This commit is contained in:
Tourswen
2025-11-06 02:14:36 +08:00
parent f01c35e95e
commit 762c5db4cf
29 changed files with 702 additions and 467 deletions

View File

@@ -13,6 +13,18 @@ namespace WulaFallenEmpire
if (!base.ShouldShowFor(req))
return false;
// 处理 ThingDef 的情况(种族定义)
if (req.Def is ThingDef thingDef)
{
// 检查是否为 WulaSpecies 种族
if (thingDef.defName == "WulaSpecies")
{
// 对于 WulaSpecies 种族,只在有纳米修复 hediff 时显示
return HasNanoRepairForRace(thingDef);
}
return false;
}
// 检查是否为 Pawn
if (req.Thing is Pawn pawn)
{
@@ -24,24 +36,24 @@ namespace WulaFallenEmpire
public override float GetValueUnfinalized(StatRequest req, bool applyPostProcess = true)
{
// 关键修复:调用基类方法让 RimWorld 的统计系统处理所有修正
float baseValue = base.GetValueUnfinalized(req, applyPostProcess);
if (req.Thing is Pawn pawn)
{
var nanoComp = GetNanoRepairComp(pawn);
if (nanoComp != null)
{
// 根据请求的 StatDef 返回相应的值
if (stat.defName == "WULA_NanoRepairCostPerHP")
{
return nanoComp.Props.repairCostPerHP;
}
else if (stat.defName == "WULA_NanoRepairCooldownAfterDamage")
{
return nanoComp.Props.repairCooldownAfterDamage;
}
return GetStatValueForNanoRepair(stat.defName, nanoComp, baseValue);
}
}
else if (req.Def is ThingDef thingDef && thingDef.defName == "WulaSpecies")
{
// 对于 WulaSpecies 种族,返回经过修正的值
return GetDefaultValueForStat(stat.defName, baseValue);
}
return stat.defaultBaseValue;
return baseValue;
}
public override string GetExplanationUnfinalized(StatRequest req, ToStringNumberSense numberSense)
@@ -56,10 +68,21 @@ namespace WulaFallenEmpire
explanation += "\n\n" + GetNanoRepairExplanation(nanoComp);
}
}
else if (req.Def is ThingDef thingDef && thingDef.defName == "WulaSpecies")
{
explanation += "\n\n" + GetNanoRepairExplanationForRace();
}
return explanation;
}
private bool HasNanoRepairForRace(ThingDef raceDef)
{
// 检查该种族是否有纳米修复 hediff
// 这里可以添加更复杂的逻辑来检查种族是否有纳米修复能力
return raceDef.defName == "WulaSpecies";
}
private bool HasNanoRepairHediff(Pawn pawn)
{
if (pawn?.health?.hediffSet?.hediffs == null)
@@ -90,6 +113,40 @@ namespace WulaFallenEmpire
return null;
}
private float GetStatValueForNanoRepair(string statDefName, HediffComp_NanoRepair nanoComp, float baseValue)
{
// 关键修复:使用基础值而不是固定值
var props = nanoComp.Props;
switch (statDefName)
{
case "WULA_NanoRepairCostPerHP":
return baseValue; // 使用统计系统修正后的值
case "WULA_NanoRepairCooldownAfterDamage":
return baseValue; // 使用统计系统修正后的值
default:
return baseValue;
}
}
private float GetDefaultValueForStat(string statDefName, float baseValue)
{
// 关键修复:使用基础值而不是固定值
switch (statDefName)
{
case "WULA_NanoRepairCostPerHP":
return baseValue; // 使用统计系统修正后的值
case "WULA_NanoRepairCooldownAfterDamage":
return baseValue; // 使用统计系统修正后的值
default:
return baseValue;
}
}
private string GetNanoRepairExplanation(HediffComp_NanoRepair nanoComp)
{
var props = nanoComp.Props;
@@ -113,6 +170,24 @@ namespace WulaFallenEmpire
return explanation;
}
private string GetNanoRepairExplanationForRace()
{
var explanation = "WULA_NanoRepair_RaceProperties".Translate();
if (stat.defName == "WULA_NanoRepairCostPerHP")
{
explanation += "WULA_NanoRepair_CostPerHP_RaceLine".Translate(stat.defaultBaseValue.ToStringPercent());
}
else if (stat.defName == "WULA_NanoRepairCooldownAfterDamage")
{
explanation += "WULA_NanoRepair_CooldownAfterDamage_RaceLine".Translate(
stat.defaultBaseValue,
(stat.defaultBaseValue / 60f).ToString("F1"));
}
return explanation;
}
public override IEnumerable<Dialog_InfoCard.Hyperlink> GetInfoCardHyperlinks(StatRequest req)
{
foreach (var hyperlink in base.GetInfoCardHyperlinks(req))