1
This commit is contained in:
Binary file not shown.
@@ -93,6 +93,28 @@
|
|||||||
<effecterDef>Fire_Spew</effecterDef>
|
<effecterDef>Fire_Spew</effecterDef>
|
||||||
<hitEffecter>Fire_SpewShort</hitEffecter>
|
<hitEffecter>Fire_SpewShort</hitEffecter>
|
||||||
</li>
|
</li>
|
||||||
|
<li Class="CompProperties_AbilityEffecterOnCaster">
|
||||||
|
<effecterDef>Fire_Spew</effecterDef>
|
||||||
|
<maintainTicks>20</maintainTicks> <!-- Long enough for the "2nd wave" to spawn -->
|
||||||
|
</li>
|
||||||
|
<!-- <li Class="CompProperties_AbilityFleckOnTarget">
|
||||||
|
<fleckDef>PsycastPsychicEffect</fleckDef>
|
||||||
|
</li> -->
|
||||||
|
<li Class="CompProperties_AbilityEffecterOnTarget">
|
||||||
|
<effecterDef>Fire_SpewShort</effecterDef>
|
||||||
|
</li>
|
||||||
|
<!-- <li Class="CompProperties_AbilityEffecterOnTarget">
|
||||||
|
<effecterDef>Skip_Exit</effecterDef>
|
||||||
|
<maintainForTicks>60</maintainForTicks>
|
||||||
|
</li>
|
||||||
|
<li Class="CompProperties_AbilityFleckOnTarget">
|
||||||
|
<fleckDefs>
|
||||||
|
<li>PsycastSkipInnerExit</li>
|
||||||
|
<li>PsycastSkipOuterRingExit</li>
|
||||||
|
</fleckDefs>
|
||||||
|
<sound>Psycast_Skip_Exit</sound>
|
||||||
|
<preCastTicks>5</preCastTicks>
|
||||||
|
</li> -->
|
||||||
</comps>
|
</comps>
|
||||||
</AbilityDef>
|
</AbilityDef>
|
||||||
</Defs>
|
</Defs>
|
||||||
@@ -232,45 +232,6 @@
|
|||||||
<techHediffsMoney>9999~9999</techHediffsMoney>
|
<techHediffsMoney>9999~9999</techHediffsMoney>
|
||||||
</PawnKindDef>
|
</PawnKindDef>
|
||||||
|
|
||||||
<PawnKindDef ParentName="HeavyMechanoidKind">
|
|
||||||
<defName>Wula_Psi_Titan</defName> <!-- 修改了defName以避免冲突 -->
|
|
||||||
<label>PAt-6"灵能泰坦"</label>
|
|
||||||
<race>Wula_Psi_Titan</race>
|
|
||||||
<combatPower>1000</combatPower>
|
|
||||||
<allowInMechClusters>false</allowInMechClusters>
|
|
||||||
<defaultFactionType>PlayerColony</defaultFactionType>
|
|
||||||
<canMeleeAttack>false</canMeleeAttack>
|
|
||||||
<isGoodBreacher>true</isGoodBreacher>
|
|
||||||
|
|
||||||
<flyingAnimationFramePathPrefix>Wula/Things/Wula_Mech_Mobile_Factory/Flying/Wula_Mech_Mobile_Factory_Flying_</flyingAnimationFramePathPrefix>
|
|
||||||
<flyingAnimationDrawSize>1</flyingAnimationDrawSize>
|
|
||||||
<flyingAnimationFrameCount>1</flyingAnimationFrameCount>
|
|
||||||
<flyingAnimationTicksPerFrame>2</flyingAnimationTicksPerFrame>
|
|
||||||
<flyingAnimationInheritColors>false</flyingAnimationInheritColors>
|
|
||||||
|
|
||||||
<lifeStages>
|
|
||||||
<li>
|
|
||||||
<bodyGraphicData>
|
|
||||||
<texPath>Wula/Things/Wula_Psi_Titan/Bodies/Naked_Thin</texPath>
|
|
||||||
<maskPath>Wula/Things/WULA_Cat/AllegianceOverlays/None</maskPath>
|
|
||||||
<shaderType>CutoutWithOverlay</shaderType>
|
|
||||||
<graphicClass>Graphic_Multi</graphicClass>
|
|
||||||
<drawSize>9</drawSize>
|
|
||||||
<shadowData>
|
|
||||||
<volume>(1.4, 1.8, 1.4)</volume>
|
|
||||||
</shadowData>
|
|
||||||
</bodyGraphicData>
|
|
||||||
</li>
|
|
||||||
</lifeStages>
|
|
||||||
<weaponMoney>99999~99999</weaponMoney>
|
|
||||||
|
|
||||||
<controlGroupPortraitZoom>0.7</controlGroupPortraitZoom>
|
|
||||||
|
|
||||||
<abilities>
|
|
||||||
<li>Wula_Mech_Mobile_Factory_Produce</li>
|
|
||||||
</abilities>
|
|
||||||
</PawnKindDef>
|
|
||||||
|
|
||||||
<!-- 战斗类乌拉 -->
|
<!-- 战斗类乌拉 -->
|
||||||
<PawnKindDef>
|
<PawnKindDef>
|
||||||
<defName>Wula_PIA_Heavy_Unit</defName>
|
<defName>Wula_PIA_Heavy_Unit</defName>
|
||||||
|
|||||||
@@ -1445,69 +1445,6 @@
|
|||||||
</li>
|
</li>
|
||||||
</comps>
|
</comps>
|
||||||
</ThingDef>
|
</ThingDef>
|
||||||
<ThingDef Name="Wula_Mech_Mobile_Factory" ParentName="WULA_BaseMechanoid">
|
|
||||||
<defName>Wula_Psi_Titan</defName> <!-- 修改了defName以避免冲突 -->
|
|
||||||
<label>PAt-6"灵能泰坦"</label>
|
|
||||||
<description>骇人之物</description>
|
|
||||||
<statBases>
|
|
||||||
<BandwidthCost>1</BandwidthCost>
|
|
||||||
<MoveSpeed>1</MoveSpeed>
|
|
||||||
<EnergyShieldEnergyMax>35</EnergyShieldEnergyMax>
|
|
||||||
|
|
||||||
<MaxFlightTime>9999</MaxFlightTime>
|
|
||||||
<FlightCooldown>0</FlightCooldown>
|
|
||||||
</statBases>
|
|
||||||
<race>
|
|
||||||
<body>Mech_Warqueen</body>
|
|
||||||
<baseBodySize>30</baseBodySize>
|
|
||||||
<lifeStageAges>
|
|
||||||
<li>
|
|
||||||
<def>MechanoidFullyFormed</def>
|
|
||||||
<minAge>0</minAge>
|
|
||||||
<soundWounded>Pawn_Mech_Warqueen_Wounded</soundWounded>
|
|
||||||
<soundDeath>Pawn_Mech_Warqueen_Death</soundDeath>
|
|
||||||
<soundCall>Pawn_Mech_Warqueen_Call</soundCall>
|
|
||||||
</li>
|
|
||||||
</lifeStageAges>
|
|
||||||
<baseHealthScale>25</baseHealthScale>
|
|
||||||
|
|
||||||
<flightStartChanceOnJobStart>1</flightStartChanceOnJobStart>
|
|
||||||
<!-- <thinkTreeConstant>WarUrchinConstant</thinkTreeConstant> -->
|
|
||||||
</race>
|
|
||||||
<tools>
|
|
||||||
<li>
|
|
||||||
<label>碾压</label>
|
|
||||||
<capacities>
|
|
||||||
<li>Blunt</li>
|
|
||||||
</capacities>
|
|
||||||
<power>360</power>
|
|
||||||
<cooldownTime>8</cooldownTime>
|
|
||||||
<linkedBodyPartsGroup>Torso</linkedBodyPartsGroup>
|
|
||||||
<ensureLinkedBodyPartsGroupAlwaysUsable>true</ensureLinkedBodyPartsGroupAlwaysUsable>
|
|
||||||
</li>
|
|
||||||
</tools>
|
|
||||||
<comps>
|
|
||||||
<li Class="CompProperties_Shield">
|
|
||||||
<startingTicksToReset>36000</startingTicksToReset><!-- 10 mins -->
|
|
||||||
<minDrawSize>8.2</minDrawSize>
|
|
||||||
<maxDrawSize>8.4</maxDrawSize>
|
|
||||||
<energyLossPerDamage>0.01</energyLossPerDamage>
|
|
||||||
<energyOnReset>4.0</energyOnReset>
|
|
||||||
<blocksRangedWeapons>false</blocksRangedWeapons>
|
|
||||||
</li>
|
|
||||||
<!-- 飞行组件 -->
|
|
||||||
<li Class="WulaFallenEmpire.CompProperties_PawnFlight">
|
|
||||||
|
|
||||||
<!-- 飞行触发条件:仅在征召时飞行 -->
|
|
||||||
<flightCondition>Drafted</flightCondition>
|
|
||||||
|
|
||||||
<!-- 链接到我们刚刚创建的 AnimationDef -->
|
|
||||||
<flyingAnimationNorth>WULA_Hover_FlyNorth</flyingAnimationNorth>
|
|
||||||
<flyingAnimationEast>WULA_Hover_FlyEast</flyingAnimationEast>
|
|
||||||
<flyingAnimationSouth>WULA_Hover_FlySouth</flyingAnimationSouth>
|
|
||||||
</li>
|
|
||||||
</comps>
|
|
||||||
</ThingDef>
|
|
||||||
|
|
||||||
<!-- 特殊单位 -->
|
<!-- 特殊单位 -->
|
||||||
<ThingDef ParentName="BaseMechanoidWalker">
|
<ThingDef ParentName="BaseMechanoidWalker">
|
||||||
|
|||||||
@@ -74,6 +74,8 @@
|
|||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Compile Include="Ability\CompAbilityEffect_LaunchMultiProjectile.cs" />
|
<Compile Include="Ability\CompAbilityEffect_LaunchMultiProjectile.cs" />
|
||||||
<Compile Include="Ability\CompAbilityEffect_ResearchPrereq.cs" />
|
<Compile Include="Ability\CompAbilityEffect_ResearchPrereq.cs" />
|
||||||
|
<Compile Include="Ability\WULA_AbilityAreaDestruction\CompAbilityEffect_AreaDestruction.cs" />
|
||||||
|
<Compile Include="Ability\WULA_AbilityAreaDestruction\CompProperties_AbilityAreaDestruction.cs" />
|
||||||
<Compile Include="Ability\WULA_AbilityBombardment\CompAbilityEffect_Bombardment.cs" />
|
<Compile Include="Ability\WULA_AbilityBombardment\CompAbilityEffect_Bombardment.cs" />
|
||||||
<Compile Include="Ability\WULA_AbilityBombardment\CompProperties_AbilityBombardment.cs" />
|
<Compile Include="Ability\WULA_AbilityBombardment\CompProperties_AbilityBombardment.cs" />
|
||||||
<Compile Include="Ability\WULA_AbilityCircularBombardment\CompAbilityEffect_CircularBombardment.cs" />
|
<Compile Include="Ability\WULA_AbilityCircularBombardment\CompAbilityEffect_CircularBombardment.cs" />
|
||||||
|
|||||||
Reference in New Issue
Block a user