This commit is contained in:
Tourswen
2025-11-30 14:39:22 +08:00
parent 14a2cf542c
commit 6a5c5bd9aa
60 changed files with 3121 additions and 670 deletions

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using HarmonyLib;
using RimWorld;
using System.Collections.Generic;
using System.Reflection;
using Verse;
namespace WulaFallenEmpire
{
[HarmonyPatch(typeof(ScenPart_PlayerPawnsArriveMethod))]
[HarmonyPatch("DoDropPods")]
public static class ScenPart_PlayerPawnsArriveMethod_ReflectionPatch
{
/// <summary>
/// 使用反射来直接调用正确的方法
/// </summary>
[HarmonyPrefix]
public static bool Prefix(ScenPart_PlayerPawnsArriveMethod __instance, Map map, List<Thing> startingItems)
{
try
{
// 获取私有字段 "method"
FieldInfo methodField = typeof(ScenPart_PlayerPawnsArriveMethod).GetField("method", BindingFlags.NonPublic | BindingFlags.Instance);
PlayerPawnsArriveMethod method = (PlayerPawnsArriveMethod)methodField.GetValue(__instance);
// 重新创建物品分组逻辑
List<List<Thing>> thingGroups = new List<List<Thing>>();
foreach (Pawn startingPawn in Find.GameInitData.startingAndOptionalPawns)
{
List<Thing> pawnGroup = new List<Thing>();
pawnGroup.Add(startingPawn);
thingGroups.Add(pawnGroup);
}
int itemIndex = 0;
foreach (Thing startingItem in startingItems)
{
if (startingItem.def.CanHaveFaction)
{
startingItem.SetFactionDirect(Faction.OfPlayer);
}
thingGroups[itemIndex].Add(startingItem);
itemIndex++;
if (itemIndex >= thingGroups.Count)
{
itemIndex = 0;
}
}
// 使用反射调用正确的 DropThingGroupsNear 方法11个参数版本
MethodInfo dropMethod = typeof(DropPodUtility).GetMethod("DropThingGroupsNear", new System.Type[]
{
typeof(IntVec3),
typeof(Map),
typeof(List<List<Thing>>),
typeof(int),
typeof(bool),
typeof(bool),
typeof(bool),
typeof(bool),
typeof(bool),
typeof(bool),
typeof(Faction)
});
if (dropMethod != null)
{
dropMethod.Invoke(null, new object[]
{
MapGenerator.PlayerStartSpot,
map,
thingGroups,
110,
Find.GameInitData.QuickStarted || method != PlayerPawnsArriveMethod.DropPods,
true, // leaveSlag
true, // canRoofPunch
true, // forbid
false, // allowFogged
false, // canTransfer
Faction.OfPlayer // faction
});
Log.Message("[WULA] Successfully called DropThingGroupsNear with faction parameter via reflection");
}
else
{
Log.Error("[WULA] Could not find 11-parameter DropThingGroupsNear method");
}
// 返回 false 来跳过原方法的执行
return false;
}
catch (System.Exception ex)
{
Log.Error($"[WULA] Error in DoDropPods prefix: {ex}");
// 如果出错,让原方法继续执行
return true;
}
}
}
}

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using HarmonyLib;
using RimWorld;
using System.Collections.Generic;
using System.Linq;
using Verse;
namespace WulaFallenEmpire
{
[HarmonyPatch(typeof(ThingDefGenerator_Corpses))]
[HarmonyPatch("GenerateCorpseDef")]
public static class WulaSpeciesCorpsePatch
{
/// <summary>
/// 在生成尸体定义后,对 WulaSpecies 进行特殊处理
/// </summary>
[HarmonyPostfix]
public static void ModifyWulaSpeciesCorpse(ThingDef pawnDef, ref ThingDef __result)
{
// 检查是否是 WulaSpecies 种族
if (pawnDef?.defName == "WulaSpecies")
{
ApplyWulaSpeciesCorpseModifications(__result);
}
}
/// <summary>
/// 应用 WulaSpecies 尸体的特殊修改
/// </summary>
private static void ApplyWulaSpeciesCorpseModifications(ThingDef corpseDef)
{
if (corpseDef == null) return;
Log.Message($"[WulaSpecies] Starting corpse modification for WulaSpecies");
// 1. 移除腐烂组件(如果存在)
RemoveCompProperties(corpseDef, typeof(CompProperties_Rottable));
// 2. 移除污物生成组件(如果存在)
RemoveCompProperties(corpseDef, typeof(CompProperties_SpawnerFilth));
// 3. 修改可食用属性,设置为 NeverForNutrition
if (corpseDef.ingestible != null)
{
corpseDef.ingestible.preferability = FoodPreferability.NeverForNutrition;
Log.Message($"[WulaSpecies] Set ingestible preferability to NeverForNutrition");
}
// 4. 移除 HarbingerTreeConsumable 组件(如果存在)
RemoveCompProperties(corpseDef, typeof(CompProperties), "CompHarbingerTreeConsumable");
Log.Message($"[WulaSpecies] Completed corpse modification for WulaSpecies");
}
/// <summary>
/// 移除指定类型的组件属性
/// </summary>
private static void RemoveCompProperties(ThingDef thingDef, System.Type compType, string compClassName = null)
{
if (thingDef.comps == null) return;
var compsToRemove = new List<CompProperties>();
foreach (var comp in thingDef.comps)
{
if (comp.GetType() == compType)
{
compsToRemove.Add(comp);
Log.Message($"[WulaSpecies] Found and will remove component: {comp.GetType().Name}");
}
else if (!string.IsNullOrEmpty(compClassName) && comp.compClass?.Name == compClassName)
{
compsToRemove.Add(comp);
Log.Message($"[WulaSpecies] Found and will remove component by class name: {compClassName}");
}
}
foreach (var comp in compsToRemove)
{
thingDef.comps.Remove(comp);
Log.Message($"[WulaSpecies] Removed component: {comp.GetType().Name}");
}
}
}
}