This commit is contained in:
Tourswen
2025-11-06 02:14:36 +08:00
parent f01c35e95e
commit 762c5db4cf
29 changed files with 702 additions and 467 deletions

View File

@@ -1,4 +1,4 @@
// ITab_GlobalBills.cs (添加图标支持)
// ITab_GlobalBills.cs (移除材质选择功能)
using System.Collections.Generic;
using System.Linq;
using System.Text;
@@ -57,13 +57,6 @@ namespace WulaFallenEmpire
{
Find.WindowStack.Add(new FloatMenu(GenerateRecipeOptions()));
}
// 绘制鼠标悬停信息 - 使用简单的Tooltip方式
if (mouseoverOrder != null)
{
// 使用Tooltip显示材料信息不绘制额外窗口
// 信息已经在DoOrderRow中的TooltipHandler显示
}
}
// 新增:存储查看按钮
@@ -72,8 +65,6 @@ namespace WulaFallenEmpire
// 绘制按钮
if (Widgets.ButtonText(rect, "WULA_ViewStorage".Translate()))
{
// 点击按钮时也可以做一些事情,比如打开详细存储窗口
// 暂时只显示Tooltip
SoundDefOf.Click.PlayOneShotOnCamera();
}
@@ -111,7 +102,6 @@ namespace WulaFallenEmpire
{
foreach (var kvp in inputItems)
{
// 使用正确的图标格式并保留名称
sb.AppendLine($" {kvp.Value} {kvp.Key.LabelCap}");
}
}
@@ -136,21 +126,13 @@ namespace WulaFallenEmpire
{
foreach (var kvp in outputItems)
{
// 使用正确的图标格式并保留名称
sb.AppendLine($" {kvp.Value} {kvp.Key.LabelCap}");
}
}
// 添加存储统计信息
sb.AppendLine();
sb.AppendLine("WULA_StorageStats".Translate());
sb.AppendLine($" {inputItems.Count} {("WULA_InputItems".Translate())}");
sb.AppendLine($" {outputItems.Count} {("WULA_OutputItems".Translate())}");
return sb.ToString();
}
// 修改:将开发者模式按钮改为上帝模式按钮
private void DoGodModeButtons(Rect rect)
{
@@ -182,7 +164,6 @@ namespace WulaFallenEmpire
globalStorage.AddToInputStorage(componentDef, 100);
Messages.Message("Added 200 Steel and 100 Components to global storage", MessageTypeDefOf.PositiveEvent);
Log.Message("[GOD MODE] Added test resources");
}
}
@@ -227,7 +208,6 @@ namespace WulaFallenEmpire
}
Messages.Message($"Spawned {totalSpawned} items at worktable location", MessageTypeDefOf.PositiveEvent);
Log.Message($"[GOD MODE] Spawned {totalSpawned} output products");
}
}
@@ -271,7 +251,9 @@ namespace WulaFallenEmpire
Widgets.EndScrollView();
return result;
}// 在 ITab_GlobalBills.cs 中修正材质选择功能
}
// 简化DoOrderRow 方法,移除材质选择按钮
private bool DoOrderRow(Rect rect, GlobalProductionOrder order)
{
Widgets.DrawHighlightIfMouseover(rect);
@@ -351,17 +333,6 @@ namespace WulaFallenEmpire
Rect pauseButtonRect = new Rect(currentX - buttonWidth, buttonY, buttonWidth, 25f);
currentX -= (buttonWidth + buttonSpacing);
// 材质选择按钮(如果支持材质选择且未开始生产)
Rect stuffButtonRect = new Rect(0f, 0f, 0f, 0f);
bool showStuffButton = false;
if (order.SupportsStuffChoice && !order.HasStartedProduction)
{
showStuffButton = true;
stuffButtonRect = new Rect(currentX - buttonWidth, buttonY, buttonWidth, 25f);
currentX -= (buttonWidth + buttonSpacing);
}
// 上帝模式:立刻完成按钮
Rect completeButtonRect = new Rect(currentX - buttonWidth, buttonY, buttonWidth, 25f);
@@ -381,29 +352,6 @@ namespace WulaFallenEmpire
SoundDefOf.Click.PlayOneShotOnCamera();
}
// 绘制材质选择按钮
if (showStuffButton)
{
string stuffButtonText = order.chosenStuff != null ?
order.chosenStuff.LabelCap :
"WULA_ChooseStuff".Translate();
if (Widgets.ButtonText(stuffButtonRect, stuffButtonText))
{
ShowStuffSelectionMenu(order);
SoundDefOf.Click.PlayOneShotOnCamera();
}
// 为材质选择按钮添加Tooltip
if (Mouse.IsOver(stuffButtonRect))
{
string tooltip = order.chosenStuff != null ?
$"WULA_CurrentStuff".Translate(order.chosenStuff.LabelCap) :
"WULA_ChooseStuffTooltip".Translate();
TooltipHandler.TipRegion(stuffButtonRect, tooltip);
}
}
// 绘制上帝模式按钮(仅上帝模式下可见)
if (DebugSettings.godMode && order.state != GlobalProductionOrder.ProductionState.Completed)
{
@@ -438,104 +386,8 @@ namespace WulaFallenEmpire
return Mouse.IsOver(rect);
}
// 修正:显示材质选择菜单
private void ShowStuffSelectionMenu(GlobalProductionOrder order)
{
if (order.HasStartedProduction)
{
Messages.Message("WULA_CannotChangeStuffAfterStart".Translate(), MessageTypeDefOf.RejectInput);
return;
}
if (!order.SupportsStuffChoice)
{
Messages.Message("WULA_RecipeDoesNotSupportStuff".Translate(), MessageTypeDefOf.RejectInput);
return;
}
var availableStuff = order.GetAvailableStuffForProduct();
if (availableStuff.Count == 0)
{
Messages.Message("WULA_NoStuffAvailable".Translate(), MessageTypeDefOf.RejectInput);
return;
}
List<FloatMenuOption> options = new List<FloatMenuOption>();
var globalStorage = Find.World.GetComponent<GlobalStorageWorldComponent>();
foreach (var stuffDef in availableStuff)
{
var stuffDefCopy = stuffDef;
// 计算所需数量
int requiredStuffCount = order.ProductDef.costStuffCount;
int availableCount = globalStorage?.GetInputStorageCount(stuffDefCopy) ?? 0;
// 构建显示文本
string label = $"{stuffDefCopy.LabelCap} ({requiredStuffCount} needed)";
if (availableCount < requiredStuffCount)
{
label += $" <color=red>(Only {availableCount} available)</color>";
}
else
{
label += $" <color=green>({availableCount} available)</color>";
}
// 添加材质属性信息
if (stuffDefCopy.stuffProps != null)
{
label += $"\n - {"WULA_Commonality".Translate()}: {stuffDefCopy.stuffProps.commonality}";
if (stuffDefCopy.stuffProps.stuffAdjective != null)
{
label += $"\n - {"WULA_Adjective".Translate()}: {stuffDefCopy.stuffProps.stuffAdjective}";
}
}
options.Add(new FloatMenuOption(
label: label,
action: () =>
{
order.chosenStuff = stuffDefCopy;
Messages.Message($"WULA_StuffSelected".Translate(stuffDefCopy.LabelCap), MessageTypeDefOf.TaskCompletion);
},
shownItemForIcon: stuffDefCopy
));
}
// 添加"自动选择"选项
options.Add(new FloatMenuOption(
label: "WULA_AutoSelectStuff".Translate(),
action: () =>
{
// 选择库存最充足的材质
var bestStuff = availableStuff
.OrderByDescending(stuff => globalStorage?.GetInputStorageCount(stuff) ?? 0)
.ThenBy(stuff => stuff.stuffProps?.commonality ?? 1f)
.FirstOrDefault();
if (bestStuff != null)
{
order.chosenStuff = bestStuff;
Messages.Message($"WULA_StuffAutoSelected".Translate(bestStuff.LabelCap), MessageTypeDefOf.TaskCompletion);
}
}
));
// 添加"清除选择"选项(如果当前有选择)
if (order.chosenStuff != null)
{
options.Add(new FloatMenuOption(
label: "WULA_ClearStuffSelection".Translate(),
action: () =>
{
order.chosenStuff = null;
Messages.Message("WULA_StuffSelectionCleared".Translate(), MessageTypeDefOf.TaskCompletion);
}
));
}
Find.WindowStack.Add(new FloatMenu(options));
}
// 修正:在添加订单时初始化材质选择
// 简化:在添加订单时移除材质初始化
private List<FloatMenuOption> GenerateRecipeOptions()
{
var options = new List<FloatMenuOption>();
@@ -555,15 +407,8 @@ namespace WulaFallenEmpire
paused = true
};
// 初始化材质选择(如果支持)
if (newOrder.SupportsStuffChoice)
{
newOrder.InitializeStuffChoice();
}
SelTable.globalOrderStack.AddOrder(newOrder);
SoundDefOf.Click.PlayOneShotOnCamera();
Log.Message($"[DEBUG] Added order for {recipe.defName}");
},
shownItemForIcon: recipe.UIIconThing,
thingStyle: null,
@@ -659,7 +504,6 @@ namespace WulaFallenEmpire
// 显示完成消息
Messages.Message($"GOD MODE: Completed order for {order.recipe.LabelCap} ({remainingCount} units)", MessageTypeDefOf.PositiveEvent);
Log.Message($"[GOD MODE] Force completed order: {order.recipe.defName}, produced {remainingCount} units");
}
public override void TabUpdate()