2025-8-13
This commit is contained in:
@@ -7,6 +7,37 @@
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<portraitPath>Wula/Events/Portraits/Wula_insignal</portraitPath>
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<portraitPath>Wula/Events/Portraits/Wula_insignal</portraitPath>
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<characterName></characterName>
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<characterName></characterName>
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<description>基站运转正常,通讯程序已启动。\n\n需要联络乌拉帝国的哪个派系?</description>
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<description>基站运转正常,通讯程序已启动。\n\n需要联络乌拉帝国的哪个派系?</description>
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<immediateEffects>
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<li>
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<effects>
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<!-- 检测dlc开启情况,以决定启动哪些系统 -->
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<li Class="WulaFallenEmpire.Effect_ClearVariable">
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<name>Wula_UI_Check_Odyssey_Is_Active</name>
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</li>
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<li Class="WulaFallenEmpire.Effect_ClearVariable">
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<name>Wula_UI_Check_Anomaly_Is_Active</name>
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</li>
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<li Class="WulaFallenEmpire.Effect_SetVariable">
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<name>Wula_UI_Check_Odyssey_Is_Active</name>
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<value>0</value>
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</li>
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<li Class="WulaFallenEmpire.Effect_SetVariable">
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<name>Wula_UI_Check_Anomaly_Is_Active</name>
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<value>0</value>
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</li>
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<li Class="WulaFallenEmpire.Effect_ModifyVariable" MayRequire="Ludeon.RimWorld.Odyssey">
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<name>Wula_UI_Check_Odyssey_Is_Active</name>
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<value>1</value>
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<operation>Add</operation>
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</li>
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<li Class="WulaFallenEmpire.Effect_ModifyVariable" MayRequire="Ludeon.RimWorld.Anomaly">
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<name>Wula_UI_Check_Anomaly_Is_Active</name>
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<value>1</value>
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<operation>Add</operation>
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</li>
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</effects>
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</li>
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</immediateEffects>
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<options>
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<options>
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<li>
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<li>
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<label>守密者,URa-1138「艾妮西娅」</label>
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<label>守密者,URa-1138「艾妮西娅」</label>
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@@ -21,10 +52,16 @@
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</li>
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</li>
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</optionEffects>
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</optionEffects>
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</li>
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</li>
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<li>
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<li>
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<label>乌拉帝国 大教堂(尚在制作)</label>
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<label>乌拉帝国 大教堂</label>
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<disabledReason><![CDATA[这个堕落乌拉派系不存在——它可能已经被摧毁或者未生成。\n生成该派系需要<color=#B174C9><b>异象</b></color>DLC支持]]></disabledReason>
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<conditions>
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<li Class="WulaFallenEmpire.Condition_FactionExists">
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<factionDef>Wula_FE_Spiritualist_Faction</factionDef>
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</li>
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</conditions>
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<optionEffects>
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<optionEffects>
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<li>
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<li Class="WulaFallenEmpire.ConditionalEffects">
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<effects>
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<effects>
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<li Class="WulaFallenEmpire.Effect_OpenCustomUI">
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<li Class="WulaFallenEmpire.Effect_OpenCustomUI">
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<defName>Wula_UI_FE_Spiritualist_1</defName>
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<defName>Wula_UI_FE_Spiritualist_1</defName>
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@@ -34,16 +71,6 @@
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</li>
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</li>
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</optionEffects>
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</optionEffects>
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</li>
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</li>
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<li>
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<label>乌拉帝国 图书馆(尚在制作)</label>
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<optionEffects>
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<li>
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<effects>
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<li Class="WulaFallenEmpire.Effect_CloseDialog" />
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</effects>
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</li>
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</optionEffects>
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</li>
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<li>
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<li>
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<label>退出</label>
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<label>退出</label>
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<optionEffects>
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<optionEffects>
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@@ -1,79 +0,0 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<Defs>
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<!-- <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality">
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<defName>WULA_MeleeWeapon_Cleaver</defName>
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<label>CMl-91"裂空"</label>
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<description>一把沉重但制作精良的双手战刃,挥舞时能对前方扇形区域内的多个敌人造成伤害。</description>
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<graphicData>
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<texPath>Wula/Weapon/WULA_MW_Glaive</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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<shaderType>CutoutComplex</shaderType>
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<drawSize>1.5</drawSize>
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</graphicData>
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<techLevel>Spacer</techLevel>
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<costList>
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<Plasteel>120</Plasteel>
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<ComponentSpacer>4</ComponentSpacer>
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</costList>
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<statBases>
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<WorkToMake>45000</WorkToMake>
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<Mass>2.5</Mass>
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</statBases>
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<equippedAngleOffset>-65</equippedAngleOffset>
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<tools>
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<li>
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<label>刃</label>
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<capacities>
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<li>WULA_CleaveAttack</li>
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</capacities>
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<power>20</power>
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<cooldownTime>2</cooldownTime>
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</li>
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<li>
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<label>柄</label>
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<capacities>
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<li>Blunt</li>
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</capacities>
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<power>9</power>
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<cooldownTime>2</cooldownTime>
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</li>
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</tools>
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<comps>
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<li Class="WulaFallenEmpire.CompProperties_Cleave">
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<cleaveAngle>70</cleaveAngle>
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<cleaveRange>5.9</cleaveRange>
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<cleaveDamageFactor>0.7</cleaveDamageFactor>
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<damageDowned>false</damageDowned>
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<explosionDamageDef>Bomb</explosionDamageDef>
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</li>
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</comps>
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<recipeMaker>
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<researchPrerequisite>WULA_FallenEmpire_Weapons</researchPrerequisite>
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<skillRequirements>
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<Crafting>10</Crafting>
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</skillRequirements>
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<recipeUsers>
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<li>FabricationBench</li>
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</recipeUsers>
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</recipeMaker>
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</ThingDef>
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<ToolCapacityDef>
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<defName>WULA_CleaveAttack</defName>
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<label>cleave</label>
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</ToolCapacityDef>
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<ManeuverDef>
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<defName>WULA_CleaveManeuver</defName>
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<requiredCapacity>WULA_CleaveAttack</requiredCapacity>
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<verb>
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<verbClass>WulaFallenEmpire.Verb_MeleeAttack_Cleave</verbClass>
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<meleeDamageDef>Cut</meleeDamageDef>
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</verb>
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<logEntryDef>MeleeAttack</logEntryDef>
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<combatLogRulesHit>Maneuver_Slash_MeleeHit</combatLogRulesHit>
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<combatLogRulesDeflect>Maneuver_Slash_MeleeDeflect</combatLogRulesDeflect>
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<combatLogRulesMiss>Maneuver_Slash_MeleeMiss</combatLogRulesMiss>
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<combatLogRulesDodge>Maneuver_Slash_MeleeDodge</combatLogRulesDodge>
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</ManeuverDef> -->
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</Defs>
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@@ -361,7 +361,7 @@
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<damageDowned>false</damageDowned>
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<damageDowned>false</damageDowned>
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<explosionDamageDef>Blunt</explosionDamageDef>
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<explosionDamageDef>Blunt</explosionDamageDef>
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</li>
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</li>
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<li Class="WulaFallenEmpire.CompProperties_CustomUniqueWeapon">
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<li Class="WulaFallenEmpire.CompProperties_CustomUniqueWeapon" MayRequire="Ludeon.RimWorld.Odyssey">
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<forcedTraits>
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<forcedTraits>
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<li>WULA_Melee_Cleave</li>
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<li>WULA_Melee_Cleave</li>
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</forcedTraits>
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</forcedTraits>
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@@ -1,5 +1,6 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<?xml version="1.0" encoding="utf-8" ?>
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<Defs>
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<Defs>
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<!-- 普通好感初始事件 -->
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<WulaFallenEmpire.EventDef>
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<WulaFallenEmpire.EventDef>
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<defName>Wula_UI_FE_Spiritualist_1</defName>
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<defName>Wula_UI_FE_Spiritualist_1</defName>
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<label>乌拉帝国 大教堂</label>
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<label>乌拉帝国 大教堂</label>
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@@ -86,7 +86,7 @@
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<ammoCountPerCharge>2</ammoCountPerCharge>
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<ammoCountPerCharge>2</ammoCountPerCharge>
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<baseReloadTicks>60</baseReloadTicks>
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<baseReloadTicks>60</baseReloadTicks>
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</li>
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</li>
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<li Class="WulaFallenEmpire.CompProperties_CustomUniqueWeapon">
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<li Class="WulaFallenEmpire.CompProperties_CustomUniqueWeapon" MayRequire="Ludeon.RimWorld.Odyssey">
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<forcedTraits>
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<forcedTraits>
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<li>WULA_DamagePsychicScaling</li>
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<li>WULA_DamagePsychicScaling</li>
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<li>WULA_ExtraPsychicSkill</li>
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<li>WULA_ExtraPsychicSkill</li>
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@@ -275,7 +275,7 @@
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<ammoCountPerCharge>2</ammoCountPerCharge>
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<ammoCountPerCharge>2</ammoCountPerCharge>
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<baseReloadTicks>60</baseReloadTicks>
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<baseReloadTicks>60</baseReloadTicks>
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</li>
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</li>
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<li Class="WulaFallenEmpire.CompProperties_CustomUniqueWeapon">
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<li Class="WulaFallenEmpire.CompProperties_CustomUniqueWeapon" MayRequire="Ludeon.RimWorld.Odyssey">
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<forcedTraits>
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<forcedTraits>
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<li>WULA_DamagePsychicScaling</li>
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<li>WULA_DamagePsychicScaling</li>
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<li>WULA_ExtraPsychicSkill</li>
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<li>WULA_ExtraPsychicSkill</li>
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@@ -451,7 +451,7 @@
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<ammoCountPerCharge>2</ammoCountPerCharge>
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<ammoCountPerCharge>2</ammoCountPerCharge>
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<baseReloadTicks>60</baseReloadTicks>
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<baseReloadTicks>60</baseReloadTicks>
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</li>
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</li>
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<li Class="WulaFallenEmpire.CompProperties_CustomUniqueWeapon">
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<li Class="WulaFallenEmpire.CompProperties_CustomUniqueWeapon" MayRequire="Ludeon.RimWorld.Odyssey">
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<forcedTraits>
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<forcedTraits>
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<li>WULA_DamagePsychicScaling</li>
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<li>WULA_DamagePsychicScaling</li>
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<li>WULA_ExtraPsychicSkill</li>
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<li>WULA_ExtraPsychicSkill</li>
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@@ -656,7 +656,7 @@
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<ammoCountPerCharge>10</ammoCountPerCharge>
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<ammoCountPerCharge>10</ammoCountPerCharge>
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<baseReloadTicks>60</baseReloadTicks>
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<baseReloadTicks>60</baseReloadTicks>
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</li>
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</li>
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<li Class="WulaFallenEmpire.CompProperties_CustomUniqueWeapon">
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<li Class="WulaFallenEmpire.CompProperties_CustomUniqueWeapon" MayRequire="Ludeon.RimWorld.Odyssey">
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<forcedTraits>
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<forcedTraits>
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<li>WULA_DamagePsychicScaling</li>
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<li>WULA_DamagePsychicScaling</li>
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<li>WULA_ExtraPsychicSkill</li>
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<li>WULA_ExtraPsychicSkill</li>
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@@ -773,7 +773,7 @@
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</li>
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</li>
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</verbs>
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</verbs>
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<comps>
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<comps>
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<li Class="WulaFallenEmpire.CompProperties_CustomUniqueWeapon">
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<li Class="WulaFallenEmpire.CompProperties_CustomUniqueWeapon" MayRequire="Ludeon.RimWorld.Odyssey">
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<forcedTraits>
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<forcedTraits>
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<li>WULA_DamagePsychicScaling</li>
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<li>WULA_DamagePsychicScaling</li>
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<li>WULA_PsychicIgnoreBlock</li>
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<li>WULA_PsychicIgnoreBlock</li>
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