心灵增伤
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@@ -54,6 +54,23 @@
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<aimingChargeMote>Mote_HellsphereCannon_Charge</aimingChargeMote>
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</li>
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</verbs>
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<comps>
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<!-- 心灵敏感度伤害缩放组件 -->
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<li Class="WulaFallenEmpire.CompProperties_PsychicScaling">
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<!--
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伤害增幅系数:
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当持有者心灵敏感度 > 1 时, 每高出1点, 伤害增加 1%。
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例如: 200% (2.0) 敏感度 -> 伤害增加 (2.0 - 1.0) * 1 = 100%。
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-->
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<damageMultiplierPerSensitivityPoint>1</damageMultiplierPerSensitivityPoint>
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<!--
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伤害减免系数:
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当持有者心灵敏感度 < 1 时, 每低1点, 伤害降低 100%。
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例如: 50% (0.5) 敏感度 -> 伤害降低 (1.0 - 0.5) * 1.0 = 50%。
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-->
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<damageReductionMultiplierPerSensitivityPoint>1</damageReductionMultiplierPerSensitivityPoint>
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</li>
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</comps>
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<tradeability>None</tradeability>
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</ThingDef>
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<ThingDef ParentName="MoteBase">
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