种改型可以发射制导等离子体。</description>
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<description>乌拉帝国的等离子体霰弹枪,搭载了一套用于发射等离子体的谐振器,可以喷射多道等离子体射流;也可以进入超频状态,聚焦于主枪管以发射能量高度集中且会产生爆炸的射弹。</description>
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<techLevel>Spacer</techLevel>
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<graphicData>
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<texPath>Wula/Weapon/WULA_RW_Plasma_AR</texPath>
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@@ -200,6 +200,9 @@
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<researchPrerequisite>WULA_Synth_Weapon_2_Plasma_Technology</researchPrerequisite>
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<unfinishedThingDef>UnfinishedWeapon</unfinishedThingDef>
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</recipeMaker>
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<researchPrerequisites>
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<li>WULA_Adv_WorkTable_Technology</li>
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</researchPrerequisites>
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<statBases>
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<WorkToMake>1500</WorkToMake>
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<Mass>3.0</Mass>
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@@ -247,7 +250,7 @@
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<ThingDef ParentName="BaseHumanMakeableGun">
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<defName>WULA_RW_Plasma_Homing_AR_Ex</defName>
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<label>PMr-88"三叶"(超频)</label>
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<description>乌拉帝国的旧式多用途突击步枪,搭载了一套用于发射等离子体的谐振器,可以射出高精度的等离子体,这种模式放弃制导功能发射充能等离子体。</description>
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<description>乌拉帝国的等离子体霰弹枪,搭载了一套用于发射等离子体的谐振器,可以喷射多道等离子体射流;也可以进入超频状态,聚焦于主枪管以发射能量高度集中且会产生爆炸的射弹。</description>
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<techLevel>Spacer</techLevel>
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<graphicData>
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<texPath>Wula/Weapon/WULA_RW_Plasma_AR</texPath>
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@@ -281,7 +284,7 @@
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<hasStandardCommand>true</hasStandardCommand>
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<defaultProjectile>Bullet_WULA_RW_Plasma_Homing_AR_Ex</defaultProjectile>
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<warmupTime>2.0</warmupTime>
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<range>28</range>
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<range>12</range>
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<burstShotCount>3</burstShotCount>
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<ticksBetweenBurstShots>12</ticksBetweenBurstShots>
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<soundCast>ChargeLance_Fire</soundCast>
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@@ -300,7 +303,7 @@
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</thingSetMakerTags>
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<comps>
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<li Class="WulaFallenEmpire.CompProperties_Switch">
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<changeTo>Bullet_WULA_RW_Plasma_Homing_AR</changeTo>
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<changeTo>WULA_RW_Plasma_Homing_AR</changeTo>
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<abilityDef>WULA_RW_Plasma_Homing_AR_WeaponSwitchAbility</abilityDef>
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</li>
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</comps>
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@@ -309,14 +312,14 @@
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<defName>Bullet_WULA_RW_Plasma_Homing_AR</defName>
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<label>磷叶等离子体射弹</label>
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<graphicData>
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<texPath>Wula/Projectile/WULA_Bullet_Plasma</texPath>
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<texPath>Wula/Projectile/WULA_Bullet_Plasma_Yellow</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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<color>(61,199,157,202)</color>
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<!-- <color>(61,199,157,202)</color> -->
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<drawSize>(0.75,1)</drawSize>
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</graphicData>
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<projectile>
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<!-- 基础伤害和穿透。对于这个投射物,实际伤害由爆炸决定 -->
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<damageDef>Damage_WULA_Plasma_Explosive</damageDef>
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<damageDef>Damage_WULA_Plasma</damageDef>
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<damageAmountBase>6</damageAmountBase>
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<explosionRadius>0.9</explosionRadius>
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<soundExplode>Explosion_EMP</soundExplode>
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@@ -326,7 +329,7 @@
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<thingClass>WulaFallenEmpire.Projectile_ExplosiveWithTrail</thingClass>
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<modExtensions>
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<li Class="WulaFallenEmpire.TrackingBulletDef">
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<tailFleckDef>WULA_GunTail_Plasma</tailFleckDef>
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<tailFleckDef>WULA_GunTail_Plasma_Yellow</tailFleckDef>
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</li>
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<li Class="WulaFallenEmpire.ShotgunExtension">
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<pelletCount>3</pelletCount>
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@@ -340,8 +343,8 @@
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<texPath>Wula/Projectile/WULA_Bullet_Plasma</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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<shaderType>MoteGlow</shaderType>
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<color>(61,199,157,202)</color>
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<drawSize>(1,1)</drawSize>
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<!-- <color>(61,199,157,202)</color> -->
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<drawSize>(2,1.5)</drawSize>
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</graphicData>
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<projectile>
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<damageDef>Damage_WULA_Plasma_Explosive</damageDef>
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@@ -489,7 +492,7 @@
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<texPath>Wula/Projectile/WULA_Bullet_Plasma</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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<shaderType>MoteGlow</shaderType>
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<color>(61,199,157,202)</color>
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<!-- <color>(61,199,157,202)</color> -->
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<drawSize>(3,4)</drawSize>
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</graphicData>
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<thingClass>WulaFallenEmpire.Projectile_ExplosiveWithTrail</thingClass>
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@@ -940,42 +940,33 @@
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<!-- 萨克森装备 -->
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<ThingDef ParentName="BaseGun">
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<ThingDef ParentName="BaseWeaponTurret">
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<defName>WULA_WM_Panzer_Turret</defName>
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<label>ATt-6"金红石"</label>
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<description>由乌拉帝国的"萨克森"战车所装备的战车炮塔,可以从极远距离上精准地点杀高价值目标。</description>
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<tradeability>None</tradeability>
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<destroyOnDrop>true</destroyOnDrop>
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<techLevel>Ultra</techLevel>
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<relicChance>0</relicChance>
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<graphicData>
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<texPath>Wula/Weapon/WULA_WM_Panzer_Turret</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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<drawSize>2</drawSize>
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</graphicData>
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<tradeability>None</tradeability>
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<uiIconScale>0.5</uiIconScale>
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<statBases>
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<WorkToMake>20000</WorkToMake>
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<Mass>150</Mass>
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<AccuracyTouch>1</AccuracyTouch>
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<AccuracyShort>2</AccuracyShort>
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<AccuracyMedium>2</AccuracyMedium>
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<AccuracyLong>2</AccuracyLong>
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<RangedWeapon_Cooldown>4.0</RangedWeapon_Cooldown>
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</statBases>
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<costList Inherit="False">
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<Steel>500</Steel>
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<Plasteel>100</Plasteel>
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<ComponentIndustrial>6</ComponentIndustrial>
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</costList>
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<weaponTags>
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<li>WULA_AI_Heavy_Panzer_AT_Weapon</li>
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</weaponTags>
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<verbs>
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<li>
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<verbClass>Verb_Shoot</verbClass>
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<hasStandardCommand>true</hasStandardCommand>
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<defaultProjectile>Bullet_WULA_WM_Panzer_Turret</defaultProjectile>
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<warmupTime>0</warmupTime>
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<defaultCooldownTime>4</defaultCooldownTime>
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<minRange>5.9</minRange>
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<range>75</range>
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<burstShotCount>1</burstShotCount>
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@@ -1009,43 +1000,46 @@
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<armorPenetrationBase>1</armorPenetrationBase>
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</projectile>
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</ThingDef>
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<ThingDef Name="WULA_WM_Panzer_Autocannon" ParentName="BaseGun">
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<ThingDef Name="WULA_WM_Panzer_Autocannon" ParentName="BaseWeaponTurret">
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<defName>WULA_WM_Panzer_Autocannon</defName>
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<label>SRc-15"辉锑"</label>
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<description>由乌拉帝国的"萨克森"战车所装备的自动炮,能够组织起高射速的弹幕压制杀伤大规模目标,并且外挂了两具PRr-34"石英"火箭发射器,用于对抗集群冲击。</description>
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<tradeability>None</tradeability>
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<destroyOnDrop>true</destroyOnDrop>
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<techLevel>Ultra</techLevel>
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<relicChance>0</relicChance>
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<graphicData>
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<texPath>Wula/Weapon/WULA_WM_Panzer_Autocannon</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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<drawSize>2</drawSize>
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</graphicData>
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<uiIconScale>0.5</uiIconScale>
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<tradeability>None</tradeability>
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<statBases>
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<WorkToMake>40000</WorkToMake>
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<Mass>150</Mass>
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<AccuracyTouch>0.5</AccuracyTouch>
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<AccuracyShort>0.5</AccuracyShort>
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<AccuracyMedium>0.4</AccuracyMedium>
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<AccuracyLong>0.35</AccuracyLong>
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<RangedWeapon_Cooldown>1.5</RangedWeapon_Cooldown>
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</statBases>
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<weaponTags>
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<li>WULA_AI_Heavy_Panzer_Gunner_Weapon</li>
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</weaponTags>
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<costList Inherit="False">
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<Steel>500</Steel>
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<Plasteel>150</Plasteel>
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<ComponentSpacer>8</ComponentSpacer>
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</costList>
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<verbs>
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<li>
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<verbClass>Verb_Shoot</verbClass>
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<hasStandardCommand>true</hasStandardCommand>
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<defaultProjectile>Bullet_WULA_WM_Panzer_Turret</defaultProjectile>
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<defaultCooldownTime>4</defaultCooldownTime>
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<minRange>5.9</minRange>
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<range>75</range>
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<burstShotCount>1</burstShotCount>
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<forcedMissRadius>0.1</forcedMissRadius>
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<soundCast>Shot_TurretSniper</soundCast>
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<soundCastTail>GunTail_Heavy</soundCastTail>
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<muzzleFlashScale>18</muzzleFlashScale>
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</li>
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<li>
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<verbClass>Verb_Shoot</verbClass>
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<hasStandardCommand>true</hasStandardCommand>
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<defaultProjectile>Bullet_WULA_WM_Panzer_Autocannon</defaultProjectile>
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<warmupTime>0.25</warmupTime>
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<range>36</range>
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<defaultCooldownTime>1.5</defaultCooldownTime>
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<burstShotCount>10</burstShotCount>
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<forcedMissRadius>0.35</forcedMissRadius>
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<ticksBetweenBurstShots>6</ticksBetweenBurstShots>
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@@ -1059,18 +1053,6 @@
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</targetParams>
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</li>
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</verbs>
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<comps Inherit="False">
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<li Class="CompProperties_EquippableAbilityReloadable">
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<abilityDef>WULA_WM_Panzer_Autocannon_Ability</abilityDef>
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<!-- <maxCharges>2</maxCharges> -->
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<soundReload>AnomalyAbilityWarmup</soundReload>
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<chargeNoun>火箭弹</chargeNoun>
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<!-- <ammoDef>WULA_Soul_Wedge</ammoDef> -->
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<!-- <ammoCountPerCharge>20</ammoCountPerCharge> -->
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<baseReloadTicks>60</baseReloadTicks>
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</li>
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</comps>
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</ThingDef>
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<ThingDef Name="Bullet_WULA_WM_Panzer_Autocannon" ParentName="BaseBullet">
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<defName>Bullet_WULA_WM_Panzer_Autocannon</defName>
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@@ -1095,7 +1077,6 @@
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<screenShakeFactor>0.1</screenShakeFactor>
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</projectile>
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</ThingDef>
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<AbilityDef>
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<defName>WULA_WM_Panzer_Autocannon_Ability</defName>
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<label>PRr-34"石英"</label>
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@@ -1224,7 +1205,7 @@
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<texPath>Wula/Projectile/WULA_Bullet_Plasma</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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<shaderType>MoteGlow</shaderType>
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<color>(61,199,157,202)</color>
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<!-- <color>(61,199,157,202)</color> -->
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<drawSize>(3,4)</drawSize>
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</graphicData>
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<thingClass>WulaFallenEmpire.Projectile_ExplosiveWithTrail</thingClass>
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