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@@ -14,6 +14,11 @@ namespace WulaFallenEmpire
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public float postExplosionSpawnChance = 0f;
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public int postExplosionSpawnThingCount = 1;
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public GasType? gasType; // 修改为可空类型
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public ThingDef postExplosionSpawnThingDefWater; // 新增
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public ThingDef preExplosionSpawnThingDef; // 新增
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public float preExplosionSpawnChance = 0f; // 新增
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public int preExplosionSpawnThingCount = 0; // 新增
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public float screenShakeFactor = 1f; // 新增
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public bool applyDamageToExplosionCellsNeighbors = false;
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public bool doExplosionDamageAfterThingDestroyed = false;
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public float preExplosionSpawnMinMeleeThreat = -1f;
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