This commit is contained in:
2025-08-20 16:11:55 +08:00
parent a6ef4e234e
commit 6c1aba4082
7 changed files with 188 additions and 70 deletions

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@@ -6,6 +6,7 @@ namespace WulaFallenEmpire
{
public float homingSpeed = 0.1f; // 追踪速度,值越大追踪越灵敏
public float initRotateAngle = 0f; // 初始旋转角度
public float impactThreshold = 0.5f; // 强制命中阈值,子弹与目标距离小于此值时强制命中
public FleckDef tailFleckDef; // 拖尾特效的FleckDef
public int fleckMakeFleckTickMax = 1; // 拖尾特效的生成间隔tick