This commit is contained in:
Tourswen
2025-08-05 23:08:01 +08:00
parent 6ecc1aaeb1
commit 63f7a5d526
14 changed files with 96 additions and 83 deletions

View File

@@ -451,6 +451,14 @@
</li>
</subOptionsChooseOne>
</inventoryOptions>
<backstoryFiltersOverride>
<li>
<categories>
<li>Wula_Backstory_Categories_For_Hostile_Faction</li>
<li>Wula_Old_Synth_Backstory_Categories</li>
</categories>
</li>
</backstoryFiltersOverride>
</PawnKindDef>
<!-- 低级子个体 -->
<PawnKindDef ParentName="Wula_Broken_Personality_Pawn_Base">
@@ -465,14 +473,6 @@
</weaponTags>
<initialResistanceRange>15~24</initialResistanceRange>
<apparelAllowHeadgearChance>0</apparelAllowHeadgearChance>
<backstoryFiltersOverride>
<li>
<categories>
<li>Wula_Backstory_Categories_For_Hostile_Faction</li>
<li>Wula_Old_Synth_Backstory_Categories</li>
</categories>
</li>
</backstoryFiltersOverride>
</PawnKindDef>
<PawnKindDef ParentName="Wula_Broken_Personality_Pawn_Base">
<defName>Wula_Broken_Personality_Pawn_2</defName>
@@ -486,14 +486,6 @@
<li>Wula_Weapon_Init</li>
</weaponTags>
<initialResistanceRange>15~24</initialResistanceRange>
<backstoryFiltersOverride>
<li>
<categories>
<li>Wula_Backstory_Categories_For_Hostile_Faction</li>
<li>Wula_Old_Synth_Backstory_Categories</li>
</categories>
</li>
</backstoryFiltersOverride>
</PawnKindDef>
<!-- 中级子个体 -->
<PawnKindDef ParentName="Wula_Broken_Personality_Pawn_Base">
@@ -510,14 +502,6 @@
<li>Wula_Melee_Weapon_T2</li>
</weaponTags>
<initialResistanceRange>15~24</initialResistanceRange>
<backstoryFiltersOverride>
<li>
<categories>
<li>Wula_Backstory_Categories_For_Hostile_Faction</li>
<li>Wula_Old_Synth_Backstory_Categories</li>
</categories>
</li>
</backstoryFiltersOverride>
</PawnKindDef>
<PawnKindDef ParentName="Wula_Broken_Personality_Pawn_Base">
<defName>Wula_Broken_Personality_Pawn_4</defName>
@@ -533,14 +517,6 @@
<li>Wula_Ranged_Weapon_T2</li>
</weaponTags>
<initialResistanceRange>15~24</initialResistanceRange>
<backstoryFiltersOverride>
<li>
<categories>
<li>Wula_Backstory_Categories_For_Hostile_Faction</li>
<li>Wula_Old_Synth_Backstory_Categories</li>
</categories>
</li>
</backstoryFiltersOverride>
</PawnKindDef>
<!-- 特殊子个体 -->
<PawnKindDef ParentName="Wula_Broken_Personality_Pawn_Base">
@@ -559,14 +535,6 @@
</weaponTags>
<initialResistanceRange>15~24</initialResistanceRange>
<isGoodBreacher>true</isGoodBreacher>
<backstoryFiltersOverride>
<li>
<categories>
<li>Wula_Backstory_Categories_For_Hostile_Faction</li>
<li>Wula_Old_Synth_Backstory_Categories</li>
</categories>
</li>
</backstoryFiltersOverride>
</PawnKindDef>
<!-- 高级子个体 -->
<PawnKindDef ParentName="Wula_Broken_Personality_Pawn_Base">
@@ -585,14 +553,6 @@
<li>Wula_Ranged_Weapon_T2</li>
</weaponTags>
<initialResistanceRange>15~24</initialResistanceRange>
<backstoryFiltersOverride>
<li>
<categories>
<li>Wula_Backstory_Categories_For_Hostile_Faction</li>
<li>Wula_Old_Synth_Backstory_Categories</li>
</categories>
</li>
</backstoryFiltersOverride>
</PawnKindDef>
<PawnKindDef ParentName="Wula_Broken_Personality_Pawn_Base">
<defName>Wula_Broken_Personality_Pawn_7</defName>
@@ -610,13 +570,5 @@
</weaponTags>
<initialResistanceRange>15~24</initialResistanceRange>
<isGoodBreacher>true</isGoodBreacher>
<backstoryFiltersOverride>
<li>
<categories>
<li>Wula_Backstory_Categories_For_Hostile_Faction</li>
<li>Wula_Old_Synth_Backstory_Categories</li>
</categories>
</li>
</backstoryFiltersOverride>
</PawnKindDef>
</Defs>

View File

@@ -55,8 +55,8 @@
<displayGizmoWhileUndrafted>True</displayGizmoWhileUndrafted>
<disableGizmoWhileUndrafted>False</disableGizmoWhileUndrafted>
<targetRequired>False</targetRequired>
<aiCanUse>false</aiCanUse>
<!-- <ai_SearchAOEForTargets>true</ai_SearchAOEForTargets> -->
<aiCanUse>true</aiCanUse>
<ai_SearchAOEForTargets>true</ai_SearchAOEForTargets>
<statBases>
<Ability_EffectRadius>12</Ability_EffectRadius>
</statBases>
@@ -124,18 +124,18 @@
<AbilityDef>
<defName>Wula_Psi_Control</defName>
<label>乌拉帝国术式:恩赐荣光</label>
<description>使用灵能能量强行支配范围内所有目标的心智,让其调转枪口攻击敌人。</description>
<description>使用灵能能量强行支配范围内所有目标的心智,让其调转枪口攻击敌人。它会对自己和其他机械体造成瞬间的失控,无法真正地影响机械体。</description>
<iconPath>Wula/UI/Abilities/WULA_MW_Scepter_Of_Lost_Ability</iconPath>
<writeCombatLog>True</writeCombatLog>
<showPsycastEffects>False</showPsycastEffects>
<showPsycastEffects>True</showPsycastEffects>
<cooldownTicksRange>36000</cooldownTicksRange> <!-- 15 seconds -->
<charges>2</charges>
<cooldownPerCharge>true</cooldownPerCharge>
<targetRequired>False</targetRequired>
<displayGizmoWhileUndrafted>True</displayGizmoWhileUndrafted>
<disableGizmoWhileUndrafted>False</disableGizmoWhileUndrafted>
<targetRequired>False</targetRequired>
<aiCanUse>true</aiCanUse>
<ai_SearchAOEForTargets>true</ai_SearchAOEForTargets>
<aiCanUse>false</aiCanUse>
<!-- <ai_SearchAOEForTargets>true</ai_SearchAOEForTargets> -->
<statBases>
<Ability_EffectRadius>15</Ability_EffectRadius>
<Ability_Duration>900</Ability_Duration>
@@ -144,12 +144,11 @@
<verbProperties>
<verbClass>Verb_CastAbility</verbClass>
<defaultProjectile>Bullet_FleshmelterBolt</defaultProjectile>
<range>21</range>
<minRange>4</minRange>
<range>15</range>
<drawAimPie>true</drawAimPie>
<warmupTime>0</warmupTime>
<warmupTime>0.5</warmupTime>
<soundCast>AgonyPulse_Cast</soundCast>
<ai_IsWeapon>ture</ai_IsWeapon>
<ai_IsWeapon>true</ai_IsWeapon>
<ai_ProjectileLaunchingIgnoresMeleeThreats>true</ai_ProjectileLaunchingIgnoresMeleeThreats>
<targetParams>
@@ -160,10 +159,14 @@
<li Class="CompProperties_AbilityGiveMentalState">
<compClass>CompAbilityEffect_GiveMentalState</compClass>
<stateDef>BerserkWarcall</stateDef>
<goodwillImpact>-20</goodwillImpact>
<stateDefForMechs>Wula_Fake_MechanoidBerserk</stateDefForMechs>
<psychic>True</psychic>
<durationMultiplier>PsychicSensitivity</durationMultiplier>
<goodwillImpact>-75</goodwillImpact>
<casterEffect>AnimalWarcall_Cast</casterEffect>
<targetEffect>AnimalWarcall_CastOnTarget</targetEffect>
<excludeNPCFactions>false</excludeNPCFactions>
<applyToSelf>false</applyToSelf>
</li>
<li Class="CompProperties_AbilityFleckOnTarget">
<fleckDef>PsycastPsychicEffect</fleckDef>