diff --git a/1.6/1.6/Assemblies/WulaFallenEmpire.dll b/1.6/1.6/Assemblies/WulaFallenEmpire.dll index c09b2360..812ef2d4 100644 Binary files a/1.6/1.6/Assemblies/WulaFallenEmpire.dll and b/1.6/1.6/Assemblies/WulaFallenEmpire.dll differ diff --git a/1.6/1.6/Defs/BodyAndPartDefs/Bodyparts_WULA.xml b/1.6/1.6/Defs/BodyAndPartDefs/Bodyparts_WULA.xml index c89a4dd3..8b13014c 100644 --- a/1.6/1.6/Defs/BodyAndPartDefs/Bodyparts_WULA.xml +++ b/1.6/1.6/Defs/BodyAndPartDefs/Bodyparts_WULA.xml @@ -94,7 +94,7 @@ false
  • ConsciousnessSource
  • -
  • HearingSource
  • +
  • ManipulationLimbCore
  • diff --git a/1.6/1.6/Defs/ThingDefs_Misc/Weapons/WULA_FE_Machine_Weapon.xml b/1.6/1.6/Defs/ThingDefs_Misc/Weapons/WULA_FE_Machine_Weapon.xml index f93e5bba..7843e7df 100644 --- a/1.6/1.6/Defs/ThingDefs_Misc/Weapons/WULA_FE_Machine_Weapon.xml +++ b/1.6/1.6/Defs/ThingDefs_Misc/Weapons/WULA_FE_Machine_Weapon.xml @@ -477,6 +477,7 @@ 60 0.2 1 + 0 @@ -540,8 +541,8 @@
  • -
  • (0.62, -4.1)
  • -
  • (-0.62, -4.1)
  • +
  • (0.62, -0.5)
  • +
  • (-0.62, -0.5)
  • @@ -625,6 +626,7 @@ 0.2 1 false + 0 diff --git a/1.6/1.6/Languages/ChineseSimplified (简体中文)/Keyed/WULA_Keyed.xml b/1.6/1.6/Languages/ChineseSimplified (简体中文)/Keyed/WULA_Keyed.xml index d91e3bd6..710740a3 100644 --- a/1.6/1.6/Languages/ChineseSimplified (简体中文)/Keyed/WULA_Keyed.xml +++ b/1.6/1.6/Languages/ChineseSimplified (简体中文)/Keyed/WULA_Keyed.xml @@ -275,7 +275,7 @@ 按下以切换此炮塔系统的开关。 已清除集火目标 集中攻击 - 命令该单位所有的炮塔攻击指定目标。如果目标不处于某个炮塔的攻击范围或者无法攻击到目标,则其依然会自行索敌。 + 命令该单位所有的炮塔攻击指定目标。如果目标不处于某个炮塔的攻击范围或者无法攻击到目标,则其依然会自行索敌。\n\n如果已经存在一个优先目标,按下该按钮将取消其优先级。 清除目标 清除指定的集中攻击目标,各炮塔将自行索敌。 diff --git a/Content/Textures/Wula/Weapon/WULA_WM_Panzer_Rocket_Turret.png b/Content/Textures/Wula/Weapon/WULA_WM_Panzer_Rocket_Turret.png index d914bbe7..f16a40f6 100644 Binary files a/Content/Textures/Wula/Weapon/WULA_WM_Panzer_Rocket_Turret.png and b/Content/Textures/Wula/Weapon/WULA_WM_Panzer_Rocket_Turret.png differ diff --git a/Source/WulaFallenEmpire/Pawn_Comps/MultiTurretGun/CompMultiTurretGun.cs b/Source/WulaFallenEmpire/Pawn_Comps/MultiTurretGun/CompMultiTurretGun.cs index ee05d3b1..2923121b 100644 --- a/Source/WulaFallenEmpire/Pawn_Comps/MultiTurretGun/CompMultiTurretGun.cs +++ b/Source/WulaFallenEmpire/Pawn_Comps/MultiTurretGun/CompMultiTurretGun.cs @@ -690,7 +690,7 @@ namespace WulaFallenEmpire if (IsMasterTurret) { // 如果有集中火力目标,添加清除按钮 - if (focusTarget.IsValid && focusTarget != null && lastFocusPawn == parent) + if (focusTarget.IsValid && focusTarget.Thing != null && lastFocusPawn == parent) { cachedFocusGizmo.defaultLabel = "Wula_ClearFocus".Translate(); cachedFocusGizmo.defaultDesc = "Wula_ClearFocusDesc".Translate(); diff --git a/美术与文本源文件/Wula/Things/Wula_AI_Heavy_Panzer/Bodies/Naked_Thin_east.sai2 b/美术与文本源文件/Wula/Things/Wula_AI_Heavy_Panzer/Bodies/Naked_Thin_east.sai2 index 95590139..71fde9ae 100644 Binary files a/美术与文本源文件/Wula/Things/Wula_AI_Heavy_Panzer/Bodies/Naked_Thin_east.sai2 and b/美术与文本源文件/Wula/Things/Wula_AI_Heavy_Panzer/Bodies/Naked_Thin_east.sai2 differ