WulaWall是madeFromStuff的建筑,需要指定材料
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@@ -91,7 +91,9 @@ namespace WulaFallenEmpire
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ThingDef wallDef = DefDatabase<ThingDef>.GetNamed("WulaWall", false);
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ThingDef wallDef = DefDatabase<ThingDef>.GetNamed("WulaWall", false);
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if (wallDef != null)
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if (wallDef != null)
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{
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{
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Thing wall = ThingMaker.MakeThing(wallDef);
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// WulaWall是madeFromStuff的建筑,需要指定材料
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ThingDef steelDef = DefDatabase<ThingDef>.GetNamed("Steel", false);
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Thing wall = ThingMaker.MakeThing(wallDef, steelDef);
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wall.SetFaction(null);
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wall.SetFaction(null);
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GenPlace.TryPlaceThing(wall, pos, map, ThingPlaceMode.Direct);
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GenPlace.TryPlaceThing(wall, pos, map, ThingPlaceMode.Direct);
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}
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}
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