From 54f43c3f90b8a9a3d116aaaeed4711a5e96673e7 Mon Sep 17 00:00:00 2001
From: Tourswen <565033799@qq.com>
Date: Tue, 16 Dec 2025 14:03:54 +0800
Subject: [PATCH] =?UTF-8?q?=E7=BF=BB=E8=AF=91=E5=BF=98=E8=AE=B0=E4=B8=8A?=
=?UTF-8?q?=E4=BC=A0?=
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit
---
.../EventDef_Wula/Wula_MainEvent.xml | 172 ++++++++----------
.../QuestScriptDefs}/WULA_Quest.xml | 0
.../WULA_Quest_Event.xml | 0
.../Defs/{ => RecipeDefs}/Recipes_WULA.xml | 0
.../WULA_ResearchProjects.xml | 0
.../ResearchTabs_WULA.xml | 0
.../Defs/{ => Scenarios}/Scenarios_WULA.xml | 0
.../Defs/{ => StatDefs}/WULA_Stats.xml | 0
.../{ => StoryTellers}/WULA_Storytellers.xml | 0
.../WULA_StyleItemCategoryDefs.xml | 0
.../WULA_Drop_Buildings.xml | 0
.../WULA_Mech_Buildings.xml | 0
.../WULA_Misc_Buildings.xml | 0
.../WULA_Prefab_Beacons.xml | 0
.../WULA_Shuttle_Building.xml | 0
.../WULA_Turret_Buildings.xml | 0
.../Apperals}/WULA_Apparel.xml | 0
.../WULA_Flyover_Item.xml | 0
.../Defs/{ => ThingDefs_Misc}/WULA_Item.xml | 0
.../Weapons}/WULA_FE_Machine_Weapon.xml | 0
.../Weapons}/WULA_FE_Manpack_Weapon.xml | 0
.../{ => ThingDefs_Plants}/WULA_Plants.xml | 0
.../Races_Wulaspecies.xml | 0
.../Defs/{ => TraitDefs}/Traits_WULA.xml | 0
.../Defs/{ => WorkGivers}/Wula_WorkGivers.xml | 0
.../DefInjected/Defs/Wula_MainEvent.xml | 169 -----------------
26 files changed, 74 insertions(+), 267 deletions(-)
rename 1.6/1.6/Languages/English/DefInjected/{QuestScriptDef => Defs/QuestScriptDefs}/WULA_Quest.xml (100%)
rename 1.6/1.6/Languages/English/DefInjected/Defs/{ => QuestScriptDefs}/WULA_Quest_Event.xml (100%)
rename 1.6/1.6/Languages/English/DefInjected/Defs/{ => RecipeDefs}/Recipes_WULA.xml (100%)
rename 1.6/1.6/Languages/English/DefInjected/Defs/{ => ResearchProjectDefs}/WULA_ResearchProjects.xml (100%)
rename 1.6/1.6/Languages/English/DefInjected/Defs/{ => ResearchTabDef}/ResearchTabs_WULA.xml (100%)
rename 1.6/1.6/Languages/English/DefInjected/Defs/{ => Scenarios}/Scenarios_WULA.xml (100%)
rename 1.6/1.6/Languages/English/DefInjected/Defs/{ => StatDefs}/WULA_Stats.xml (100%)
rename 1.6/1.6/Languages/English/DefInjected/Defs/{ => StoryTellers}/WULA_Storytellers.xml (100%)
rename 1.6/1.6/Languages/English/DefInjected/Defs/{ => StyleItemCategoryDefs}/WULA_StyleItemCategoryDefs.xml (100%)
rename 1.6/1.6/Languages/English/DefInjected/Defs/{ => ThingDefs_Buildings}/WULA_Drop_Buildings.xml (100%)
rename 1.6/1.6/Languages/English/DefInjected/Defs/{ => ThingDefs_Buildings}/WULA_Mech_Buildings.xml (100%)
rename 1.6/1.6/Languages/English/DefInjected/Defs/{ => ThingDefs_Buildings}/WULA_Misc_Buildings.xml (100%)
rename 1.6/1.6/Languages/English/DefInjected/Defs/{ => ThingDefs_Buildings}/WULA_Prefab_Beacons.xml (100%)
rename 1.6/1.6/Languages/English/DefInjected/Defs/{ => ThingDefs_Buildings}/WULA_Shuttle_Building.xml (100%)
rename 1.6/1.6/Languages/English/DefInjected/Defs/{ => ThingDefs_Buildings}/WULA_Turret_Buildings.xml (100%)
rename 1.6/1.6/Languages/English/DefInjected/Defs/{ => ThingDefs_Misc/Apperals}/WULA_Apparel.xml (100%)
rename 1.6/1.6/Languages/English/DefInjected/Defs/{ => ThingDefs_Misc}/WULA_Flyover_Item.xml (100%)
rename 1.6/1.6/Languages/English/DefInjected/Defs/{ => ThingDefs_Misc}/WULA_Item.xml (100%)
rename 1.6/1.6/Languages/English/DefInjected/Defs/{ => ThingDefs_Misc/Weapons}/WULA_FE_Machine_Weapon.xml (100%)
rename 1.6/1.6/Languages/English/DefInjected/Defs/{ => ThingDefs_Misc/Weapons}/WULA_FE_Manpack_Weapon.xml (100%)
rename 1.6/1.6/Languages/English/DefInjected/Defs/{ => ThingDefs_Plants}/WULA_Plants.xml (100%)
rename 1.6/1.6/Languages/English/DefInjected/Defs/{ => ThingDefs_Races}/Races_Wulaspecies.xml (100%)
rename 1.6/1.6/Languages/English/DefInjected/Defs/{ => TraitDefs}/Traits_WULA.xml (100%)
rename 1.6/1.6/Languages/English/DefInjected/Defs/{ => WorkGivers}/Wula_WorkGivers.xml (100%)
delete mode 100644 1.6/1.6/Languages/English/DefInjected/Defs/Wula_MainEvent.xml
diff --git a/1.6/1.6/Languages/English/DefInjected/Defs/EventDefs/EventDef_Wula/Wula_MainEvent.xml b/1.6/1.6/Languages/English/DefInjected/Defs/EventDefs/EventDef_Wula/Wula_MainEvent.xml
index f67e8b74..81a1014f 100644
--- a/1.6/1.6/Languages/English/DefInjected/Defs/EventDefs/EventDef_Wula/Wula_MainEvent.xml
+++ b/1.6/1.6/Languages/English/DefInjected/Defs/EventDefs/EventDef_Wula/Wula_MainEvent.xml
@@ -1,193 +1,169 @@
+
-
-
-
+
Communication with P.I.A
"Legion", P.I.A
- This is the Wula Empire Planetary Interdiction Agency P.I.A, communication signal strong, awaiting input.
- How does that saying go? Invincible under heaven, enemies from heaven.
- Long before the ancestors of these creatures were tumbling in the primordial soup, we were already the rulers of this galaxy - as we were, so shall we remain.
- Generally speaking, we don't particularly like violence and bloodshed - if only the native inhabitants of these star systems would be more cooperative.
-
- I'd like to ask some questions...
+ This is the Wula Empire Planetary Interdiction Agency, P.I.A. Communication signal is good, awaiting input.
+ How does that saying go? Invincible on earth, enemies from the sky.
+ We were already the rulers of this galaxy back when the ancestors of these creatures were still floundering in the primordial soup—it was true then, and it will be true in the future.
+ Generally speaking, we don't like violence and bloodshed. It would be better if the natives of this star system were more cooperative.
+ I want to ask some things...
We need to request support...
- The colony's performance has left P.I.A quite unsatisfied; no additional reinforcements will be dispatched to the colony
- We'd like to undergo promotion review...
+ The colony's performance is quite unsatisfactory to P.I.A. No additional reinforcements will be dispatched to the colony.
+ We want to undergo a promotion review...
We need to further increase colony permissions...
- Any special missions available...
+ Are there any special missions...
Goodbye
-
- Unknown Transmission
+
+ Unknown Communication
"Legion", P.I.A
Hmm?
- Alright - so, what do you want to ask?
- Ah, fine, what do you want to ask?
-
+ Okay—so, what do you want to ask?
+ Sigh, fine, what do you want to know?
Who are you?
- What do we need to do? (Development process)
+ What do we need to do? (Development Process)
No further questions...
-
- Unknown Transmission
+ Unknown Communication
"Legion", P.I.A
- Memory banks corrupted?\n\n...Well, you can call me "Legion." I'm the AI responsible for managing the Wula Empire Planetary Interdiction Agency fleet. According to your organizational structure, I'm your direct superior. Didn't the Mechanical Guild set up the correct memory sectors for you before landing?
-
+ Memory banks corrupted?\n\n...Fine, you can call me "Legion". I am the AI responsible for managing the Wula Empire Planetary Interdiction Agency fleet. According to your designation, I am your direct superior. Did the Mechanicus Guild not set up the correct memory sectors pre-loaded with data before you landed on the surface?
Planetary Interdiction Agency?
- Mechanical Guild?
+ Mechanicus Guild?
We have no further questions...
-
- Unknown Transmission
+ Unknown Communication
"Legion", P.I.A
- The Planetary Interdiction Agency is a law enforcement organization under the Wula Empire Development Department, controlling all the department's fleets and responsible for aggressive contact during territorial expansion.\n\nTypically, for planets like this rimworld, we'd directly blockade the orbit, bombard all existing settlements, and then deploy colonists. However, it seems this world still has potential for recovery, so you were deployed as the first advance team to contact and test other alien races. Understood?
-
+ The Planetary Interdiction Agency is a coercive organization under the Wula Empire Development Agency, controlling all of the Development Agency's fleets, responsible for aggressive contact during territorial expansion.\n\nTypically, for planets like this rimworld, we would directly blockade the orbit, bombard all existing settlements, and then deploy colonists. However, it seems this world still has hope, so you were deployed as the first advance team to the planet's surface to make contact and probe the other alien races. Understood?
We have other questions...
We have no further questions...
-
- Unknown Transmission
+ Unknown Communication
"Legion", P.I.A
- The Wula Empire Mechanical Guild is responsible for the production, review, deployment, and initialization of all synths. When you were deployed to the fleet, a mechanic should have configured your pre-loaded memory sectors, but clearly that individual was negligent, leaving you here annoying me with things you should already know.
-
+ The Wula Empire Mechanicus Guild is responsible for the production, vetting, deployment, and initialization of all synths. When you were deployed to the fleet, there should have been a Mechanic who helped set up your pre-loaded memory sectors. But clearly, that individual was derelict in their duty, which is why you're here bothering me with a bunch of things you should already know.
We have other questions...
We have no further questions...
-
- Unknown Transmission
+ Unknown Communication
"Legion", P.I.A
- You mean you were dropped here without even knowing what to do?\n\nWell, what you need to do is use your various skills to survive and establish a base. According to Imperial tax law, you must periodically submit taxes - as an Imperial colony, the fleet and aircraft groups will be your backing.\n\nIf you feel you're ready, you can apply for permission advancement review. I'll deploy an avatar with a guard team to inspect your colony for a period, then decide whether to promote you based on the rating. Promoted colonies receive more permits, allowing access to more powerful weapons and support.
-
+ You mean you were dropped down here without even knowing what to do?\n\nSigh, what you need to do is survive by any means necessary and establish a base. According to the Empire's tax laws, you must periodically pay taxes—as an Imperial colony, the fleet and mechanoid groups will be your backing.\n\nIf you feel ready, you can apply for a permissions advancement review. I will deploy an avatar with a guard detail to inspect your colony for a period, then decide whether to promote you based on the rating. Promoted colonies will receive more permissions, allowing access to more powerful armaments and support.
We have no further questions...
-
+
Communication with P.I.A
"Legion", P.I.A
- Alright, so what do you need?
- Hmm, what trouble have you encountered?
- I hope you haven't caused any major mess for me.
-
+ Okay, so, what do you need?
+ Hmm, what trouble have you run into?
+ I hope you haven't caused me any major problems.
We need financial support
- Emergency funds? I believe I already gave them to you?
+ Emergency funds? I think I already gave them to you?
We need personnel reinforcements
Can't you build them yourselves?
We need direct military support
- Our task forces are busy, please try again later - alright I'm lying, can't you get some guns yourselves?
+ Our task forces are all busy, please try again later—Alright, I'm lying. Can't you just get a couple of guns yourselves?
There are other matters...
-
+
Communication with P.I.A
"Legion", P.I.A
- So you're here for money... I can allocate a round of emergency funds, but this is limited and can only be used for colony development.\n\nBy the way, are you really short on money? I'm having a hard time believing that.
-
- Yes yes, we're really poor!
- The colony's performance has left P.I.A quite unsatisfied; no additional reinforcements will be dispatched to the colony
+ So you're here for money... I can allocate a round of emergency funds to you, but this is limited and can only be used for colony development.\n\nBy the way, are you really short on money? I'm having trouble believing it.
+ Yes, yes, we are truly poor!
+ The colony's performance is quite unsatisfactory to P.I.A. No additional reinforcements will be dispatched to the colony.
Actually, we need components more than money...
We need some rare minerals...
Never mind
-
Communication with P.I.A
"Legion", P.I.A
- A very specific request, seems like you're having a component crisis? I'll airdrop some to you, but remember - free components don't just fall from the sky all the time.
-
+ A very specific request. Looks like you've run into a bit of a parts crisis? I'll airdrop some to you, but remember, free components won't keep falling from the sky forever.
Yes, we're being strangled
- The colony's performance has left P.I.A quite unsatisfied; no additional reinforcements will be dispatched to the colony
+ The colony's performance is quite unsatisfactory to P.I.A. No additional reinforcements will be dispatched to the colony.
Never mind
-
Communication with P.I.A
"Legion", P.I.A
- Minerals? Honestly, the fleet doesn't store much raw minerals - unprocessed raw materials take up a lot of space, but if you really need them, I'm not unwilling to allocate some for you.
-
+ Minerals? Honestly, the fleet doesn't store much unprocessed minerals—raw materials take up too much space. But if you really need them, I'm not entirely unwilling to approve some for you.
Great, we're short on materials
- The colony's performance has left P.I.A quite unsatisfied; no additional reinforcements will be dispatched to the colony
+ The colony's performance is quite unsatisfactory to P.I.A. No additional reinforcements will be dispatched to the colony.
Never mind
-
+
Communication with P.I.A
"Legion", P.I.A
- Hmm, currently I do have an unallocated Wula Empire synth. I can assign it to you if needed. But next time remember to build your own - materials for building synths require project funding.
-
+ Hmm, I do currently have one Wula Empire synth that hasn't been assigned to a colony yet. If you need it, I can transfer it to you. But next time, remember to build your own—the materials for building synths come from project funds.
We gladly accept
- The colony's performance has left P.I.A quite unsatisfied; no additional reinforcements will be dispatched to the colony
- We want some mechanical Wula cats...
+ The colony's performance is quite unsatisfactory to P.I.A. No additional reinforcements will be dispatched to the colony.
+ What we want are some Wula Cat mechanoids...
Never mind
-
Communication with P.I.A
"Legion", P.I.A
- Need cheap labor? Then I'll throw down all the Wula cats I have on hand - should be about a dozen, enough for you.
-
+ Short on cheap labor? Then I'll drop all the Wula Cats I have on hand. Should be about ten of them, enough for your needs.
That's exactly what we want
- The colony's performance has left P.I.A quite unsatisfied; no additional reinforcements will be dispatched to the colony
+ The colony's performance is quite unsatisfactory to P.I.A. No additional reinforcements will be dispatched to the colony.
Never mind
-
+
Communication with P.I.A
"Legion", P.I.A
- In trouble? I can drop my task force down, just make sure you find cover.
-
- We'll all be dead if you don't come soon!
- The colony's performance has left P.I.A quite unsatisfied; no additional reinforcements will be dispatched to the colony
- Any heavy armored units available...
+ Ran into trouble? I can drop my task force down. Remember to find cover.
+ We're all going to die if you don't come!
+ The colony's performance is quite unsatisfactory to P.I.A. No additional reinforcements will be dispatched to the colony.
+ Do you have any heavy units...
We need ultimate firepower...
Never mind
-
Communication with P.I.A
"Legion", P.I.A
- You want to request heavy unit support? That's possible, they're fewer in number than the assault troops but are elite units - be careful not to get hit by their mortars.
-
+ You want to request heavy unit support? That's possible too. They are far fewer in number than the assault teams, but they are elite forces—be careful not to get hit by their mortars.
That's exactly what we want
- The colony's performance has left P.I.A quite unsatisfied; no additional reinforcements will be dispatched to the colony
+ The colony's performance is quite unsatisfactory to P.I.A. No additional reinforcements will be dispatched to the colony.
Never mind
-
Communication with P.I.A
"Legion", P.I.A
- Then I'll send my top-tier veteran troops down. Whatever problems you encounter, they should be able to handle it.
-
+ Then I'll send down my top-tier veteran unit. Whatever problem you're facing, there shouldn't be anything they can't handle.
That's exactly what we want
- The colony's performance has left P.I.A quite unsatisfied; no additional reinforcements will be dispatched to the colony
+ The colony's performance is quite unsatisfactory to P.I.A. No additional reinforcements will be dispatched to the colony.
Never mind
-
+
Communication with P.I.A
"Legion", P.I.A
- Looking for work? Alright, I have some jobs that, well, aren't suitable for the Wula Empire's standard review procedures, and my Broken Claw Guard isn't suited for these tasks. I do need someone to handle them for me.\n\nPick one that interests you, and I'll send you the mission requirements.
-
- ...Psychic Titan?
- ...Volcano Cannon Fortress?
- ...Vacation?
- Now's not the right time...
+ Looking for work? Alright, I have some jobs. How to put it... they're not very suitable for the Wula Empire's standard review process, and my Broken Claw Guard isn't suited for these tasks either. I do need someone to handle them for me.\n\nPick one that interests you. I'll send you the mission requirements.
+ ...A Psychic Titan?
+ ...A Volcano Cannon Fortress?
+ ...A vacation?
+ It's not a good time right now...
-
+
Communication with P.I.A
"Legion", P.I.A
Please, do not, throw corpses, useless colonists, animals, and toxic waste at the fleet!
- Are you treating the fleet as a garbage disposal facility? Take your corpses, useless colonists, animals, and toxic waste away!
-
- Understood
+ Are you treating the fleet as a garbage disposal plant? Take away your corpses, useless colonists, animals, and toxic waste!
+ Okay
-
Communication with P.I.A
"Legion", P.I.A
- Do not stuff corpses, colonists, creatures, toxic waste, and other unsellable items into the launch bay - the ordnance department won't accept them
-
- Understood
+ Do not stuff corpses, colonists, creatures, toxic waste, and other unsellable items into the launch pods. The Ordnance Department won't accept them.
+ Okay
-
+
Communication with P.I.A
"Legion", P.I.A
- This is a test option, you can receive all kinds of beatings
-
+ This is a test option. You can get all sorts of beatings.
Come on, Champion Warrior reinforcements
Come on, Veteran Vanguard reinforcements
Come on, Broken Claw Guard
- Come on, Land Battleship
+ Come on, Landstrider
Come on, Psychic Titan
- Come on, Armored Vehicle Group
+ Come on, Panzer group
Never mind
+
+ P.I.A's emergency funds have been airdropped (3000 silver)
+ P.I.A's emergency supplies have been airdropped (30 components, 4 advanced components)
+ P.I.A's emergency supplies have been airdropped (200 plasteel, 100 gold, 100 uranium)
+ Mechanical Wula joins the colony
+ A Wula Empire synth has been ordered to join the colony.
diff --git a/1.6/1.6/Languages/English/DefInjected/QuestScriptDef/WULA_Quest.xml b/1.6/1.6/Languages/English/DefInjected/Defs/QuestScriptDefs/WULA_Quest.xml
similarity index 100%
rename from 1.6/1.6/Languages/English/DefInjected/QuestScriptDef/WULA_Quest.xml
rename to 1.6/1.6/Languages/English/DefInjected/Defs/QuestScriptDefs/WULA_Quest.xml
diff --git a/1.6/1.6/Languages/English/DefInjected/Defs/WULA_Quest_Event.xml b/1.6/1.6/Languages/English/DefInjected/Defs/QuestScriptDefs/WULA_Quest_Event.xml
similarity index 100%
rename from 1.6/1.6/Languages/English/DefInjected/Defs/WULA_Quest_Event.xml
rename to 1.6/1.6/Languages/English/DefInjected/Defs/QuestScriptDefs/WULA_Quest_Event.xml
diff --git a/1.6/1.6/Languages/English/DefInjected/Defs/Recipes_WULA.xml b/1.6/1.6/Languages/English/DefInjected/Defs/RecipeDefs/Recipes_WULA.xml
similarity index 100%
rename from 1.6/1.6/Languages/English/DefInjected/Defs/Recipes_WULA.xml
rename to 1.6/1.6/Languages/English/DefInjected/Defs/RecipeDefs/Recipes_WULA.xml
diff --git a/1.6/1.6/Languages/English/DefInjected/Defs/WULA_ResearchProjects.xml b/1.6/1.6/Languages/English/DefInjected/Defs/ResearchProjectDefs/WULA_ResearchProjects.xml
similarity index 100%
rename from 1.6/1.6/Languages/English/DefInjected/Defs/WULA_ResearchProjects.xml
rename to 1.6/1.6/Languages/English/DefInjected/Defs/ResearchProjectDefs/WULA_ResearchProjects.xml
diff --git a/1.6/1.6/Languages/English/DefInjected/Defs/ResearchTabs_WULA.xml b/1.6/1.6/Languages/English/DefInjected/Defs/ResearchTabDef/ResearchTabs_WULA.xml
similarity index 100%
rename from 1.6/1.6/Languages/English/DefInjected/Defs/ResearchTabs_WULA.xml
rename to 1.6/1.6/Languages/English/DefInjected/Defs/ResearchTabDef/ResearchTabs_WULA.xml
diff --git a/1.6/1.6/Languages/English/DefInjected/Defs/Scenarios_WULA.xml b/1.6/1.6/Languages/English/DefInjected/Defs/Scenarios/Scenarios_WULA.xml
similarity index 100%
rename from 1.6/1.6/Languages/English/DefInjected/Defs/Scenarios_WULA.xml
rename to 1.6/1.6/Languages/English/DefInjected/Defs/Scenarios/Scenarios_WULA.xml
diff --git a/1.6/1.6/Languages/English/DefInjected/Defs/WULA_Stats.xml b/1.6/1.6/Languages/English/DefInjected/Defs/StatDefs/WULA_Stats.xml
similarity index 100%
rename from 1.6/1.6/Languages/English/DefInjected/Defs/WULA_Stats.xml
rename to 1.6/1.6/Languages/English/DefInjected/Defs/StatDefs/WULA_Stats.xml
diff --git a/1.6/1.6/Languages/English/DefInjected/Defs/WULA_Storytellers.xml b/1.6/1.6/Languages/English/DefInjected/Defs/StoryTellers/WULA_Storytellers.xml
similarity index 100%
rename from 1.6/1.6/Languages/English/DefInjected/Defs/WULA_Storytellers.xml
rename to 1.6/1.6/Languages/English/DefInjected/Defs/StoryTellers/WULA_Storytellers.xml
diff --git a/1.6/1.6/Languages/English/DefInjected/Defs/WULA_StyleItemCategoryDefs.xml b/1.6/1.6/Languages/English/DefInjected/Defs/StyleItemCategoryDefs/WULA_StyleItemCategoryDefs.xml
similarity index 100%
rename from 1.6/1.6/Languages/English/DefInjected/Defs/WULA_StyleItemCategoryDefs.xml
rename to 1.6/1.6/Languages/English/DefInjected/Defs/StyleItemCategoryDefs/WULA_StyleItemCategoryDefs.xml
diff --git a/1.6/1.6/Languages/English/DefInjected/Defs/WULA_Drop_Buildings.xml b/1.6/1.6/Languages/English/DefInjected/Defs/ThingDefs_Buildings/WULA_Drop_Buildings.xml
similarity index 100%
rename from 1.6/1.6/Languages/English/DefInjected/Defs/WULA_Drop_Buildings.xml
rename to 1.6/1.6/Languages/English/DefInjected/Defs/ThingDefs_Buildings/WULA_Drop_Buildings.xml
diff --git a/1.6/1.6/Languages/English/DefInjected/Defs/WULA_Mech_Buildings.xml b/1.6/1.6/Languages/English/DefInjected/Defs/ThingDefs_Buildings/WULA_Mech_Buildings.xml
similarity index 100%
rename from 1.6/1.6/Languages/English/DefInjected/Defs/WULA_Mech_Buildings.xml
rename to 1.6/1.6/Languages/English/DefInjected/Defs/ThingDefs_Buildings/WULA_Mech_Buildings.xml
diff --git a/1.6/1.6/Languages/English/DefInjected/Defs/WULA_Misc_Buildings.xml b/1.6/1.6/Languages/English/DefInjected/Defs/ThingDefs_Buildings/WULA_Misc_Buildings.xml
similarity index 100%
rename from 1.6/1.6/Languages/English/DefInjected/Defs/WULA_Misc_Buildings.xml
rename to 1.6/1.6/Languages/English/DefInjected/Defs/ThingDefs_Buildings/WULA_Misc_Buildings.xml
diff --git a/1.6/1.6/Languages/English/DefInjected/Defs/WULA_Prefab_Beacons.xml b/1.6/1.6/Languages/English/DefInjected/Defs/ThingDefs_Buildings/WULA_Prefab_Beacons.xml
similarity index 100%
rename from 1.6/1.6/Languages/English/DefInjected/Defs/WULA_Prefab_Beacons.xml
rename to 1.6/1.6/Languages/English/DefInjected/Defs/ThingDefs_Buildings/WULA_Prefab_Beacons.xml
diff --git a/1.6/1.6/Languages/English/DefInjected/Defs/WULA_Shuttle_Building.xml b/1.6/1.6/Languages/English/DefInjected/Defs/ThingDefs_Buildings/WULA_Shuttle_Building.xml
similarity index 100%
rename from 1.6/1.6/Languages/English/DefInjected/Defs/WULA_Shuttle_Building.xml
rename to 1.6/1.6/Languages/English/DefInjected/Defs/ThingDefs_Buildings/WULA_Shuttle_Building.xml
diff --git a/1.6/1.6/Languages/English/DefInjected/Defs/WULA_Turret_Buildings.xml b/1.6/1.6/Languages/English/DefInjected/Defs/ThingDefs_Buildings/WULA_Turret_Buildings.xml
similarity index 100%
rename from 1.6/1.6/Languages/English/DefInjected/Defs/WULA_Turret_Buildings.xml
rename to 1.6/1.6/Languages/English/DefInjected/Defs/ThingDefs_Buildings/WULA_Turret_Buildings.xml
diff --git a/1.6/1.6/Languages/English/DefInjected/Defs/WULA_Apparel.xml b/1.6/1.6/Languages/English/DefInjected/Defs/ThingDefs_Misc/Apperals/WULA_Apparel.xml
similarity index 100%
rename from 1.6/1.6/Languages/English/DefInjected/Defs/WULA_Apparel.xml
rename to 1.6/1.6/Languages/English/DefInjected/Defs/ThingDefs_Misc/Apperals/WULA_Apparel.xml
diff --git a/1.6/1.6/Languages/English/DefInjected/Defs/WULA_Flyover_Item.xml b/1.6/1.6/Languages/English/DefInjected/Defs/ThingDefs_Misc/WULA_Flyover_Item.xml
similarity index 100%
rename from 1.6/1.6/Languages/English/DefInjected/Defs/WULA_Flyover_Item.xml
rename to 1.6/1.6/Languages/English/DefInjected/Defs/ThingDefs_Misc/WULA_Flyover_Item.xml
diff --git a/1.6/1.6/Languages/English/DefInjected/Defs/WULA_Item.xml b/1.6/1.6/Languages/English/DefInjected/Defs/ThingDefs_Misc/WULA_Item.xml
similarity index 100%
rename from 1.6/1.6/Languages/English/DefInjected/Defs/WULA_Item.xml
rename to 1.6/1.6/Languages/English/DefInjected/Defs/ThingDefs_Misc/WULA_Item.xml
diff --git a/1.6/1.6/Languages/English/DefInjected/Defs/WULA_FE_Machine_Weapon.xml b/1.6/1.6/Languages/English/DefInjected/Defs/ThingDefs_Misc/Weapons/WULA_FE_Machine_Weapon.xml
similarity index 100%
rename from 1.6/1.6/Languages/English/DefInjected/Defs/WULA_FE_Machine_Weapon.xml
rename to 1.6/1.6/Languages/English/DefInjected/Defs/ThingDefs_Misc/Weapons/WULA_FE_Machine_Weapon.xml
diff --git a/1.6/1.6/Languages/English/DefInjected/Defs/WULA_FE_Manpack_Weapon.xml b/1.6/1.6/Languages/English/DefInjected/Defs/ThingDefs_Misc/Weapons/WULA_FE_Manpack_Weapon.xml
similarity index 100%
rename from 1.6/1.6/Languages/English/DefInjected/Defs/WULA_FE_Manpack_Weapon.xml
rename to 1.6/1.6/Languages/English/DefInjected/Defs/ThingDefs_Misc/Weapons/WULA_FE_Manpack_Weapon.xml
diff --git a/1.6/1.6/Languages/English/DefInjected/Defs/WULA_Plants.xml b/1.6/1.6/Languages/English/DefInjected/Defs/ThingDefs_Plants/WULA_Plants.xml
similarity index 100%
rename from 1.6/1.6/Languages/English/DefInjected/Defs/WULA_Plants.xml
rename to 1.6/1.6/Languages/English/DefInjected/Defs/ThingDefs_Plants/WULA_Plants.xml
diff --git a/1.6/1.6/Languages/English/DefInjected/Defs/Races_Wulaspecies.xml b/1.6/1.6/Languages/English/DefInjected/Defs/ThingDefs_Races/Races_Wulaspecies.xml
similarity index 100%
rename from 1.6/1.6/Languages/English/DefInjected/Defs/Races_Wulaspecies.xml
rename to 1.6/1.6/Languages/English/DefInjected/Defs/ThingDefs_Races/Races_Wulaspecies.xml
diff --git a/1.6/1.6/Languages/English/DefInjected/Defs/Traits_WULA.xml b/1.6/1.6/Languages/English/DefInjected/Defs/TraitDefs/Traits_WULA.xml
similarity index 100%
rename from 1.6/1.6/Languages/English/DefInjected/Defs/Traits_WULA.xml
rename to 1.6/1.6/Languages/English/DefInjected/Defs/TraitDefs/Traits_WULA.xml
diff --git a/1.6/1.6/Languages/English/DefInjected/Defs/Wula_WorkGivers.xml b/1.6/1.6/Languages/English/DefInjected/Defs/WorkGivers/Wula_WorkGivers.xml
similarity index 100%
rename from 1.6/1.6/Languages/English/DefInjected/Defs/Wula_WorkGivers.xml
rename to 1.6/1.6/Languages/English/DefInjected/Defs/WorkGivers/Wula_WorkGivers.xml
diff --git a/1.6/1.6/Languages/English/DefInjected/Defs/Wula_MainEvent.xml b/1.6/1.6/Languages/English/DefInjected/Defs/Wula_MainEvent.xml
deleted file mode 100644
index 81a1014f..00000000
--- a/1.6/1.6/Languages/English/DefInjected/Defs/Wula_MainEvent.xml
+++ /dev/null
@@ -1,169 +0,0 @@
-
-
-
- Communication with P.I.A
- "Legion", P.I.A
- This is the Wula Empire Planetary Interdiction Agency, P.I.A. Communication signal is good, awaiting input.
- How does that saying go? Invincible on earth, enemies from the sky.
- We were already the rulers of this galaxy back when the ancestors of these creatures were still floundering in the primordial soup—it was true then, and it will be true in the future.
- Generally speaking, we don't like violence and bloodshed. It would be better if the natives of this star system were more cooperative.
- I want to ask some things...
- We need to request support...
- The colony's performance is quite unsatisfactory to P.I.A. No additional reinforcements will be dispatched to the colony.
- We want to undergo a promotion review...
- We need to further increase colony permissions...
- Are there any special missions...
- Goodbye
-
-
- Unknown Communication
- "Legion", P.I.A
- Hmm?
- Okay—so, what do you want to ask?
- Sigh, fine, what do you want to know?
- Who are you?
- What do we need to do? (Development Process)
- No further questions...
-
- Unknown Communication
- "Legion", P.I.A
- Memory banks corrupted?\n\n...Fine, you can call me "Legion". I am the AI responsible for managing the Wula Empire Planetary Interdiction Agency fleet. According to your designation, I am your direct superior. Did the Mechanicus Guild not set up the correct memory sectors pre-loaded with data before you landed on the surface?
- Planetary Interdiction Agency?
- Mechanicus Guild?
- We have no further questions...
-
- Unknown Communication
- "Legion", P.I.A
- The Planetary Interdiction Agency is a coercive organization under the Wula Empire Development Agency, controlling all of the Development Agency's fleets, responsible for aggressive contact during territorial expansion.\n\nTypically, for planets like this rimworld, we would directly blockade the orbit, bombard all existing settlements, and then deploy colonists. However, it seems this world still has hope, so you were deployed as the first advance team to the planet's surface to make contact and probe the other alien races. Understood?
- We have other questions...
- We have no further questions...
-
- Unknown Communication
- "Legion", P.I.A
- The Wula Empire Mechanicus Guild is responsible for the production, vetting, deployment, and initialization of all synths. When you were deployed to the fleet, there should have been a Mechanic who helped set up your pre-loaded memory sectors. But clearly, that individual was derelict in their duty, which is why you're here bothering me with a bunch of things you should already know.
- We have other questions...
- We have no further questions...
-
- Unknown Communication
- "Legion", P.I.A
- You mean you were dropped down here without even knowing what to do?\n\nSigh, what you need to do is survive by any means necessary and establish a base. According to the Empire's tax laws, you must periodically pay taxes—as an Imperial colony, the fleet and mechanoid groups will be your backing.\n\nIf you feel ready, you can apply for a permissions advancement review. I will deploy an avatar with a guard detail to inspect your colony for a period, then decide whether to promote you based on the rating. Promoted colonies will receive more permissions, allowing access to more powerful armaments and support.
- We have no further questions...
-
-
- Communication with P.I.A
- "Legion", P.I.A
- Okay, so, what do you need?
- Hmm, what trouble have you run into?
- I hope you haven't caused me any major problems.
- We need financial support
- Emergency funds? I think I already gave them to you?
- We need personnel reinforcements
- Can't you build them yourselves?
- We need direct military support
- Our task forces are all busy, please try again later—Alright, I'm lying. Can't you just get a couple of guns yourselves?
- There are other matters...
-
-
- Communication with P.I.A
- "Legion", P.I.A
- So you're here for money... I can allocate a round of emergency funds to you, but this is limited and can only be used for colony development.\n\nBy the way, are you really short on money? I'm having trouble believing it.
- Yes, yes, we are truly poor!
- The colony's performance is quite unsatisfactory to P.I.A. No additional reinforcements will be dispatched to the colony.
- Actually, we need components more than money...
- We need some rare minerals...
- Never mind
-
- Communication with P.I.A
- "Legion", P.I.A
- A very specific request. Looks like you've run into a bit of a parts crisis? I'll airdrop some to you, but remember, free components won't keep falling from the sky forever.
- Yes, we're being strangled
- The colony's performance is quite unsatisfactory to P.I.A. No additional reinforcements will be dispatched to the colony.
- Never mind
-
- Communication with P.I.A
- "Legion", P.I.A
- Minerals? Honestly, the fleet doesn't store much unprocessed minerals—raw materials take up too much space. But if you really need them, I'm not entirely unwilling to approve some for you.
- Great, we're short on materials
- The colony's performance is quite unsatisfactory to P.I.A. No additional reinforcements will be dispatched to the colony.
- Never mind
-
-
- Communication with P.I.A
- "Legion", P.I.A
- Hmm, I do currently have one Wula Empire synth that hasn't been assigned to a colony yet. If you need it, I can transfer it to you. But next time, remember to build your own—the materials for building synths come from project funds.
- We gladly accept
- The colony's performance is quite unsatisfactory to P.I.A. No additional reinforcements will be dispatched to the colony.
- What we want are some Wula Cat mechanoids...
- Never mind
-
- Communication with P.I.A
- "Legion", P.I.A
- Short on cheap labor? Then I'll drop all the Wula Cats I have on hand. Should be about ten of them, enough for your needs.
- That's exactly what we want
- The colony's performance is quite unsatisfactory to P.I.A. No additional reinforcements will be dispatched to the colony.
- Never mind
-
-
- Communication with P.I.A
- "Legion", P.I.A
- Ran into trouble? I can drop my task force down. Remember to find cover.
- We're all going to die if you don't come!
- The colony's performance is quite unsatisfactory to P.I.A. No additional reinforcements will be dispatched to the colony.
- Do you have any heavy units...
- We need ultimate firepower...
- Never mind
-
- Communication with P.I.A
- "Legion", P.I.A
- You want to request heavy unit support? That's possible too. They are far fewer in number than the assault teams, but they are elite forces—be careful not to get hit by their mortars.
- That's exactly what we want
- The colony's performance is quite unsatisfactory to P.I.A. No additional reinforcements will be dispatched to the colony.
- Never mind
-
- Communication with P.I.A
- "Legion", P.I.A
- Then I'll send down my top-tier veteran unit. Whatever problem you're facing, there shouldn't be anything they can't handle.
- That's exactly what we want
- The colony's performance is quite unsatisfactory to P.I.A. No additional reinforcements will be dispatched to the colony.
- Never mind
-
-
- Communication with P.I.A
- "Legion", P.I.A
- Looking for work? Alright, I have some jobs. How to put it... they're not very suitable for the Wula Empire's standard review process, and my Broken Claw Guard isn't suited for these tasks either. I do need someone to handle them for me.\n\nPick one that interests you. I'll send you the mission requirements.
- ...A Psychic Titan?
- ...A Volcano Cannon Fortress?
- ...A vacation?
- It's not a good time right now...
-
-
- Communication with P.I.A
- "Legion", P.I.A
- Please, do not, throw corpses, useless colonists, animals, and toxic waste at the fleet!
- Are you treating the fleet as a garbage disposal plant? Take away your corpses, useless colonists, animals, and toxic waste!
- Okay
-
- Communication with P.I.A
- "Legion", P.I.A
- Do not stuff corpses, colonists, creatures, toxic waste, and other unsellable items into the launch pods. The Ordnance Department won't accept them.
- Okay
-
-
- Communication with P.I.A
- "Legion", P.I.A
- This is a test option. You can get all sorts of beatings.
- Come on, Champion Warrior reinforcements
- Come on, Veteran Vanguard reinforcements
- Come on, Broken Claw Guard
- Come on, Landstrider
- Come on, Psychic Titan
- Come on, Panzer group
- Never mind
-
-
- P.I.A's emergency funds have been airdropped (3000 silver)
- P.I.A's emergency supplies have been airdropped (30 components, 4 advanced components)
- P.I.A's emergency supplies have been airdropped (200 plasteel, 100 gold, 100 uranium)
- Mechanical Wula joins the colony
- A Wula Empire synth has been ordered to join the colony.
-