2025-6-28
@@ -360,6 +360,7 @@
|
|||||||
</forcedTraits>
|
</forcedTraits>
|
||||||
</AlienRace.AlienBackstoryDef>
|
</AlienRace.AlienBackstoryDef>
|
||||||
|
|
||||||
|
|
||||||
<AlienRace.AlienBackstoryDef>
|
<AlienRace.AlienBackstoryDef>
|
||||||
<defName>WULA_Adult_Backstory999</defName>
|
<defName>WULA_Adult_Backstory999</defName>
|
||||||
<slot>Adulthood</slot>
|
<slot>Adulthood</slot>
|
||||||
|
|||||||
@@ -4,9 +4,9 @@
|
|||||||
<defName>WULA_Child_Backstory01</defName>
|
<defName>WULA_Child_Backstory01</defName>
|
||||||
<ignoreIllegalLabelCharacterConfigError>False</ignoreIllegalLabelCharacterConfigError>
|
<ignoreIllegalLabelCharacterConfigError>False</ignoreIllegalLabelCharacterConfigError>
|
||||||
<slot>Childhood</slot>
|
<slot>Childhood</slot>
|
||||||
<title>乌拉帝国的人造物</title>
|
<title>旧日遗物</title>
|
||||||
<titleShort>缸中之脑</titleShort>
|
<titleShort>旧日遗物</titleShort>
|
||||||
<description>[PAWN_nameDef] 是诞生于培养缸中的大脑,生来便是为了作为乌拉帝国合成人的核心处理器。\n\n纯净、一尘不染的大脑被培养舱人为地植入了大量预设的技能,使得它还未感知这个世界便已经成为了完人。</description>
|
<description>[PAWN_nameDef] 是诞生于乌拉帝国大内战前的合成人,高度依赖上行链路系统与网络链接,在人工智能网络“演算圆环”崩溃时受到了大量冲击。</description>
|
||||||
<skillGains>
|
<skillGains>
|
||||||
<Shooting>5</Shooting>
|
<Shooting>5</Shooting>
|
||||||
<Melee>5</Melee>
|
<Melee>5</Melee>
|
||||||
@@ -22,11 +22,46 @@
|
|||||||
<Intellectual>5</Intellectual>
|
<Intellectual>5</Intellectual>
|
||||||
</skillGains>
|
</skillGains>
|
||||||
<spawnCategories>
|
<spawnCategories>
|
||||||
<li>Wula_Backstory_Categories</li>
|
<li>Wula_Old_Synth_Backstory_Categories</li>
|
||||||
</spawnCategories>
|
</spawnCategories>
|
||||||
<requiredWorkTags>None</requiredWorkTags>
|
<requiredWorkTags>None</requiredWorkTags>
|
||||||
<possessions>
|
<forcedHediffs>
|
||||||
<MedicineUltratech>2</MedicineUltratech>
|
<li>Wula_Synth</li>
|
||||||
</possessions>
|
<li>WULA_Addons_Antenna_Hediff_Base</li>
|
||||||
|
<li>WULA_Alloy_Framework_Hediff_Base</li>
|
||||||
|
<li>MechlinkImplant</li>
|
||||||
|
</forcedHediffs>
|
||||||
|
</AlienRace.AlienBackstoryDef>
|
||||||
|
<AlienRace.AlienBackstoryDef>
|
||||||
|
<defName>WULA_Child_Backstory02</defName>
|
||||||
|
<ignoreIllegalLabelCharacterConfigError>False</ignoreIllegalLabelCharacterConfigError>
|
||||||
|
<slot>Childhood</slot>
|
||||||
|
<title>新生代合成人</title>
|
||||||
|
<titleShort>新生代</titleShort>
|
||||||
|
<description>[PAWN_nameDef] 诞生于人工智能网络“演算圆环”崩溃后,软硬件未受到崩溃的影响。</description>
|
||||||
|
<skillGains>
|
||||||
|
<Shooting>30</Shooting>
|
||||||
|
<Melee>30</Melee>
|
||||||
|
<Construction>30</Construction>
|
||||||
|
<Mining>30</Mining>
|
||||||
|
<Cooking>30</Cooking>
|
||||||
|
<Plants>30</Plants>
|
||||||
|
<Animals>30</Animals>
|
||||||
|
<Crafting>30</Crafting>
|
||||||
|
<Artistic>30</Artistic>
|
||||||
|
<Medicine>30</Medicine>
|
||||||
|
<Social>30</Social>
|
||||||
|
<Intellectual>30</Intellectual>
|
||||||
|
</skillGains>
|
||||||
|
<spawnCategories>
|
||||||
|
<li>Wula_New_Synth_Backstory_Categories</li>
|
||||||
|
</spawnCategories>
|
||||||
|
<requiredWorkTags>None</requiredWorkTags>
|
||||||
|
<forcedHediffs>
|
||||||
|
<li>Wula_Synth</li>
|
||||||
|
<li>WULA_Addons_Antenna_Hediff_Base</li>
|
||||||
|
<li>WULA_Alloy_Framework_Hediff_Base</li>
|
||||||
|
<li>MechlinkImplant</li>
|
||||||
|
</forcedHediffs>
|
||||||
</AlienRace.AlienBackstoryDef>
|
</AlienRace.AlienBackstoryDef>
|
||||||
</Defs>
|
</Defs>
|
||||||
|
|||||||
@@ -7,12 +7,12 @@
|
|||||||
<!-- <descriptionHyperlinks><RecipeDef>InstallFieldHand</RecipeDef></descriptionHyperlinks> -->
|
<!-- <descriptionHyperlinks><RecipeDef>InstallFieldHand</RecipeDef></descriptionHyperlinks> -->
|
||||||
<!-- <thingSetMakerTags><li>RewardStandardLowFreq</li></thingSetMakerTags> -->
|
<!-- <thingSetMakerTags><li>RewardStandardLowFreq</li></thingSetMakerTags> -->
|
||||||
<graphicData>
|
<graphicData>
|
||||||
<texPath>Wula/Item/WULA_Energy_Furnace</texPath>
|
<texPath>Things/Item/Health/HealthItem</texPath>
|
||||||
<graphicClass>Graphic_Single</graphicClass>
|
<graphicClass>Graphic_Single</graphicClass>
|
||||||
</graphicData>
|
</graphicData>
|
||||||
<costList>
|
<costList>
|
||||||
<Steel>40</Steel>
|
<Steel>40</Steel>
|
||||||
<ComponentIndustrial>8</ComponentIndustrial>
|
<ComponentIndustrial>2</ComponentIndustrial>
|
||||||
</costList>
|
</costList>
|
||||||
<recipeMaker>
|
<recipeMaker>
|
||||||
<researchPrerequisite>Machining</researchPrerequisite>
|
<researchPrerequisite>Machining</researchPrerequisite>
|
||||||
@@ -31,7 +31,7 @@
|
|||||||
<!-- <descriptionHyperlinks><RecipeDef>InstallFieldHand</RecipeDef></descriptionHyperlinks> -->
|
<!-- <descriptionHyperlinks><RecipeDef>InstallFieldHand</RecipeDef></descriptionHyperlinks> -->
|
||||||
<!-- <thingSetMakerTags><li>RewardStandardLowFreq</li></thingSetMakerTags> -->
|
<!-- <thingSetMakerTags><li>RewardStandardLowFreq</li></thingSetMakerTags> -->
|
||||||
<graphicData>
|
<graphicData>
|
||||||
<texPath>Wula/Item/WULA_Energy_Furnace</texPath>
|
<texPath>Things/Item/Health/HealthItem</texPath>
|
||||||
<graphicClass>Graphic_Single</graphicClass>
|
<graphicClass>Graphic_Single</graphicClass>
|
||||||
</graphicData>
|
</graphicData>
|
||||||
<costList>
|
<costList>
|
||||||
@@ -54,12 +54,12 @@
|
|||||||
<!-- <descriptionHyperlinks><RecipeDef>InstallFieldHand</RecipeDef></descriptionHyperlinks> -->
|
<!-- <descriptionHyperlinks><RecipeDef>InstallFieldHand</RecipeDef></descriptionHyperlinks> -->
|
||||||
<!-- <thingSetMakerTags><li>RewardStandardLowFreq</li></thingSetMakerTags> -->
|
<!-- <thingSetMakerTags><li>RewardStandardLowFreq</li></thingSetMakerTags> -->
|
||||||
<graphicData>
|
<graphicData>
|
||||||
<texPath>Wula/Item/WULA_Energy_Furnace</texPath>
|
<texPath>Things/Item/Health/HealthItem</texPath>
|
||||||
<graphicClass>Graphic_Single</graphicClass>
|
<graphicClass>Graphic_Single</graphicClass>
|
||||||
</graphicData>
|
</graphicData>
|
||||||
<costList>
|
<costList>
|
||||||
<Steel>60</Steel>
|
<Steel>30</Steel>
|
||||||
<ComponentIndustrial>8</ComponentIndustrial>
|
<ComponentIndustrial>2</ComponentIndustrial>
|
||||||
</costList>
|
</costList>
|
||||||
<recipeMaker>
|
<recipeMaker>
|
||||||
<researchPrerequisite>Machining</researchPrerequisite>
|
<researchPrerequisite>Machining</researchPrerequisite>
|
||||||
@@ -81,9 +81,6 @@
|
|||||||
<isBad>false</isBad>
|
<isBad>false</isBad>
|
||||||
<duplicationAllowed>false</duplicationAllowed>
|
<duplicationAllowed>false</duplicationAllowed>
|
||||||
<keepOnBodyPartRestoration>true</keepOnBodyPartRestoration>
|
<keepOnBodyPartRestoration>true</keepOnBodyPartRestoration>
|
||||||
<removeOnRedressIfNotOfKind>
|
|
||||||
<li>Wula_PawnKind</li>
|
|
||||||
</removeOnRedressIfNotOfKind>
|
|
||||||
<stages>
|
<stages>
|
||||||
<li>
|
<li>
|
||||||
<statOffsets>
|
<statOffsets>
|
||||||
@@ -111,9 +108,6 @@
|
|||||||
<isBad>false</isBad>
|
<isBad>false</isBad>
|
||||||
<duplicationAllowed>false</duplicationAllowed>
|
<duplicationAllowed>false</duplicationAllowed>
|
||||||
<keepOnBodyPartRestoration>true</keepOnBodyPartRestoration>
|
<keepOnBodyPartRestoration>true</keepOnBodyPartRestoration>
|
||||||
<removeOnRedressIfNotOfKind>
|
|
||||||
<li>Wula_PawnKind</li>
|
|
||||||
</removeOnRedressIfNotOfKind>
|
|
||||||
<stages>
|
<stages>
|
||||||
<li>
|
<li>
|
||||||
<statFactors>
|
<statFactors>
|
||||||
|
|||||||
@@ -38,7 +38,7 @@
|
|||||||
</li>
|
</li>
|
||||||
</stages>
|
</stages>
|
||||||
<disablesNeeds>
|
<disablesNeeds>
|
||||||
<li>Food</li>
|
<li>Rest</li>
|
||||||
</disablesNeeds>
|
</disablesNeeds>
|
||||||
</HediffDef>
|
</HediffDef>
|
||||||
</Defs>
|
</Defs>
|
||||||
16
1.5/Defs/Misc/LifeStageDefs/LifeStages_WULA.xml
Normal file
@@ -0,0 +1,16 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8" ?>
|
||||||
|
<Defs>
|
||||||
|
<LifeStageDef>
|
||||||
|
<defName>Wula_Species_Lifestage</defName>
|
||||||
|
<label>合成人</label>
|
||||||
|
<workerClass MayRequire="Ludeon.RimWorld.Biotech">LifeStageWorker_HumanlikeAdult</workerClass>
|
||||||
|
<visible>false</visible>
|
||||||
|
<reproductive>true</reproductive>
|
||||||
|
<sittingOffset>0.18</sittingOffset>
|
||||||
|
<silhouetteGraphicData>
|
||||||
|
<texPath>Things/Pawn/Humanlike/Silhouettes/Silhouette_HumanAdult</texPath>
|
||||||
|
<graphicClass>Graphic_Single</graphicClass>
|
||||||
|
<drawSize>1</drawSize>
|
||||||
|
</silhouetteGraphicData>
|
||||||
|
</LifeStageDef>
|
||||||
|
</Defs>
|
||||||
@@ -1,51 +1,74 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
<Defs>
|
<Defs>
|
||||||
<PawnKindDef ParentName="BasePlayerPawnKind">
|
<PawnKindDef>
|
||||||
<defName>Wula_PawnKind</defName>
|
<defName>Wula_PawnKind</defName>
|
||||||
<label>乌拉</label>
|
<label>乌拉</label>
|
||||||
<race>WulaSpecies</race>
|
<race>WulaSpecies</race>
|
||||||
<defaultFactionType>PlayerColony</defaultFactionType>
|
<defaultFactionType>PlayerColony</defaultFactionType>
|
||||||
|
<lifeStages>
|
||||||
|
<li>
|
||||||
|
<bodyGraphicData>
|
||||||
|
<texPath>Wula/Item/WULA_Species_Icon</texPath>
|
||||||
|
<maskPath>SRA/Pawn/Mechanoid/AllegianceOverlays/None</maskPath>
|
||||||
|
<shaderType>CutoutWithOverlay</shaderType>
|
||||||
|
<graphicClass>Graphic_Multi</graphicClass>
|
||||||
|
<drawSize>1.1</drawSize>
|
||||||
|
<shadowData>
|
||||||
|
<volume>(0.2, 0.3, 0.2)</volume>
|
||||||
|
</shadowData>
|
||||||
|
</bodyGraphicData>
|
||||||
|
</li>
|
||||||
|
</lifeStages>
|
||||||
|
<minGenerationAge MayRequire="Ludeon.RimWorld.Biotech">200</minGenerationAge>
|
||||||
|
<forceNormalGearQuality>true</forceNormalGearQuality>
|
||||||
|
<combatPower>0</combatPower>
|
||||||
|
<itemQuality>Poor</itemQuality>
|
||||||
|
<isFighter>false</isFighter>
|
||||||
|
|
||||||
<!-- This is a required field. 13~21 is the default value for Crashlanded player colonists. -->
|
<backstoryFiltersOverride>
|
||||||
<initialResistanceRange>13~21</initialResistanceRange>
|
<li>
|
||||||
<minGenerationAge>20</minGenerationAge>
|
<categories>
|
||||||
|
<li>Wula_Backstory_Categories</li>
|
||||||
|
<li>Wula_Old_Synth_Backstory_Categories</li>
|
||||||
|
</categories>
|
||||||
|
</li>
|
||||||
|
</backstoryFiltersOverride>
|
||||||
|
</PawnKindDef>
|
||||||
|
<PawnKindDef>
|
||||||
|
<defName>Wula_PawnKind_Ingame</defName>
|
||||||
|
<label>乌拉</label>
|
||||||
|
<race>WulaSpecies</race>
|
||||||
|
<defaultFactionType>PlayerColony</defaultFactionType>
|
||||||
|
<lifeStages>
|
||||||
|
<li>
|
||||||
|
<bodyGraphicData>
|
||||||
|
<texPath>Wula/Item/WULA_Species_Icon</texPath>
|
||||||
|
<maskPath>SRA/Pawn/Mechanoid/AllegianceOverlays/None</maskPath>
|
||||||
|
<shaderType>CutoutWithOverlay</shaderType>
|
||||||
|
<graphicClass>Graphic_Multi</graphicClass>
|
||||||
|
<drawSize>1.1</drawSize>
|
||||||
|
<shadowData>
|
||||||
|
<volume>(0.2, 0.3, 0.2)</volume>
|
||||||
|
</shadowData>
|
||||||
|
</bodyGraphicData>
|
||||||
|
</li>
|
||||||
|
</lifeStages>
|
||||||
|
<minGenerationAge MayRequire="Ludeon.RimWorld.Biotech">200</minGenerationAge>
|
||||||
|
<combatPower>0</combatPower>
|
||||||
|
<itemQuality>Poor</itemQuality>
|
||||||
|
<isFighter>false</isFighter>
|
||||||
|
|
||||||
<!-- 初始服装 -->
|
<weaponMoney>0</weaponMoney>
|
||||||
<apparelRequired>
|
<apparelAllowHeadgearChance>0</apparelAllowHeadgearChance>
|
||||||
<li>WULA_Sailor_Dress</li>
|
<apparelMoney>0</apparelMoney>
|
||||||
</apparelRequired>
|
|
||||||
|
|
||||||
<!-- 免疫痛苦 -->
|
<backstoryFiltersOverride>
|
||||||
<ignoresPainShock>true</ignoresPainShock>
|
<li>
|
||||||
|
<categories>
|
||||||
<startingHediffs>
|
<li>Wula_Backstory_Categories</li>
|
||||||
<li>
|
<li>Wula_New_Synth_Backstory_Categories</li>
|
||||||
<def>Wula_Synth</def>
|
</categories>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
</backstoryFiltersOverride>
|
||||||
<def>WULA_Addons_Antenna_Hediff_Base</def>
|
|
||||||
</li>
|
|
||||||
<li>
|
|
||||||
<def>WULA_Alloy_Framework_Hediff_Base</def>
|
|
||||||
</li>
|
|
||||||
<li>
|
|
||||||
<def>MechlinkImplant</def>
|
|
||||||
</li>
|
|
||||||
</startingHediffs>
|
|
||||||
|
|
||||||
<backstoryFiltersOverride>
|
|
||||||
<li>
|
|
||||||
<categories>
|
|
||||||
<li>Wula_Backstory_Categories</li>
|
|
||||||
</categories>
|
|
||||||
</li>
|
|
||||||
</backstoryFiltersOverride>
|
|
||||||
|
|
||||||
<!-- <abilities>
|
|
||||||
<li>EntitySkip</li>
|
|
||||||
<li>Heatspikes</li>
|
|
||||||
<li>FleshmelterBolt</li>
|
|
||||||
<li>AgonyPulse</li>
|
|
||||||
</abilities> -->
|
|
||||||
</PawnKindDef>
|
</PawnKindDef>
|
||||||
</Defs>
|
</Defs>
|
||||||
@@ -1,70 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="utf-8" ?>
|
<?xml version="1.0" encoding="utf-8" ?>
|
||||||
<Defs>
|
<Defs>
|
||||||
<RecipeDef ParentName="BaseMechanoidRecipe">
|
|
||||||
<defName>WULA_Make_New_Synth</defName>
|
|
||||||
<label>制造乌拉帝国合成人</label>
|
|
||||||
<description>制造一个新的机械乌拉,这是乌拉帝国合成人派系增加人口的唯一方式。</description>
|
|
||||||
<!-- <ingredients Inherit="False">
|
|
||||||
<li>
|
|
||||||
<filter>
|
|
||||||
<thingDefs>
|
|
||||||
<li>WULA_Alloy_Framework_Base</li>
|
|
||||||
</thingDefs>
|
|
||||||
</filter>
|
|
||||||
<count>1</count>
|
|
||||||
</li>
|
|
||||||
<li>
|
|
||||||
<filter>
|
|
||||||
<thingDefs>
|
|
||||||
<li>WULA_Energy_Furnace_Base</li>
|
|
||||||
</thingDefs>
|
|
||||||
</filter>
|
|
||||||
<count>1</count>
|
|
||||||
</li>
|
|
||||||
<li>
|
|
||||||
<filter>
|
|
||||||
<thingDefs>
|
|
||||||
<li>WULA_Alloy_Framework_Base</li>
|
|
||||||
</thingDefs>
|
|
||||||
</filter>
|
|
||||||
<count>1</count>
|
|
||||||
</li>
|
|
||||||
<li>
|
|
||||||
<filter>
|
|
||||||
<thingDefs>
|
|
||||||
<li>ComponentIndustrial</li>
|
|
||||||
</thingDefs>
|
|
||||||
</filter>
|
|
||||||
<count>4</count>
|
|
||||||
</li>
|
|
||||||
<li>
|
|
||||||
<filter>
|
|
||||||
<customSummary>feedstock</customSummary>
|
|
||||||
<categories>
|
|
||||||
<li>Foods</li>
|
|
||||||
<li>PlantMatter</li>
|
|
||||||
</categories>
|
|
||||||
<disallowedThingDefs>
|
|
||||||
<li>Hay</li>
|
|
||||||
<li>Dye</li>
|
|
||||||
</disallowedThingDefs>
|
|
||||||
<disallowedCategories>
|
|
||||||
<li>FoodMeals</li>
|
|
||||||
</disallowedCategories>
|
|
||||||
</filter>
|
|
||||||
<count>50</count>
|
|
||||||
</li>
|
|
||||||
</ingredients> -->
|
|
||||||
<!-- 机械师专用配方,覆盖父元素 -->
|
|
||||||
<mechanitorOnlyRecipe>false</mechanitorOnlyRecipe>
|
|
||||||
<products>
|
|
||||||
<WulaSpecies>1</WulaSpecies>
|
|
||||||
</products>
|
|
||||||
<descriptionHyperlinks>
|
|
||||||
<ThingDef>WulaSpecies</ThingDef>
|
|
||||||
</descriptionHyperlinks>
|
|
||||||
</RecipeDef>
|
|
||||||
</Defs>
|
|
||||||
<!-- <RecipeDef ParentName="BaseMechanoidRecipe">
|
<!-- <RecipeDef ParentName="BaseMechanoidRecipe">
|
||||||
<defName>WULA_Make_New_Synth</defName>
|
<defName>WULA_Make_New_Synth</defName>
|
||||||
<label>制造乌拉帝国合成人</label>
|
<label>制造乌拉帝国合成人</label>
|
||||||
@@ -73,7 +8,7 @@
|
|||||||
<li>
|
<li>
|
||||||
<filter>
|
<filter>
|
||||||
<thingDefs>
|
<thingDefs>
|
||||||
<li>WULA_Alloy_Framework_Base</li>
|
<li>WULA_Antenna_Base</li>
|
||||||
</thingDefs>
|
</thingDefs>
|
||||||
</filter>
|
</filter>
|
||||||
<count>1</count>
|
<count>1</count>
|
||||||
@@ -104,7 +39,7 @@
|
|||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<filter>
|
<filter>
|
||||||
<customSummary>feedstock</customSummary>
|
<customSummary>有机原料</customSummary>
|
||||||
<categories>
|
<categories>
|
||||||
<li>Foods</li>
|
<li>Foods</li>
|
||||||
<li>PlantMatter</li>
|
<li>PlantMatter</li>
|
||||||
@@ -120,15 +55,61 @@
|
|||||||
<count>50</count>
|
<count>50</count>
|
||||||
</li>
|
</li>
|
||||||
</ingredients>
|
</ingredients>
|
||||||
|
<fixedIngredientFilter>
|
||||||
|
<categories>
|
||||||
|
<li>Foods</li>
|
||||||
|
<li>PlantMatter</li>
|
||||||
|
</categories>
|
||||||
|
<disallowedThingDefs>
|
||||||
|
<li>Hay</li>
|
||||||
|
<li>Dye</li>
|
||||||
|
<li MayRequire="Ludeon.RimWorld.Biotech">HemogenPack</li>
|
||||||
|
<li MayRequire="Ludeon.RimWorld.Biotech">BabyFood</li>
|
||||||
|
</disallowedThingDefs>
|
||||||
|
<disallowedCategories>
|
||||||
|
<li>FoodMeals</li>
|
||||||
|
</disallowedCategories>
|
||||||
|
</fixedIngredientFilter>
|
||||||
|
<mechanitorOnlyRecipe>false</mechanitorOnlyRecipe>
|
||||||
<products>
|
<products>
|
||||||
<WulaSpecies>1</WulaSpecies>
|
<WulaSpecies>1</WulaSpecies>
|
||||||
</products>
|
</products>
|
||||||
<descriptionHyperlinks>
|
<descriptionHyperlinks>
|
||||||
<ThingDef>WulaSpecies</ThingDef>
|
<ThingDef>WulaSpecies</ThingDef>
|
||||||
|
<ThingDef>WULA_Antenna_Base</ThingDef>
|
||||||
|
<ThingDef>WULA_Energy_Furnace_Base</ThingDef>
|
||||||
|
<ThingDef>WULA_Alloy_Framework_Base</ThingDef>
|
||||||
</descriptionHyperlinks>
|
</descriptionHyperlinks>
|
||||||
<gestationCycles>3</gestationCycles>
|
|
||||||
<researchPrerequisite>BasicMechtech</researchPrerequisite>
|
|
||||||
</RecipeDef> -->
|
</RecipeDef> -->
|
||||||
|
|
||||||
|
<RecipeDef ParentName="ResourceBase">
|
||||||
|
<defName>Make_WULA_Charge_Cube</defName>
|
||||||
|
<label>制造乌拉帝国能源核心</label>
|
||||||
|
<description>制造一块乌拉帝国能源核心,内部包括供给有机部分的营养与供给机械部分的能量,这是机械乌拉唯一可接受的外部输入性能量来源。</description>
|
||||||
|
<jobString>正在制造乌拉帝国能源核心</jobString>
|
||||||
|
<workSpeedStat>GeneralLaborSpeed</workSpeedStat>
|
||||||
|
<!-- <requiredGiverWorkType>Crafting</requiredGiverWorkType> -->
|
||||||
|
<effectWorking>Smith</effectWorking>
|
||||||
|
<soundWorking>Recipe_Smith</soundWorking>
|
||||||
|
<!-- 允许混合成分 -->
|
||||||
|
<allowMixingIngredients>true</allowMixingIngredients>
|
||||||
|
<ingredients Inherit="False">
|
||||||
|
<li>
|
||||||
|
<filter>
|
||||||
|
<thingDefs>
|
||||||
|
<li>Steel</li>
|
||||||
|
</thingDefs>
|
||||||
|
</filter>
|
||||||
|
<count>0.5</count>
|
||||||
|
</li>
|
||||||
|
</ingredients>
|
||||||
|
<products>
|
||||||
|
<WULA_Charge_Cube>1</WULA_Charge_Cube>
|
||||||
|
</products>
|
||||||
|
<workSkill>Crafting</workSkill>
|
||||||
|
<displayPriority>100</displayPriority>
|
||||||
|
</RecipeDef>
|
||||||
|
</Defs>
|
||||||
<!-- <RecipeDef ParentName="SurgeryInstallImplantBase">
|
<!-- <RecipeDef ParentName="SurgeryInstallImplantBase">
|
||||||
<defName>WULA_Install_Energy_Furnace_Base</defName>
|
<defName>WULA_Install_Energy_Furnace_Base</defName>
|
||||||
<label>install ghoul barbs</label>
|
<label>install ghoul barbs</label>
|
||||||
|
|||||||
@@ -1,110 +1,179 @@
|
|||||||
<?xml version="1.0" encoding="utf-8" ?>
|
<?xml version="1.0" encoding="utf-8" ?>
|
||||||
<Defs>
|
<Defs>
|
||||||
<ThingDef ParentName="MechGestatorBase">
|
<ThingDef ParentName="BuildingBase">
|
||||||
<defName>WULA_Mech_Constructor_Small</defName>
|
<defName>WULA_Mech_Constructor_Small</defName>
|
||||||
<label>乌拉帝国构造体</label>
|
<label>乌拉帝国构造体</label>
|
||||||
<description>一台用于构造乌拉帝国的合成人和机械体的小型设备,功能类似于机械培育器,但是不能生产常规的机械体。</description>
|
<description>一台用于构造乌拉帝国合成人的一次性特殊设备,自备电源,建造完成后将自动启用,工作12天后建造一个新的乌拉帝国合成人。</description>
|
||||||
<graphicData>
|
<graphicData>
|
||||||
<texPath>Things/Building/Production/MechGestatorStandard</texPath>
|
<texPath>Wula/Building/WULA_Mech_Constructor_Small</texPath>
|
||||||
<graphicClass>Graphic_Multi</graphicClass>
|
<graphicClass>Graphic_Multi</graphicClass>
|
||||||
<drawSize>(5.6,4)</drawSize>
|
<drawSize>(2,2)</drawSize>
|
||||||
<shadowData>
|
<damageData>
|
||||||
<volume>(3, 2, 1.9)</volume>
|
<cornerTL>Damage/Corner</cornerTL>
|
||||||
</shadowData>
|
<cornerTR>Damage/Corner</cornerTR>
|
||||||
|
<cornerBL>Damage/Corner</cornerBL>
|
||||||
|
<cornerBR>Damage/Corner</cornerBR>
|
||||||
|
</damageData>
|
||||||
</graphicData>
|
</graphicData>
|
||||||
<uiIconPath>Things/Building/Production/MechGestatorStandard_MenuIcon</uiIconPath>
|
<castEdgeShadows>false</castEdgeShadows>
|
||||||
<uiIconScale>1.85</uiIconScale>
|
<size>(2,2)</size>
|
||||||
<interactionCellOffset>(1,0,2)</interactionCellOffset>
|
<altitudeLayer>Building</altitudeLayer>
|
||||||
<recipes>
|
<passability>PassThroughOnly</passability>
|
||||||
<li>WULA_Make_New_Synth</li>
|
<pathCost>50</pathCost>
|
||||||
</recipes>
|
<canOverlapZones>false</canOverlapZones>
|
||||||
|
<fillPercent>0.8</fillPercent>
|
||||||
<statBases>
|
<statBases>
|
||||||
<MaxHitPoints>250</MaxHitPoints>
|
<MaxHitPoints>12800</MaxHitPoints>
|
||||||
<WorkToBuild>8000</WorkToBuild>
|
<Flammability>0</Flammability>
|
||||||
<Mass>25</Mass>
|
<WorkToBuild>12000</WorkToBuild>
|
||||||
<Flammability>0.5</Flammability>
|
|
||||||
</statBases>
|
</statBases>
|
||||||
<size>(3,2)</size>
|
<tickerType>Normal</tickerType>
|
||||||
|
<building>
|
||||||
|
<!--<soundAmbient>EMIDynamo_Ambience</soundAmbient>-->
|
||||||
|
<destroySound>BuildingDestroyed_Metal_Big</destroySound>
|
||||||
|
<soundAmbient>GeothermalPlant_Ambience</soundAmbient>
|
||||||
|
<ai_chillDestination>false</ai_chillDestination>
|
||||||
|
</building>
|
||||||
|
<damageMultipliers>
|
||||||
|
<li>
|
||||||
|
<damageDef>Flame</damageDef>
|
||||||
|
<multiplier>0</multiplier>
|
||||||
|
</li>
|
||||||
|
</damageMultipliers>
|
||||||
|
<resourcesFractionWhenDeconstructed>0</resourcesFractionWhenDeconstructed>
|
||||||
|
<rotatable>false</rotatable>
|
||||||
|
<terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded>
|
||||||
|
<!--<soundImpactDefault>BulletImpact_Metal</soundImpactDefault>-->
|
||||||
|
<constructEffect>ConstructMetal</constructEffect>
|
||||||
|
<repairEffect>ConstructMetal</repairEffect>
|
||||||
|
<designationCategory>Biotech</designationCategory>
|
||||||
<costList>
|
<costList>
|
||||||
<Steel>150</Steel>
|
<WULA_Antenna_Base>1</WULA_Antenna_Base>
|
||||||
<ComponentIndustrial>3</ComponentIndustrial>
|
<WULA_Energy_Furnace_Base>1</WULA_Energy_Furnace_Base>
|
||||||
|
<WULA_Alloy_Framework_Base>1</WULA_Alloy_Framework_Base>
|
||||||
|
<ComponentIndustrial>4</ComponentIndustrial>
|
||||||
|
<Steel>100</Steel>
|
||||||
|
<Chemfuel>100</Chemfuel>
|
||||||
</costList>
|
</costList>
|
||||||
|
<descriptionHyperlinks>
|
||||||
|
<ThingDef>WulaSpecies</ThingDef>
|
||||||
|
<ThingDef>WULA_Antenna_Base</ThingDef>
|
||||||
|
<ThingDef>WULA_Energy_Furnace_Base</ThingDef>
|
||||||
|
<ThingDef>WULA_Alloy_Framework_Base</ThingDef>
|
||||||
|
</descriptionHyperlinks>
|
||||||
<researchPrerequisites>
|
<researchPrerequisites>
|
||||||
<li>BasicMechtech</li>
|
<li>BasicMechtech</li>
|
||||||
</researchPrerequisites>
|
</researchPrerequisites>
|
||||||
<building>
|
|
||||||
<barDrawData>
|
|
||||||
<north>
|
|
||||||
<preRotationOffset>(-1.06, 0.91)</preRotationOffset>
|
|
||||||
<size>(0.7, 0.13)</size>
|
|
||||||
</north>
|
|
||||||
<south>
|
|
||||||
<preRotationOffset>(-1.06, 0.82)</preRotationOffset>
|
|
||||||
<size>(0.7, 0.13)</size>
|
|
||||||
</south>
|
|
||||||
<east>
|
|
||||||
<preRotationOffset>(1.06, -0.97)</preRotationOffset>
|
|
||||||
<size>(0.7, 0.13)</size>
|
|
||||||
</east>
|
|
||||||
<west>
|
|
||||||
<preRotationOffset>(-1.06, -0.97)</preRotationOffset>
|
|
||||||
<size>(0.7, 0.13)</size>
|
|
||||||
</west>
|
|
||||||
</barDrawData>
|
|
||||||
<formingGraphicData>
|
|
||||||
<texPath>Things/Pawn/Mechanoid/HalfGestatedMechSmall</texPath>
|
|
||||||
<graphicClass>Graphic_Single</graphicClass>
|
|
||||||
<drawSize>(1,1)</drawSize>
|
|
||||||
</formingGraphicData>
|
|
||||||
<formingMechPerRotationOffset>
|
|
||||||
<li>(0, 0, 0.45)</li>
|
|
||||||
<li>(0, 0, 0.45)</li>
|
|
||||||
<li>(0, 0, 0.45)</li>
|
|
||||||
<li>(0, 0, 0.45)</li>
|
|
||||||
</formingMechPerRotationOffset>
|
|
||||||
<mechGestatorCylinderGraphic>
|
|
||||||
<texPath>Things/Building/Production/MechGestatorStandardGlass</texPath>
|
|
||||||
<graphicClass>Graphic_Multi</graphicClass>
|
|
||||||
<drawSize>(5.6,4)</drawSize>
|
|
||||||
<shaderType>Transparent</shaderType>
|
|
||||||
</mechGestatorCylinderGraphic>
|
|
||||||
<mechGestatorTopGraphic>
|
|
||||||
<texPath>Things/Building/Production/MechGestatorStandardTop</texPath>
|
|
||||||
<graphicClass>Graphic_Multi</graphicClass>
|
|
||||||
<drawSize>(5.6,4)</drawSize>
|
|
||||||
</mechGestatorTopGraphic>
|
|
||||||
<gestatorFormingMote>
|
|
||||||
<north>MechGestatorForming_North</north>
|
|
||||||
<east>MechGestatorForming_East</east>
|
|
||||||
<west>MechGestatorForming_East</west>
|
|
||||||
<south>MechGestatorForming_South</south>
|
|
||||||
</gestatorFormingMote>
|
|
||||||
<gestatorCycleCompleteMote>
|
|
||||||
<north>MechGestatorCycleComplete_North</north>
|
|
||||||
<east>MechGestatorCycleComplete_East</east>
|
|
||||||
<west>MechGestatorCycleComplete_East</west>
|
|
||||||
<south>MechGestatorCycleComplete_South</south>
|
|
||||||
</gestatorCycleCompleteMote>
|
|
||||||
<gestatorFormedMote>
|
|
||||||
<north>MechGestatorFormed_North</north>
|
|
||||||
<east>MechGestatorFormed_East</east>
|
|
||||||
<west>MechGestatorFormed_East</west>
|
|
||||||
<south>MechGestatorFormed_South</south>
|
|
||||||
</gestatorFormedMote>
|
|
||||||
</building>
|
|
||||||
<comps>
|
<comps>
|
||||||
<li Class="CompProperties_Power">
|
<li Class="CompProperties_SpawnerPawn">
|
||||||
<compClass>CompPowerTrader</compClass>
|
<spawnablePawnKinds>
|
||||||
<basePowerConsumption>350</basePowerConsumption>
|
<li>Wula_PawnKind_Ingame</li>
|
||||||
<idlePowerDraw>50</idlePowerDraw>
|
</spawnablePawnKinds>
|
||||||
|
<maxPawnsToSpawn>1</maxPawnsToSpawn>
|
||||||
|
<pawnSpawnIntervalDays>12</pawnSpawnIntervalDays>
|
||||||
|
<shouldJoinParentLord>True</shouldJoinParentLord>
|
||||||
|
<chooseSingleTypeToSpawn>True</chooseSingleTypeToSpawn>
|
||||||
|
<spawnMessageKey>MessageMechanoidsAssembled</spawnMessageKey>
|
||||||
|
<pawnsLeftToSpawnKey>MessageMechanoidsLeftToAssemble</pawnsLeftToSpawnKey>
|
||||||
|
<noPawnsLeftToSpawnKey>ShutDown</noPawnsLeftToSpawnKey>
|
||||||
|
<nextSpawnInspectStringKey>MechAssemblyCompleteIn</nextSpawnInspectStringKey>
|
||||||
|
<nextSpawnInspectStringKeyDormant>MechAssemblyNextType</nextSpawnInspectStringKeyDormant>
|
||||||
|
<spawnSound>MechAssembler_Spawn</spawnSound>
|
||||||
|
<showNextSpawnInInspect>true</showNextSpawnInInspect>
|
||||||
|
<lordJob>LordJob_MechanoidsDefend</lordJob>
|
||||||
|
<shouldJoinParentLord>True</shouldJoinParentLord>
|
||||||
|
</li>
|
||||||
|
<li Class="CompProperties_Glower">
|
||||||
|
<glowRadius>6</glowRadius>
|
||||||
|
<!--<glowColor>(105,204,204,0)</glowColor>-->
|
||||||
|
<!-- 蓝色 -->
|
||||||
|
<!-- <glowColor>(79, 96, 119, 0)</glowColor> -->
|
||||||
|
<!-- 红色 -->
|
||||||
|
<glowColor>(177, 0, 31, 0)</glowColor>
|
||||||
|
<colorPickerEnabled>true</colorPickerEnabled>
|
||||||
|
<darklightToggle>true</darklightToggle>
|
||||||
</li>
|
</li>
|
||||||
</comps>
|
</comps>
|
||||||
</ThingDef>
|
</ThingDef>
|
||||||
|
|
||||||
|
<!-- 能源核心制造机 -->
|
||||||
|
<ThingDef ParentName="BenchBase">
|
||||||
|
<defName>WULA_Cube_Productor_BIO</defName>
|
||||||
|
<label>能源核心冲压机(生物能)</label>
|
||||||
|
<description>一台仿制乌拉帝国科技而建造的能源核心制造机,用于在没有电力的情况下,通过燃烧木材输入生物能以制造可维持机械乌拉正常运转的能源核心。</description>
|
||||||
|
<thingClass>Building_WorkTable_HeatPush</thingClass>
|
||||||
|
<drawerType>MapMeshAndRealTime</drawerType>
|
||||||
|
<graphicData>
|
||||||
|
<texPath>Wula/Building/WULA_Cube_Productor_BIO</texPath>
|
||||||
|
<graphicClass>Graphic_Multi</graphicClass>
|
||||||
|
<drawSize>(1,1)</drawSize>
|
||||||
|
<damageData>
|
||||||
|
<cornerTL>Damage/Corner</cornerTL>
|
||||||
|
<cornerTR>Damage/Corner</cornerTR>
|
||||||
|
<cornerBL>Damage/Corner</cornerBL>
|
||||||
|
<cornerBR>Damage/Corner</cornerBR>
|
||||||
|
</damageData>
|
||||||
|
</graphicData>
|
||||||
|
<castEdgeShadows>true</castEdgeShadows>
|
||||||
|
<staticSunShadowHeight>0.20</staticSunShadowHeight>
|
||||||
|
<constructEffect>ConstructMetal</constructEffect>
|
||||||
|
<costList>
|
||||||
|
<Steel>80</Steel>
|
||||||
|
</costList>
|
||||||
|
<altitudeLayer>Building</altitudeLayer>
|
||||||
|
<fillPercent>0.5</fillPercent>
|
||||||
|
<useHitPoints>True</useHitPoints>
|
||||||
|
<statBases>
|
||||||
|
<WorkToBuild>2000</WorkToBuild>
|
||||||
|
<MaxHitPoints>180</MaxHitPoints>
|
||||||
|
<Flammability>1.0</Flammability>
|
||||||
|
</statBases>
|
||||||
|
<size>(1,1)</size>
|
||||||
|
<designationCategory>Production</designationCategory>
|
||||||
|
<uiOrder>2120</uiOrder>
|
||||||
|
<passability>PassThroughOnly</passability>
|
||||||
|
<pathCost>50</pathCost>
|
||||||
|
<hasInteractionCell>True</hasInteractionCell>
|
||||||
|
<interactionCellOffset>(0,0,-1)</interactionCellOffset>
|
||||||
|
<surfaceType>Item</surfaceType>
|
||||||
|
<!-- 可用配方 -->
|
||||||
|
<recipes>
|
||||||
|
<li>Make_WULA_Charge_Cube</li>
|
||||||
|
</recipes>
|
||||||
|
<inspectorTabs>
|
||||||
|
<li>ITab_Bills</li>
|
||||||
|
</inspectorTabs>
|
||||||
|
<comps>
|
||||||
|
<li Class="CompProperties_Refuelable">
|
||||||
|
<fuelConsumptionRate>500.0</fuelConsumptionRate>
|
||||||
|
<fuelCapacity>150.0</fuelCapacity>
|
||||||
|
<fuelFilter>
|
||||||
|
<thingDefs>
|
||||||
|
<li>WoodLog</li>
|
||||||
|
</thingDefs>
|
||||||
|
</fuelFilter>
|
||||||
|
<consumeFuelOnlyWhenUsed>true</consumeFuelOnlyWhenUsed>
|
||||||
|
<showAllowAutoRefuelToggle>true</showAllowAutoRefuelToggle>
|
||||||
|
</li>
|
||||||
|
<li Class="CompProperties_HeatPusher">
|
||||||
|
<compClass>CompHeatPusherPowered</compClass>
|
||||||
|
<heatPerSecond>4</heatPerSecond>
|
||||||
|
</li>
|
||||||
|
</comps>
|
||||||
|
<placeWorkers>
|
||||||
|
<li>PlaceWorker_PreventInteractionSpotOverlap</li>
|
||||||
|
</placeWorkers>
|
||||||
|
<building>
|
||||||
|
<isMealSource>true</isMealSource>
|
||||||
|
<spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity>
|
||||||
|
<heatPerTickWhileWorking>0.10</heatPerTickWhileWorking>
|
||||||
|
</building>
|
||||||
|
</ThingDef>
|
||||||
|
|
||||||
<ThingDef ParentName="BasicBedBase">
|
<ThingDef ParentName="BasicBedBase">
|
||||||
<defName>WULA_Charging_Station_Synth</defName>
|
<defName>WULA_Charging_Station_Synth</defName>
|
||||||
<label>合成人充电站</label>
|
<label>合成人修复站</label>
|
||||||
<description>一台用于给乌拉帝国合成人进行充电的充电站,效率比自机充电高很多。</description>
|
<description>一台供乌拉帝国合成人进行机体修复的检修站。</description>
|
||||||
<graphicData>
|
<graphicData>
|
||||||
<texPath>Wula/Building/WULA_Charging_Station_Synth</texPath>
|
<texPath>Wula/Building/WULA_Charging_Station_Synth</texPath>
|
||||||
<graphicClass>Graphic_Multi</graphicClass>
|
<graphicClass>Graphic_Multi</graphicClass>
|
||||||
@@ -119,7 +188,7 @@
|
|||||||
<Beauty>1</Beauty>
|
<Beauty>1</Beauty>
|
||||||
<WorkToBuild>800</WorkToBuild>
|
<WorkToBuild>800</WorkToBuild>
|
||||||
<Mass>30</Mass>
|
<Mass>30</Mass>
|
||||||
<BedRestEffectiveness>5</BedRestEffectiveness>
|
<MedicalTendQualityOffset>10</MedicalTendQualityOffset>
|
||||||
</statBases>
|
</statBases>
|
||||||
<size>(1,2)</size>
|
<size>(1,2)</size>
|
||||||
<stuffCategories>
|
<stuffCategories>
|
||||||
|
|||||||
@@ -124,7 +124,7 @@
|
|||||||
<label>乌拉帝国驾驶服</label>
|
<label>乌拉帝国驾驶服</label>
|
||||||
<description>这是乌拉帝国的战斗人员专用的制服,紧致拥有一整套神经接口用以和其他战斗机械的驾驶舱连接——不过在边缘星区这种贫瘠之地很难见到拥有此类驾驶舱的帝国载具。</description>
|
<description>这是乌拉帝国的战斗人员专用的制服,紧致拥有一整套神经接口用以和其他战斗机械的驾驶舱连接——不过在边缘星区这种贫瘠之地很难见到拥有此类驾驶舱的帝国载具。</description>
|
||||||
<graphicData>
|
<graphicData>
|
||||||
<texPath>Wula/Apparel/WULA_Sailor_Dress</texPath>
|
<texPath>Wula/Apparel/WULA_Body_Suit</texPath>
|
||||||
<graphicClass>Graphic_Single</graphicClass>
|
<graphicClass>Graphic_Single</graphicClass>
|
||||||
</graphicData>
|
</graphicData>
|
||||||
<apparel>
|
<apparel>
|
||||||
@@ -134,7 +134,7 @@
|
|||||||
<layers>
|
<layers>
|
||||||
<li>OnSkin</li>
|
<li>OnSkin</li>
|
||||||
</layers>
|
</layers>
|
||||||
<wornGraphicPath>Wula/Apparel/WULA_Sailor_Dress</wornGraphicPath>
|
<wornGraphicPath>Wula/Apparel/WULA_Body_Suit</wornGraphicPath>
|
||||||
</apparel>
|
</apparel>
|
||||||
<equippedStatOffsets>
|
<equippedStatOffsets>
|
||||||
<!-- <SlaveSuppressionOffset MayRequire="Ludeon.RimWorld.Ideology">-0.1</SlaveSuppressionOffset>
|
<!-- <SlaveSuppressionOffset MayRequire="Ludeon.RimWorld.Ideology">-0.1</SlaveSuppressionOffset>
|
||||||
|
|||||||
@@ -63,11 +63,11 @@
|
|||||||
<ThingDef ParentName="BaseMeleeWeapon_Blunt">
|
<ThingDef ParentName="BaseMeleeWeapon_Blunt">
|
||||||
<defName>WULA_MW_Scepter_Of_Heaven</defName>
|
<defName>WULA_MW_Scepter_Of_Heaven</defName>
|
||||||
<label>天之杖</label>
|
<label>天之杖</label>
|
||||||
<description></description>
|
<description>乌拉帝国修女所持武器,可以使用魂锲作为弹药施展灵能法术,将任意人员折跃到地图上的任意地点。</description>
|
||||||
<graphicData>
|
<graphicData>
|
||||||
<texPath>Wula/Weapon/WULA_MW_Mace</texPath>
|
<texPath>Wula/Weapon/WULA_MW_Scepter_Of_Heaven</texPath>
|
||||||
<graphicClass>Graphic_Single</graphicClass>
|
<graphicClass>Graphic_Single</graphicClass>
|
||||||
<!-- <drawSize>3</drawSize> -->
|
<drawSize>1.3</drawSize>
|
||||||
</graphicData>
|
</graphicData>
|
||||||
<uiIconScale>1.1</uiIconScale>
|
<uiIconScale>1.1</uiIconScale>
|
||||||
<techLevel>Medieval</techLevel>
|
<techLevel>Medieval</techLevel>
|
||||||
@@ -77,7 +77,6 @@
|
|||||||
<weaponClasses>
|
<weaponClasses>
|
||||||
<li>Neolithic</li>
|
<li>Neolithic</li>
|
||||||
</weaponClasses>
|
</weaponClasses>
|
||||||
<costStuffCount>40</costStuffCount>
|
|
||||||
<statBases>
|
<statBases>
|
||||||
<WorkToMake>1200</WorkToMake>
|
<WorkToMake>1200</WorkToMake>
|
||||||
<Mass>2</Mass>
|
<Mass>2</Mass>
|
||||||
@@ -86,11 +85,6 @@
|
|||||||
<Steel>10</Steel>
|
<Steel>10</Steel>
|
||||||
</costList>
|
</costList>
|
||||||
<equippedAngleOffset>-65</equippedAngleOffset>
|
<equippedAngleOffset>-65</equippedAngleOffset>
|
||||||
<stuffCategories>
|
|
||||||
<li>Metallic</li>
|
|
||||||
<li>Woody</li>
|
|
||||||
<li>Stony</li>
|
|
||||||
</stuffCategories>
|
|
||||||
<recipeMaker>
|
<recipeMaker>
|
||||||
<recipeUsers>
|
<recipeUsers>
|
||||||
<li>ElectricSmithy</li>
|
<li>ElectricSmithy</li>
|
||||||
@@ -108,22 +102,60 @@
|
|||||||
<cooldownTime>1</cooldownTime>
|
<cooldownTime>1</cooldownTime>
|
||||||
<chanceFactor>0.5</chanceFactor>
|
<chanceFactor>0.5</chanceFactor>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
|
||||||
<label>尖头</label>
|
|
||||||
<labelUsedInLogging>false</labelUsedInLogging>
|
|
||||||
<capacities>
|
|
||||||
<li>Stab</li>
|
|
||||||
</capacities>
|
|
||||||
<power>18</power>
|
|
||||||
<cooldownTime>1.25</cooldownTime>
|
|
||||||
</li>
|
|
||||||
</tools>
|
</tools>
|
||||||
|
|
||||||
|
<comps Inherit="False">
|
||||||
|
<li Class="CompProperties_EquippableAbilityReloadable">
|
||||||
|
<abilityDef>WULA_Scepter_Of_Heaven_Ability</abilityDef>
|
||||||
|
<maxCharges>1</maxCharges>
|
||||||
|
<soundReload>AnomalyAbilityWarmup</soundReload>
|
||||||
|
<chargeNoun>魂锲</chargeNoun>
|
||||||
|
<ammoDef>Steel</ammoDef>
|
||||||
|
<ammoCountPerCharge>1</ammoCountPerCharge>
|
||||||
|
<baseReloadTicks>60</baseReloadTicks>
|
||||||
|
</li>
|
||||||
|
</comps>
|
||||||
</ThingDef>
|
</ThingDef>
|
||||||
|
<AbilityDef>
|
||||||
|
<defName>WULA_Scepter_Of_Heaven_Ability</defName>
|
||||||
|
<label>天之杖:折跃</label> <!-- non-player facing -->
|
||||||
|
<iconPath>UI/Abilities/Farskip</iconPath>
|
||||||
|
<category MayRequire="Ludeon.RimWorld.Royalty">Skip</category>
|
||||||
|
<description>选择任意目标,然后选择地图内的一个位置将其传送过去,至多只能传送10体型大小的目标。</description> <!-- non-player facing -->
|
||||||
|
<showPsycastEffects>false</showPsycastEffects>
|
||||||
|
<!-- <cooldownTicksRange>180~480</cooldownTicksRange> -->
|
||||||
|
<aiCanUse>true</aiCanUse>
|
||||||
|
<showOnCharacterCard>false</showOnCharacterCard>
|
||||||
|
<casterMustBeCapableOfViolence>false</casterMustBeCapableOfViolence>
|
||||||
|
<verbProperties>
|
||||||
|
<verbClass>Verb_EntitySkip</verbClass>
|
||||||
|
<drawAimPie>false</drawAimPie>
|
||||||
|
<warmupTime>0</warmupTime>
|
||||||
|
<range>30</range>
|
||||||
|
<ai_IsWeapon>false</ai_IsWeapon>
|
||||||
|
<targetParams>
|
||||||
|
<canTargetSelf>True</canTargetSelf>
|
||||||
|
</targetParams>
|
||||||
|
</verbProperties>
|
||||||
|
<comps>
|
||||||
|
<li Class="CompProperties_AbilityTeleport">
|
||||||
|
<compClass>CompAbilityEffect_Teleport</compClass>
|
||||||
|
<destination>Selected</destination>
|
||||||
|
<requiresLineOfSight>false</requiresLineOfSight>
|
||||||
|
<range>80</range>
|
||||||
|
<clamorType>Ability</clamorType>
|
||||||
|
<clamorRadius>10</clamorRadius>
|
||||||
|
<destClamorType>Ability</destClamorType>
|
||||||
|
<destClamorRadius>10</destClamorRadius>
|
||||||
|
<maxBodySize>10</maxBodySize>
|
||||||
|
</li>
|
||||||
|
</comps>
|
||||||
|
</AbilityDef>
|
||||||
|
|
||||||
<!-- 乌拉帝国镇爆枪 -->
|
<!-- 乌拉帝国镇爆枪 -->
|
||||||
<ThingDef ParentName="BaseHumanMakeableGun">
|
<ThingDef ParentName="BaseHumanMakeableGun">
|
||||||
<defName>WULA_RW_Fractal_AR</defName>
|
<defName>WULA_RW_Fractal_AR</defName>
|
||||||
<label>分形步枪</label>
|
<label>CLa_14"蓝锥"</label>
|
||||||
<description>乌拉帝国镇暴部队使用的震爆武器之一,在发射前会照射目标并用微型处理器分析目标特征,随后经过编译的复合能量脉冲将以集束形式射出,瘫痪目标并点燃暴动者的身体,同时还不造成直击伤害。</description>
|
<description>乌拉帝国镇暴部队使用的震爆武器之一,在发射前会照射目标并用微型处理器分析目标特征,随后经过编译的复合能量脉冲将以集束形式射出,瘫痪目标并点燃暴动者的身体,同时还不造成直击伤害。</description>
|
||||||
<graphicData>
|
<graphicData>
|
||||||
<texPath>Wula/Weapon/WULA_RW_Fractal_AR</texPath>
|
<texPath>Wula/Weapon/WULA_RW_Fractal_AR</texPath>
|
||||||
@@ -220,7 +252,7 @@
|
|||||||
<!-- 乌拉帝国霰弹枪 -->
|
<!-- 乌拉帝国霰弹枪 -->
|
||||||
<ThingDef ParentName="BaseHumanMakeableGun">
|
<ThingDef ParentName="BaseHumanMakeableGun">
|
||||||
<defName>WULA_RW_StarDrift_SG</defName>
|
<defName>WULA_RW_StarDrift_SG</defName>
|
||||||
<label>星流霰弹枪</label>
|
<label>DCs_7"黑曜石"</label>
|
||||||
<description>乌拉帝国配发的近距离霰弹枪,以威力巨大的梭镖破甲弹为核心,专注于在短距离上的快速反应战斗和持续性压制能力</description>
|
<description>乌拉帝国配发的近距离霰弹枪,以威力巨大的梭镖破甲弹为核心,专注于在短距离上的快速反应战斗和持续性压制能力</description>
|
||||||
<!-- <techLevel>Spacer</techLevel> -->
|
<!-- <techLevel>Spacer</techLevel> -->
|
||||||
<graphicData>
|
<graphicData>
|
||||||
@@ -272,5 +304,86 @@
|
|||||||
</projectile>
|
</projectile>
|
||||||
</ThingDef>
|
</ThingDef>
|
||||||
|
|
||||||
|
<!-- Hellsphere cannon -->
|
||||||
|
<ThingDef ParentName="BaseGun">
|
||||||
|
<defName>WULA_RW_Handle_Cannon</defName>
|
||||||
|
<label>KRc_7"熔岩"</label>
|
||||||
|
<description>一般由乌拉帝国跳帮组或骑士军团携带的手持火炮,能够在锁定后连续发射三发炮弹,夷平敌人的复合型工事或舰船内壁,并给敌人送来最炽热的消亡。</description>
|
||||||
|
<techLevel>Spacer</techLevel>
|
||||||
|
<graphicData>
|
||||||
|
<texPath>Wula/Weapon/WULA_RW_Handle_Cannon</texPath>
|
||||||
|
<graphicClass>Graphic_Single</graphicClass>
|
||||||
|
<drawSize>1.35</drawSize>
|
||||||
|
</graphicData>
|
||||||
|
<tradeability>None</tradeability>
|
||||||
|
<statBases>
|
||||||
|
<MarketValue>1400</MarketValue>
|
||||||
|
<Mass>25</Mass>
|
||||||
|
<AccuracyTouch>0.6</AccuracyTouch>
|
||||||
|
<AccuracyShort>0.6</AccuracyShort>
|
||||||
|
<AccuracyMedium>0.6</AccuracyMedium>
|
||||||
|
<AccuracyLong>0.4</AccuracyLong>
|
||||||
|
<RangedWeapon_Cooldown>4.0</RangedWeapon_Cooldown>
|
||||||
|
</statBases>
|
||||||
|
<verbs>
|
||||||
|
<li>
|
||||||
|
<verbClass>Verb_Shoot</verbClass>
|
||||||
|
<hasStandardCommand>true</hasStandardCommand>
|
||||||
|
<defaultProjectile>Bullet_WULA_RW_Handle_Cannon</defaultProjectile>
|
||||||
|
<warmupTime>1.5</warmupTime>
|
||||||
|
<range>22</range>
|
||||||
|
<soundCast>Shot_HellsphereCannonGun</soundCast>
|
||||||
|
<soundCastTail>GunTail_Heavy</soundCastTail>
|
||||||
|
<muzzleFlashScale>9</muzzleFlashScale>
|
||||||
|
<ai_AvoidFriendlyFireRadius>6</ai_AvoidFriendlyFireRadius>
|
||||||
|
<ai_RangedAlawaysShootGroundBelowTarget>true</ai_RangedAlawaysShootGroundBelowTarget>
|
||||||
|
<ai_ProjectileLaunchingIgnoresMeleeThreats>true</ai_ProjectileLaunchingIgnoresMeleeThreats>
|
||||||
|
<ai_IsBuildingDestroyer>true</ai_IsBuildingDestroyer>
|
||||||
|
<ai_TargetHasRangedAttackScoreOffset>50</ai_TargetHasRangedAttackScoreOffset>
|
||||||
|
<minRange>6</minRange>
|
||||||
|
<targetParams>
|
||||||
|
<canTargetLocations>true</canTargetLocations>
|
||||||
|
<canTargetPawns>false</canTargetPawns>
|
||||||
|
</targetParams>
|
||||||
|
<aimingLineMote>Mote_HellsphereCannon_Aim</aimingLineMote>
|
||||||
|
<aimingChargeMote>Mote_HellsphereCannon_Charge</aimingChargeMote>
|
||||||
|
<aimingChargeMoteOffset>1.07</aimingChargeMoteOffset>
|
||||||
|
<aimingLineMoteFixedLength>3.9</aimingLineMoteFixedLength>
|
||||||
|
<aimingTargetMote>Mote_HellsphereCannon_Target</aimingTargetMote>
|
||||||
|
<burstShotCount>3</burstShotCount>
|
||||||
|
<beamTargetsGround>true</beamTargetsGround>
|
||||||
|
<soundAiming>HellsphereCannon_Aiming</soundAiming>
|
||||||
|
<canGoWild>false</canGoWild>
|
||||||
|
</li>
|
||||||
|
</verbs>
|
||||||
|
<tools>
|
||||||
|
<li>
|
||||||
|
<label>barrel</label>
|
||||||
|
<capacities>
|
||||||
|
<li>Blunt</li>
|
||||||
|
<li>Poke</li>
|
||||||
|
</capacities>
|
||||||
|
<power>9</power>
|
||||||
|
<cooldownTime>2.6</cooldownTime>
|
||||||
|
</li>
|
||||||
|
</tools>
|
||||||
|
</ThingDef>
|
||||||
|
<ThingDef ParentName="BaseBullet">
|
||||||
|
<defName>Bullet_WULA_RW_Handle_Cannon</defName>
|
||||||
|
<label>熔岩炮弹</label>
|
||||||
|
<thingClass>Projectile_HellsphereCannon</thingClass>
|
||||||
|
<graphicData>
|
||||||
|
<texPath>Things/Projectile/HellsphereCannon</texPath>
|
||||||
|
<graphicClass>Graphic_Single</graphicClass>
|
||||||
|
<shaderType>MoteGlow</shaderType>
|
||||||
|
<drawSize>(1.5, 3)</drawSize>
|
||||||
|
</graphicData>
|
||||||
|
<projectile>
|
||||||
|
<damageDef>Vaporize</damageDef>
|
||||||
|
<speed>75</speed>
|
||||||
|
<damageAmountBase>300</damageAmountBase>
|
||||||
|
<explosionRadius>3.9</explosionRadius>
|
||||||
|
<screenShakeFactor>1.5</screenShakeFactor>
|
||||||
|
</projectile>
|
||||||
|
</ThingDef>
|
||||||
</Defs>
|
</Defs>
|
||||||
@@ -26,7 +26,7 @@
|
|||||||
<!-- 免疫人类的异形歧视 -->
|
<!-- 免疫人类的异形歧视 -->
|
||||||
<immuneToXenophobia>true</immuneToXenophobia>
|
<immuneToXenophobia>true</immuneToXenophobia>
|
||||||
<!-- 最小的可生成成人背景的年龄 -->
|
<!-- 最小的可生成成人背景的年龄 -->
|
||||||
<minAgeForAdulthood>18</minAgeForAdulthood>
|
<minAgeForAdulthood>0</minAgeForAdulthood>
|
||||||
<!-- 手术继承自人类 -->
|
<!-- 手术继承自人类 -->
|
||||||
<humanRecipeImport>true</humanRecipeImport>
|
<humanRecipeImport>true</humanRecipeImport>
|
||||||
<!-- 睡觉定义 -->
|
<!-- 睡觉定义 -->
|
||||||
@@ -68,8 +68,8 @@
|
|||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<weight>6</weight>
|
<weight>6</weight>
|
||||||
<min>(0,0,0)</min>
|
<min>(0.9,0.9,0.9)</min>
|
||||||
<max>(0,0,0.1)</max>
|
<max>(0.9,0.9,0.9)</max>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<weight>6</weight>
|
<weight>6</weight>
|
||||||
@@ -112,6 +112,9 @@
|
|||||||
</li>
|
</li>
|
||||||
</bodyAddons>
|
</bodyAddons>
|
||||||
</alienPartGenerator>
|
</alienPartGenerator>
|
||||||
|
<growthAges>
|
||||||
|
<li>0</li>
|
||||||
|
</growthAges>
|
||||||
</generalSettings>
|
</generalSettings>
|
||||||
<!-- 图形 -->
|
<!-- 图形 -->
|
||||||
<graphicPaths>
|
<graphicPaths>
|
||||||
@@ -193,7 +196,7 @@
|
|||||||
<onlyUseRaceRestrictedXenotypes>false</onlyUseRaceRestrictedXenotypes>
|
<onlyUseRaceRestrictedXenotypes>false</onlyUseRaceRestrictedXenotypes>
|
||||||
<!-- 食物列表 -->
|
<!-- 食物列表 -->
|
||||||
<foodList>
|
<foodList>
|
||||||
<!-- 留空 -->
|
<li>WULA_Charge_Cube</li>
|
||||||
</foodList>
|
</foodList>
|
||||||
<onlyEatRaceRestrictedFood>true</onlyEatRaceRestrictedFood>
|
<onlyEatRaceRestrictedFood>true</onlyEatRaceRestrictedFood>
|
||||||
<!-- 可以穿戴的衣服 -->
|
<!-- 可以穿戴的衣服 -->
|
||||||
@@ -224,6 +227,10 @@
|
|||||||
<relationChanceModifierChild>0</relationChanceModifierChild>
|
<relationChanceModifierChild>0</relationChanceModifierChild>
|
||||||
<relationChanceModifierSibling>0</relationChanceModifierSibling>
|
<relationChanceModifierSibling>0</relationChanceModifierSibling>
|
||||||
</relationSettings>
|
</relationSettings>
|
||||||
|
<!-- 兼容性标签,非必要 -->
|
||||||
|
<compatibility>
|
||||||
|
<isFlesh>false</isFlesh>
|
||||||
|
</compatibility>
|
||||||
</alienRace>
|
</alienRace>
|
||||||
|
|
||||||
<!-- 以下是原版标签 -->
|
<!-- 以下是原版标签 -->
|
||||||
@@ -280,9 +287,34 @@
|
|||||||
<body>WULA_Machine_Body</body>
|
<body>WULA_Machine_Body</body>
|
||||||
<!-- 年龄阶段 -->
|
<!-- 年龄阶段 -->
|
||||||
<lifeExpectancy>5000</lifeExpectancy>
|
<lifeExpectancy>5000</lifeExpectancy>
|
||||||
|
<lifeStageWorkSettings MayRequire="Ludeon.RimWorld.Biotech">
|
||||||
|
<Firefighter>0</Firefighter>
|
||||||
|
<Patient>0</Patient>
|
||||||
|
<Doctor>0</Doctor>
|
||||||
|
<PatientBedRest>0</PatientBedRest>
|
||||||
|
<Childcare MayRequire="Ludeon.RimWorld.Biotech">0</Childcare>
|
||||||
|
<BasicWorker>0</BasicWorker>
|
||||||
|
<Warden>0</Warden>
|
||||||
|
<Handling>0</Handling>
|
||||||
|
<Cooking>0</Cooking>
|
||||||
|
<Hunting>0</Hunting>
|
||||||
|
<Construction>0</Construction>
|
||||||
|
<Growing>0</Growing>
|
||||||
|
<Mining>0</Mining>
|
||||||
|
<PlantCutting>0</PlantCutting>
|
||||||
|
<Smithing>0</Smithing>
|
||||||
|
<Tailoring>0</Tailoring>
|
||||||
|
<Art>0</Art>
|
||||||
|
<Crafting>0</Crafting>
|
||||||
|
<Hauling>0</Hauling>
|
||||||
|
<Cleaning>0</Cleaning>
|
||||||
|
<Research>0</Research>
|
||||||
|
<DarkStudy MayRequire="Ludeon.RimWorld.Anomaly">0</DarkStudy>
|
||||||
|
</lifeStageWorkSettings>
|
||||||
<lifeStageAges Inherit="False">
|
<lifeStageAges Inherit="False">
|
||||||
<li>
|
<li>
|
||||||
<def>EntityFullyFormed</def>
|
<def>Wula_Species_Lifestage</def>
|
||||||
|
<minAge>0</minAge>
|
||||||
</li>
|
</li>
|
||||||
</lifeStageAges>
|
</lifeStageAges>
|
||||||
</race>
|
</race>
|
||||||
|
|||||||
@@ -48,7 +48,9 @@
|
|||||||
<li>
|
<li>
|
||||||
<label>破碎人格</label>
|
<label>破碎人格</label>
|
||||||
<description>这个乌拉帝国合成人没有完整的人格,这使得她更像是一台真正的机械——除了休息外,所有的需求都已经被禁用。</description>
|
<description>这个乌拉帝国合成人没有完整的人格,这使得她更像是一台真正的机械——除了休息外,所有的需求都已经被禁用。</description>
|
||||||
|
<degree>1</degree>
|
||||||
<disablesNeeds>
|
<disablesNeeds>
|
||||||
|
<li>Mood</li>
|
||||||
<li>Joy</li>
|
<li>Joy</li>
|
||||||
<li>Beauty</li>
|
<li>Beauty</li>
|
||||||
<li>Comfort</li>
|
<li>Comfort</li>
|
||||||
|
|||||||
@@ -1,6 +1,23 @@
|
|||||||
<?xml version="1.0" encoding="utf-8" ?>
|
<?xml version="1.0" encoding="utf-8" ?>
|
||||||
|
|
||||||
<Defs>
|
<Defs>
|
||||||
|
<WorkGiverDef>
|
||||||
|
<defName>WULA_Cube_ProductorBills</defName>
|
||||||
|
<label>在能源核心冲压机制造物品</label>
|
||||||
|
<giverClass>WorkGiver_DoBill</giverClass>
|
||||||
|
<workType>Smithing</workType>
|
||||||
|
<priorityInType>75</priorityInType>
|
||||||
|
<fixedBillGiverDefs>
|
||||||
|
<li>WULA_Cube_Productor_BIO</li>
|
||||||
|
</fixedBillGiverDefs>
|
||||||
|
<verb>工作于</verb>
|
||||||
|
<gerund>工作于</gerund>
|
||||||
|
<requiredCapacities>
|
||||||
|
<li>Manipulation</li>
|
||||||
|
</requiredCapacities>
|
||||||
|
<prioritizeSustains>true</prioritizeSustains>
|
||||||
|
</WorkGiverDef>
|
||||||
|
|
||||||
<WorkGiverDef>
|
<WorkGiverDef>
|
||||||
<defName>WULA_Mech_Constructor_Small_Bills</defName>
|
<defName>WULA_Mech_Constructor_Small_Bills</defName>
|
||||||
<label>在乌拉帝国构造体培育机械</label>
|
<label>在乌拉帝国构造体培育机械</label>
|
||||||
|
|||||||
BIN
Textures/Wula/Apparel/WULA_Body_Suit.png
Normal file
|
After Width: | Height: | Size: 5.4 KiB |
BIN
Textures/Wula/Apparel/WULA_Body_Suit_Thin_east.png
Normal file
|
After Width: | Height: | Size: 12 KiB |
BIN
Textures/Wula/Apparel/WULA_Body_Suit_Thin_north.png
Normal file
|
After Width: | Height: | Size: 16 KiB |
BIN
Textures/Wula/Apparel/WULA_Body_Suit_Thin_south.png
Normal file
|
After Width: | Height: | Size: 15 KiB |
BIN
Textures/Wula/Apparel/WULA_Body_Suit_Thin_south.sai2
Normal file
|
Before Width: | Height: | Size: 9.4 MiB |
|
Before Width: | Height: | Size: 8.9 KiB |
|
Before Width: | Height: | Size: 2.7 KiB |
|
Before Width: | Height: | Size: 70 KiB After Width: | Height: | Size: 65 KiB |
BIN
Textures/Wula/Building/WULA_Cube_Productor_BIO.sai2
Normal file
BIN
Textures/Wula/Building/WULA_Cube_Productor_BIO_east.png
Normal file
|
After Width: | Height: | Size: 43 KiB |
BIN
Textures/Wula/Building/WULA_Cube_Productor_BIO_south.png
Normal file
|
After Width: | Height: | Size: 43 KiB |
BIN
Textures/Wula/Building/WULA_Floor.png
Normal file
|
After Width: | Height: | Size: 4.2 MiB |
BIN
Textures/Wula/Building/WULA_Floor_Icon.png
Normal file
|
After Width: | Height: | Size: 3.1 KiB |
BIN
Textures/Wula/Building/WULA_Mech_Constructor_Small.png
Normal file
|
After Width: | Height: | Size: 49 KiB |
BIN
Textures/Wula/Building/WULA_Mech_Constructor_Small.sai2
Normal file
|
Before Width: | Height: | Size: 16 KiB After Width: | Height: | Size: 16 KiB |
BIN
Textures/Wula/Weapon/WULA_MW_Scepter_Of_Heaven.png
Normal file
|
After Width: | Height: | Size: 45 KiB |
BIN
Textures/Wula/Weapon/WULA_MW_Scepter_Of_Heaven.sai2
Normal file
BIN
Textures/Wula/Weapon/WULA_RW_Handle_Cannon.png
Normal file
|
After Width: | Height: | Size: 48 KiB |