2025-7-11

This commit is contained in:
Tourswen
2025-07-11 00:05:31 +08:00
parent d5dbdba3fd
commit 55b06c57b3
69 changed files with 131 additions and 106 deletions

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@@ -54,7 +54,7 @@
</forcedHediffs> </forcedHediffs>
</AlienRace.AlienBackstoryDef> </AlienRace.AlienBackstoryDef>
<AlienRace.AlienBackstoryDef> <AlienRace.AlienBackstoryDef>
<defName>WULA_Storm_Skitter_Child_Backstory01</defName> <defName>WULA_Armour_Child_Backstory01</defName>
<ignoreIllegalLabelCharacterConfigError>False</ignoreIllegalLabelCharacterConfigError> <ignoreIllegalLabelCharacterConfigError>False</ignoreIllegalLabelCharacterConfigError>
<slot>Childhood</slot> <slot>Childhood</slot>
<title>智能战甲</title> <title>智能战甲</title>
@@ -66,11 +66,11 @@
</skillGains> </skillGains>
<workDisables>Intellectual,Caring,Social,Animals,Artistic,Crafting,Cooking,Firefighting,Cleaning,PlantWork,Mining,Hunting,Constructing</workDisables> <workDisables>Intellectual,Caring,Social,Animals,Artistic,Crafting,Cooking,Firefighting,Cleaning,PlantWork,Mining,Hunting,Constructing</workDisables>
<spawnCategories> <spawnCategories>
<li>WULA_Storm_Skitter_Backstory_Categories</li> <li>WULA_Armour_Backstory_Categories</li>
</spawnCategories> </spawnCategories>
<requiredWorkTags>None</requiredWorkTags> <requiredWorkTags>None</requiredWorkTags>
<forcedHediffs> <forcedHediffs>
<li>WULA_Storm_Skitter_Hediff</li> <li>WULA_Armour_Hediff</li>
</forcedHediffs> </forcedHediffs>
</AlienRace.AlienBackstoryDef> </AlienRace.AlienBackstoryDef>
</Defs> </Defs>

View File

@@ -585,7 +585,7 @@
</corePart> </corePart>
</BodyDef> </BodyDef>
<BodyDef> <BodyDef>
<defName>Wula_Storm_Skitter_Body</defName> <defName>Wula_Armour_Body</defName>
<label>大型战甲</label> <label>大型战甲</label>
<corePart> <corePart>
<def>Torso</def> <def>Torso</def>

View File

@@ -12,36 +12,36 @@
<HediffDef Name="Wula_ImplantHediffBase_T1" ParentName="Wula_ImplantHediffBase"> <HediffDef Name="Wula_ImplantHediffBase_T1" ParentName="Wula_ImplantHediffBase">
<stages> <stages>
<li> <li>
<offset> <capMods>
<li> <li>
<capacity>Consciousness</capacity> <capacity>Consciousness</capacity>
<chance>-0.05</chance> <offset>-0.05</offset>
</li> </li>
</offset> </capMods>
</li> </li>
</stages> </stages>
</HediffDef> </HediffDef>
<HediffDef Name="Wula_ImplantHediffBase_T2" ParentName="Wula_ImplantHediffBase"> <HediffDef Name="Wula_ImplantHediffBase_T2" ParentName="Wula_ImplantHediffBase">
<stages> <stages>
<li> <li>
<offset> <capMods>
<li> <li>
<capacity>Consciousness</capacity> <capacity>Consciousness</capacity>
<chance>-0.1</chance> <offset>-0.1</offset>
</li> </li>
</offset> </capMods>
</li> </li>
</stages> </stages>
</HediffDef> </HediffDef>
<HediffDef Name="Wula_ImplantHediffBase_T3" ParentName="Wula_ImplantHediffBase"> <HediffDef Name="Wula_ImplantHediffBase_T3" ParentName="Wula_ImplantHediffBase">
<stages> <stages>
<li> <li>
<offset> <capMods>
<li> <li>
<capacity>Consciousness</capacity> <capacity>Consciousness</capacity>
<chance>-0.2</chance> <offset>-0.2</offset>
</li> </li>
</offset> </capMods>
</li> </li>
</stages> </stages>
</HediffDef> </HediffDef>
@@ -241,12 +241,10 @@
<defaultInstallPart>WULA_Energy_Furnace_Bodypart</defaultInstallPart> <defaultInstallPart>WULA_Energy_Furnace_Bodypart</defaultInstallPart>
<!-- <spawnThingOnRemoved>WULA_Addons_Antenna_Base</spawnThingOnRemoved> --> <!-- <spawnThingOnRemoved>WULA_Addons_Antenna_Base</spawnThingOnRemoved> -->
</HediffDef> </HediffDef>
<ThingDef ParentName="BodyPartProstheticImperialBase"> <!-- <ThingDef ParentName="BodyPartProstheticImperialBase">
<defName>WULA_Energy_Furnace_Jumpdrive</defName> <defName>WULA_Energy_Furnace_Jumpdrive</defName>
<label>中央能源炉-跃迁组件</label> <label>中央能源炉-跃迁组件</label>
<description>将一台精简的跃迁引擎直接安装在合成人的动力炉中,允许它们发起短距离传送。</description> <description>将一台精简的跃迁引擎直接安装在合成人的动力炉中,允许它们传送至附近的随机位置。</description>
<!-- <descriptionHyperlinks><RecipeDef>InstallFieldHand</RecipeDef></descriptionHyperlinks> -->
<!-- <thingSetMakerTags><li>RewardStandardLowFreq</li></thingSetMakerTags> -->
<graphicData> <graphicData>
<texPath>Things/Item/Health/HealthItem</texPath> <texPath>Things/Item/Health/HealthItem</texPath>
<graphicClass>Graphic_Single</graphicClass> <graphicClass>Graphic_Single</graphicClass>
@@ -267,7 +265,6 @@
<compClass>CompUsableImplant</compClass> <compClass>CompUsableImplant</compClass>
<useJob>UseItem</useJob> <useJob>UseItem</useJob>
<useLabel>安装中央能源炉跃迁组件</useLabel> <useLabel>安装中央能源炉跃迁组件</useLabel>
<!-- <userMustHaveHediff>WULA_Addons_Antenna_Hediff_Base</userMustHaveHediff> -->
</li> </li>
<li Class="CompProperties_UseEffectDestroySelf" /> <li Class="CompProperties_UseEffectDestroySelf" />
<li Class="CompProperties_UseEffectInstallImplant"> <li Class="CompProperties_UseEffectInstallImplant">
@@ -281,10 +278,9 @@
<HediffDef ParentName="Wula_ImplantHediffBase_T3"> <HediffDef ParentName="Wula_ImplantHediffBase_T3">
<defName>WULA_Energy_Furnace_Hediff_Jumpdrive</defName> <defName>WULA_Energy_Furnace_Hediff_Jumpdrive</defName>
<label>跃迁组件</label> <label>跃迁组件</label>
<description>安装在合成人的动力炉中的精简的跃迁引擎,允许它们发起短距离的传送。</description> <description>安装在合成人的动力炉中的精简的跃迁引擎,允许它们传送至附近的随机位置。</description>
<duplicationAllowed>false</duplicationAllowed> <duplicationAllowed>false</duplicationAllowed>
<defaultInstallPart>WULA_Energy_Furnace_Bodypart</defaultInstallPart> <defaultInstallPart>WULA_Energy_Furnace_Bodypart</defaultInstallPart>
<!-- <spawnThingOnRemoved>WULA_Addons_Antenna_Base</spawnThingOnRemoved> -->
<comps> <comps>
<li Class="HediffCompProperties_GiveAbility"> <li Class="HediffCompProperties_GiveAbility">
<abilityDefs> <abilityDefs>
@@ -296,7 +292,7 @@
<AbilityDef ParentName="PsycastBase"> <AbilityDef ParentName="PsycastBase">
<defName>WULA_Energy_Furnace_Skill_Jumpdrive</defName> <defName>WULA_Energy_Furnace_Skill_Jumpdrive</defName>
<label>短距离折跃</label> <label>短距离折跃</label>
<description>启动能源炉中的跃迁引擎,迅速折跃至指定位置,不需要目标位置的视野。</description> <description>启动能源炉中的跃迁引擎,迅速折跃至附近6-8格外的随机位置,不需要目标位置的视野。</description>
<iconPath>UI/Abilities/Skip</iconPath> <iconPath>UI/Abilities/Skip</iconPath>
<writeCombatLog>True</writeCombatLog> <writeCombatLog>True</writeCombatLog>
<showPsycastEffects>False</showPsycastEffects> <showPsycastEffects>False</showPsycastEffects>
@@ -309,19 +305,18 @@
</statBases> </statBases>
<verbProperties> <verbProperties>
<warmupTime>1</warmupTime> <warmupTime>1</warmupTime>
<range>35</range> <range>6</range>
<targetable>false</targetable>
<targetParams> <targetParams>
<canTargetSelf>True</canTargetSelf> <canTargetSelf>true</canTargetSelf>
<canTargetAnimals>True</canTargetAnimals>
<canTargetItems>True</canTargetItems>
</targetParams> </targetParams>
</verbProperties> </verbProperties>
<comps> <comps>
<li Class = "CompProperties_AbilityTeleport"> <li Class = "CompProperties_AbilityTeleport">
<compClass>CompAbilityEffect_Teleport</compClass> <compClass>CompAbilityEffect_Teleport</compClass>
<destination>Selected</destination> <destination>RandomInRange</destination>
<requiresLineOfSight>False</requiresLineOfSight> <requiresLineOfSight>False</requiresLineOfSight>
<range>35</range> <range>6~8</range>
<clamorType>Ability</clamorType> <clamorType>Ability</clamorType>
<clamorRadius>10</clamorRadius> <clamorRadius>10</clamorRadius>
<destClamorType>Ability</destClamorType> <destClamorType>Ability</destClamorType>
@@ -336,8 +331,6 @@
<defName>WULA_Energy_Furnace_AntigrainShell</defName> <defName>WULA_Energy_Furnace_AntigrainShell</defName>
<label>中央能源炉-自爆组件</label> <label>中央能源炉-自爆组件</label>
<description>把一枚反粒子弹安装到体内的能源炉附近,允许合成人发起自杀式袭击。</description> <description>把一枚反粒子弹安装到体内的能源炉附近,允许合成人发起自杀式袭击。</description>
<!-- <descriptionHyperlinks><RecipeDef>InstallFieldHand</RecipeDef></descriptionHyperlinks> -->
<!-- <thingSetMakerTags><li>RewardStandardLowFreq</li></thingSetMakerTags> -->
<graphicData> <graphicData>
<texPath>Things/Item/Health/HealthItem</texPath> <texPath>Things/Item/Health/HealthItem</texPath>
<graphicClass>Graphic_Single</graphicClass> <graphicClass>Graphic_Single</graphicClass>
@@ -356,7 +349,6 @@
<compClass>CompUsableImplant</compClass> <compClass>CompUsableImplant</compClass>
<useJob>UseItem</useJob> <useJob>UseItem</useJob>
<useLabel>安装中央能源炉自爆组件</useLabel> <useLabel>安装中央能源炉自爆组件</useLabel>
<!-- <userMustHaveHediff>WULA_Addons_Antenna_Hediff_Base</userMustHaveHediff> -->
</li> </li>
<li Class="CompProperties_UseEffectDestroySelf" /> <li Class="CompProperties_UseEffectDestroySelf" />
<li Class="CompProperties_UseEffectInstallImplant"> <li Class="CompProperties_UseEffectInstallImplant">
@@ -373,7 +365,6 @@
<description>一枚安装到体内的能源炉附近的反粒子弹,允许合成人发起自杀式袭击。</description> <description>一枚安装到体内的能源炉附近的反粒子弹,允许合成人发起自杀式袭击。</description>
<duplicationAllowed>false</duplicationAllowed> <duplicationAllowed>false</duplicationAllowed>
<defaultInstallPart>WULA_Energy_Furnace_Bodypart</defaultInstallPart> <defaultInstallPart>WULA_Energy_Furnace_Bodypart</defaultInstallPart>
<!-- <spawnThingOnRemoved>WULA_Addons_Antenna_Base</spawnThingOnRemoved> -->
<comps> <comps>
<li Class="HediffCompProperties_GiveAbility"> <li Class="HediffCompProperties_GiveAbility">
<abilityDefs> <abilityDefs>
@@ -390,8 +381,6 @@
<writeCombatLog>True</writeCombatLog> <writeCombatLog>True</writeCombatLog>
<showPsycastEffects>False</showPsycastEffects> <showPsycastEffects>False</showPsycastEffects>
<casterMustBeCapableOfViolence>false</casterMustBeCapableOfViolence> <casterMustBeCapableOfViolence>false</casterMustBeCapableOfViolence>
<!-- <category>Skip</category> -->
<!-- <cooldownTicksRange>180~480</cooldownTicksRange> -->
<statBases> <statBases>
<Ability_EntropyGain>0</Ability_EntropyGain> <Ability_EntropyGain>0</Ability_EntropyGain>
<Ability_PsyfocusCost>-1</Ability_PsyfocusCost> <Ability_PsyfocusCost>-1</Ability_PsyfocusCost>
@@ -413,7 +402,7 @@
<projectileDef>Bullet_Shell_AntigrainWarhead</projectileDef> <projectileDef>Bullet_Shell_AntigrainWarhead</projectileDef>
</li> </li>
</comps> </comps>
</AbilityDef> </AbilityDef> -->
<!-- 天线 --> <!-- 天线 -->
<ThingDef ParentName="BodyPartProstheticImperialBase"> <ThingDef ParentName="BodyPartProstheticImperialBase">
@@ -487,7 +476,7 @@
</li> </li>
</comps> </comps>
</ThingDef> </ThingDef>
<HediffDef> <HediffDef ParentName="Wula_ImplantHediffBase_T1">
<defName>WULA_Addons_Antenna_Hediff_Expansion</defName> <defName>WULA_Addons_Antenna_Hediff_Expansion</defName>
<hediffClass>Hediff_Level</hediffClass> <hediffClass>Hediff_Level</hediffClass>
<label>扩容插件</label> <label>扩容插件</label>
@@ -505,6 +494,12 @@
<stages> <stages>
<li> <li>
<minSeverity>1</minSeverity> <minSeverity>1</minSeverity>
<capMods>
<li>
<capacity>Consciousness</capacity>
<offset>-0.01</offset>
</li>
</capMods>
<statOffsets> <statOffsets>
<MechBandwidth>4</MechBandwidth> <MechBandwidth>4</MechBandwidth>
<MechControlGroups>1</MechControlGroups> <MechControlGroups>1</MechControlGroups>
@@ -512,6 +507,12 @@
</li> </li>
<li> <li>
<minSeverity>2</minSeverity> <minSeverity>2</minSeverity>
<capMods>
<li>
<capacity>Consciousness</capacity>
<offset>-0.03</offset>
</li>
</capMods>
<statOffsets> <statOffsets>
<MechBandwidth>8</MechBandwidth> <MechBandwidth>8</MechBandwidth>
<MechControlGroups>1</MechControlGroups> <MechControlGroups>1</MechControlGroups>
@@ -519,6 +520,12 @@
</li> </li>
<li> <li>
<minSeverity>3</minSeverity> <minSeverity>3</minSeverity>
<capMods>
<li>
<capacity>Consciousness</capacity>
<offset>-0.05</offset>
</li>
</capMods>
<statOffsets> <statOffsets>
<MechBandwidth>12</MechBandwidth> <MechBandwidth>12</MechBandwidth>
<MechControlGroups>2</MechControlGroups> <MechControlGroups>2</MechControlGroups>
@@ -555,7 +562,7 @@
</li> </li>
</comps> </comps>
</ThingDef> </ThingDef>
<HediffDef> <HediffDef ParentName="Wula_ImplantHediffBase_T1">
<defName>WULA_Addons_Antenna_Hediff_Repairer</defName> <defName>WULA_Addons_Antenna_Hediff_Repairer</defName>
<hediffClass>Hediff_Level</hediffClass> <hediffClass>Hediff_Level</hediffClass>
<label>维修插件</label> <label>维修插件</label>
@@ -579,6 +586,12 @@
<stages> <stages>
<li> <li>
<minSeverity>1</minSeverity> <minSeverity>1</minSeverity>
<capMods>
<li>
<capacity>Consciousness</capacity>
<offset>-0.01</offset>
</li>
</capMods>
<statOffsets> <statOffsets>
<MechRemoteRepairDistance>10</MechRemoteRepairDistance> <MechRemoteRepairDistance>10</MechRemoteRepairDistance>
<MechRepairSpeed>0.66</MechRepairSpeed> <MechRepairSpeed>0.66</MechRepairSpeed>
@@ -586,6 +599,12 @@
</li> </li>
<li> <li>
<minSeverity>2</minSeverity> <minSeverity>2</minSeverity>
<capMods>
<li>
<capacity>Consciousness</capacity>
<offset>-0.03</offset>
</li>
</capMods>
<statOffsets> <statOffsets>
<MechRemoteRepairDistance>12</MechRemoteRepairDistance> <MechRemoteRepairDistance>12</MechRemoteRepairDistance>
<MechRepairSpeed>1.3</MechRepairSpeed> <MechRepairSpeed>1.3</MechRepairSpeed>
@@ -593,6 +612,12 @@
</li> </li>
<li> <li>
<minSeverity>3</minSeverity> <minSeverity>3</minSeverity>
<capMods>
<li>
<capacity>Consciousness</capacity>
<offset>-0.05</offset>
</li>
</capMods>
<statOffsets> <statOffsets>
<MechRemoteRepairDistance>15</MechRemoteRepairDistance> <MechRemoteRepairDistance>15</MechRemoteRepairDistance>
<MechRepairSpeed>2</MechRepairSpeed> <MechRepairSpeed>2</MechRepairSpeed>

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@@ -137,7 +137,7 @@
</comps> </comps>
</HediffDef> </HediffDef>
<HediffDef> <HediffDef>
<defName>WULA_Storm_Skitter_Hediff</defName> <defName>WULA_Armour_Hediff</defName>
<label>大型战甲</label> <label>大型战甲</label>
<description>由乌拉帝国建造的大型战甲,拥有一部分机械体的特性——无法被点燃、不会中毒、免疫大量疾病、不会抱怨温度,但是无法自我修复。</description> <description>由乌拉帝国建造的大型战甲,拥有一部分机械体的特性——无法被点燃、不会中毒、免疫大量疾病、不会抱怨温度,但是无法自我修复。</description>
<hediffClass>HediffWithComps</hediffClass> <hediffClass>HediffWithComps</hediffClass>

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@@ -126,14 +126,14 @@
</PawnKindDef> </PawnKindDef>
<PawnKindDef> <PawnKindDef>
<defName>Wula_Storm_Skitter_PawnKind</defName> <defName>Wula_Armour_PawnKind</defName>
<label>SMp-11"风暴"</label> <label>SMp-11"甲胄"</label>
<race>Wula_Storm_Skitter</race> <race>Wula_Armour</race>
<defaultFactionType>PlayerColony</defaultFactionType> <defaultFactionType>PlayerColony</defaultFactionType>
<lifeStages> <lifeStages>
<li> <li>
<bodyGraphicData> <bodyGraphicData>
<texPath>Wula/Things/Wula_Storm_Skitter/Bodies/Naked_Thin</texPath> <texPath>Wula/Things/Wula_Armour/Bodies/Naked_Thin</texPath>
<maskPath>Wula/Things/WULA_Cat/AllegianceOverlays/None</maskPath> <maskPath>Wula/Things/WULA_Cat/AllegianceOverlays/None</maskPath>
<shaderType>CutoutWithOverlay</shaderType> <shaderType>CutoutWithOverlay</shaderType>
<graphicClass>Graphic_Multi</graphicClass> <graphicClass>Graphic_Multi</graphicClass>
@@ -146,7 +146,7 @@
<allowInMechClusters>False</allowInMechClusters> <allowInMechClusters>False</allowInMechClusters>
<weaponTags> <weaponTags>
<li>WULA_Storm_Skitter_Init_Weapon</li> <li>WULA_Armour_Init_Weapon</li>
</weaponTags> </weaponTags>
<weaponMoney>99999~99999</weaponMoney> <weaponMoney>99999~99999</weaponMoney>
@@ -154,7 +154,7 @@
<li> <li>
<categories> <categories>
<li>WULA_AI_War_Machine_Backstory_Categories</li> <li>WULA_AI_War_Machine_Backstory_Categories</li>
<li>WULA_Storm_Skitter_Backstory_Categories</li> <li>WULA_Armour_Backstory_Categories</li>
</categories> </categories>
</li> </li>
</backstoryFiltersOverride> </backstoryFiltersOverride>

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@@ -126,9 +126,9 @@
<researchPrerequisite>WULA_AI_Machine_Panzer_Technology</researchPrerequisite> <researchPrerequisite>WULA_AI_Machine_Panzer_Technology</researchPrerequisite>
</RecipeDef> </RecipeDef>
<RecipeDef ParentName="MediumMechanoidRecipe"> <RecipeDef ParentName="MediumMechanoidRecipe">
<defName>WULA_Build_Storm_Skitter</defName> <defName>WULA_Build_Armour</defName>
<label>建造SMp-11"风暴"</label> <label>建造SMp-11"甲胄"</label>
<description>建造一台SMp-11"风暴"大型战甲,不包含配套武器。</description> <description>建造一台SMp-11"甲胄"大型战甲,不包含配套武器。</description>
<ingredients Inherit="False"> <ingredients Inherit="False">
<li> <li>
<filter> <filter>
@@ -164,12 +164,12 @@
</li> </li>
</ingredients> </ingredients>
<products> <products>
<Wula_Storm_Skitter>1</Wula_Storm_Skitter> <Wula_Armour>1</Wula_Armour>
</products> </products>
<descriptionHyperlinks> <descriptionHyperlinks>
<ThingDef>Wula_Storm_Skitter</ThingDef> <ThingDef>Wula_Armour</ThingDef>
</descriptionHyperlinks> </descriptionHyperlinks>
<researchPrerequisite>WULA_Storm_Skitter_Technology</researchPrerequisite> <researchPrerequisite>WULA_Armour_Technology</researchPrerequisite>
</RecipeDef> </RecipeDef>
<RecipeDef ParentName="LightMechanoidRecipe"> <RecipeDef ParentName="LightMechanoidRecipe">

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@@ -264,9 +264,9 @@
</prerequisites> </prerequisites>
</ResearchProjectDef> </ResearchProjectDef>
<ResearchProjectDef ParentName="WULAtechBase"> <ResearchProjectDef ParentName="WULAtechBase">
<defName>WULA_Storm_Skitter_Technology</defName> <defName>WULA_Armour_Technology</defName>
<label>基础战甲套件</label> <label>基础战甲套件</label>
<description>获取构建乌拉帝国大型战甲SMp-11"风暴"的知识,并得以生产它所装备的各种大型近战武器和远程武器。</description> <description>获取构建乌拉帝国大型战甲SMp-11"甲胄"的知识,并得以生产它所装备的各种大型近战武器和远程武器。</description>
<baseCost>2400</baseCost> <baseCost>2400</baseCost>
<researchViewX>4.00</researchViewX> <researchViewX>4.00</researchViewX>
<researchViewY>5.30</researchViewY> <researchViewY>5.30</researchViewY>

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@@ -386,7 +386,7 @@
<li>WULA_Build_Mech_Cat_EMP</li> <li>WULA_Build_Mech_Cat_EMP</li>
<li>WULA_Build_Mech_Cat_Fire</li> <li>WULA_Build_Mech_Cat_Fire</li>
<li>WULA_Build_AI_Heavy_Panzer</li> <li>WULA_Build_AI_Heavy_Panzer</li>
<li>WULA_Build_Storm_Skitter</li> <li>WULA_Build_Armour</li>
</recipes> </recipes>
<comps> <comps>
<li Class="CompProperties_WasteProducer" /> <li Class="CompProperties_WasteProducer" />

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@@ -666,9 +666,9 @@
<MaxHitPoints>500</MaxHitPoints> <MaxHitPoints>500</MaxHitPoints>
<Mass>8</Mass> <Mass>8</Mass>
<Flammability>0</Flammability> <Flammability>0</Flammability>
<ArmorRating_Sharp>1</ArmorRating_Sharp> <ArmorRating_Sharp>0.75</ArmorRating_Sharp>
<ArmorRating_Blunt>1</ArmorRating_Blunt> <ArmorRating_Blunt>0.75</ArmorRating_Blunt>
<ArmorRating_Heat>2.0</ArmorRating_Heat> <ArmorRating_Heat>1.0</ArmorRating_Heat>
<EquipDelay>15</EquipDelay> <EquipDelay>15</EquipDelay>
<!-- <EnergyShieldEnergyMax>1.5</EnergyShieldEnergyMax> --> <!-- <EnergyShieldEnergyMax>1.5</EnergyShieldEnergyMax> -->
</statBases> </statBases>
@@ -1515,8 +1515,8 @@
<!-- 风暴装备 --> <!-- 风暴装备 -->
<ThingDef ParentName="ArmorMachineableBase"> <ThingDef ParentName="ArmorMachineableBase">
<defName>WULA_SMp11_Armor</defName> <defName>WULA_SMp11_Armor</defName>
<label>SMp-11"风暴"外装甲</label> <label>SMp-11"甲胄"外装甲</label>
<description>由乌拉帝国的"风暴"战甲所装备的额外装甲,提供大量护甲和高额的伤害减免,但是会拖慢机体的移动速度。</description> <description>由乌拉帝国的"甲胄"战甲所装备的额外装甲,提供大量护甲和高额的伤害减免,但是会拖慢机体的移动速度。</description>
<techLevel>Spacer</techLevel> <techLevel>Spacer</techLevel>
<tickerType>Normal</tickerType> <tickerType>Normal</tickerType>
<thingCategories> <thingCategories>
@@ -1527,7 +1527,7 @@
<recipeUsers Inherit="False"> <recipeUsers Inherit="False">
<li>WULA_War_Machine_Weapon_Productor</li> <li>WULA_War_Machine_Weapon_Productor</li>
</recipeUsers> </recipeUsers>
<researchPrerequisite>WULA_Storm_Skitter_Technology</researchPrerequisite> <researchPrerequisite>WULA_Armour_Technology</researchPrerequisite>
<skillRequirements> <skillRequirements>
<Crafting>7</Crafting> <Crafting>7</Crafting>
</skillRequirements> </skillRequirements>
@@ -1561,7 +1561,7 @@
</costList> </costList>
<apparel> <apparel>
<tags> <tags>
<li>Wula_Storm_Skitter_Armor</li> <li>Wula_Armour_Armor</li>
</tags> </tags>
<bodyPartGroups> <bodyPartGroups>
<li>Torso</li> <li>Torso</li>
@@ -1593,8 +1593,8 @@
</ThingDef> </ThingDef>
<ThingDef ParentName="ArmorMachineableBase"> <ThingDef ParentName="ArmorMachineableBase">
<defName>WULA_SMp11_Shield</defName> <defName>WULA_SMp11_Shield</defName>
<label>SMp-11"风暴"附加护盾</label> <label>SMp-11"甲胄"附加护盾</label>
<description>由乌拉帝国的"风暴"战甲所装备的中型护盾立场,在大型立场盾内部再附加一个小型立场盾,以实现对远程火力的绝对防御。</description> <description>由乌拉帝国的"甲胄"战甲所装备的中型护盾立场,在大型立场盾内部再附加一个小型立场盾,以实现对远程火力的绝对防御。</description>
<techLevel>Spacer</techLevel> <techLevel>Spacer</techLevel>
<tickerType>Normal</tickerType> <tickerType>Normal</tickerType>
<thingCategories> <thingCategories>
@@ -1603,7 +1603,7 @@
<recipeMaker> <recipeMaker>
<displayPriority>105</displayPriority> <displayPriority>105</displayPriority>
<unfinishedThingDef>UnfinishedTechArmor</unfinishedThingDef> <unfinishedThingDef>UnfinishedTechArmor</unfinishedThingDef>
<researchPrerequisite>WULA_Storm_Skitter_Technology</researchPrerequisite> <researchPrerequisite>WULA_Armour_Technology</researchPrerequisite>
<recipeUsers Inherit="False"> <recipeUsers Inherit="False">
<li>WULA_War_Machine_Weapon_Productor</li> <li>WULA_War_Machine_Weapon_Productor</li>
</recipeUsers> </recipeUsers>
@@ -1640,7 +1640,7 @@
</costList> </costList>
<apparel> <apparel>
<tags> <tags>
<li>Wula_Storm_Skitter_Armor</li> <li>Wula_Armour_Armor</li>
</tags> </tags>
<bodyPartGroups> <bodyPartGroups>
<li>Torso</li> <li>Torso</li>

View File

@@ -233,8 +233,8 @@
<li>Blunt</li> <li>Blunt</li>
<li>Poke</li> <li>Poke</li>
</capacities> </capacities>
<power>32</power> <power>42</power>
<cooldownTime>2.6</cooldownTime> <cooldownTime>1.6</cooldownTime>
<surpriseAttack> <surpriseAttack>
<extraMeleeDamages> <extraMeleeDamages>
<li> <li>
@@ -249,8 +249,8 @@
<capacities> <capacities>
<li>Stab</li> <li>Stab</li>
</capacities> </capacities>
<power>45</power> <power>65</power>
<armorPenetration>0.70</armorPenetration> <armorPenetration>0.80</armorPenetration>
<cooldownTime>2.6</cooldownTime> <cooldownTime>2.6</cooldownTime>
</li> </li>
</tools> </tools>
@@ -526,7 +526,7 @@
<comps Inherit="False"> <comps Inherit="False">
<li Class="CompProperties_EquippableAbilityReloadable"> <li Class="CompProperties_EquippableAbilityReloadable">
<abilityDef>WULA_MW_Scepter_Of_Perception_Ability</abilityDef> <abilityDef>WULA_MW_Scepter_Of_Perception_Ability</abilityDef>
<maxCharges>1</maxCharges> <maxCharges>2</maxCharges>
<soundReload>AnomalyAbilityWarmup</soundReload> <soundReload>AnomalyAbilityWarmup</soundReload>
<chargeNoun>魂锲</chargeNoun> <chargeNoun>魂锲</chargeNoun>
<ammoDef>WULA_Soul_Wedge</ammoDef> <ammoDef>WULA_Soul_Wedge</ammoDef>
@@ -535,7 +535,7 @@
</li> </li>
</comps> </comps>
</ThingDef> </ThingDef>
<AbilityDef ParentName="WordOfBase"> <AbilityDef ParentName="PsycastBase">
<defName>WULA_MW_Scepter_Of_Perception_Ability</defName> <defName>WULA_MW_Scepter_Of_Perception_Ability</defName>
<label>智之杖:拔擢</label> <label>智之杖:拔擢</label>
<description>以魂楔为媒介传递灵能,加速目标思维。目标将获得一个适合的随机灵感。</description> <description>以魂楔为媒介传递灵能,加速目标思维。目标将获得一个适合的随机灵感。</description>
@@ -1684,17 +1684,17 @@
<soundAmbient>MortarRound_Ambient</soundAmbient> <soundAmbient>MortarRound_Ambient</soundAmbient>
</projectile> </projectile>
</ThingDef> </ThingDef>
<!-- 风暴装备 --> <!-- 甲胄装备 -->
<ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"> <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality">
<defName>WULA_MW_Storm_Skitter_Glaive</defName> <defName>WULA_MW_Armour_Glaive</defName>
<label>CMl-99"剑冢"</label> <label>CMl-99"剑冢"</label>
<description>由SMp-11"风暴"所持的大型双头刀,攻防兼备,可以劈开坚固的装甲。</description> <description>由SMp-11"甲胄"所持的大型双头刀,攻防兼备,可以劈开坚固的装甲。</description>
<weaponTags> <weaponTags>
<li>WULA_Storm_Skitter_Init_Weapon</li> <li>WULA_Armour_Init_Weapon</li>
<li>Spear</li> <li>Spear</li>
</weaponTags> </weaponTags>
<graphicData> <graphicData>
<texPath>Wula/Weapon/WULA_MW_Storm_Skitter_Glaive</texPath> <texPath>Wula/Weapon/WULA_MW_Armour_Glaive</texPath>
<graphicClass>Graphic_Single</graphicClass> <graphicClass>Graphic_Single</graphicClass>
<shaderType>CutoutComplex</shaderType> <shaderType>CutoutComplex</shaderType>
<drawSize>3.5</drawSize> <drawSize>3.5</drawSize>
@@ -1739,18 +1739,18 @@
<recipeUsers Inherit="False"> <recipeUsers Inherit="False">
<li>WULA_War_Machine_Weapon_Productor</li> <li>WULA_War_Machine_Weapon_Productor</li>
</recipeUsers> </recipeUsers>
<researchPrerequisite>WULA_Storm_Skitter_Technology</researchPrerequisite> <researchPrerequisite>WULA_Armour_Technology</researchPrerequisite>
<unfinishedThingDef>UnfinishedWeapon</unfinishedThingDef> <unfinishedThingDef>UnfinishedWeapon</unfinishedThingDef>
</recipeMaker> </recipeMaker>
</ThingDef> </ThingDef>
<ThingDef ParentName="BaseHumanMakeableGun"> <ThingDef ParentName="BaseHumanMakeableGun">
<defName>WULA_RW_Storm_Skitter_AR</defName> <defName>WULA_RW_Armour_AR</defName>
<label>FLm-78"萤石"</label> <label>FLm-78"萤石"</label>
<description>由SMp-11"风暴"所持的重型自动炮,火力比单兵装备要凶猛得多。</description> <description>由SMp-11"甲胄"所持的重型自动炮,火力比单兵装备要凶猛得多。</description>
<techLevel>Ultra</techLevel> <techLevel>Ultra</techLevel>
<!-- <techLevel>Spacer</techLevel> --> <!-- <techLevel>Spacer</techLevel> -->
<graphicData> <graphicData>
<texPath>Wula/Weapon/WULA_RW_Storm_Skitter_AR</texPath> <texPath>Wula/Weapon/WULA_RW_Armour_AR</texPath>
<graphicClass>Graphic_Single</graphicClass> <graphicClass>Graphic_Single</graphicClass>
<drawSize>2.75</drawSize> <drawSize>2.75</drawSize>
</graphicData> </graphicData>
@@ -1760,7 +1760,7 @@
<recipeUsers Inherit="False"> <recipeUsers Inherit="False">
<li>WULA_War_Machine_Weapon_Productor</li> <li>WULA_War_Machine_Weapon_Productor</li>
</recipeUsers> </recipeUsers>
<researchPrerequisite>WULA_Storm_Skitter_Technology</researchPrerequisite> <researchPrerequisite>WULA_Armour_Technology</researchPrerequisite>
<unfinishedThingDef>UnfinishedWeapon</unfinishedThingDef> <unfinishedThingDef>UnfinishedWeapon</unfinishedThingDef>
</recipeMaker> </recipeMaker>
<costList Inherit="False"> <costList Inherit="False">
@@ -1781,7 +1781,7 @@
<li> <li>
<verbClass>Verb_Shoot</verbClass> <verbClass>Verb_Shoot</verbClass>
<hasStandardCommand>true</hasStandardCommand> <hasStandardCommand>true</hasStandardCommand>
<defaultProjectile>Bullet_WULA_RW_Storm_Skitter_AR</defaultProjectile> <defaultProjectile>Bullet_WULA_RW_Armour_AR</defaultProjectile>
<warmupTime>0.5</warmupTime> <warmupTime>0.5</warmupTime>
<range>32</range> <range>32</range>
<burstShotCount>12</burstShotCount> <burstShotCount>12</burstShotCount>
@@ -1798,7 +1798,7 @@
</verbs> </verbs>
</ThingDef> </ThingDef>
<ThingDef ParentName="BaseBullet"> <ThingDef ParentName="BaseBullet">
<defName>Bullet_WULA_RW_Storm_Skitter_AR</defName> <defName>Bullet_WULA_RW_Armour_AR</defName>
<label>萤石自动炮子弹</label> <label>萤石自动炮子弹</label>
<thingClass>Projectile_Explosive</thingClass> <thingClass>Projectile_Explosive</thingClass>
<tickerType>Normal</tickerType> <tickerType>Normal</tickerType>
@@ -1821,13 +1821,13 @@
</projectile> </projectile>
</ThingDef> </ThingDef>
<ThingDef ParentName="BaseHumanMakeableGun"> <ThingDef ParentName="BaseHumanMakeableGun">
<defName>WULA_RW_Storm_Skitter_GL</defName> <defName>WULA_RW_Armour_GL</defName>
<label>SEl-78"角砾岩"</label> <label>SEl-78"角砾岩"</label>
<description>由SMp-11"风暴"所持的自动榴弹炮,得益于风暴战甲庞大的身躯,这种重型武器可以跟随小队移动并向敌人释放铺天盖地的榴弹雨。</description> <description>由SMp-11"甲胄"所持的自动榴弹炮,得益于战甲庞大的身躯,这种重型武器可以跟随小队移动并向敌人释放铺天盖地的榴弹雨。</description>
<techLevel>Ultra</techLevel> <techLevel>Ultra</techLevel>
<!-- <techLevel>Spacer</techLevel> --> <!-- <techLevel>Spacer</techLevel> -->
<graphicData> <graphicData>
<texPath>Wula/Weapon/WULA_RW_Storm_Skitter_GL</texPath> <texPath>Wula/Weapon/WULA_RW_Armour_GL</texPath>
<graphicClass>Graphic_Single</graphicClass> <graphicClass>Graphic_Single</graphicClass>
<drawSize>2.75</drawSize> <drawSize>2.75</drawSize>
</graphicData> </graphicData>
@@ -1836,7 +1836,7 @@
<recipeUsers Inherit="False"> <recipeUsers Inherit="False">
<li>WULA_War_Machine_Weapon_Productor</li> <li>WULA_War_Machine_Weapon_Productor</li>
</recipeUsers> </recipeUsers>
<researchPrerequisite>WULA_Storm_Skitter_Technology</researchPrerequisite> <researchPrerequisite>WULA_Armour_Technology</researchPrerequisite>
<unfinishedThingDef>UnfinishedWeapon</unfinishedThingDef> <unfinishedThingDef>UnfinishedWeapon</unfinishedThingDef>
</recipeMaker> </recipeMaker>
<costList Inherit="False"> <costList Inherit="False">
@@ -1857,7 +1857,7 @@
<li> <li>
<verbClass>Verb_Shoot</verbClass> <verbClass>Verb_Shoot</verbClass>
<hasStandardCommand>true</hasStandardCommand> <hasStandardCommand>true</hasStandardCommand>
<defaultProjectile>Bullet_WULA_RW_Storm_Skitter_GL</defaultProjectile> <defaultProjectile>Bullet_WULA_RW_Armour_GL</defaultProjectile>
<warmupTime>0.2</warmupTime> <warmupTime>0.2</warmupTime>
<forcedMissRadius>1</forcedMissRadius> <forcedMissRadius>1</forcedMissRadius>
<forcedMissRadiusClassicMortars>1</forcedMissRadiusClassicMortars> <forcedMissRadiusClassicMortars>1</forcedMissRadiusClassicMortars>
@@ -1875,7 +1875,7 @@
</verbs> </verbs>
</ThingDef> </ThingDef>
<ThingDef ParentName="BaseBullet"> <ThingDef ParentName="BaseBullet">
<defName>Bullet_WULA_RW_Storm_Skitter_GL</defName> <defName>Bullet_WULA_RW_Armour_GL</defName>
<label>角砾岩榴弹</label> <label>角砾岩榴弹</label>
<graphicData> <graphicData>
<texPath>Wula/Projectile/WULA_Shrapnel</texPath> <texPath>Wula/Projectile/WULA_Shrapnel</texPath>
@@ -1897,14 +1897,14 @@
</projectile> </projectile>
</ThingDef> </ThingDef>
<ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"> <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality">
<defName>WULA_MW_Storm_Skitter_Lance</defName> <defName>WULA_MW_Armour_Lance</defName>
<label>CMl-67"铳枪"</label> <label>CMl-67"铳枪"</label>
<description>SMp-11"风暴"所持的枪炮合一的武器,既可以在近战中刺穿对手,也可以从远距离上发射高精度炮弹打击敌军。</description> <description>SMp-11"甲胄"所持的枪炮合一的武器,既可以在近战中刺穿对手,也可以从远距离上发射高精度炮弹打击敌军。</description>
<weaponTags> <weaponTags>
<li>Spear</li> <li>Spear</li>
</weaponTags> </weaponTags>
<graphicData> <graphicData>
<texPath>Wula/Weapon/WULA_MW_Storm_Skitter_Lance</texPath> <texPath>Wula/Weapon/WULA_MW_Armour_Lance</texPath>
<graphicClass>Graphic_Single</graphicClass> <graphicClass>Graphic_Single</graphicClass>
<shaderType>CutoutComplex</shaderType> <shaderType>CutoutComplex</shaderType>
<drawSize>3.5</drawSize> <drawSize>3.5</drawSize>
@@ -1959,14 +1959,14 @@
<recipeUsers Inherit="False"> <recipeUsers Inherit="False">
<li>WULA_War_Machine_Weapon_Productor</li> <li>WULA_War_Machine_Weapon_Productor</li>
</recipeUsers> </recipeUsers>
<researchPrerequisite>WULA_Storm_Skitter_Technology</researchPrerequisite> <researchPrerequisite>WULA_Armour_Technology</researchPrerequisite>
<unfinishedThingDef>UnfinishedWeapon</unfinishedThingDef> <unfinishedThingDef>UnfinishedWeapon</unfinishedThingDef>
</recipeMaker> </recipeMaker>
<verbs> <verbs>
<li> <li>
<verbClass>Verb_Shoot</verbClass> <verbClass>Verb_Shoot</verbClass>
<hasStandardCommand>true</hasStandardCommand> <hasStandardCommand>true</hasStandardCommand>
<defaultProjectile>Bullet_WULA_MW_Storm_Skitter_Lance</defaultProjectile> <defaultProjectile>Bullet_WULA_MW_Armour_Lance</defaultProjectile>
<warmupTime>2.25</warmupTime> <warmupTime>2.25</warmupTime>
<minRange>3</minRange> <minRange>3</minRange>
<range>68</range> <range>68</range>
@@ -1978,7 +1978,7 @@
</verbs> </verbs>
</ThingDef> </ThingDef>
<ThingDef ParentName="BaseBullet"> <ThingDef ParentName="BaseBullet">
<defName>Bullet_WULA_MW_Storm_Skitter_Lance</defName> <defName>Bullet_WULA_MW_Armour_Lance</defName>
<label>铳枪穿甲弹</label> <label>铳枪穿甲弹</label>
<thingClass>Projectile_Explosive</thingClass> <thingClass>Projectile_Explosive</thingClass>
<tickerType>Normal</tickerType> <tickerType>Normal</tickerType>

View File

@@ -448,7 +448,7 @@
<AlienRace.ThingDef_AlienRace ParentName="Human"> <AlienRace.ThingDef_AlienRace ParentName="Human">
<defName>Wula_AI_Heavy_Panzer</defName> <defName>Wula_AI_Heavy_Panzer</defName>
<label>SMp-38"萨克森"</label> <label>SMp-38"萨克森"</label>
<description>乌拉帝国所使用的中型突击战车,搭载了一个和合成人相同的AI核心这使得它可以像生物一样思考——只是没有多余的感情它们唯一思考的就是如何撕碎敌人。</description> <description>乌拉帝国所使用的中型突击战车,以逆重的方式悬浮于战场上,并使用其搭载的火力强大的武备撕碎敌人。</description>
<uiIconPath>Wula/Things/Wula_AI_Heavy_Panzer/Wula_AI_Heavy_Panzer_Icon</uiIconPath> <uiIconPath>Wula/Things/Wula_AI_Heavy_Panzer/Wula_AI_Heavy_Panzer_Icon</uiIconPath>
<alienRace> <alienRace>
@@ -790,10 +790,10 @@
</tools> </tools>
</AlienRace.ThingDef_AlienRace> </AlienRace.ThingDef_AlienRace>
<AlienRace.ThingDef_AlienRace ParentName="Human"> <AlienRace.ThingDef_AlienRace ParentName="Human">
<defName>Wula_Storm_Skitter</defName> <defName>Wula_Armour</defName>
<label>SMp-11"风暴"</label> <label>SMp-11"甲胄"</label>
<description>乌拉帝国的大型战斗机械,拥有高挑的外形和矫健的身手,人格核心内置的人格更是百战老兵的复制体</description> <description>乌拉帝国的大型战斗机械,外形似一副悬空的盔甲,手持巨大的长柄武器或自动炮,是乌拉帝国战线的前锋</description>
<uiIconPath>Wula/Things/Wula_Storm_Skitter/Wula_Storm_Skitter_Icon</uiIconPath> <uiIconPath>Wula/Things/Wula_Armour/Wula_Armour_Icon</uiIconPath>
<alienRace> <alienRace>
<!-- 核心设置 --> <!-- 核心设置 -->
@@ -911,10 +911,10 @@
</generalSettings> </generalSettings>
<!-- 图形 --> <!-- 图形 -->
<graphicPaths> <graphicPaths>
<body>Wula/Things/Wula_Storm_Skitter/Bodies/</body> <body>Wula/Things/Wula_Armour/Bodies/</body>
<head>Wula/Things/Wula_Storm_Skitter/Heads/</head> <head>Wula/Things/Wula_Armour/Heads/</head>
<skeleton>Things/Pawn/Humanlike/Bodies/Dessicated/Dessicated_Thin</skeleton> <skeleton>Things/Pawn/Humanlike/Bodies/Dessicated/Dessicated_Thin</skeleton>
<stump>Wula/Things/Wula_Storm_Skitter/Bodies</stump> <stump>Wula/Things/Wula_Armour/Bodies</stump>
<skinColor>(1,1,1,1)</skinColor> <skinColor>(1,1,1,1)</skinColor>
</graphicPaths> </graphicPaths>
<!-- 风格设置 --> <!-- 风格设置 -->
@@ -948,10 +948,10 @@
</traitList> </traitList>
<!-- 武器列表 --> <!-- 武器列表 -->
<weaponList> <weaponList>
<li>WULA_RW_Storm_Skitter_AR</li> <li>WULA_RW_Armour_AR</li>
<li>WULA_MW_Storm_Skitter_Glaive</li> <li>WULA_MW_Armour_Glaive</li>
<li>WULA_RW_Storm_Skitter_GL</li> <li>WULA_RW_Armour_GL</li>
<li>WULA_MW_Storm_Skitter_Lance</li> <li>WULA_MW_Armour_Lance</li>
</weaponList> </weaponList>
<!-- 可以穿戴的衣服 --> <!-- 可以穿戴的衣服 -->
<apparelList> <apparelList>
@@ -1058,7 +1058,7 @@
<leatherDef>Leather_Light</leatherDef> <leatherDef>Leather_Light</leatherDef>
<specificMeatDef>Meat_Twisted</specificMeatDef> <specificMeatDef>Meat_Twisted</specificMeatDef>
<!-- 身体类型 --> <!-- 身体类型 -->
<body>Wula_Storm_Skitter_Body</body> <body>Wula_Armour_Body</body>
<!-- 大小 --> <!-- 大小 -->
<baseBodySize>10.0</baseBodySize> <baseBodySize>10.0</baseBodySize>
<!-- 年龄阶段 --> <!-- 年龄阶段 -->

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