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2025-08-27 17:40:41 +08:00
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using RimWorld;
namespace WulaFallenEmpire
{
public class VerbProperties_Wula_IonicBeam : VerbProperties
{
// --- Mode 1: Breaching Beam Properties ---
public float breachingDamage = 200f;
public float armorPenetration = 0.8f;
public int breachingBeamDuration = 30; // Brief duration after hit calculation
// --- Mode 2: Sustained Beam Properties ---
public float sustainedDamagePerTick = 15f;
public int tickInterval = 10;
public int duration = 120;
}
}