diff --git a/1.6/1.6/Languages/English/DefInjected/AbilityDefs/WULA_Flyover_Ability.xml b/1.6/1.6/Languages/English/DefInjected/AbilityDefs/WULA_Flyover_Ability.xml index 3d019b2a..64118fab 100644 --- a/1.6/1.6/Languages/English/DefInjected/AbilityDefs/WULA_Flyover_Ability.xml +++ b/1.6/1.6/Languages/English/DefInjected/AbilityDefs/WULA_Flyover_Ability.xml @@ -1,24 +1,24 @@ - + Call Imperial Mothership Fleet Send a reinforcement request to summon the Wula Empire Mothership Fleet to the colony's high orbit. Contains 4 cruisers capable of orbital bombardment and 1 mothership that provides aircraft, artillery, and orbital support. Flight Path Blocked: A large vessel is already above the colony. - + Call Imperial Cruiser Fleet Send a reinforcement request to summon the Wula Empire Fleet to the colony's high orbit. Contains 2 cruisers capable of orbital bombardment and 1 aircraft carrier that provides aircraft. Flight Path Blocked: A large vessel is already above the colony. - + Flight Path Clearance Orders the fleet in low orbit to depart, allowing other Wula Empire fleets to enter. - + Call Global Blockade Fleet Request a full planetary blockade along a designated flight path. An entire Wula Empire fleet, escorted by numerous fighter squadrons, will advance along the path and bombard with ship cannons to completely crush all resistance.\n\nThe bombardment covers nearly the entire map. While efforts are made to avoid hitting colony personnel and assets, the vast bombardment area leaves little chance for anything below to escape—try not to call it directly over your own colony. - + Drone Patrol Command the Wula Empire's swarm drones to sweep across the battlefield at medium speed, using their underslung small laser cannons to strike encountered enemies—the drone capacitors are limited, allowing strikes against only the first 3 targets. @@ -49,7 +49,7 @@ Command the Wula Empire's bombers to sweep across the battlefield at low speed, firing an antimatter missile at the target location—remember to stay far away. A ship with a <color=#BD952F><i>Hangar</i></color> facility must be on the map to launch an airstrike. - + Chain Gun Strafing Uses the ship's automatic chain guns to strafe the target area in a selectable direction. Fast firing rate and cooldown, effective against lightly armored targets, but power is lacking. A ship with a <color=#BD2F31><i>Weapon Array</i></color> facility must be on the map to provide orbital artillery support.